View Full Version : Sholud there be a MP rateing system.
Im not sure about everyone els ebut i hope the add a decent raeting system on RTW like on STW MI or i belive the game gets boring. you could play a competive game or friendly on MI which was fun mtw gets a bit boring with no rateing well go vote http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Indeed. A rating system for MP with all your stats, kills, losses, battle history would be very nice. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
Yes stats would be nice..rating like in STW/MI no thx.
CBR
I agree with CBR. Stats are fine with me, and would be kind of fun to see, but more people are going to want to be in competitive games than I, and that will just cut down the amount of available games to join if you're looking for a specific type-friendly or competitive.
stats would be nice if they found some nice way to sum them up .. pretty hard though
Goedfroy
03-22-2003, 21:19
I'm for a stat system, but against a ranking system. I didnt play Shogun as long as some others, but the ranking system make some people do weird thing.
If people want a ranking, they could create a ladder, like there is in some others games. You register and commpete vs others register members.
hmm not looking good for my vote i agree people did go weird but mtw is a bit boring without a rankng, stats system non stop friendly games get boring arfter a while.
Alastair II
03-23-2003, 08:03
There should be a rating system ONLY IF dropouts are counted as losses. Also, it should be a bit like the chess system in that it should count for more if you beat someone better than you vs. beating a noob (like me http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif ) Also, only wins and losses should count. No kills, captures, or other crap like that.
Well this sounds good, except that a lot of older players would then refuse to play with newer players. This is not what we want. In theory, the best situation happens when the more knowledgable players teach the newer players, so we have many more MP people around to play with/against. If you make things competitive, or even change the ranking so more established players get less from playing newer players, then you'll get a foyer less willing to play new players/or train them. And also it will promote many more players to go undercover, and gain wins because of ignorance. Also not fun. I must say that recently I have been in many games with new players. I almost always find myself on the weak side by myself, with the newbie in the middle, thus isolating me basically from the rest of my allies. Well when this new player gets rushed and routed, and my army is vulnerable, and can only take on at THE MOST one and a half armies (sometimes not even a half army) then I am kind of in a pickle. In this situation, if it were competitive, then I wouldn't even think about playing the game. Thus, cutting down on the fun.
Knight_Yellow
03-23-2003, 09:34
why dont CA just add a program in VI that counts ur mp kills to deaths and saves it on ur computer without them having to setup a stats server?
no aleywen they dont have to play good players there be 2 types of games.
friendly games
competive
and if we luky hisotircal battles http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
LeeJackson
03-25-2003, 21:03
I like the idea of an MP rating system espcailly with stats.
Speaking of stats I would also like them for the single player game. At the end of GA or conqure campagine I would liek to see stats about how many abtteles faought, troops produced, buildings built etc..
yes arfter a campagin would be nice.
1000000000000000000000 wins
2 loses
10000000000000000000000000000000000000 men dead
http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
Though I don't play MTW online, I can say out of experience that statistics usually creates a bad community and give poorer gameplay due to people being a lot more selfish-stat hungry.
Well I play Soldier of Fortune 2 (yeah yeah u all know that), and there is a stats system where you can record all your activities e.g:
-kills by weapon
-total kills
-no of games
-players you played against, even the no of times a playa killed you can be recorded.
etc etc... I find this very useful and helpful to show me exactly what I am doing online. I'd love a similar system where a server or the game itself keeps a "Battle Log" of my activities. This would be neat.
I'd also like to see a ranking system, probably something along the lines of battle.net.
I do like the idea of friendly game (stats are hidden) though. I also think that disconnects should be kept in a seperate stat. You could then set filters to ignore anyone who has over 20% disconnects for example.
yea but makes the game me exciting how if there were stats like your wins and a ladder somewhere to see where you are.
So we want:
1. Player stats
2. Player competition system/ladder
yes yes yes
i want to see me at #1
youssof_Toda
03-28-2003, 18:29
Untill now ladders have not improved Total War, it mostly ended up in ppl trying to mislead each other and use all kinds of tricks to get high up. I do like the idea of being able to see ur stats.
