PDA

View Full Version : Modding Questions


Pages : [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

  1. Demo mod?
  2. Welcome to the Modding Forums!
  3. Research: Text files
  4. Age of
  5. Q: How do we mod RTW
  6. Play All Factions Crack
  7. Unit Stats File
  8. Mods have been moved to the Mod development forum!
  9. Your Questions, Junior Patrons welcome!
  10. Can we programme our own modding tools?
  11. How to give units to factions
  12. Slower movement rates : Mod available..
  13. Could someone send me a R:TW files?
  14. Question about mods.
  15. Make ur own qoute
  16. Kill Rate Mod!!! Hurry, Hurry! Step Right Up!!!
  17. Nerfing archers...
  18. How do I change faction colour?
  19. Modding tools, files and anything else...
  20. Tool: PAK extractor
  21. Question about file types in RTW
  22. Fine-tuning the kill and movement mods
  23. Where to make building changes?
  24. New Rome units
  25. CTD when clicking on Senate Tab in campaign
  26. Mod/Tool
  27. IE6, Win98SE and Text Editors
  28. We can create new unittextures!
  29. Has anyone messed with the map?
  30. Deleting Factions & Changing Names
  31. Marian reform trigger
  32. Do we know how to make a new unit yet?
  33. Unit Scale Mod
  34. Putting unmounted units on horseback
  35. A few modding tips
  36. Changing faction names
  37. Modding the unit costs to make battles epic
  38. The Generalīs Bodyguard units
  39. Morale levels
  40. Post your "must-know" modding questions here!
  41. The effect of command stars - moddable?
  42. Changing the Rate of Fire/Reload Time??
  43. Routing speeds
  44. Campaign map editor discovered? CA: just yes or no will suffice
  45. Can we mod the length of the turns?
  46. Disasters and other campaign modding things
  47. For us simple modders...
  48. export_descr_character_traits
  49. 3dsmax import/export script
  50. Campaign AI
  51. A limited individual unit speed modding ability
  52. RomeSAGE: tool for changing saved game difficulty
  53. Historical Battles
  54. It appears that modifying export_descr_buildings causes immediate CTD..
  55. Unlimited army sizes?
  56. Game auto applies faction colors to new units.
  57. How to get rid of that you have to implementate new governeurs?
  58. How to add a city
  59. Historically Accurate Scipii, Brutii and Julii Legionnaires
  60. The Realism Mod 1.0. Well worth it.
  61. Modding suggestions for the next patch
  62. Uploader for RTW files.
  63. Provincal Campaign?
  64. DDS Texture Tool
  65. Where could i get xpack.exe?
  66. Unit Build priorities -- where?
  67. is there a financial mod?
  68. where to find data\UI folder?
  69. Research: editing the campaign map
  70. BKB's new map
  71. Is it possible to change the no. of units a player can control to more than 20?
  72. Editing unit sizes
  73. Adding new provinces to campaign map
  74. Making Unit Web Tool
  75. Destroying Roads & Farms
  76. Problem with export_descr_unit.txt
  77. New maps for MP and other concerns
  78. Modding in R:TW compared to M:TW
  79. Possible realism change..
  80. Setting a capital
  81. Just to be sure
  82. New shield system - JeromeGrasdyke?
  83. Mod to get rid of irritating V&V's for leaving family in towns?
  84. Individual unit speeds
  85. Founded in:
  86. Changing faction colours?
  87. Where can I find....?
  88. Deleted the wrong file.
  89. This unit seems to CTD the game when it gets into combat. Any ideas??
  90. City changes
  91. Changing Ownership of Province???
  92. Sea Battles?
  93. Adding Units to a Faction
  94. .CAS Editor Released
  95. CA: Is there any way to mod the probability of the AI building ships?
  96. Unit Graphics/Icons
  97. What do I need for serious RTW unit and other MODDING?
  98. Faction member fertility variable?
  99. How to change merc's so that they adopt your factions color??
  100. General's Hitpoints
  101. Adding Axemen to Gauls
  102. Merc Regions
  103. Hidden Resources
  104. Is there any way to add new factions?
  105. Family Traits & Lysenko-ism
  106. Research: Using the Vercingetorix .CAS tool
  107. Problems with new unit
  108. Is it possible to make AI vulnerable to revolts ?
  109. anyone know how to change senate missions?
  110. New and Improved Loading Screens for R:TW
  111. Increasing the no. of soldiers in General units
  112. Problems with amount of regions
  113. Problem with editing the campmap
  114. Are the units on the Campain map Moddable?
  115. Comfortable Stalin?
  116. Adding in a general
  117. I need elp editing the camp map
  118. Modifying Assassins
  119. Wiki - RTW modding
  120. Adding Provinces ?
  121. Training Problem with Axemen
  122. adding a shield?
  123. map_ground_type apply to both campaign and battle?
  124. Getting terrain tiles working?
