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Knight_Yellow
12-11-2002, 04:00
Hi i just thought it would be cool for added units to be included in the next patch that cums out,
so heres 5 units i would like to see added
1. Scottish Pikemen (better moral than normal pikes)
2. Scottish Militia (mutch better attack but 30 men only)
3. French Knights (better version of fuedal knights but 100 florins more)
4. Arbalast battery (big crossbow thingy?)(5 of these to make them more useful)
5. Castle Archers (if a garrison has archers they r positioned on the walls)

anyway these r only ideas, if u have any units that u think would be better to include fell free to post but plz keep to a limit of 5 units. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Gregoshi
12-11-2002, 05:07
I bet I haven't seen half of those that come with the game so I can't comment. Knight what's with you and the scots all the time? http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif

Lehesu
12-11-2002, 05:11
I want to see more Polish units, including the left out Brotherhood of the Sword crusade unit.

Knight_Yellow
12-11-2002, 06:52
Im scottish thats why i keep going on about them, they wont get added unless i campaign for there FREEDOM http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Mr Frost
12-11-2002, 10:24
I was going to suggest : The soccer hooligan ; then I remembered , the fanatic is already modeled http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

The Huscarl {NOT the current Viking unit} would be nice . I picture it similar to the Gallowglass but armed with a battle-ax {two handed} and better armoured with higher honour {they were elite royal guards} , perhaps closer to Varangians and available to Danes in the early period {and to be found in the Swedish and Norweigen rebel armies} .

Alrowan
12-11-2002, 11:39
some of these would be nice to see.. perhaps we could give some of our modding community the task of adding them?

or perhaps theyre willing to surprise us when the expansion set comes out

Mr Frost
12-11-2002, 17:30
Not a new unit per-se , but updating those archers who had them to use composite bows {with the advantages over shortbows} and mabey upping the punch of longbows {they were more powerfull after all , they should hit harder to reflect this} .
Also , a sword armed Viking with a little better armour and honour called a Carl : this was the full-time warrior , as opposed to the part-timer which I feel the current Viking represents {if you feel that part-timers would have been more like Urban Militia , remember that traditional Norse society put more emphasis on every boy recieving some usefull fighting skills and those with the desire and tallent had far more opportunity to learn than in the Roman influenced societies where letting the average joe learn how to fight was considered a bad thing under most circumstances} .
The Carl would use a sword , as this was the first weapon of choice for a Norse warrior but it was expensive so only the best {who were paid the most} could readily afford them {The hand-ax of the Viking is a cheaper part-time warriors' weapon} .
The exception to this swords-are-best rule was in cases such as with the famous Huscarls of King Harold who used a great-ax that could apparantly cut through a shield , a burley man in armour and the neck of his house in one go on a good swing .

Auxilia
08-29-2003, 19:27
(I love discussions like this&#33http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif Here goes:-

1. Spearmen from the Low Countries - excellent against cavalry. While we're in that part of the world, why not Ghentish Whitehoods (fanatics that fought IIRC, as light skirmishing infantry - more info please&#33http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

2. Hussites - these religious dissidents beat several large armies with the use of wagons drawn in a circle and mounted with artillery, guns, crossbows and so on.
Unbelievably, they got so good at this they managed to use the system offensively They also had VERY good light/medium cavalry.

Knight_Yellow
08-29-2003, 19:56
ummm when i saw this thread i was like

WTF someones using my Profile

then i realised its from DECEMBER 2002

*note i didnt bumb this the post above did*

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The Blind King of Bohemia
08-29-2003, 20:38
Flailmen , Flailmen, Flailmen Give us Flails http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Auxilla, could you give me a little bit more info on the whitehoods because i like the sound of them for the mod i'm making.

Marshal Murat
08-30-2003, 01:48
Norman Knights
Norman Warriors
Scottish Spearmen
Scottish Militia
Welsh Longbowmen
Genoa Pirates
Teutonic Militia

Auxilia
08-30-2003, 10:35
Quote[/b] (The Blind King of Bohemia @ Aug. 29 2003,14:38)]Auxilla, could you give me a little bit more info on the whitehoods because i like the sound of them for the mod i'm making.
Sure will. Froissart's Chronicles say:

White hoods were made and given to men who loved war better than peace, for they had nothing to lose; and there they chose JOhn Yoens to be chief governor of all the White Hoods.

