Vuk
02-15-2009, 16:05
This is not a mod that I am planning on making for sure, just an idea that I had. If any experienced modders are seriously interested in making it with me, I would be glad to set out a plan with them and devote my full attention to it. I can skin and do a lot with txt files, not sure exactly what the new engine will be like, but I am sure I could learn. Any way, I was thinking that ETW's addition of naval combat would be perfect for a fantasy mod like this. It would have to have a completely new map of course. There would be 4 factions, and new units for each. The strength of the mod would lie in the new naval units. There would be one faction with massive wooden structures that tower over everything with 5 decks and stuff. The second faction would rely on really small, fast, steam driven ironclads. The third faction would have living vessels. Things like big turtles with decks on them, and giant snails, and kewl stuff like that. It would probably be too hard/impossible to do something with tentacles. They would have as limited a crew as possible, and be heavy in ramming vessels.
I do not know what is possible yet, so I am just putting ideas out. The whole idea of a fantasy sea mod sounds a bit hard to do I know, but someone is gonna do it. ~;).
Also, the land combat could be very unique as well. The first faction would rely heavily on cheap cavalry and massive artilery bombardments. The second one would rely mostly on riflemen and earthworks. The third one would be least technologically advanced, and rely on smaller units or very good units. They could have monster units, large powerful and inaccuracte artillery, and monster cavalry. (stuff at least the size of an elephant, only armoured. I am thinking of land turtles and stuff. Maybe even turtles with cannons on their backs.)
It could be a very fun mod to make, and not as much work as it sounds. The main jobs would be making the units and the map, but the map would only be very small, and there would be very few units. Also, there would only be three factions. It would be small enough scale to be doable I think. I could probably think up a story line, design the factions and make some concept art in a day or two if anyone wanted to do it. I got some ideas for the factions already that would make them totally awesome.
If not, it was just a silly idea anyway, so no harm done. Tell me what you think.
Vuk
I do not know what is possible yet, so I am just putting ideas out. The whole idea of a fantasy sea mod sounds a bit hard to do I know, but someone is gonna do it. ~;).
Also, the land combat could be very unique as well. The first faction would rely heavily on cheap cavalry and massive artilery bombardments. The second one would rely mostly on riflemen and earthworks. The third one would be least technologically advanced, and rely on smaller units or very good units. They could have monster units, large powerful and inaccuracte artillery, and monster cavalry. (stuff at least the size of an elephant, only armoured. I am thinking of land turtles and stuff. Maybe even turtles with cannons on their backs.)
It could be a very fun mod to make, and not as much work as it sounds. The main jobs would be making the units and the map, but the map would only be very small, and there would be very few units. Also, there would only be three factions. It would be small enough scale to be doable I think. I could probably think up a story line, design the factions and make some concept art in a day or two if anyone wanted to do it. I got some ideas for the factions already that would make them totally awesome.
If not, it was just a silly idea anyway, so no harm done. Tell me what you think.
Vuk