Lehesu
05-29-2003, 03:40
I have a feature that I think would heighten the byzantine political aspect of Total War and help the vices&virtues element as well. We all know that leadership of armies is determined by various leader stats such as leadership etc. We also know that if there are similar leaders, the "noble" unit and general gets command of the army. One possible inclusion into Rome that I would like to bring forward is the possibility to choose leaders of an army. For example, whereas the general with 4 command stars would get leadership, despite having very low loyalty, the player could pick another possibly less skilled but more loyal general. This, in turn, would give the shunned leader a vice, as anybody who is deliberatly turned down for a leadership role is probably going to feel a bit resentful. Players would have to make sure that the correct generals are installed, without offending a possibly rebbellious general. Consequently, the picked leader might receive virtues because he was picked as a leader. Those who are unexpectantly promoted might earn some loyalty virtues or even some vices For example, an unprepared general might not be very efficient or well-liked by the troops and might suffer a leadership or morale penalty.
Here is an example. The General of the Danes is not a good leader. Only maintaining two leadership stars and having the inept defender vice, as well as many other morale and valour killing vices, this general would be in trouble when the germans attack. However, the King of the Danes sees this and appoints a new general to the post. This new general recieves a virtue of being "King's Choice" which gives him +2 to valor or whatever. The shunned general, consequently, recieves the "Bitter" vice and has his loyalty reduced by 2.
I think that this would be a logical implementation, and, hopefully, doable. Another possible change, failing the above, would be to allow players to move their generals to a different unit A general who starts off as a peasant and then gains 8 stars and great loyalty would surely be promoted to a different unit, say a unit of Chivalric Knights. Other one time vice&virtues could also could be coincided with this, as moving a general around constantly to get virtues is probably not realistic.
Just my two cents. Questions? Comments? Concerns?
~Lehesu
Here is an example. The General of the Danes is not a good leader. Only maintaining two leadership stars and having the inept defender vice, as well as many other morale and valour killing vices, this general would be in trouble when the germans attack. However, the King of the Danes sees this and appoints a new general to the post. This new general recieves a virtue of being "King's Choice" which gives him +2 to valor or whatever. The shunned general, consequently, recieves the "Bitter" vice and has his loyalty reduced by 2.
I think that this would be a logical implementation, and, hopefully, doable. Another possible change, failing the above, would be to allow players to move their generals to a different unit A general who starts off as a peasant and then gains 8 stars and great loyalty would surely be promoted to a different unit, say a unit of Chivalric Knights. Other one time vice&virtues could also could be coincided with this, as moving a general around constantly to get virtues is probably not realistic.
Just my two cents. Questions? Comments? Concerns?
~Lehesu