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Lemur
06-25-2013, 06:32
First campaign footage from Rezzed. (Jump to 11:00 for the good stuff. No idea why the video begins with approx 11 minutes of dead air).


http://youtu.be/dPQCn7beqew?t=11m11s

Barkhorn1x
06-26-2013, 02:18
I do like the campaign map and how things are organized. :yes:

B-Wing
06-26-2013, 03:46
Agreed. Stopped at the beginning of the battle demo, but liked most everything so far. Wonder if non-Roman factions will have something like Rome's competing family dynamic.

Husar
06-26-2013, 14:38
I wonder whether I'm getting old.

I liked the campaign stuff even though it didn't look very special.

But noone told me that we now get Ballistae that are larger and heavier than ships and look more like something I'd expect in their Warhammer games...

I was quite fond of the small ones that threw really big arrows in the original Rome, but now they seem to have been replaced by something far bigger than trebuchets that throws huge bombs and looks scarier and works better than any of the cannons Napoleon ever fielded. What's up with that?

Sp4
06-26-2013, 15:30
XD I like how he had the balls of fire crush his own chariots.

The Stranger
06-26-2013, 17:57
I wonder whether I'm getting old.

I liked the campaign stuff even though it didn't look very special.

But noone told me that we now get Ballistae that are larger and heavier than ships and look more like something I'd expect in their Warhammer games...

I was quite fond of the small ones that threw really big arrows in the original Rome, but now they seem to have been replaced by something far bigger than trebuchets that throws huge bombs and looks scarier and works better than any of the cannons Napoleon ever fielded. What's up with that?

you have them in different sizes, the accuracy, i guess is up for debate :P it seems like the things in the game were more like big catapults tho, rather than ballistae

http://www.carpenteroakandwoodland.com/timber-engineering/the-downright-unusual/building-a-ballista-roman-war-machine

http://alexisphoenix.org/ballista.php

http://www.romanarmy.net/artillery.shtml

http://www.thefullwiki.org/Catapult

Barkhorn1x
06-26-2013, 20:02
I also had no idea these things were so BIG.

edyzmedieval
06-28-2013, 13:14
As I've said in another thread, the campaign map does look really good, so a big plus for that. :yes:

We'll see how the battles pan out when the game is released.

quadalpha
06-28-2013, 22:21
I also had no idea these things were so BIG.

TWSS

Edit, having seen the video: That battle was massively silly.

B-Wing
06-29-2013, 02:49
I do hope this battle was pre-programmed to maximize damage and function more as a highlight reel than accurate gameplay footage.

Mongoose
06-29-2013, 04:41
The campaign looks great, but the battle disappointed me. I dislike that they're going with the "über knock-back doom chariots" approach. Like others said, it reminds me of stuff I've seen in Dawn of War.

dge1
06-29-2013, 05:04
I do hope this battle was pre-programmed to maximize damage and function more as a highlight reel than accurate gameplay footage.

One of the things I've read about it was that the Ballistae accuracy was buffed up quite a bit so they could show the effect if one hit a unit.

My thought is that one the size shown in the battle would only be useful against walls in a siege. Hitting a moving group should be almost impossible.

Hooahguy
06-29-2013, 06:32
Here is a huge battle panorama:

http://tww-data.s3.amazonaws.com/panorama3/index.html

easytarget
07-01-2013, 00:08
I do hope this battle was pre-programmed to maximize damage and function more as a highlight reel than accurate gameplay footage.

Same here, because what was in that video looked really stupid.

quadalpha
07-01-2013, 23:36
Same here, because what was in that video looked really stupid.

Those commentating clowns don't help either.

Brennus
07-02-2013, 22:29
Curious why they chose Asian elephants.

Myth
07-04-2013, 13:05
I really liked the campaign map and both tactical overview maps (campaign and battle). They cut out northern England and Scandinavia for some reason, and the Russian steppes are greyed out as well...

I like the campaign map detail, the music, the way cities and city growth is represented. Edicts, provinces - great stuff. Army and general experience and skills also look nice. I am concerned that even on CA's PC the game seems a bit sluggish a-la Shogun 2 (which runs exactly like that on my PC and I thought maybe I need to spend 500 more euro on it or something). I guess the new Shogun 2 engine is just a bit sluggish overall... I miss the crisp camera movement from Medeival 2 and Rome.

I don't like the stylized unit cards for some reason. They look too modern (even if inspired by pottery drawings and such). If they were made more washed out, maybe as if they were drawn on clay, with small cracks and missing paint here and there, it would be better? I don't know. I didn't like the unit cards in Shogun 2 either.

The battle was a mess, I hope the final game doesn't have rickety chariots from 3000 BC throwing grown men in mail 5 meters up in the air. I really liked the water however. Overall, the game looks great IMO.

B-Wing
07-04-2013, 16:00
I don't like the stylized unit cards for some reason. They look too modern (even if inspired by pottery drawings and such). If they were made more washed out, maybe as if they were drawn on clay, with small cracks and missing paint here and there, it would be better?

I know what you mean; at first, I thought they looked oddly vibrant as well. But I think the reason we expect that type of art to appear cracked and faded is because the real-life examples we're used to seeing are old as dirt. It wouldn't have looked that way back when it was contemporary. Regardless, I actually like the unit cards as they appear in the video. They're unique, and I expect that they'll be easier to differentiate than the older style cards. I just hope each culture has its own distinct style, rather than all of them being Greco-Roman.

Myth
07-04-2013, 20:08
Well, in Bulgaria we have a lot of modern pottery art. Especially in my hometown. They do look vibrant but I daresay the dyes back then would not be nearly as saturated with colour.
http://4coolpics.com/pics/0259/209950259383.jpg
http://bnr.bg/sites/radiobulgaria/culture/gallery/PublishingImages/260/12-09-18-48710_2.jpg

quadalpha
07-05-2013, 16:52
They also looked Greek, which was weird.

Monk
07-08-2013, 02:56
It would appear we're getting a true remake of RTW, silliness and all. Instead of flaming pigs we get flaming balls. I suppose worse things have happened.

The map looks wonderful. Like the full view political map. Very nice. Could do without flaming balls and wacky physics though.

Lemur
07-08-2013, 14:40
Instead of flaming pigs we get flaming balls. [...] Could do without flaming balls
If I were Gregoshi, I could make a very good pun running with this "flaming balls" theme.

Sadly, I am not Gregoshi.

Barkhorn1x
07-08-2013, 18:00
They also looked Greek, which was weird.

Exactly - and Mycenaean era to boot. Not good.