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Spartiaths
04-27-2008, 18:05
Is hotseat mode going to be available?

Foot
04-27-2008, 22:09
Impossible to say at this moment, it depends on if the core mechanics make it impossible to do or not. It is low priority at the moment. We need units and our core mechanics in first.

Foot

bovi
04-28-2008, 12:59
I think it's safe to say that if the choice is between the game mechanics we want (or more important, historical precision) versus hotseat, the hotseat loses. For instance, in EB1 a core mechanic was the government buildings, which made hotseat unfeasible. I don't think there are any such conflicts yet.

I Am Herenow
05-07-2008, 06:49
in EB1 a core mechanic was the government buildings, which made hotseat unfeasible. I don't think there are any such conflicts yet.

Does that mean that you are getting rid of the EBI-style Type I -> IV buildings for EB II, or that they do not present any problems with Kingdoms?