Robespierre
09-18-2008, 16:04
Just an idea for a Mod, but what about a China Mieville-esque mod with various steampunk innovations such as steamtrains bicycles and thaumaturgy against a general tech level of early Empires?
i have lots of ideas for SteamPUNK:TW, such as the mutant remades. and what about frogmen? and when a peleton of bicycle infantry is on the move, will there be a small chance of one getting a puncture, in which case (i) the whole bunch must stop and wait until it is repaired, and, (ii) another member of the peleton will automatically get another puncture almost as soon as it has got moving again.
I suggest bicycle infantry because of the things that make them interesting to play:
their ability to move as fast as cavalry but only on roads, their vulnerability to ambush whilst on the bike in peleton formation, the importance they will add to roads.
perhaps CA Could include a skin/model filed away somewhere in the game?
in the real world (with which TW Games have never had much to do) the bike developed suprisingly late, 1 or 2 hundred years after the tech necessary was about. this is mainly due to social reasons: the important breakthrough happened in revolutionary France. Perhaps the bike could be a tech available to any developed enough republic?
b4 you shoot this idea down, think! it will be fun.
i have lots of ideas for SteamPUNK:TW, such as the mutant remades. and what about frogmen? and when a peleton of bicycle infantry is on the move, will there be a small chance of one getting a puncture, in which case (i) the whole bunch must stop and wait until it is repaired, and, (ii) another member of the peleton will automatically get another puncture almost as soon as it has got moving again.
I suggest bicycle infantry because of the things that make them interesting to play:
their ability to move as fast as cavalry but only on roads, their vulnerability to ambush whilst on the bike in peleton formation, the importance they will add to roads.
perhaps CA Could include a skin/model filed away somewhere in the game?
in the real world (with which TW Games have never had much to do) the bike developed suprisingly late, 1 or 2 hundred years after the tech necessary was about. this is mainly due to social reasons: the important breakthrough happened in revolutionary France. Perhaps the bike could be a tech available to any developed enough republic?
b4 you shoot this idea down, think! it will be fun.