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Myth
08-27-2015, 10:23
It's coming this November. Who's hyped?

rajpoot
08-27-2015, 14:53
I am. Just hoping they don't follow the trend of 'streamlining' things.
Apart from that concern things look really good in the previews. Greater customization will make for more attachment with soldiers and higher stakes. The whole guerrilla force fighting oppressive establishment scenario will be a nice change, although I don't really see how can they make obtaining resources any harder than it already was.
Not going to pre-order it though. Going to wait a week to see the reviews.

easytarget
08-28-2015, 00:58
I might pre-order this one, only do that on a couple games in any given year, this will likely be it.

Myth
08-28-2015, 09:54
After the abysmall state of Civ BE i'm not suire I'll preorder it, but I'll buy it as soon as I see a decent video reveiwing it. Looks really nice so far, and It's fully moddable.

easytarget
08-28-2015, 16:40
I don't associate the two as they aren't the same team developing them.

Civ has been dead to me for awhile, it suffers from much the same problem as TW, the ideas that constitute the core game play have been exhausted, they have no new story to tell me.

Whereas XCOM is doing something new from the last game, we've flipped sides in effect. In the first game the aliens were invading earth, in this iteration the invasion succeeded, and humans are now the counter insurgency fighting to take earth back. And as you said, this time full mod support is in the package from day one.

rajpoot
08-28-2015, 21:22
Aaaand it's been delayed to February next year. (http://www.pcgamer.com/xcom-2-is-delayed-until-february/)

Beskar
08-29-2015, 00:19
That sucks. :sad:

easytarget
08-29-2015, 13:24
Yeah, bit disappointing that, but I guess I'll just have to roll with it and hope they are putting the additional development time to use making sure the game is finished when they launch it.

Myth
09-10-2015, 07:35
https://www.youtube.com/watch?v=uJ-rTdoiJZU

Myth
09-12-2015, 20:03
Game is up for preorder on Steam. I didn't even hesitate.

easytarget
09-13-2015, 00:29
Yep, pulled the trigger myself, got an email from GreenMan Gaming for it with a coupon for 23% off, figured it probably between now and release wouldn't get any cheaper than that so I went ahead as well.

Also reloaded XCOM to have another go through on Enemy Within, only played that one through once and there's a lot of new tech stuff I never researched and got to play with so figured, why not.

Myth
09-14-2015, 08:27
I'm playing Impossible/Ironman but I failed to truly ironman it out, i admit. I alt-f4 ed many times due to stupid mistakes. Got to the point where I have 6 snipers with plasma sniper rifles, 4 of them with mimetric skin. Can't lose now.

easytarget
09-14-2015, 15:31
Sounds like you've got it pretty well wired for victory at this point then with four ghostly snipers! I'm not being nearly as hardcore (normal-ironman) as I'm just not that big a fan of the current rogue-like craze, just another game design passing fad far as I'm concerned, but having a great time like I mentioned above messing around with gene stuff and the mech stuff (I think they cluttered things up a bit too much with all the new grenades and stuff as there's still the same limited carrying ability and hell if I'm wasting my one slot on some random grenade rather than more armor or health).

easytarget
09-15-2015, 02:50
Pax video: https://www.youtube.com/watch?v=1ep2OEsN07w

You have to wade though some boring ass civ stuff, but it's worth it to see some new info on Xcom 2.

Myth
12-16-2015, 15:46
https://www.youtube.com/watch?v=I9vG-N0ILB0


https://www.youtube.com/watch?v=JT_0gsOmsQE


https://www.youtube.com/watch?v=5X1Tfx_TM38


https://www.youtube.com/watch?v=HVw-QOU06WU&t=39m49s

easytarget
12-17-2015, 02:40
Might want to give some warning to those that want to see what's in store for them unspoiled as these recent videos are giving a good chunk of the surprise away imho...

I however don't mind and everything I've seen makes me want this game even more. :laugh4:

Myth
02-01-2016, 09:25
4 days to go!

Papewaio
02-04-2016, 10:57
Pre-loading all 23 GBs

Myth
02-04-2016, 13:02
Still, it comes out late Friday night Eu time, so I won't be able to play until Saturday.

Papewaio
02-04-2016, 21:20
Ready to roll. Oh hang on I need to update my MacBook while traveling on the train.

Beskar
02-05-2016, 12:17
Definitely hoping for a good response.

Papewaio
02-06-2016, 01:17
I need a gruntier machine as it really is too low specs as it turns out.

Spend more time in load screens then anything else.

However it is the same XCOM and more as before. I got squad wiped in the second mission... the new taller redacted are a huge threat.

The standard grunts make you feel heroic. But you soon learn that this is still XCOM and that cover is king, and the non grunts can rapidly ruin your day if not handled properly.

Brenus
02-06-2016, 15:04
Downloading right now... 20 mn to go...

Myth
02-06-2016, 16:28
Having a blast right now!

Beskar
02-06-2016, 22:56
I need to stop trolling the game and get down to finishing it...

