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AggonyKing
10-25-2011, 18:06
https://img3.imageshack.us/img3/6735/shogunbattle.jpg (http://brotherhoodofaggony.com/forums/board.php?boardid=52)



Aggony clan invites you to the bloodiest 1v1 Shogun 2 tournament yet! 64 players will battle it out for the right to be crowned the champion of the first ever Aggony tournament. Join Now! (http://brotherhoodofaggony.com/forums/board.php?boardid=52) Spots filling quickly!

Registered players (as of oct. 25):



1. [AA] Point_Man
2. Greek Devil GD
3. eye-opener
4. WoC_Turcoman Bahadur
5. WoC_Alpertunga
6. WoC_wntdSAS
7. [IMP]~OZYMANDIAS~{KP}
8. ][GERUDO][Harba
9. '-Silent-Pariya
10. Andokides
11. AggonyKinjo
12. AggonyBane
13. Gwyndane
14. Luvmo Sibundla
15. Chris lol
16. darkm1nd
17. qwidiumAG
18. BiA Hunter
19. BIA_Garda_
20. colosimo
21. Varyag
22. Diablo
23. VM redskin
24. Cfaniak AG
25. GERUDO ELITE OF KINGWARMAN88
26. HunterX
27. Aggony1Pain1Psychic
28. D0TL( aka Abu)
29. |BiA|_denis-chels
30. AA-Aman
31. BIA aleksandrx3
32. BiA p-v-v
33. VP+ ZARGANIS
34. Sir. Tree of Arbor
35. ][G][ S2N Mefisto
36. |-BiA-| Vad1muS {St}
37. {Virus} Yellow
38. AggonyAMP
39. [long]sun_emperor
40. [LONG]gabrielcai
41. Angelos AG
42. carsal AG
43. [-TWR-]hohn
44. [-TWR-]|R|Izeroy



Tentative Rules:



Below are the tournament rules. During the registration phase, they are open for discussion. If you feel a rule is not clear enough please feel free to post here and say so. However, keep in mind that we are trying to not use too many unit restrictions and keep the game flow open so that anyone can use their build preference

The Aggony 1v1 Championships Rules:

The Aggony 1v1 Championships is a single elimination 1v1 tournament for the Avatar mode. We are organising the tournament to celebrate the Brotherhood of Aggony's tenth anniversary. The tournament size will be either 64 or 128 players depending on interest. Registration will begin on Monday the 17th of October and end once the player quota is filled.

About Conduct

We require that all the players always use English as a matter of courtesy and transparency in the negotiation threads.

Knowledge of the content and meaning of the competition regulations is the responsibility of each individual player. Please ask for help if there is anything you do not understand, as ignorance of the Rules will be no excuse.

Tournament Rules

1. This a 1v1 tournament for Shogun 2 Total War, using the Avatar mode.

2. This will be a best of three battles, Blind Draw, Single Elimination competition, with map assignments posted by Admin, in the Battle Assignment for the Round to be played. From the quarter-finals onwards, the battles will be best of five.

3. Each round will take one week, but extensions are possible.

3. Players must use the Battle Assignment threads created to negotiate date and time for their Battles. If they use another system (like Steam chat) they must post any agreements in their Battle Assignment threads.

4. Every player must post their Steam ID/URL in their match thread, for every Round.

5. Lack of activity or failure to coordinate a date and time will result in a technical loss of the match.

6. All results should be confirmed by posting the replays of the battles in the match thread as replays can and will be used for commentaries.

If you are not active enough or unfortunately cannot be active as the tournament goes on, please say so and gracefully retire from the tournament with honour.


Battle Rules

1. Basic Settings

Map: Assigned in Battle Assignments for each round, Tiebreaker on Gunma Field/Alpine Ridge/Rice Fields
Funds: 14k (Large)
Unit Size: Medium
Weather: Clear
Season: Spring
Key Buildings: Enabled

2. Unit restrictions

No Artillery
Max 3 Kisho Ninja
All DLC allowed
Max 5 same unit, Max 8 same unit class.

Also just to clarify, there are no retainer restrictions.

3. Attacker/Defender

The role of who attacks first will be chosen randomly when the Battle Assignments are made, with the first player in the Battle Assignment listing being the Attacker in the first Battle.

In the first Battle the first Team in the brackets on the left side of the Battle Assignment, will assume the player positions on the left side of the lobby screen. This will place them on the Attacking side, or north end of the map.

The only requirement intended being that if the Battle progress is stalled; the designated Attacker is required to advance, and move the Battle forward.

Players will then fight all of the following Battles of the particular Match, alternating the role of Attacker and Defender. The exception here is the tiebreaker, where there is no designated attacker.

4. Starting Countdown

In the interest of fairness and good sportsmanship, and as a convention of our contest community, we ask that no player click to start the post-deployment countdown into our contest Battles.

The game Host is responsible to ask and confirm that the opponent is ready to begin the Battle, and is the only player authorized in our competitions to start that countdown.

Re-Hosting can be requested should any other player initialize the countdown prematurely, and there is an objection to proceeding as is.

5. Results

The results must be posted with a capture by the winning Team of the Match. The replays must be saved for an optional public diffusion at the end of the Contest. The losing player must confirm the result as a matter of sportsmanship.

TECHNICAL ISSUES

1. Red-Line Camping

Positioning a unit to take advantage of the red-line to support its flank or rear is against the rules.

The criteria for a charge of red-line camping must include these three things:

A. The positioning of a body of forces to use the red-line as a tactical advantage.

B. The proximity of that body of forces to the red-line, inhibiting out-maneuvering on that flank or to its rear.

C. Maintaining that position for a period of over three minutes, without showing signs of any attempt to break the appearance of camping; that would demonstrate that this was truly of temporary intention.

2. Drops

First drop by a player, the Battle must be replayed.

Second drop by the same player, the battle counts as an loss.

Third drop by the same player will count as an technical forfeit of the match.

Extended Considerations

Obvious Advantage: If a player drops while the other player has an obvious advantage then the player with the winning advantage can either choose to replay the Battle, or claim the win. Screenshots or replay must be submitted in order to claim the win.

Slight Advantage: If one player has only a slight advantage, the Battle is to be replayed with same factions, armies, and conditions.

Any other scenario is left up to the admins to decide. Any decision will be made with fairness to both players in mind but also with the good of the tournament in mind as well.

3. Inactivity

The lack of effort to arrange and complete Battles before the Match deadline will result in a forfeit of the Match. Administration will evaluate effort according to the activity posted in the Battle Assignment, including evidences of different ways to arrange the battles (captures of Steam chat, etc.).

A technical victory will be awarded to the player which made a greater effort, or both players could be forfeit, if neither is considered to have done enough.

Only if both players show enough activity, will an extension be awarded.



Youtube casts by:

Point Man (https://www.youtube.com/user/ReflexCssPointMan)
Heir of Carthage (https://www.youtube.com/user/HeirofCarthage)
AzureCuzYeah (https://www.youtube.com/user/AzureCuzYeah)
Ares (https://www.youtube.com/user/AresGodOfWar1214)

Monk
10-26-2011, 12:59
Posted an announcement to our steam group. Hopefully that will help you in getting those last spots filled.

:bow:

AggonyKing
10-26-2011, 17:40
thank ye :bow:

ELITEofWARMANGINGERYBREADMEN88
10-26-2011, 21:58
Can't wait for this!