- Some Basic Experiments with Economy
- Squalor
- Creative Assembly Investigation of Devastation
- Research: the best foot unit
- Tax Income
- Guide to Temples
- Investigation of the Phalanx formation
- Slaves resource
- Distance to Capital Public Order penalties
- Creative Assembly Culture Public Order Penalties
- Creative Assembly Unrest Public Order Penalties
- Corruption
- Trade Research from Quietus' Quick Economics Guide
- Research: Elephants, Healing, and Multiple Hit Points
- Investigation of Trade Income
- Forum is open
- Creative Assembly Subforum Name
- Research: the abilities of agents
- Building strategies
- Read this before posting!
- Investigation of Experience Points (chevrons)
- Creative Assembly Investigation of Battle Odds
- Research: Battlefield AI
- Investigation of unit attributes
- Investigation of Bribery Costs
- Research: Effects of Command
- Garrison Effects
- Creative Assembly Game mechanics questions for CA
- The Influence of Influence for diplomats
- Research: Public Order and Bribe Cost
- Research suggestions and discussion
- Research Subject Tree
- Admin Income
- Archery vs. Weather
- Investigation of Senate missions
- Missile Attack Index
- Research: Effects of Roads
- Research: Fixing the trait bugs
- Research: Fixes for bugs in the unit file
- Filespace for the Ludus Magna Forum
- Brainstorming: Inconsistencies in the unit file
- Investigation of Farming
- Investigation of AI personalities
- Staff organisation
- Investigation of AI reassessment upon reload
- Investigation of unit retraining
- Creative Assembly CA asks for Bug List - to be fixed in the expansion
- Investigation of general bodyguard size
- Research: Battle Difficulty
- Research: Effect of Defence
- Research: what causes rebels to appear?
- Research: the effect of Academies
- Discussion: the most cost-effective unit?
- Questions to CA about BI game mechanics
- Research: effects of shieldwall and schiltrom formations
- Research : Seige Equipment
- Research: Loyalty and Emerging Factions
- Research: Artillery projectiles & Generals
- Research: Unit Morale
- Research: Numerical investigation of Unit Stats & Attributes
- Research: AI and pathfinding