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youssof_Toda
12-28-2002, 12:40
My personal list:

1. Players who join a game, then go afk and don't return.
2. Players who choose to be attackers but then jst sit there waiting for you to attack.
3. Playes who bring artilery when the game says: NO ARTILERY.
4. Hosts which take any other but default unitsize when hosting a game. Ofcourse that always happens when you DON'T check the unitsize before battle.
5. Hosts who exit the game when their army has been routed but the battle is still far from over.

TheDanesZandy
12-28-2002, 15:00
Can i express my fully support to Toda amd and a few more ;o)

Players who have a big mouth and use obscene words constanly during game .

Players who when loosing acuse you of cheating jst because you smacked thier army in 2 mins with a 2 or 3 to 1 unit impact schock treatment .

The Danes Zandy

baz
12-28-2002, 18:49
4 and 5 top my list

also the new guy who tells you to shut up if you ask him if he wants some tips http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

putting ranged in ranks of 3 etc...

Marco
12-28-2002, 19:03
5 is definitely top of the list - but you tend to realise who these people are with time and not join their games no more.

Players who sit there and do nothing while you are getting doubled by two opponents. Then have the cheek to accuse you of being rubbish.

Postino
12-28-2002, 19:04
for defense: the new guy who decides to tell you he is gonna camp and you should retreat to his lines AFTER the enemy has engaged missiles and is charging your line.

AMPage
12-28-2002, 19:50
Having newbies telling you what to do and that you suck. And after the game i triple there kills or more, where he couldn't rout half an army and i routed 2+ armies.

Newbies that are very slow or don't know how to move there troops properly or are just lazy. I had an ally quit in a 3v3 cause he was getting shot at by his man and my man, yet there were plenty of trees to take cover in. He kept setting himself up for easy pickings and blamed me for his losses. Atleast he routed his troops 1st before quitting, but i think he did that so i couldn't use his troops for cover... http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

I wish i could take over allied troops, cause i can always make good use of them. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

bosdur
12-28-2002, 21:10
Players who have to leave in the middle of the game.

No pun intended Youssof http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif , you know we won that game http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif.

At least compromise with your ally if you have to do so, they'll hold less grudges against you, or maybe wont mind at all.

I would say only #5 annoyed me most on the list , and yes players who behaves like amp put it is annoying, and every other newbie related problem is annoying to me.

evilc
12-28-2002, 21:30
all the above + people who throw their entire army at my spearman unit (it still happens] http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif ;
People who quit the battle after their ally has routed, but only after they have told their ally how bad they are and how they ruined this persons day (the fact the ally got routed by LordTed while this person sat around doesn't come into it of course]http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif ;
People who say "hahahahaha your *&^%$£$£ cavalry is running away" when my 2 units of chivalric knights have disengaged from, and are about to charge into the back of their byzantine infantry general unit. http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

There are unfortunatly many, many more. http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

Kongamato
12-28-2002, 23:42
Quote[/b] (Postino @ Dec. 28 2002,12:04)]for defense: the new guy who decides to tell you he is gonna camp and you should retreat to his lines AFTER the enemy has engaged missiles and is charging your line.
I have a little solution for this.

Alrowan
12-28-2002, 23:54
mine would have to be topped by ignorant people who think modems cause lag... apart from that artillery when people say no artillery

Postino
12-29-2002, 02:57
Quote[/b] (Kongamato @ Dec. 28 2002,10:42)]
Quote[/b] (Postino @ Dec. 28 2002,12:04)]for defense: the new guy who decides to tell you he is gonna camp and you should retreat to his lines AFTER the enemy has engaged missiles and is charging your line.
I have a little solution for this.
and that is????

Kongamato
12-29-2002, 05:01
I'm surprised you don't remember. Your team was attacking me 2 on 1, and my teammates would not assist, so I gave the "mass rout" order and watched the three of you pummel the two of them.

Kocmoc
12-29-2002, 11:18
im just surprised by some of this EGO-boys...
how far this game is, that some guys just push theyr ego in near every post...again and again....


i dont read some good treads

better u focus some real problems and stop this speaking.....yeah i can beat all...im the best...bla bla bla


our community get worser and worser


koc

Krasturak
12-29-2002, 11:36
Gah

Krast's absolute most infuriating dislike is:

Players who do not 'Gah' when appropriate.

