HelpGetter
02-12-2010, 21:19
Hi there hopefully someone can help me with this problem, I have searched the forum and I can't get a definitive solution:
I created a new Crimean unit based off the Pandours using this tutorial: http://www.twcenter.net/forums/showthread.php?p=5872674#post5872674
And textured them using this tutorial: http://www.twcenter.net/forums/showthread.php?p=4715558#post4715558
The unit uses the Pandours model with the units own texture: khan_musket
The directory I pointed to in the new warscape_animated was: Unitmodels/Textures/khan_musket
These are all contained in a .pack file as I wish to share with my friend, the entire Unitmodels/Textures folder is added
Despite these the textures have come up all muddy, so I guess maybe its to do with the editing I've done in Paint Shop Pro 7. I converted the images to the .tga format then opened them in psp7 in the diffuse I deleted a small section of the alpha channel so the units capes would not show. I then used the GIMP 2.0 to convert these back to .dds
Now after this my .dds to .tga convertor stopped working so I just opened the gloss file in GIMP and coloured in every channel in black. Despite this the units texture has not changed.
I realise this is very WALLOFTEXTWALLOFTEXT but I'm really struggling to wrap my head around this problem and have given all the information I can think of
Thanks, HelpGetter
I created a new Crimean unit based off the Pandours using this tutorial: http://www.twcenter.net/forums/showthread.php?p=5872674#post5872674
And textured them using this tutorial: http://www.twcenter.net/forums/showthread.php?p=4715558#post4715558
The unit uses the Pandours model with the units own texture: khan_musket
The directory I pointed to in the new warscape_animated was: Unitmodels/Textures/khan_musket
These are all contained in a .pack file as I wish to share with my friend, the entire Unitmodels/Textures folder is added
Despite these the textures have come up all muddy, so I guess maybe its to do with the editing I've done in Paint Shop Pro 7. I converted the images to the .tga format then opened them in psp7 in the diffuse I deleted a small section of the alpha channel so the units capes would not show. I then used the GIMP 2.0 to convert these back to .dds
Now after this my .dds to .tga convertor stopped working so I just opened the gloss file in GIMP and coloured in every channel in black. Despite this the units texture has not changed.
I realise this is very WALLOFTEXTWALLOFTEXT but I'm really struggling to wrap my head around this problem and have given all the information I can think of
Thanks, HelpGetter