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View Full Version : New Preview! (Well new to me)



MiniKiller
06-03-2003, 23:07
This is from ebgames.


Rome: Total War will feature expansive outdoor areas for its massive battles, just like the previous games. However, the new game will feature an enhanced 3D engine that will render individual units that will have their own animations and will even square off individually against enemy soldiers, rather than stand in formation and wave their swords around in the general direction of their enemies. The game's updated graphics engine will represent actual features of your holdings in true 3D--if you've invested in agriculture, you'll have grassy fields in and around your cities, fields that can get trampled by squadrons of Carthaginian elephant riders. Rome: Total War will let you play as one of many historically modeled political factions, including Hannibal's Carthaginian armies, the barbarian hordes of Gaul, and numerous political factions within Rome, such as Julius Caesar and his supporters, or the retinue of the renowned general Scipio Africanus. In any case, the developers at Creative Assembly have stated that with Rome: Total War, they'll attempt to create truly enormous and cinematic battles. The new game will even feature scripted strategic AI for its historical campaign battles that will mimic the tactics used in some of the greatest battles in the ancient world.

However, the developers have also stated their intention to make the game more attractive for new players. To that end, Rome: Total will feature a revised interface that can be controlled entirely with your mouse. In addition, the game's strategic mode will take place on an all-new 3D map that can be zoomed in on to view your pieces and your cities in full 3D. You'll be able to build huge cities with different architecture (the architecture in Greek and Roman cities will favor pillars and arches, for instance) and zoom in on them to view your citizens as they go about their daily business. If you've ruled your holdings like a tyrant and caused your citizens to revolt, you'll see them lighting fires and rioting in the street. If you've built a coliseum to amuse your citizens, you'll be able to watch the actual gladiatorial matches in action.

Of course, the game was named "Total War" for a reason. Rome: Total War will let you recruit armies composed of soldiers entirely unique to your faction--siding with one of the Roman factions may let you recruit legionnaires or praetorians, siding with the Greeks will let you recruit hoplites, and so on. Just like in the previous Total War games, you'll need to carefully choose your troop types and formations in order to succeed. You'll want to look for opportunities to lower their morale, possibly by pulverizing them with artillery or another powerful unit (like war elephants, which will crash right through infantry ranks and toss enemy soldiers into the air). You'll also be able to demoralize your enemies by defeating their commanding officer--the game will actually render a different-looking character model on the battlefield for each commander. These powerful units will make for critical targets, as they'll not only let you issue specific formation orders to your battalions, but they'll also grant various bonuses (such as morale) to nearby friendly troops.



--Content Courtesy of GameSpot

Monk
06-03-2003, 23:20
Quote[/b] (MiniKiller @ June 03 2003,17:07)]If you've ruled your holdings like a tyrant and caused your citizens to revolt, you'll see them lighting fires and rioting in the street. If you've built a coliseum to amuse your citizens, you'll be able to watch the actual gladiatorial matches in action.
ok...i like http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif. i like very much http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

hoom
06-04-2003, 12:54
Quote[/b] ]The new game will even feature scripted strategic AI for its historical campaign battles that will mimic the tactics used in some of the greatest battles in the ancient world.
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Balamir
06-04-2003, 13:54
Quote[/b] (MiniKiller @ June 03 2003,19:07)](like war elephants, which will crash right through infantry ranks and toss enemy soldiers into the air).


You'll also be able to demoralize your enemies by defeating their commanding officer--the game will actually render a different-looking character model on the battlefield for each commander.
ehhhehehe I still have difficulty imagining how great that elephant charge will look http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif Although we havent seen a burning bacon(&#33http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif that scares em off though, how true is that? Hopefully they will put one in the next video. Its still a good idea, since after the fight the might of Roman legions wont have to do cooking http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

And if they can really make the commanding officer thing work, it would be great. I just want the opportunity to aim the archers specifically on the commanders though not the rest of the unit. That can work wonders.

econ21
06-04-2003, 14:48
I used to find the vulnerability of AI leaders a real problem in Shogun (kamikaze daimyos?), although it seems about right in MTW. I was reading that it was a common tactic - maybe THE tactic - in some ancient and medieval conflicts to head straight for the enemy leader's unit, in the hope of decapitating their army. Somehow I imagine the Romans being a bit too smart to fall for this very often though (whereas Richard I and other medieval generals often seem to have been asking for it...).

The_Emperor
06-04-2003, 18:05
Oh and to think we actually have to wait for this... Must be patient, must be patient...

