View Full Version : Size of units
Abokasee
03-21-2008, 14:14
On huge scale in MTW2, the number of units is near 50% less than those of RTW, so is this a hard-coded engine problem, or a simply case of changing some numbers in export_units
beatoangelico
03-21-2008, 15:52
hardcoded, but the max number of men on "normal" size setting was raised from 60 to 75
Abokasee
03-21-2008, 16:33
hardcoded, but the max number of men on "normal" size setting was raised from 60 to 75
Ahh, just a historical question would Medieval armies be larger than most EB period armies?
beatoangelico
03-21-2008, 16:50
Ahh, just a historical question would Medieval armies be larger than most EB period armies?
medieval armies were much smaller than the ones in EB timeframe
The General
03-21-2008, 20:36
medieval armies were much smaller than the ones in EB timeframe
In the squabbles of the warlords and lords of Europe, yes.
The good news, is Kingdoms use the same number of unit of RTW.
Puupertti Ruma
03-25-2008, 13:33
The bad news is that M2TW's engine is a lot heavier for your computer, so you might have to reduce the number of soldiers to get the game running in a playable manner.
On the other hand, EB II isn't coming in a while so I have a while to update my comp to run it. :idea:
When EBII will be finish, we could have another generation of computer, so I'm not worry about this
sgsandor
04-22-2008, 22:16
So playing with 242 levy phalanx is possible or impossible?
Unit size limits for Kingdoms, no officers or generals:
Huge - 250
Large - 187
Normal - 125
Small - 100
(EDU max value for number of soldiers is 100)
sgsandor
04-23-2008, 04:05
Atilius that was vey good news thank you!
Godofredo
04-23-2008, 17:15
250 units is a vety good number!
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