Close second is players who lie, and use names of other players.

Gah

LordTed
12-29-2002, 13:49
New players are arrangant because they feel insecure. This explains why they tell u what to do. People who quit games while they are in progress should go back to their duplo lego.

Kas
12-29-2002, 19:05
All very sad...

But...some can be educated. A chat with those guys, mostly youngsters, can do wonders (sometimes http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif )

Never blame someone for just being new...it's not the end of the world if a newbie spoils your game. Of course someone should at least play the tutorials before going online.

If we turn our back on them...it will only get worse.

Some will never change...I know, I know.

Kas http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Kocmoc
12-29-2002, 20:26
the point is...

we all was new, we should respect the new players...
and we all know, that it dont need much skil lto beat some new players

so dont blame the new players, if u join a 3v3 where all are new, just u not, than expect that they do mistakes.
and some of us join this new players, because this are the only games where they can beat 2 armys in a short time or in a easy way.

go and play better players, than u wont have this problems but sadly.....u will lose sometimes.

i never had big problems with new players, btw i go online and try to play some experienced players as to play newbies isnt great fun
i personal go online and search for some challanges, maybe thatswhy i dont have so many problems with the new player... http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

anyway, better u go and help them or dont play them....quite easy...


koc

Brother Derfel
12-29-2002, 20:38
Well I have only ever tried one MP game and unfortunatly I feel as though i let all of my allies down a little bit cos I stank.

I have decided not to try again until I get alot better by practicing on the Ai.

I can;t imagine that all newbies are cocky cos they are unsure, I was unsure but i sure as hell didn;t tell my allies what to do cos i knew that that would be worng. Some people are just born arogant unfortunatly.

Kas
12-29-2002, 22:43
Brother Derfel...online play is for all...not only for the highly skilled elite.

Best play 1v1 games to start with and don't be afraid to make mistakes or worse. You'll probably lose your first games, but that's normal...just get the hang of it.

And if you are lucky, you meet guys who are willing to help you with some advise.

Like Kocmoc said..."we all was new".

Kas http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Krasturak
12-30-2002, 00:50
Gah

New players like Derfel are encouraged to seek out the more experienced for some lessons.

There are several clans about with experienced players who can show you the ropes.

Gah

Alrowan
12-30-2002, 04:08
well i was a newbie once, but i only got any good because i kept playing. Personally i think people who abuse newbies are low. Everyone was a newbie once, so just imagine that maybe back then if there were established players hasseling or avoiding you beause you were "new"

give it up... this whole segregation of the elite and newbies is now my #1 annoyance on MP

Get over yourselves

Knight_Yellow
12-30-2002, 05:59
My number one all time annoyance has gotta be

DAMNED ATTACKERS WHO CAMP

GAH

For example XXXX[mod edit] has as far as i know camped as an attacker on two occasions whilst slanddering the defenders until he annoys them so mutch that they go and attack him. In my last game he camped for over half an hour until the host decided that enough was enough and ended the battle.

i would very mutch like to see a command added that kicks players who are spoiling the game for every1.
maybe in the form of a voting system.

I also take this time to complain to anyother XXXXX[mod edit] that u should maybe review ur clan members attitudes to other ppl.

------
From tootee: All patrons are free to express their views and opinions, but no name calling or naming of person in 'bad'* act. Direct your complain to the relevant clan's forum.

* PS: JF doesnt endorse or against any particular standard on style of play in general. Make your point but no name-calling pls. Thanks you.

tootee
12-30-2002, 07:15
My personal list:

1. Quitting w/o routing-all 1st w.r.t to normal situations.
2. Flooding the whole battle screen with lots of text.

macajor
12-30-2002, 19:49
running out of beer at a crucial time in battle http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif that really annoys me http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

youssof_Toda
12-30-2002, 20:31
It's the fault of other players you rund out off beer? I gotta remember that one http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif.

Shahed
12-30-2002, 21:05
1. Quitting without routing first, quitting while allies are still engaged in battle http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

2. Exiting the game as HOST before everyone else has exited (denies everyone else to see their scores and/or save replays, examine unit kills/captures) http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif

3. Abusive and arrogant behaviour towards opponents/allies/newbs http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

4. Not communicating/coordinating with allies, ignoring allies requests/suggestions http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

5. Making excuses/whining/being insulting about losing, engaging in the "only reason why you won" debate, showing disrespect for the enemy. http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif

Kraxis
12-30-2002, 23:11
1) Charge in without notice and blame the allies for the result because they didn't support enough.

