View Full Version : Modding Questions
- Question: How to disable flash flood event?
- NonCom Civilians?
- Install folder
- Custom Campaign Mod
- How to put RTW unit into M2TW ?
- my last question
- Princess/bishop unit
- How to test the relationship between two nations in scripts?
- Faction vs Regional Unit types?
- Turning Scotland Pagan and adding gunpowder
- Brides
- 5th turn CTD
- My shields are screwed
- hotseat game, please help!
- Strange images
- How to recruit agents more than once per turn in same settlement?
- Map gone FUBAR
- How can I make a new/copy old hidden resource and tie it to a unit?
- How can I create new generals in descr_strat.txt?
- new settlment tipe
- Changeing factions
- Need help from experienced modders...
- How do I lower income from provinces (taxes, trade, farming etc)
- A question about generals
- taxable_income_bonus bonus doesn't work
- Camera
- New tree skins (campaign map) not working in mod folder
- Help with invisible mounted troops!
- How to make a new unit?
- a little question
- Help? - Less-Generic Mercenaries
- Unpack
- How to change units name??
- AI Personalitys?
- giving france musketeers
- config file reverting
- Battle Map version issue
- Trait Problem
- Marriages only occur in order?
- How to change archer max angle to 45
- TGA Files
- Help With Invisable Models
- Whats wrong??
- Cheat Codes
- Define this trigger, please
- I think I broke something by unpacking,HELP
- Weirdnes in the battle ui
- Discovering America Earlier
- Zweihander units for England
- modding with vista
- Any Milkshape animators out there?
- stables under city
- Can other factions elect their leader like the Pope?
- short question about trigger condition
- Changing Faction Names Mid-Campaign
- Giving the Hungarians rocket launchers is giving me a headache
- still can not change files...
- How to edit strat.txt.strings.bin?
- multiple guilds?
- Making roads enable faster travel?
- Modding eras?
- “Abilities at a glance” ?
- Using select_character?
- Can you control which units push siege gear?
- Some one! Anyone!
- Different colors for factions
- Need Help Editing the Family Tree
- RTW unit to M2tw ????
- Unit subnames
- Faction Banners, need some help on them
- Selecting homemade faction results in dropping back to the single player menu.
- M2TW mod folder 1.2.1 NEED HELP
- Factions/Units that are actually being used in Kingdoms
- Player-triggered natural disasters: are they possible?
- descr_names.txt and ancillary cheat
- file_first not working correctly in Kingdoms
- Unable to invade a city? HELP!!!
- help with details if possible
- Important: Before posting a new question
- Suggestions needed for bringing saps back to M2TW
- Modelling with milkshape for M2?
- Yes, a question, on the cfg actually
- Need help
- Simple unit stat editing question?
- having an adoption offered then taken away.
- Effect of Mass Values
- Modding Kingdoms?
- Question on limiting battlemap movement
- Is changing control of factions possible in Kingdoms?
- help
- Setting up Kingdoms for moding
- Issue concerning Kingdoms mapping
- Deleting units from factions
- Missing : Text
- modding unit size.
- Is it possible to run the trivium on M2TW
- assasinate your own...
- Kingdoms: How make mod into mod?
- Making Merc's , Help Please
- KIngdoms Troops In M2TW 1.3
- convert_to in export_descr_buildings, some progress and a roadblock
- accuracy
- adding onto campiagn map
- Can I ask Something about How to work on MT2 Expansion
- edit names.txt.strings???
- Positioning archers in Milkshape
- I need help. Bad.
- Basic modding question
- Host of Questions
- How moding export_descr_units in Kingdom?
- Moving units from M2TW to Kingdoms and vice-versa ?
- Kingdoms modding Setup?
- Piety and religion names
- How to change strat map banner symbols?
- Sheild Wall Question
- Making France/ England playable- Kingdom Americas campaign
- move_speed_mod
- Milkshape question
- Unit Names?
