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View Full Version : [preview] Theodosian Land Walls - teichos theodosiakon



Pompeius Magnus
05-08-2010, 00:57
https://img291.imageshack.us/img291/3236/unbenanntxb.jpg (https://img291.imageshack.us/i/unbenanntxb.jpg/)



Proudly Presents


a new preview about


the Theodosian Land Walls
Teichos Theodosiakon
Θεοδοσιανά τείχη




http://www2.pic-upload.de/25.07.09/v97tr4fy1qe.jpg (http://www.pic-upload.de/view-2652577/1.jpg.html)


AoD2 is a mod "under construction" based on RTW/BI It starts in 527AD - the year when Justinian became Roman emperor. Once more a star was shining over the empire.



We will offer a complete new map, dozens of new customized settlement plans, new historical "high quality" units, new 3D buildings, new music tracks, new coding, a new interface and many other features.
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Hereby a small list about the content of our new preview.

Note: changings and/or improvements of the shown content in the next months are always possible. Please understand that it's probably not the last result. That's "modding"...

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[1]Theodosian Land Walls
-informations
-photos
-ingame screenshots

[2]Brand new units made by Empio
-Quarta Parthica
-Quinta Macedonia
-Quartodecimiani Gemina
-Milites Classiarii

[3]An early Romano-Byzantine watchtower

[4]A new strat-map model just for our beloved Konstantinoupolis
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directly responsible for this brand new preview
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Pompeius Magnus (http://www.twcenter.net/forums/member.php?u=14364)
team-leader, coding and HEX editing of our new walls
responsible for the army-structure and unit roster - which is basically the result of more than 2 years of research.

Wundai (http://www.twcenter.net/forums/member.php?u=10177)
responsible for our 3D buildings, made the textures for our new walls, modelled and textured the walls of the strat-map capital as well as the new watchtower

empio (http://www.twcenter.net/forums/member.php?u=10035)
modelling and texturing of all AoD2 military units

Joar (http://www.twcenter.net/forums/member.php?u=3667)
basically Joar is making our new portraits - however, in this case he worked together with empio and made the face-textures of our Roman soldiers, shown in this preview. A very good example about that what teamwork means. Many many thanx, Joar!!

...furthermore I have to say "thank you" to Athenogoras (Chivalry) and Ramashan (Inca). Two important guys of our TWC community. Due to the input and knowledge from those 2 we were finally able to finish the first (inner) wall of the Theodosian Land Walls.
In the name of my team: Thank you!
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Pompeius Magnus
05-08-2010, 01:00
Theodosian Land Walls
Θεοδοσιανά τείχη

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The Walls of Constantinople are a series of defensive stone walls that have surrounded and protected the city of Constantinople since its founding as the capital of the Eastern Roman Empire by Constantine the Great. With numerous additions and modifications during their history, they were the last great fortification system of antiquity, and one of the most complex and elaborate systems ever built.

Initially built by Constantine the Great, the walls surrounded the new city on all sides, protecting it against attack from both sea and land. As the city grew, the famous double line of the Theodosian Walls was built in the 5th century. Although the other sections of the walls were less elaborate, when well manned, they were almost impregnable for any medieval besieger, saving the city, and the Byzantine Empire with it, during sieges from the Avars, Arabs, Rus', and Bulgars, among others. The advent of gunpowder siege cannons rendered the fortifications vulnerable, leading to the fall of Constantinople to the Ottomans on 29 May 1453 after a prolonged siege.
(source text Wikipedia)
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https://img211.imageshack.us/img211/6610/constantinopletheodosia.gif (https://img211.imageshack.us/i/constantinopletheodosia.gif/)

https://img404.imageshack.us/img404/9357/carbedkapdeu2.jpg (https://img404.imageshack.us/i/carbedkapdeu2.jpg/)

https://img694.imageshack.us/img694/1724/0038z.jpg (https://img694.imageshack.us/i/0038z.jpg/)

https://img717.imageshack.us/img717/451/0039q.jpg (https://img717.imageshack.us/i/0039q.jpg/)

https://img156.imageshack.us/img156/302/0040j.jpg (https://img156.imageshack.us/i/0040j.jpg/)

https://img510.imageshack.us/img510/1989/0041rs.jpg (https://img510.imageshack.us/i/0041rs.jpg/)

https://img510.imageshack.us/img510/9000/0042v.jpg (https://img510.imageshack.us/i/0042v.jpg/)