  125. is there any way to mod the population growth for a city?
  126. Why is CA dragging their feet on the plugin?
  127. New factions - banners and icons?
  128. You don't need to repack PAK files
  129. Reducing impact of cavalry
  130. Could someone tell me how to mod structures in for the different factions?
  131. List of unimplemented CA skins. Contribute here!
  132. How to make new agent types
  133. about Caesar Campaign
  134. Mod switcher!
  135. Blood Mod
  136. Any way to "dirty up" uniforms and buildings?
  137. Can we make the maps bigger?
  138. Graphical glitches after editing the map
  139. Question: Mod listing, Excuse any ignorance.
  140. the 20 unit limit - suggestion for fixing
  141. Is there any way to fire while hidden
  142. My resignation from moderating the Dungeon
  143. Haire, "Hellinic Total War" GEROUSIA! An "Homios" trying to contact you!
  144. Adding hidden resources
  145. Giving Provinces to Other Factions HELP!!!!!!
  146. CA: Forts, Forts, Forts, make em Cities, make em relevant
  147. Saving .tga
  148. No battle timer without mod?
  149. Problems in 3D max
  150. Rioting!
  151. need help to use Xpak extractor
  152. Admiral gain/lose command star fix
  153. Doing some units fixes, and other...
  154. Total Realism 3.0
  155. Mod switcher thingy?
  156. update for rome realizm mod 2.2 by vlad
  157. Too much snow!
  158. Modifying speed of units on stategy map
  159. Scale: Giant units
  160. Using the photoshop plug in with PSP
  161. Equalizing the Egg
  162. What do parameters of units mean?
  163. Generic building problem
  164. Parthain Cataphract Archers and eastern heavy infantry mod?
  165. Artillery machines modding please help
  166. Changing victory conditions
  167. UPDATE FOR ROME TOTAL REALIZM 3.0-3.1)by vlad
  168. Anyone modded some Greek Infantry?
  169. Modding difficulty
  170. Creating a Provincial Campaign
  171. help-stuck on Greek swordy hoplite
  172. Saved DDS producing square shield
  173. Question on adding buildings
  174. Petition for the exposure of AI build routines
  175. An appeal to the wise
  176. Quick modding question from a total novice..
  177. From Russia with love
  178. -show_err
  179. Unlink Happiness and Squallor
  180. max. no. of factions?
  181. Gaul and Julii populations-a mod question
  182. Is starting a total modification worth it right now ?
  183. Skeleton Warriors
  184. Point in Gloss?
  185. Triarii - 1st Cohorts - Roman Generals Mods
  186. I want to conquer the world! (darn 50 province limit)
  187. RTW traits by Poohbear
  188. Camera edit?
  189. Improved Phalanx
  190. Sword/Shield carrying Archers?
  191. Running RTW in Window Mode
  192. Modding Seige Equipment?
  193. Problem with the UV coordinates for the skin of a new unit
  194. Deleting Factions
  195. Mod: Rome Augmentation Pack v1.0
  196. Limit to total number of units in export_unit
  197. 3 Roman Factions
  198. Important information on unit attributes with the intention to improve the AI
  199. Renaming Buildings
  200. Modding a unit card
  201. Any mod ready??
  202. Need help adding a unit to a faction
  203. editing with gmax
  204. How do i change the number of units??
  205. Soldiers of the death empires.
  206. RMD format what is it?
  207. Getting rid of the Senate
  208. Squalor removal
  209. Need some help with error message
  210. Adding amazon unit card?
  211. Problem with CAS importer plugin
  212. New concept in modding-Adaptation
  213. UPDATE FOR ROME TOTAL REALISM 3.2 BY VLAD ver 2.0
  214. Camera Hack(zooming galore)
  215. Changing General Units
  216. Damn time....
  217. Editing unit stats-goooood editor???
  218. Modding Individual Unit stats
  219. Modding units
  220. Help needed in adding a new province.
  221. Using new ui_1.PAK will result in CTD when going into battle mode?
  222. WorldWar I Mod
  223. Modding life-span
  224. Adding events
  225. AI modding
  226. How to choose Musics?
  227. What are GLOSS files?
  228. How do I rip RTW music?
  229. 3ds max question
  230. Has anyoned ever encountered this bug ?
  231. Changing Character Names
  232. Does anyone know to increase frequncy of storms?
  233. RTR 3.2 Backup and Restore
  234. Complex conditionals for recruiting and building
  235. Question about RTR 3.2
  236. Kensei type Unit
  237. were is the Interface bar ?
  238. Children Born rates/Modifiers?
  239. How to change the normal hoplite skin to a different one
  240. Building plugins? What are they?
  241. Ancillaries
  242. Unit 3d meshes
  243. Problem with new mountains
  244. How upload my update(mod) 3 mgb or more ???
  245. The Trivium's CVP
  246. Has anybody tried to make a fall of rome mod?
  247. General bodyguards
  248. Date/Event Based Unit Triggers?
  249. Removing Bribery question
  250. Moooooore ballistas and scorpions