2) Blame allies in general. While it might be true that they were to blame it simply looks like the person is trying to run away. Blame the team instead like: "We were not good enough..." or "We didn't communicate well enough..."

3) Not wanting to leave a game if asked.

Tachikaze
12-30-2002, 23:13
I'm sick and tired of everyone defeating me all the time That's not fair You call that a friendly game

baz
12-31-2002, 02:47
im getting really pissed of with ppl camping right in the corners, imo it ruins the game http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif a complete waste of everyones time.

a fight should take place in the middle of the field of battle whether you attacking or defending, room round the sides should be left to be exploited either yours or his if you dont want ot be flanked then you should manouve to avoid it not sit down an alley http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Alrowan
12-31-2002, 03:18
steppe maps

nuff said

Gregoshi
12-31-2002, 08:49
What baz said.

Nothing like spending an eternity marching your army across these larger maps to the corner only to have your army rout with 30 seconds of exchanging blows...I mean, that's a looong run back to camp for the routing men. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

vexatious
12-31-2002, 17:34
Quote[/b] (AMPage @ Dec. 28 2002,12:50)]Having newbies telling you what to do and that you suck. And after the game i triple there kills or more, where he couldn't rout half an army and i routed 2+ armies.

Newbies that are very slow or don't know how to move there troops properly or are just lazy. I had an ally quit in a 3v3 cause he was getting shot at by his man and my man, yet there were plenty of trees to take cover in. He kept setting himself up for easy pickings and blamed me for his losses. Atleast he routed his troops 1st before quitting, but i think he did that so i couldn't use his troops for cover... http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

I wish i could take over allied troops, cause i can always make good use of them. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif


AMP:

Of course, you neglect to mention that you took an ALL CAV army, that I was in the middle position with 3 arbs, facing 8 arbs and a TRIPLE TEAM while you scampered off into the woods. An all cav army can easily make for the trees but I can't. My view is that people who play with unusual armies (e.g. 16 Serpentines, 16 Arbs) but don't tell their allies are pretty annoying.

Also, AMP, I am not a newbie. You need only ask the many players that I have played with or against. I do know how to move my troops and I am not lazy. I do, however, resent "allies" that decide to retreat to the woods without consulting the others.

King David
12-31-2002, 17:51
Would someone pleazzzzzz shut that baby up

vexatious
12-31-2002, 18:59
Quote[/b] (King David @ Dec. 31 2002,10:51)]Would someone pleazzzzzz shut that baby up
Who is this addressed to, King David?

Mithrandir
12-31-2002, 19:11
I'm getting really tired of all the newbies which try the AMP tactic in team games, never seen one of them succeed and they screw it up for the rest of the team. Dont get me wrong, dont have anything against newbies, and I like the thin line tactic, but it gets real boring after seeing it in 50% of all the teamgames http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif.

Then there's the quiting,cheating,flaming and other annoying stuff too http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif.

Thanks CA for #ignore and #ban (already got around 15 people on #ignore).

AMPage
01-01-2003, 17:00
vexatious,

Just cause you where in the middle dosn't mean you have to stay in the middle. You had woods to your right and left with plenty of room for you. You had lot's of time to move, but you sat there getting shot up. You had expansive cmaa infront getting hit and you tried shooting at arbs which had a good defensive postion. All you had to do was move your main body in the woods to take cover and leave your arbs out infront of the woods to give them something to shoot at. It's not that hard i've done it lot's of times...hundereds

I did not retreat to the woods, infact they were in infront of my deploying zone not behind me so i wouldn't call that retreating when you move up. I left 4 unis of cav out of the woods where i deployed, had 4 cav in the woods, and had 8 cav behind the enemy. I had half a circle around them waiting for a good time to attack. When our left flank ally attacked it wasn't enough to open any big holes cause we were short 1 army and that would be your army...

I'm not saying we would have won, but it would have been a lot closer and more interesting battle.

And to me people who don't move or leave themselves in a bad spot are newbies, maybe not to others, but to me they are. Especially when they rout there army off the field without a fight claiming it was my fault, cause of the army i brought.

