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Arnulf Floyd
04-02-2012, 09:25
Yet a setting that does not match the game's scope: after all, the middle ages were a European phenomenon. Other continents faced different problems and realities. To better reflect the character of the 12th-15th centuries, Age of Chivalry: Hegemony Total War replaces or significantly alters each of the civilisations in the original game, adding many new units and technologies, allowing the player to lead Central and Western European countries. Playing as Austria, Bavaria, Bohemia, Brittany, Burgundy, Denmark, England, Flanders, France, Friesland, Genoa, Guelders, Helvetia, Poland, Savoy, Saxony, Scotland, or Wales, the player can fight through random maps, a unique historical eight-scenario campaign, and multiplayer matches are supported. Even real world maps of Central Europe, Western Europe, the Low Countries and Northern Italy have been added, and gameplay and balance have been changed significantly for extra realism. 5019

Hamata
04-02-2012, 14:39
yet another copy paste http://korbosch.files.wordpress.com/2007/12/map.jpg

Arnulf Floyd
04-03-2012, 09:23
Age of Chivalry: Hegemony Total War featured a realism for RTWBI. massive battles and sieges with fully armoured knights in battlefields and cities like Chivalry Total War. tutorial as in AOE II.