- Trainable heretics
- changing the name and location of a settlement
- mapping need help
- Advice for how to go about with doing these changes
- Berdiche axeman armor models
- problem with descr_projectile.txt
- 3 dsmax and Mesh files
- A question from someone who doesen't know a thing about modding M2: TW
- question
- Crew positions on siege weapons
- Agents - Are they changeable?
- Huh?
- Changing unit sizes in Kingdoms?
- Chariot Development
- Immortal ruler
- Is there a way to Repack ?
- Merging 2 Ms3d into milkshape question
- Unit Upgrades
- when I alter strat, I break my campaign
- Strategy Map Tutorial Request
- Some problem with my horse
- Alpha Problem
- disappearing family tree
- Add Province/Settlements
- Dirt and Blood textures
- campaign map movements
- black figure
- Newb 101 Question
- Huscarles...
- awesome units i wish to use in main camp.
- MODDING SIEGE ENGINES
- How To Add Princess To Eastern Factions
- list of tutorials?
- Permanent Forts - Stone Forts - How to add them to retrofit mod?
- Changing attributes materials to Captain & Chief
- crazy ui
- rebels flag
- Modelers Please Help!
- Unit Cards - Missing Directory??
- Problem with accessing mod - 'please select item from list'
- Modding Britannia Campaign
- pagan priets
- Is gender correct?
- Removing shrubbery from battles
- Photoshop?
- What's a RUM file?
- Adding new artillery Question
- Sappy
- battlefield banners
- problem with a model
- Stats change en masse?
- im a little confused on weapon changing...
- Allowing retraining without allowing recruitment
- firethrowers with ghost weapons
- Problems with .luv file
- Incoming message event
- switching strat map banner symbols
- Variety of MOD'ing Questions thread!
- Apach Mod 1970 & Winchester Reloading
- alright modders
- What to edit when changing a ship from one faction to another?
- Broken Crusades Campaign Unpacker?
- Big vanilla map?
- Indian_Captain with rifle
- unhorsed knights
- Greatly disappointing
- How do you make a map?
- Does anyone know how to remove borderlines from mini map?
- Is it possible to mod in settlement specific units?
- Adding Priests to new Religions
- How do I get rid of faction border lines?
- Battle will crash if it contains the modded unit
- Faster firing musketeers
- Making Ireland Playing in Kingdoms GC Mod
- Crusades modding witjout changing main data?
- How do I change permission settings on Vista?
- txt.bin converter
- Problem with Unit Names and Descriptions
- io-file first and the modeldb file
- Mounting Units?
- Has anyone made a color mod?
- CTD problem
- Agent Unit Cards
- cannon batteries
- Corruption of end-of-turn symbols
- Editing music/voices/icons for a new faction
- Wondering about projectiles
- How to trigger a Jihad?
- Please Help Me!
- Camera and mouse
- Late bodyguards
- Recruitable generals
- need some help with 3ds max
- Location on Sound Files?
- Preparing a Mod for Download
- Inserting a religion via script?
- Borrowing campaign maps to use
- EDU question
- Hidden resources limits
- Making mercenary units trainable
- Milkshape Animation tutorial question
- how do you add buildings of different factions/cultures to your own?
- how to add musketeers to the HRE?
- Editing Animation folder
- how to get slave faction to recruit
- problem with floating shields and spears
- MTW2 vanilla data txt files
- map - river causing mysterious CTD
- Another language "Kingdoms" on english MTW2
- moddeling woes
- How do I CHANGE the characteristics of an historic character?
- new character?
- How to get characters to age 1ypt at timescale 1:00?
- Crazy campaign map
- Pisan and Genoese Sailors Crusader campaign
- Invisible weapon
- Changing a faction leader or generals starting age?
- How easy is it to add a new faction?
- AI Artillery Recruitment
- RTW portriats for M2tw
- RTW Map conversion
- Modding Kingdoms campaigns
- How can I unpack specific files?
- Big problem with adding more factions?
- Need...desperatly
- Character Ages
- Modifying descr_ancillaries data
- CTD During AI's turn
- Choose your religion
- Toggle_Perfect_Spy
- Modding Tools
vBulletin® v3.7.1, Copyright ©2000-2024, Jelsoft Enterprises Ltd.