Beskar
02-07-2016, 03:25
I was a little complacent and came very close to a total game failure. I wasn't paying too much attention and something snuck up on me, and before I knew it, I was in a life-or-death mission and the game was going "Know that people who lost half their torso? Throw them in battle, you are going to DIE, son!"

Luckily, I sent one of my soldiers on a YOLO mission, and they succeeded, whilst the other held down the fort. Managed to get them back alive too. Crispy, but alive.

Spoiler Version:
I was scanning for resistance in South Africa whilst the UFO is on the map. It hasn't bothered me before so I let it do its thing, it flew off somewhere. Was on the last hours of the scanning and then they decided to show up out of the blue right at me. So I had to disengage and do the random run away, which led me over unexplored Middle East.. where the aliens ambushed the ship, and shot it with some kind of energy pulse. This disabled the ship and it starts to free fall, and then the aliens set up a beacon, which prevents us from taking off.

Now you got a mission, and the game pretty much goes "They are going to take the ship, don't lose it! send in the wounded! do everything, this is critical!". The map is pretty much the ramp of the Avenger, a lot of terrain, and a beacon on otherside of map. There are masses of enemies and you cannot allow any to get near the ram, and in my case, 2 MEC, and 1 Heavy MEC spawned just outside of the ramp too. So you got to defend the ramp so no aliens come near it, and also destroy something on other side of map, jampacked with aliens... it was difficult!

Beskar
02-07-2016, 21:15
Finished it! Well, that was definitely a stretch and a half. Game was falling apart on the last level, managed to save it so I could reboot it, as I didn't want to redo the entire level, virtually.

Myth
02-08-2016, 11:02
I'm playing Legend/Ironman and have had to restart twice due to the timed VIP rescue mission but now it's been good so far. And when I say ironman, i mean I will alt+f4 if I get really bullshit results like ranger missing a melee attack, followed by my sniper missing a flanking shot at 86% or some such.

easytarget
02-08-2016, 16:46
I'm enjoying this one immensely, probably in late May as I recall. Just finished a mission where we got downed by a UFO, what followed was probably one of the best missions I've played in either Xcom, it was good fun ambushing endless waves of aliens. Oh, and just to spice it up, I jacked one of the commanders and introduced a codex into the mix. With the timer running down to two to evac but still wanting to complete whatever is tied to the codex thread I left a support behind basically to finish off the codex and give everyone else a chance to get out.

Having a blast with this one!

Papewaio
02-08-2016, 23:52
I'm liking the modified weapons. I just wish they could be stored in the armory after accidentally selecting the base weapon and overwriting my modified one. Would be nice for hand me downs and/or modified rookie rifles.

I'm not sure if the free reload is working as intended.

Maybe I'm missing something or it is a future mod to do that.

I'd also love to have secondary weapon mods.

Myth
02-09-2016, 08:59
Free reload works just fine, but I'd much preffer it to be an activatable ability instead of "first two reloads are free" since if I don't pay attention I end up using up free reloads in non-combat turns.

Free reload is only ever useful on snipers though since now in XCOM 2 reloading no longer ends your turn, so you can reload and shoot in the same turn, unless you need both actions to shoot (like in the case of snipers).

Papewaio
02-11-2016, 01:38
Free reload is nice on heavies they burn through ammo.

Free reload and armory works. Just had to scroll to find the modified weapons.

My mistake with the free reload was not accounting for the skills (suppression for instance) ripping through ammo.

Brenus
02-23-2016, 21:53
Enjoy the game, really do.
Why Aliens can have reinforcement always near the exit zone, and why can't WE have reinforcement?
Then, when BIG thing bathing in acid is around 50 cm from the shot-gun, how on EARTH my Ranger (Col. Irene "Claymore" Ryan) miss?

And I wish to have a little more intelligence from the resistance about the location of the Aliens/Collabo, that why why have eyes on the grounds for the Bing Bang' sake...

Papewaio
02-25-2016, 07:24
The turn by turn aberration does cause some issues.

The enemy isn't just standing their ready to suck on your shotgun. They are moving (fast)...

Brenus
02-25-2016, 21:29
In the chopper...

17666

Myth
02-26-2016, 09:02
MY two almost maxed out snipers got left behind on a VIP abuction mission, they were a few squares away from the extraction zone. I deleted that L/I save and started a new one.

Brenus
02-26-2016, 20:38
Mission accomplished... Waiting for X-com 3 now.:yes:

Papewaio
03-02-2016, 02:08
MY two almost maxed out snipers got left behind on a VIP abuction mission, they were a few squares away from the extraction zone. I deleted that L/I save and started a new one.

Err you just missed out on some of the more fun VIP rescue missions.

MIA soldiers can be later be saved as special VIP missions. I also have a habit of snipers missing out on extraction by a square or two. Then on a VIP rescue mission I was wondering why the VIP had a call sign of Eagle Eyes... One of me lost snipers came back.

Beskar
03-02-2016, 18:20
I thought it was more the fun on missing out on the point of ironman. Things are meant to go wrong, and then it is the fun in the challenge of building back up.

easytarget
03-06-2016, 20:24
Speaking of things going wrong, I rather liked the mission where you get taken down by a UFO, the mission that follows was quite tense, probably my favorite mission of the game along with the finale which is really tense only because there are so many enemies you have to defeat, to me at least, the UFO grounding mission felt more naturally designed to be tense and worked better.