They appear to have been raised as a kind of quick reaction force to originally combat marauding bands of French mercenaries. The earliest reference to them is c.1180 and they could put as many as 1,200 men in the field. They were virtually wiped out in a battle with the Comte De Flandres in 1379 and they appear to vanish from history after this date.

As for equipment, details are a little threadbare. An old wargames army list tells me they were armed with a light spear (shorter than those used by other Guild infantry), shield and protected by light armour only. I would assume that they fought in a fairly loose, skirmishing formation, but I could be wrong

Hope this helps

BDC
08-30-2003, 12:51
MedMod has most of this stuff in it.

Cebei
08-30-2003, 15:41
I guess everyone wants to see his/her country's old units so here it goes.

-Ottoman Berserkers (not sure the correct english name is that); these guys practiced punching on rocks and thats why they had no nerve endings on their hand, making their punches equal to a halberd blow. No armor, no weapon, excellent morale, excellent attack, may charge without orders (they were not very bright) just a unit of 200 ottoman berserkers sent as a spearhead to disrupt enemy defences to make way for ordinary infantry.

-Janissary Arquebusiers. No need to mention much, I guess.

-Yatagan Infantry: Yatagan is a type of Ottoman sword. The yatagan is distinguishable from other types of swords by various characteristics. The pommel of the bone, horn, ivory or silver hilt spreads out in two wings to either side, a feature which prevents the sword slipping out of the hand in battle. A broad thick metal band covers the join between the hilt and blade. The richest yatagans have hilts of silver or copper gilt set with coral, emeralds, rubies and other precious stones, and similar decoration adorns the scabbards. Yatagan blades vary from 60 to 80 cm in length and are slightly curved towards the sharp edge. While the back of the blade is made of iron, the sharp edge is made of steel for strength. The flat of the blade is frequently engraved or inlaid with motifs or inscriptions, the latter sometimes literary, such as a line of poetry or reference to an epic legend, sometimes religious in content, such as a verse from the Koran or a prayer, and sometimes words expressing the thoughts of the sword's owner. There may also be the mark of the swordsmith, the declaration of God's unity, and words identifying the ruler of the time and wishing him victorious. Often the blade also has a Seal of Solomon motif consisting of a star formed by two superimposed triangles. The damascened inlay work on these swords was executed by engraving the design or inscription, filling the grooves with molten gold or silver, and finally grinding the surface smooth. Another method used for silver decoration was to lay fine silver wire to form the outline of the design, and it is this technique which is found most frequently on yatagan blades. A single sword was created by a number of craftsmen, each specialising in a particular field. While one made the iron and steel blade, another made the hilt, another the scabbard, and still another did the decoration, which as well as engraving and inlaying, included filigree and granulation. Yatagan infantry would create an unfair advantage on already powerful turks, so probably (although it was a fast unit) it may have very heavy armor and very slow, to equalise. Bodyguards used Yatagans as they were very easy to draw, before an assasin could make his move.

-Ottman siege cannon: I guess post-1400 ottoman cannons were more powerful than a standard cannon; hence the siege of constantinople.

I would appreciate any feedback on this.

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Auxilia
08-30-2003, 17:39
Just thought of one more - Breton convicts - vital for that Henry Tudor 1485 army http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif

Eastside Character
08-30-2003, 18:44
1. Welsh Longbowmen (like longbowmen but with poor morale)
unit size 80

2. Bandits - similar to woodsmen but also using
shortbows + fast (mercenary only)
unit size 30

3. Italian Light Cavalry - stronger than hobilars but
weaker than mounted sergeants, with good morale and
disciplined
unit size 40

