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  1. SetStartLeader::
  2. Increasing Mongol territory question
  3. New unit can't be read by the game
  4. Modding rebels
  5. Music
  6. Changing and adding menu links
  7. creating graphic weapons
  8. Flags etc.
  9. new body types?
  10. Too few strings in element data, what does this mean?
  11. MTW update question
  12. a mod for plain MTW
  13. Changing logfile name details
  14. How do I uninstall the XL mod?
  15. modding guide for MTW 1.1
  16. +Doc+'s AI Improvement
  17. Lastest patch?
  18. Sandstorm
  19. Can there be some kind of new patch?
  20. Medieval Modding News Round Up
  21. Expansionist or Devout??
  22. VI And provinces
  23. ProjectileStats
  24. activating provinces
  25. "Huge" Setting?
  26. HistoricalFormations.txt
  27. Making factions appear
  28. Issue with assigning titles
  29. A few questions
  30. re emerging factions
  31. Help with Medmod needed
  32. Adding Pavise graphics
  33. Question about "Units Base Strength"?
  34. modding in the protestant religion
  35. Presetting the religious percentage
  36. How to mod Glorius Achivement?
  37. Lmm
  38. Editing units stats
  39. Unit/Factions Definition
  40. Adding the little things to new units
  41. medieval total war crash...help
  42. longer years?
  43. re-emerging factions
  44. I offer 100€ for Help!!!
  45. 10 custom unit folders not enough? here's two more...
  46. Making Texture File, Or Maybe Just Modding Current One?
  47. Little help
  48. Religions
  49. Accurate cannon stats please
  50. Startpos editor
  51. Setborderinfo
  52. Trade Routes
  53. A few Q's about vnv
  54. How do you mod mtw?
  55. The Final LMM?
  56. Mod switcher
  57. Info on mod Installers
  58. Interested in MTW?
  59. Ummm Hi, got a question (and suggestion, I guess)
  60. Hey Everyone....
  61. Compatibility for teh win!
  62. Small maps
  63. Adding Princesses to the Viking Faction
  64. 2006 Hall of Fame Modding Awards - please post your thoughts
  65. Hall of Fame 2006 - Modding Award Nominations opened!
  66. Unit Prod Question
  67. Too GAH! With It!
  68. I need some patch ?!
  69. patch 1.2?
  70. How to make a new campaign map?
  71. Things I would like to do and/or have done but would like some feedback...
  72. What mod should I go for?
  73. FacShields fix?!?!
  74. Honour, morale?
  75. Can I mod the "Faction Re-emergence" code?
  76. Modding likelyness civil wars
  77. Convert Unit Icons to Bif and LBM files
  78. Changing starting names.
  79. XL & BK Super Mod troops
  80. Had an idea for a possible mod
  81. Getting rid of Inquisitors?
  82. Question about projectiles
  83. Mode Selections???
  84. problem changing units mod
  85. Range Check Error (readbif 23b)
  86. Max No# Units??
  87. Crews on the field without sieg engines...
  88. How do you make your own shields?
  89. Disappearing campaigns
  90. Faction Descriptions
  91. PROJECTILESTATS Modding ?
  92. where are event info pics stored
  93. Help with adding factions.
  94. 2 questions: Famous kings and facshields
  95. Game Crashes at Tutorial
  96. Parchanments
  97. Portriats and Names
  98. Creating a Campaign Map
  99. Odd unit Readings
  100. Later Period Castles in Viking campains
  101. Which edits DO NOT corrupt saved campaigns?
  102. Disturbing discovery(?) in the Hero_Kings
  103. Disappeared mod!
  104. Where's the "creating new units" thread gone?
  105. Tithes: Your opinion wanted.
  106. Map Radar FIle
  107. Modding Campaign Map Peices ..
  108. Kingly mods.
  109. SetNumCastleMapGroups Function
  110. Puzzled by SetAttributes:: Income column
  111. Ships appear in wrong seas when built
  112. 2 turns per year ?
  113. Permanent risk of heresy w/o a church?
  114. super nube
  115. Weird Faction Reappearances
  116. Changing Unit Stats using the Gnome Editor
  117. Several questions about the Startpos files
  118. Help removing a unit
  119. Help on modding MTW
  120. Problem Launching Mtw
  121. Are there any good mappers here?
  122. (MTW) Could we create a new Faction?
  123. Rome on mtw2 engine
  124. Coordinate Troubles
  125. Jewish Faction and other questions...
  126. MTW Memory Addresses/Functions
  127. To the MTW map makers out there!
  128. :) amateur (and I mean AMATEUR) modder needs help!