LadyAnn
01-06-2003, 23:40
most annoying vice in multi:

5. blame your allies
This should be reserved previleges of the fairer gender. Remember: only ladyAn can blame FearOfElmarko for every game she lost. http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif (or win http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif)

4. Calling everyone a newbie and noob
This again should only be reserved to ladyAn, for she is only among the few who are glad to look new. http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif Otherwise, the only reliable proof that one is a newbie is the frequency of how often one calls someone else newbie. And the proof that ladyAn is newbie is provided here-after: "You are all newbies http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif"

3. Quit game before game ends
Usually this is of no consequence. The newbies already made a failed rush and his army is already routed off the field. However, if someone hosted and quit before game ends, that ruined the fun of the others. A bit less annoying is that someone didn't even bother to ralley his regiments and quit with half of his army spread all over the map. That someone (a newbie http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif) didn't realize that his few regiments could tip the balance in the end game, and the fact that the enemy has to spend the effort to completely rout him would give his allies some needed time to reorganize.
Remember: only ladyAn while babysitting and playing at the same time could quit game without a warning. Emergency such as changing diapers, kid inhales coin and things like that are the only valid excuses.

2. Impersonate someone, destroy clans, calling names, chase people away from the game by bahaving badly, be galant to a lady one moment and talk trash about us the next moment,...
This one is the only exception ladyAn doesn't claim...

1. Not having fun even in defeat
This is the ultimate sin of all. Remember, only lady could have a bad-hair-day and a bad-mood moment.

Annie http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

ElmarkOFear
01-07-2003, 07:22
You haven't seen my hair Lady http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif hehe Bad hair days are the norm for elmo. Now that I think about it, "bad everything" days seem to be gaining popularity in my life I also accept blame for all of your losses, even in those games I did not play http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif You must have picked up my bad habits from playing with me

LadyAnn
01-07-2003, 08:20
Elmo has hairs? http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif (Annie is trying to find hairs on Elmo's head)

Annie

Puzz3D
01-07-2003, 16:28
I never intentionally sacrifice a team member because I don't like it when it's done to me. It's interesting that when it is done to you, you're never told beforehand about it. Many players participate in big games expecting an attempt at teamwork. That's the reason they are playing in the big game. I guess that's an unrealistic expectation in pickup games, but it shouldn't be in vet games. Lack of team play isn't exclusive to newbies.

I always try to make a plan so that the players have some idea where to move their army, and so one player doesn't get left in a bad position. If they want to adopt a different plan, that's fine with me as long as there is a plan.

baz
01-07-2003, 17:13
normally i go with the flow...sometimes i mess up but i always try to save someone in trouble unless i know i cant http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
other than that im more of a reaction player i will follow a plan but i prefer to watch and react to others plans http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

ElmarkOFear
01-07-2003, 18:43
I never said those hairs were on my head LadyAn LOL I'm not actually losing my hair it is just moving to other places LOL http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Don't let Yuuki fool ya guys, he sacrifices me every game HEHE Then again, that is my job; to take the heat and wear out the enemy armies so my partners can run over them.

Magyar Khan
01-07-2003, 21:09
sacrificing units and players is a valid tactic if its needed to be victorious. sacrificing is actually one of teh arts in war...

bosdur
01-07-2003, 21:20
Yuuki,

If you are referring to a game couple days back, I would like to say that I had no intention of sacrificing a team-member in that game. If you recall, I didnt outrightly suggest that everyone should grab the hill to the left. I only pointed out to CBR that even if only two of us set up to camp on that hill, we'd still win. My reasoning was based on my previous game with similar map where I was in your position, I managed to move myself to the center back, and iirc I still had time to reach the hill where my 2 other allies were but didnt decide to go for it since I thought my 3rd ally didnt leave me,although it turned out that he left only half his army. Me and the half-army got routed but when the 4 enemies gang-banged the hill, they were pushed back and routed. From that game I drew conclusion that the very steep hill is the cause to victory and in our game when I was positioned on the hill, I realized that it's indeed a very good defensive position. This combined with only my 3-4 month experience, easily made me draw bludnering ideas. For that I would like to say My Bad, I am truly sorry.