Pompeius Magnus
05-08-2010, 01:02
https://img143.imageshack.us/img143/4131/2pkymmw4hbxh.jpg (https://img143.imageshack.us/i/2pkymmw4hbxh.jpg/)

https://img59.imageshack.us/img59/1886/ua6a8jebfwc2.jpg (https://img59.imageshack.us/i/ua6a8jebfwc2.jpg/)

https://img222.imageshack.us/img222/6615/3qhkgc8pdyp.jpg (https://img222.imageshack.us/i/3qhkgc8pdyp.jpg/)

https://img401.imageshack.us/img401/9787/8kxeacln2sf4.jpg (https://img401.imageshack.us/i/8kxeacln2sf4.jpg/)

https://img715.imageshack.us/img715/1172/yi41moi6o7b.jpg (https://img715.imageshack.us/i/yi41moi6o7b.jpg/)

https://img684.imageshack.us/img684/4002/pqcln4d2mjix.jpg (https://img684.imageshack.us/i/pqcln4d2mjix.jpg/)

https://img405.imageshack.us/img405/8269/t8rqshlzrscr.jpg (https://img405.imageshack.us/i/t8rqshlzrscr.jpg/)


Sunt milites classiarii, seu bellatores in re navali - soldiers of the fleet

https://img688.imageshack.us/img688/4453/4kelorzx1blq.jpg (https://img688.imageshack.us/i/4kelorzx1blq.jpg/)

https://img265.imageshack.us/img265/7862/9t86jmmtq5h6.jpg (https://img265.imageshack.us/i/9t86jmmtq5h6.jpg/)

https://img199.imageshack.us/img199/5891/epbmvgbwehk9.jpg (https://img199.imageshack.us/i/epbmvgbwehk9.jpg/)

Pompeius Magnus
05-08-2010, 01:03
Some infos:
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In the late roman periode (mid 5th century - and even more early) the Castellum/Castra and Burgi were not standardized anymore. The Burgi and watchtowers were built very individually dependent on the underground and the surface of the area.
But we can clearly say that the new towers were a bit more well-fortified compared to the old towers (including the older towers of the Limes).
Furthermore they were mostly built of stone surrounded with a wall. In this case we are speaking about a Burgus.
Pompeius Magnus

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https://img153.imageshack.us/img153/8342/hp1uapu4e9p2.gif (https://img153.imageshack.us/i/hp1uapu4e9p2.gif/)
reconstruction original

https://img30.imageshack.us/img30/7716/screenph.jpg (https://img30.imageshack.us/i/screenph.jpg/)
3D model and textures by Wundai

https://img682.imageshack.us/img682/8813/unbenanntsh.png (https://img682.imageshack.us/i/unbenanntsh.png/)
...et voila... the new watchtower

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I'm not sure if it's necessary to comment the following screenshot.
You see very clearly the Theodosian walls - protecting our capital. Concerning the coding I can assure that the strat-map model is working without any problems. The AI makes sieges as before.
The wall model as well as the houses inside the wall were made by Wundai.
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https://img230.imageshack.us/img230/1149/vl7amss9n9j1.png (https://img230.imageshack.us/i/vl7amss9n9j1.png/)

Pompeius Magnus
05-08-2010, 01:05
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new music tracks
apple

our unit maker and the star of the AoD2-team with the by far best units I ever saw concerning love for details and textures
empio

preparing of AoD part 3, research of Muslim faction, research of kindom of Hira
Furthermore Jermagon supports me with the very important research of all historical customized settlement layouts
jermagon

our building-model maker with extremly amazing results. Due to that guy Konstantinople becomes real in AOD2 - and of course other cities get also their "specials"
Wundai

the texture specialist for our new 3D buildings
Karlo'St

research and helping hands
Naughteous Maximus (our 1st team member) & William the Silent

responsible for portraits
Joar

guest of honour and advisor
Thor the Bassist

...and myself...
General concept, teamleading, co-ordination, historical research, interface, faction symbols, coding in general (including new settlement plans/ancys/traits as well as EDU+DMB) , loading screens, mapping+map concept...
Pompeius Magnus

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Free members and supporters

great banners for the tactical view (battle mode)
pacco

for his great advises and agreement to use his ships
Halie Satanus

for his great support more than 1 year ago when AoD2 started the first time to make the first unique 3D building models as well as new customized settlement layouts. Ramashan gave me the first "kick" to start the settlement coding.
Ramashan
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Pompeius Magnus
05-08-2010, 01:05
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You want work for AoD2 and join the great team?
No, problem!
Just write a private message to me (or post it here and I will contact you)
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What we need:
texture-specialists (with experiences in UV-mapping) for our new buildings. A lot of 3D building-models are finished and ready for texturing.
You will find a lot of screenshots and examples in our AoD2 forum. For detailed questions contact me.
...and of course you can contact us if you have skills in other parts of modding. Everybody is highly welcome!

Best regards
Pompeius Magnus & Team

Ibn-Khaldun
05-09-2010, 07:58
This mod looks amazing!! Hope this will come out soon!

Pompeius Magnus
05-09-2010, 15:33
Thank you Ign Khaldur.
AoD2 is far developed, however, we have a lack of unit makers atm. We hope to find a solution soon.