Really enjoyed that one.

Brenus
03-07-2016, 07:41
By the way, the comments from the French or assimilate (as I put some Canadian or African in it - in French) characters are really funny and spot on. For once, someone took attention...

Beskar
03-07-2016, 15:24
Speaking of things going wrong, I rather liked the mission where you get taken down by a UFO, the mission that follows was quite tense, probably my favorite mission of the game along with the finale which is really tense only because there are so many enemies you have to defeat, to me at least, the UFO grounding mission felt more naturally designed to be tense and worked better.

Really enjoyed that one.

That was my post #26, was a scary mission!

easytarget
03-07-2016, 22:33
Yeah, funny thing about that one, I made the mistake of also jacking a commander for the first time, so I got the good fortune of introducing a codex into the mix along with the endless waves of troops dropping in. Couple that with the timer once you destroy the beacon and you've got yourself a hand full, or at least I did.

In order to get everyone out alive I sacrificed a rookie, basically acting as a flesh and blood mimic beacon, haha. Thanks to him everyone else got back to the ship.

Brilliant little mission.

On my next campaign i'm in right now, on one mission in particular, there are simply too many troops coming coupled with sectapod and a couple of those tank things that die and then come back to life, all of this is popping up while I have 8 turns to get past them all, it's just not viable, so I'm likely going to see how flexible the mission design is in conjunction with the occasional mission failure, if this game is designed properly it should still be possible to win while loosing troops occasionally and the occasional mission failure. If everything must go flawlessly I'd consider that a game design flaw. I don't usually pay much attention to the timer whining in the forums, but every once in awhile, got to admit, I agree it's a bit much when coupled with what in my view is too many enemies. There's simply not enough time.

Brenus
03-08-2016, 08:10
You have to kill them by small amount at each time, and be careful not to alert the others. 1st tour to know where they are, 2nd kill them all in first ambush. Then carry on with 2nd team. Indeed. I think we should have more time, at least to know where the patrols are... Scout should be scouting, with kind of free tour...
The most frustrating mission is the one you have to protect a device, and even if you are on the spot, you just can't because the Bl**** machine is in fire you can't control... And this is the kind of thing I will reload and go for another mission, because there is no way to do it.
The ship going down I did it twice, one with all turrets and fully trained and equipped team, and was good, not too much a threat. The second one, all were nearly newbies, no turret, and half of my team were injured. Took the device out with 3 snipers, and sacrifice one newbie to cover the others' retreat...

Brenus
04-16-2016, 10:48
17899

just for the fun of it

easytarget
04-16-2016, 16:32
Nice outfit, now to see how long she stays alive.

Brenus
04-16-2016, 20:24
17903

She did, with few changes in fashion

easytarget
04-17-2016, 01:38
Love that gun but I've found the blade hit or miss and really not of much use by mid/late-campaign. To make it so I'd use it and develop that side of the abilities I'd need it to do more damage than that weapon you have pictured, and for the most part it doesn't. I've even upgraded the blade to the best option and opted for blademaster and bladestorm, still not worth it. So I've opted for rangers that are stealth, they're just more useful that way for me. And untouchable is very useful, put them in a well placed position stealthed and give them a critical kill shot and next enemy turn they're a free mimic beacon that can't be harmed.

Or to sum up, one side of the abilities choices in my book for rangers needs some tweaking, I don't find many hard choices there, just ignore all of them related to the blade, not I assume what Firaxis had in mind.

Brenus
04-17-2016, 09:32
Agree. The blade is a big disappointment. It would be better it the use of it was coming with a free turn... Because when it misses, you are left just naked near a enemy which turn is coming....

easytarget
04-17-2016, 16:18
Exactly, it really needs a buff in my opinion. That's what post patches are for. It's not like firaxis doesn't I would assume have the steam data to show which development path each class is seeing the most of by players. Just look at it and see where the two choices you've provided didn't turn out balanced.

Sniper class for me is the same way, gunslinger in my view is usually the better choice.

It would be interesting to hear if that's not proven out by actual data.

easytarget
05-08-2016, 19:34
DLC coming out later this month, time for me to jump back in and re-take earth!

easytarget
05-12-2016, 18:22
Looks like my steam account is loading up the new dlc

https://steamcommunity.com/app/268500/discussions/0/364040797995899442/

Brenus
05-22-2016, 15:49
Is it worth to download? Critics are not great on Steam...

easytarget
05-22-2016, 20:26
To be honest, I read so much about it jacking the balance of the game I've not even fired it up, I'm waiting for the next DLC that adds a class to the mix before I start another campaign (in the hopes Firaxis will also take the feedback about the ruler DLC and tweak it a bit when releasing the next DLC).

easytarget
07-01-2016, 16:39
The next DLC and patch is out: https://www.rockpapershotgun.com/2016/06/30/xcom-2-shens-last-gift-dlc-released/