I would like to point out however, when Glorfindel asked if he can join us in the hill where I said yes, didnt you have every chance to object and point out that you'd be sacrificied, and made me and Glorfindel come to senses (Well,maybe, but even if I didnt come to senses, you can still in the end say "See, I told you, listen to me next time you newbie" http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif ). When you didnt object I assumed that you know what to do, and it would be fine. Of course since Paul,Cran and I forgot the 3rd decided to rush on you, you were trapped, which didnt happen in my previous game and so I didnt consider.

Puzz3D
01-07-2003, 22:19
In general, I find the sacrificed player doesn't generate enough kills to compensate for the loss of his entire army. It's a valid tactic, but my point is that the player should understand he's being put into that position and be willing to play that role.

In the game Bosdur is referring to, it was unclear to me whether I was going to get assistance moving left or not, and I never agreed to play a sacrifical role in that game. The center consulted the guys on the left about setting up to the left not me. I said I had a slow army, but I was also slow to realized the extent to which I was on my own. I did the best I could (420 kills), but with a better understanding of the plan, I would have ditched my slow units and probably been able to get about 1/2 my army to the hill.

I was in the 3v3 game with Vex and AMP. Just like me, Vex found himself in a role that he didn't want to play. It's better if people are made aware of what role they will be playing in the battle. I can understand why he withdrew. Withdrawal is a valid tactic too.

LadyAnn
01-07-2003, 22:38
Sometimes, you must read your allies' move. It's part of the game.

[EDIT] Some allies are hard to read, some are like he/she reads my mind.[end EDIT]

Annie

Mithrandir
01-07-2003, 22:43
ah I remember that dreadfull day...

I indeed asked if it was ok to move to the left, since everest was within a 5 minute march, where my other 2 allies were.(both yuuki and I had crappy downhill starting positions) Yuuki was supposed to march to us quickly, he however got rushed by 3 enemies. CBR and I DID send cav and some infantry to help, but it was to no avail. However, it was worth a shot because we had probably lost if we didnt do it because of the crapy positions...

one more annoyance :
"Hurry it up"

-when choosing units or deploying when it takes longer than 1 minute.

Ithaskar Fëarindel
01-07-2003, 23:08
Hmmm I must be annoying to a lot of you. When I attack, I prefer the patient game. I don't like charging in until I know victory is certain, probably my main weakness is I don't take enough risks.

I'm perfectly happy to sit and watch my missiles run out. If that gets on some peoples nerves so be it, it is still a valid tactic.

In teamplay, I don't mind sacrificing myself at all, in fact, most of the time I try to play like that, take on 2 and hold long enough (hopefully) for allies to do the business and then mop up.

Kongamato
01-07-2003, 23:17
"Hurry it up"

I remember someone who did this. I was in a 3v3 and after 10 seconds of selecting units, this guy starts chatting "come on" and "hurry up"...
I kept my poise.
During deployment, again we hear "come on" and "move it"...
I continued to keep my poise.
Then the battle began. I saw what he had.

He brought 1 v4 Chivalric Knights and 15 v0 Teutonic Knights. He did not even deploy them. I set 3 units of Khwarazmian cavalry out as bait and lured him onto a steep wooded hill. I then turned the Khwarazmians around and flanked him with JHI through the woods.

According to the logfile, he killed a whopping 38 people. The most interesting thing is that when the JHI charged, there was absolutely no resistance by the Teutonic knights. For about 5 meters they cut through them without slowing down. He routed and left the game.

AMPage
01-08-2003, 03:33
Vex, i'm sorry for over reacting about that. You're not a newbie and you're a nice guy. I can be a jerk sometimes, so please forgive me. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Magyar Khan
01-08-2003, 03:47
maybe make also a apology thread amp http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Krasturak
01-08-2003, 20:32
Quote[/b] (Puzz3D @ Jan. 07 2003,09:28)]If they want to adopt a different plan, that's fine with me as long as there is a plan.
Hear Hear

giskard
01-08-2003, 22:41
Toda:

Seen every one of those issues in a game i just finished, all except for the arty which nobody took anyway.

Several players seemed to miss HUGE glaring opertunities when an ally was attacked. The enemy leaving their flanks wide open. OH well.

The language on the servers them selfs is pretty bad. Been on the net long enough to know the language tonight was spoken out of frustration but its still not nice. No paticular target for the language so its not as bad as people insulting others.

