View Full Version : no console? how will you guys test mods?
I understand, ETW has no console interface. How will the modders test their work without it?
:skull:
What are you on about? You test work by making changes such as unlocking a faction, load the game and see you can select that faction and play it.
What are you on about? You test work by making changes such as unlocking a faction, load the game and see you can select that faction and play it.
For example, in the previous versions, console shortcuts were used by modders to test (in a fast fashion) suggested unit balance changes.
CavalryCmdr
03-26-2009, 19:49
good, old-fashioned trouble shooting :yes:
If a modder doesn't know how to do it that way, they have the wrong hobby.
For your particular example the best way to test unit balance that I know of is to use the custom battle, I don't see how using the console made that any easier...
The only thing I ever used the console for in M2 was FOW and Perfect spy to monitor AI behaviour, and I didnt use it at all in Rome.
pevergreen
03-27-2009, 02:42
The help it gave in terms of modding is great and shall be missed.
Make no mistake, modding looks to be no easy task.
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