4. Carls
Unit size 60

5. Byzantine Heavy Spearmen (slow, similar to feudal
sergeants, good morale, disciplined)
unit size 100

Marshal Murat
08-30-2003, 18:57
I like the idea of Byzantine spearmen. Also who about Byzantine Catapracts: Mounted knights armed with lances and bows and arrows is excellent shock troops
Levies: Units armed with common made swords and shields, are slightly better then the regular peasents, but is still easy to break.
Spanish Zealots: People that live in Christian spain, are true Christian zealots. Better than fanatics, they are a little undiciplined, but have good morale.
Byzantine Marines:Men raised to fight on the ocean, they are equally good on land, armed with bows and arrows, along with a sword, is sort of like Geonese Sailors, but better armed.
Greek Fire: Special siege units, used in battle can devestate attackers, but need to be guarded against heavy damage or it shall become a flameing barrel, unable to be used.
Hospitaller/Templar sailors: Sailors hired by the Crusaders to sail ships, are only driven by gold, and Christ. They are good to defend against calvary, because they are armed with small pikes.
So what do you think? to Byzantine favored

Brother Derfel
08-30-2003, 19:06
Quote[/b] (Marshal Murat @ Aug. 30 2003,12:57)]I like the idea of Byzantine spearmen. Also who about Byzantine Catapracts: Mounted knights armed with lances and bows and arrows is excellent shock troops
Um, is it me or arn't the Kataphracts already in the game. Could have swarn I've seen them before http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Or do you mean you would like to see them have the ability to fire bows as well? That would be quite cool

Marshal Murat
08-30-2003, 19:12
Its like Kataprocati or something like that, but the basic idea of arrows along with lances. Also it would be nice if the Byz infantry had Javelins

|OCS|Virus
08-30-2003, 19:28
so why don't you guys try to make a new mod for urselfs and make these units? I'm sure there is some info somewere in the dungeon, instead of wishing someone else would do it. It would probly be a lot faster http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif just don't forget to share them mods w\ us http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Marshal Murat
08-30-2003, 20:12
Quote[/b] (|OCS|Virus @ Aug. 30 2003,13:28)]so why don't you guys try to make a new mod for urselfs and make these units? I'm sure there is some info somewere in the dungeon, instead of wishing someone else would do it. It would probly be a lot faster http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif just don't forget to share them mods w\ us http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
so why don't you guys try to make a new mod for urselfs and make these units? I think that most of use would rather have a more expiranced person say the Lordz or such sould do something like that, for most of us are not a very serious modder. I don't wish to offend anyone, just saying.

|OCS|Virus
08-30-2003, 20:30
I would like to make my own mod, but I cant find the LukMapEditor I even tried google, they didnt even have any matches what-so-ever. outside of that, I cant make a unit skin, you should see what I come up with it looks worse than the origanal Mario Brothers. LoL but I probly could do it but I would need more info on the matter, which simply isnt very readily available.

|OCS|Virus
08-30-2003, 20:44
oh LoL btw to add to conversation units I want in next patch->

1. french swordsmen {a medium armour unit that has exelent moral but is a little on the expencive side to train and maintain}
2. rouge knights {mainly a spanish and merc unit these are not unlike fanatics on horses, only with better armour.}
3.byzinian spear man {basicly a heavily armoured spearman with a two handed spear and no shield}
4.egyptian cypers {i think thats what they are called it is like a sword that has a blade shaped kind of like a C with a pole on the end.}

Cebei
08-30-2003, 21:23
What about unique units? Like in Starcraft? Generals or prince\king should have unique arm&armor. As we all know some armorers or metalsmiths used to craft unique material for rich warriors. So perhaps aside from strong bodyguards leader himself should use unique weaponry. For example Italian captain Bartolomeo Alviano or Frederich the victorious (yeah right http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif ) were some of many generals who wore famous Milanese armorer family's armors; and they carried lances, swords, small crossbows in battle, making them waay too hard to beat. For example a general who has great warrior virtue can posess perfect armors. Just a thought. http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif

|OCS|Virus
08-31-2003, 02:16
I dont know if they could program it, unless they just made them seperate units, I dont know if they could gradute if you will a general and put a different unit skin and stats. I thought it would have to use the skin it was built with.