Giskard

Major Robert Dump
01-09-2003, 08:00
On a different note, I actually LIKE to be sacraficed for reasons mentioned in another thread. But believe me, you damn well better let me know that is my role. Then, I'll fulfill it to the best of my ability and probably keep my general in the fight the whole game.

ElmarkOFear
01-09-2003, 09:42
and when Dump and I are allies we sacrifice both of us . . hmmmm . . wonder why nobody plays with us when we are on same team? darn http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

giskard
01-09-2003, 18:50
I think my pet hate is Server admins closing the server before the players can see the results screen at the end of the game. Such actions usually kick me right out of lobby, forcing me to relogin.

It leaves a very bitter taste in my mouth when i see that happen.

Giskard

vexatious
01-12-2003, 06:41
Amp-

No apology necessary. All is good. You might, however, be so kind as to share the most effective strategies that your opponents have employed against your all-cav army.

http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Crandaeolon
01-12-2003, 15:47
Quote[/b] ]I think my pet hate is Server admins closing the server before the players can see the results screen at the end of the game

When I host a game, I either quit last and/or give an advance warning so that the players can take a screenie, save replays and review their kills. It'd be good if the practice became more widespread... http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Magyar Khan
01-12-2003, 16:22
well such things must be solved in the game... not by a massiive list how to conduct online play

imo

youssof_Toda
01-13-2003, 01:14
I only started this threat after one night of play which was very frustrating:

1. 3v3 in which the host was the first one to get routed and he escaped.
2. 3v3 NO ART battle, what does one guy do? Camp on a hill with 6 serpetines.
3. 1v1 with unitsize hughe, that happened ofcourse jst when I didn't check the gamesettings.

This combined with like 4 crashed battles made my 4 hours of playing completely unenjoyable. I'm not for some sort of 'written code'. Past experiences with the SHS has shown how that can work out.

AMPage
01-13-2003, 03:47
Ok thanks Vex.

My all cavalry armies been stopped many times easly by...

1) Double and triple teaming
2) Wall of spears (armies with 6+ spears)
3) Units with armor piercing and bouns vs cavalry or just the armor piercing
4) Camels that lived thru the charge
5) Box formations and woods

And many more... http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Adding to the list of annoyances:

1) Having to repick my armies 2+ times over cause of people leaving games
2) Forgetting to save a replay LOL, need it to auto save, having like 3 slots, that get replaced as you play more games
3) People new to the game that pick 8+ of the same unit or have all valor 0 units and i get blamed for bringing an over powered army trying to make up for my allies

Major Robert Dump
01-13-2003, 06:21
Actually Elmo, you are mistaken that people don't want to be on our team when you and I are allies.

In fact, they do want to be on our team because the quickness of our death is reassuring to them that they don't suck. Yeah, the game is wasted, but it really boosts their self esteem and we should be proud to help our fellow man feel good about his/herself.

It's like the old adage:

Whats better than winning the special olympics?

Not being retarded

ElmarkOFear
01-14-2003, 18:04
So I guess that makes us Hero makers then Dump LOL

Puzz3D
01-14-2003, 19:17
I think one of the biggest annoyances to Elmo must be his own anti-everything army. I saw that thing literally self-destruct in his hands as it seemed to be not only anti to the enemy but to itself as well. Even his lancer general didn't know which way to run. That army makes newbies think they are capable of beating AMP next game. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif


Vex,

BTW in that game you left, AMP and the other player played it out which is kind of an unwritten code. We did offer to end the game when you left, but they said play it out. If you're the last army on your side and you feel it's hopeless, then I think it's ok to withdraw. In the endgame, even if you only have a couple of units they can be the difference between your side winning and loosing. AMP's enveloping move with his cav was extremely dengerous for us, and when his cav finally hit us we had units routing all over the place. If you could have generated 400 or 500 kills, that was probably enough to win that battle.

Orda Khan
01-14-2003, 21:11
I agree with that point you made about withdrawing. I have seen this only a couple of times but I remember thinking how dignified it looked.

...........Orda http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif

baz
01-15-2003, 02:20
i haven't anything against it but id rather die fighting http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif it is only a game after all http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

jodmeister
01-22-2003, 00:24
Idea for a further patch.......
The host should be able to cap what units cannot be bought........ie: artillery, cav.....etc.
BUT....this should be available to see before entering such a game.
Also the hosted game should highlight wether or not the game is timed or not before ppl enter.

JOD. http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif