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- Bug Fixer 206 / All factions V8
- Sound editing
- Transporting RTW units to BI
- strat_ed- this may be big!!! (modders check this out)
- Editing family trees
- Siege Points
- Edited Unit cards, can't get them to appear in game. Help!
- Factions and cultures
- The mistery of the tga files
- Victory Conditions
- XIDX Bug
- Mounting Units in BI
- Hidden resources and commas
- Siege points
- Cavalry spears
- Are there any mod out there that will work with Barbarian Invasion?
- hard coded mercenary units ?
- Why CA doesnt get the modders on board like other corporations?
- Unit & color
- Creative Assembly List of BI character traits/ vices & virtues ?
- Editing Garrison Effects?
- Is anyone able to get RTR skeletons into BI?
- I'm REALLY annoyed about spears!
- simple EDB questions
- Question about skelingtons
- Unit Cards in BI
- questions about modding traits and buildings
- 2 modding questions
- Change of Course
- adding skins to Mundus Magnus 2.0
- Really, HOW MUCH did you pay for 3ds max?
- Marian Reforms Already Happened?
- I have a problem with the map
- CTD causes - Campaign
- Moors and White Huns
- Changing Factions In-Game
- HOW do you 'blow up' the map?
- BI ; >>>> start of regions section <<<< Problem!!!
- Names CTD
- 3ds max 7 RTW plugins
- Can some one make a centuar for the greeks?
- mod B I
- help with barbarian invasion...
- Model and skin/texturing conflict
- Export descr buildings emus
- please create minotaur.
- RTW 1.3 v all factions mod/programme.
- Mundus Magnus files for RTW 1.3
- Skins and mods help please
- Should formations be edited? (opinions?)
- Vanila
- Modding Onagers and Siege Towers
- paint shop pro x dds plugin AAARGH!!!
- Switching faction's culture in 1.3
- What's a good TGA editor
- New climate
- Modding ERE Rebels
- Chariots on the campaign map
- traits and ancilliaries help
- I really, really need help -->here<--
- RTW v1.3, export_descr_buildings.txt
- XIDX question
- Senate goes on rampage modding v1.3
- How to convert a RTW1.0-1.2 map to 1.3
- Adding a new unit
- Can someone upload this...
- new vegetation
- Fixing Pilums - Modding/Formation Guru's Please Help
- Modding a unit AAAGH!
- Unit/Building/Tree Shadows in RTW 1.3
- From 1.2 to 1.3
- Giving Alemanni horde ability does not work
- GIMP & Background Cutting
- General bodyguards
- Getting odd error from descr_strat
- Discovery - modding resrouces
- Building mod
- Moving Elephant Capabilities...
- A question on portraits
- Unit editings Q's
- Random shrines/temples/pantheons appearing in Building Browser List
- Order of factions in EDB.txt and EB.txt
- Error with model - 3dsMax7 question
- v1.3 Unit Sparkles, Selection Arrows and Banners
- Attacking town CTD
- !@#% ballistas on siege towers!
- Comprehensive boolean building conditional testing
- Provincial campaigns in BI
- Show Error Oddity for Missile Units
- mod switcher
- Is there a battle map distance grid?
- Bugged trait - Can't find the issue
- new to rome total war
- Another bugged trait - what is the answer?
- What links strat map and battle map?
- suggestions for WARMAP
- land bridges
- I cant Play as Rebels In BI
- Creative Assembly Save files, hex editors, help from CA?
- Factions and building sets ?????
- Night Battles and Imperial Campaign.
- new commandline in BI
- RTW Faction Description Tooltips
- Map heights issue solved
- Modding improvements in 1.5/1.6
- Are preferences so innocent?
- Are alphas able to be used in GMax?
- Renaming or removing Latium and Rome?
- Back to basics -still having problems with shield's textures
- Request: greek_officer textures
- Problems with export_buildings(!)
- Town Watch in BI
- Question for CA about settlement plans
- how can you easily wipe the game?