Skomatth
03-29-2003, 02:59
In another game I played, you'd have to register to say that you wanted to be part of the ladder first and then play on a separate server for ladder games.
I remember taking a look at the old STW ladder. It was pretty clear from looking at it for a while that some of the names were simply undercover names made simply to get onto the ladder, then never used again. By this I mean that there were maybe 4-5 games by that name, with good stats, so they made it onto the ladder. Then there were other names like some of Magy's (one of the ones that stood out) with a few thousand games played, even under multiple names. If the person is good enough to make it high on the ladder I doubt those 4-5 games were the only ones they played. A waste of time to do all that imo.
Stats good though.
ok maybe not a ladder but stats as in.
wins
loses
kills
most used faction
most played map
you get my drift but the wins and loses dont add up to a ladder http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
yes avarage aswell as totalwar kills online totaling into millions http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
ELITEofGAZOZ
04-11-2003, 11:09
DonĀ“t forget the abuse of different nicks with fake losses to make one nick good look.
DthB4Dishonor
04-11-2003, 16:44
I agree with CBR and my clanm8's on this one. I like for them to keep stats but not a ranking system. People get weird and to edgy with rankings and stuff. It becomes less about fun and more about improving your rank.
RTKPaul
Quote[/b] (DthB4Dishonor @ April 11 2003,10:44)]I agree with CBR and my clanm8's on this one. I like for them to keep stats but not a ranking system. People get weird and to edgy with rankings and stuff. It becomes less about fun and more about improving your rank.
RTKPaul
I agree http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
lonewolf371
04-23-2003, 03:36
Don't forget Gah next time.
Krasturak
04-25-2003, 06:35
Quote[/b] (Alastair II @ Mar. 23 2003,01:03)]There should be a rating system ONLY IF dropouts are counted as losses.
... but then there were the people in WE who managed to force client servers to drop, gaining a 'free' win.
This sort of thing is very damaging.
Is there a way to do this without allowing cheating?
Krasturak
04-25-2003, 06:37
Quote[/b] ([DnC] @ Mar. 26 2003,03:46)]Though I don't play MTW online, I can say out of experience that statistics usually creates a bad community and give poorer gameplay due to people being a lot more selfish-stat hungry.
Agree.
Magyar Khan
04-27-2003, 13:06
it only works with involved developers, since this aint gonna happen nothing will work.
some stats would be nice though http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Absolutely NO to a ranking ladder like that of STW/MI. It's just bull. Plain and simple.
Either just 'stats' and that's it or else one name per cd-key and thats it. Any proved cheating in the Top 100 and boo-banned - there MUST be a set of regular, trusted, active moderators in that case.
ELITEofGAZOZ
04-28-2003, 12:17
Stats (no ranks) are good and neccessary, a bit more competition d spice up the online games.
Every game becomes boring for a "real man" if there is nothing to satisfie his ego, for example points to gain, ladders to climb up, tourneys to win, belts to take.
Instead of a ladder system (which has to many loopholes for cheaters) we could implement a rank system for the online nicks (instead of honour).
For example a player gets one star for every 100 online victories.
Or the colour of his nicks changes like belts in karate.
white: newbee
yellow: 30 wins
orange: 100 wins
.....
black: 1000 wins.
thats not a bad idea http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif
Louis de la Ferte Ste Colombe
04-28-2003, 16:26
The community is not really big enough... In each time zone, people get to know each other and also knows how good their opponents are.
When they don't... Well, that is also an information.
I don't favor a ladder/ ranking system. Kind of useless.
Keeping stats, why not, maybe not for ranking purposes, but also to see which faction / area / maps /fl level are the most played... That would be somehow interesting. Down to a unit level...
A kind of giant logfile database for stat lover
Louis,
Sir Black Raven
04-29-2003, 19:07
I do agree with EliteofGazoz. A ranking system for online names and stats too. But what about a ranking system for Clans instead of individual ranking? Can u consider it? MTW have already a few and stable Clans and all of them are under control by their Leaders so in case of cheating the Clan would loose a few points. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
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