  129. LUKMAP and Startpos
  130. Landbridges?
  131. Questions
  132. Question: is it possible to make any faction "Elective",like the HRE? if so, how?
  133. Long live the King!
  134. Unitmaker 1.3
  135. Changing the end date
  136. A Question About Modding the PROJECTILESTAT File
  137. Sweeet soft....crickets?
  138. Help with unit icons
  139. Adding viking transport ability to all factions
  140. How to make working BIF's?
  141. Add more Buildings
  142. A Question of Shields........
  143. Mapping in MTW?
  144. finding units and campmap
  145. Gah! Unit Textures!
  146. New faction?
  147. Unit Graphics - is there a new way to do them?
  148. .CAS?
  149. problem with modding on med I!
  150. Adding new provincess?
  151. .BIF
  152. Unit.txt
  153. MTW campaign help
  154. differnet culture origin?
  155. Portraits?
  156. Where i can get UM_LOTR
  157. Help with editing unit icons
  158. Start leader
  159. High command generals for the AI
  160. Unit & Building editing tool
  161. Bifreader.exe
  162. Modding/Reskinning Campaign Map Fortifications
  163. Big Problem (Well for me anyway)
  164. IMPORTING RTW & MED2 IMAGES ?
  165. How to Win with a New Faction
  166. Two Questions about deadpage and textures
  167. A Crash with a Missile Unit?
  168. Save Game Year Limit Fix
  169. Question about modding castles
  170. Really basic question
  171. 3xx/txx file format
  172. Models with Weapons?
  173. Basic modding question
  174. The Great Austrian Mystery
  175. Can anyone help me interpet this error log?
  176. The Main Menu Background (shadow warriors)
  177. 1809Vers5 Napoleonics....
  178. 1809 V5 Napoleonics - all done but.........
  179. 1809 V5 Napoleonics hits the street (at last !! )
  180. editing BIFs
  181. Splash Screen.
  182. Event Pictures
  183. Mapmaking help
  184. Lmm problem 'j'
  185. Unit modding help
  186. blank results for lmm
  187. Invert mouse look?
  188. Problem with pagan princesses
  189. Crusades
  190. Modding Sounds
  191. Adding new Buildings
  192. Getting Icons to Show Faction Colours?
  193. How do you edit maps?
  194. Debugging
  195. Breaking the startpos file with just one line
  196. Modding playable factions
  197. Changing start date
  198. AI building influences
  199. Modifying the troops that appear in crusades
  200. CAN YOU GET CASTLES IN VIKING PERIOD?
  201. new modder looking for help
  202. Modding help
  203. Need better Longbow stats
  204. Changing country's "ownership"
  205. Campaign map provinces
  206. Help needed with MedMod v4.07
  207. xl mod + tiberius mod
  208. Annoying error on BIF reader
  209. Annoying error..
  210. MTW Viking Expansion Revisited - Help With Belated Mod?
  211. AXE, SWORD, SPEAR, CLUB - the differences
  212. ARMOR - How does it work?
  213. Broken Links in MTW's Downloads Section
  214. Castle map for siege battles?
  215. Provinces and Factions hardcoded effects
  216. How to change start buildings?
  217. Slower conversion rate and more rebellions
  218. Mod trouble with a CTD at year 1205
  219. Can the Medieval executable be altered for a mod?
  220. Adding new buildings, question about the AI
  221. How to change faction colours in the campaign map and other questions
  222. GIMP plugin for BIF/BUF/LBM formats
  223. ORG's 2012 Story/After Action Report(AAR) competition
  224. GLORIOUS ACHIEVEMENTS
  225. Cracks for MTW2 Gold Edition
  226. best mod for a nube?
  227. How to edit province specialisation/bonuses?
  228. Editing GA *end* dates?
  229. Religious communism
  230. modding assistance
  231. A couple of questions
  232. Help about modding programation MTW-VI
  233. Is Wellington's Unitmaker 1.3 still available?
  234. How do you assemble bmp sprite sheets?
  235. Making units with Blender 3D and preparing the bif plates[Tutorial]
  236. Sheilds - Adjusting the Sizes - Scale
  237. Historical Battles & Historical Campaigns - Modding Them
  238. Ultimate Paint v2.88 available as freeware
  239. UnitBuildProj_Editorv2.0 and Gnome Editor v2.0
  240. Tools - MTW
  241. Custom Battles
  242. What is the meaning of Axe, Club and Sword in unit-prod.txt
  243. When making a new campaign map...
  244. FAC shield units
  245. Shogun heirs troop system in MTW?
  246. How do Weapon Graphics Work??
  247. Modding loyalty?
  248. What am I doing wrong here? Making Saracen Infantry recruitable by Almohads
  249. Campaign mapping documentation?