- Quick question about antitraits (1.6)
- Price penalty for BI like in MTW
- Italy resource
- Adding biulding to cultures
- Soldiers with pointy arms and legs
- I need this trebuchet now please
- 2 problems remain
- Horde mod question
- Traits question
- Ui
- .cuf
- Deleting Factions
- Can you mod spies
- gateways and road_joiners
- XGM Spear Hypaspist
- My silly attempt at making skulls......
- Merc Costs
- About DDS sizes...
- Cheats?
- Scripting
- Quick question on generating a new campaign map
- How do I....
- Max. # of Ancillaries/Traits per General?
- Adding Buildings
- A quick question about officers
- Do Provincial Campaigns Actually Exist?
- Extended battles?
- Historic Battles
- Building bonus to certain factions only?
- Chainmail picture
- Captives and routing enemies...
- Named characters without a general_unit
- FOW, Start money altering
- Culture-specific GUIs
- Roman Empire...
- can wonders allow specific unit recruitment?
- help!!The problem about make spr file!
- Faction-dependent CTD: help needed!
- help!!The problem about make spr file!
- Scorpion carts
- shot in the back
- Map heights
- No victory for ERE rebels
- Upgrading walls for factions (BI)
- Help With Version and Patching Problems
- More than one temple in a city?
- questions
- A modder's guide to CTDs
- Converting mods from 1.2 to 1.5 - what needs to be done?
- Time 0,5 editor ??
- Removing Senate?
- Anyone know how to do this????
- Leader pictures.
- Culture/Creator/Owner of all provinces at start
- Port Selection
- moddifying unit cost.....
- Minimizing brigands/rebels spawning
- 3ds max
- 3Ds max
- 3d modelling
- A mod community headhunting game!
- Switches?
- Rebel Symbols and Banners
- The Rules of Rebel Province Ownership?
- camera??
- Dismount/mount.
- Editing Home Made Historical Battles
- Reference Maps
- Size on men/animals
- Mount on dogs /pigs
- CTD with empire_east_rebel revolts
- How does one change the wedge formation?
- Campaign Map City Walls?
- Problems with Rome(city)
- How to increase watch tower cost in BI?
- I need a Phalanx unit
- A condition question
- Modds???
- Unwarp problem ?
- symbols and banner skinning..
- Where are animations for the centurion?
- Archers for Carthage
- Chariot javelins?
- btw-rtw crash
- Removing bribery (and other things)
- Research: Ransome and prisoners
- Larger armies
- How to change the diplomatic stance between factions?
- Rebilion programming.
- Replenish unit script question
- FactionIsLocal condition?
- Topographic Map Making Programs
- Question, would also help other people.
- Why No New Buildings for Carthaginians?
- Skins are blurry
- Pooling / merging hidden resources
- Renaming and reassigning factions and cultures (BI)
- Hi I'm new plz advise me
- How do i change rate of fire
- A question on swapping portraits
- trouble adding arab cavarly unit into BI
- Editing family members/characters?
- New to RTR modding
- RTW titles...
- Swapping weapon types.
- To Mod or Not to Mod...
- Mercenary units.
- Some strange effects of hording and emerging factions
- Loyalty to all factions (BI)
- Creating Campaign...
- How do you make the battlefeld bigger.......
- Removing Units.
- Roof textures
- Options bi question
- Debug mode?
- Show_Me Script not working with 1.5
- Unable to add Pre-BI Unit to BI
- Making unplayable factions playable in BI?
- modest Request to CA...
- Questions Spawning An Army Script
- Physics
- Remaking history
- What's the best way to make a nice map_heights ?
- Quick question-getting rid of a navy on map
- Myrmidons
- changing racial attributes ?
- Weapons for the Troops
- Renaming settlements
- Julii Babies
- Changing starting family member names
- Settlement View CTD
- Editing 'Items' on the Campaign Map (not resources)
- Its official!
- General Game Engine Query
- Ancillaries
- trubles witch icons for mercenary units
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