Big King Sanctaphrax
06-04-2003, 18:06
Quote[/b] ]ehhhehehe I still have difficulty imagining how great that elephant charge will look

I imagine it will look like this:

http://www.gamespy.com/e32003/screens/PC/rometotalwar/RTW_E3_07tga_smls.jpg

http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Rob The Bastard
06-04-2003, 21:24
Here comes the ground... it looks hard http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
ouch, thats gotta hurt

econ21
06-06-2003, 09:45
Actually, the elephants are one of the things that make me uneasy about this title. CA have said that they want to raise the profile of elite units such as elephants and praetorians. I fear this is heading into Age of Empires cartoon history territory. I would much prefer a game where the core gameplay is legionnaires and other regular units, with the praetorians, elephants etc adding a splash of colour but not being central. If elites are going to be so powerful, I think they need to find someway of limiting their numbers - the economical model of TW so far is not sufficient to stop the SP player getting armies comprised solely of the best troops.

FesterShinetop
06-06-2003, 10:39
I agree with Simon. An all elite army isn't much fun anymore But I am sure CA is aware of this? Maybe Elite's and elephants will be very expensive? And elephants will probably only be found in certain territories?

Michael the Great
06-06-2003, 17:14
Neah don't think this will come out next year,judging from what we've seen so far.
Btw,I saw the first MTW movie in early August 2002,so close to it's release...dunno what to say tough... http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

Monk
06-06-2003, 17:23
we shouldnt have to worry about entire elite armies. the first problem would be building those units, the next problem would be substaining a complete army of 20 Preatorians/elephants (which wont be easy). besides use of the burning pig will get rid of those Elephant armies, and i imagine the Preatorians will be very expensive.

Kongamato
06-06-2003, 18:19
I can also imagine that a ballista battery wouldnt be very good for elephants either. However, routing elephants will help destroy the enemy, so the pigs have some use.

The_Emperor
06-06-2003, 18:35
The Total War games always have great balance, and I am sure that CA will make sure that every unit (no matter how elite they may be) has a counter.

I'm sure it will turn out great... the only problem is waiting for it http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

FesterShinetop
06-06-2003, 19:58
Quote[/b] (Kongamato @ June 06 2003,18:19)] However, routing elephants will help destroy the enemy, so the pigs have some use.
I didn't think about that That would be great, routing elephants trampling the troops behind them in their panic to get away from the frontline http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif I hope CA will implement that

Monk
06-06-2003, 21:51
Quote[/b] (Apache @ June 06 2003,13:58)]
Quote[/b] (Kongamato @ June 06 2003,18:19)] However, routing elephants will help destroy the enemy, so the pigs have some use.
I didn't think about that That would be great, routing elephants trampling the troops behind them in their panic to get away from the frontline http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif I hope CA will implement that
the've already stated it will be in the final product

FesterShinetop
06-07-2003, 11:51
Must have missed that http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif , this game is becoming greater every day...

MiniKiller
06-07-2003, 21:28
Sure is...lol

Maedhros
06-10-2003, 04:18
Elephants were never used in great numbers due to their cost and because they were unreliable.

Alexander the Great sent more than a dozen elephants charging back on their own men to great effect and won a battle that shouldn't have been winnable.

The presence of elephants should be demoralizing to the opposing army and double so to the host army if they rout.

FesterShinetop
06-10-2003, 09:09
Yes, well they should include that in the game of course. Using elephants well should mean a pretty advantage, but if all goes wrong it should be sure defeat That way it would be a great risk to use the elephants, and that compared to the high costs might have people less eager (is that spelled correctly? looks weird) to use them in the first place

Nowake
06-10-2003, 12:28
Hannibal used them ... and lost http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

eXistenZi
06-10-2003, 13:06
Hmm how will the burning pigs be handled?

Will there be a unit of men that just have pigs tied to their backs and light them on your cue?

Big King Sanctaphrax
06-10-2003, 17:04
I hope we can deploy flaming Pig-a-pults. http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif *Crank...Crank...TWANG...Ooooooink...*

FesterShinetop
06-11-2003, 11:30
Quote[/b] (Big King Sanctaphrax @ June 10 2003,17:04)]I hope we can deploy flaming Pig-a-pults. http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif *Crank...Crank...TWANG...Ooooooink...*
http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

ROFL I can just imagine that.

"Pigs awaaaaay"

http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

Maedhros
06-13-2003, 03:04
representatives of ASCAP are NOT amused.





that is a perfect waste of bacon.

MiniKiller
06-17-2003, 01:33
Imagine seeing that, just thousands of men being trambled...maybe even the king himself

FesterShinetop
06-18-2003, 00:57
Yeah, or the King get bumped of his horse by a flaming pig... http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

MiniKiller
06-18-2003, 20:48
Imagine that, a run away elephant running at a king, you see all his men push him aside only to be trampled, then the king himself starts to run away and gets trampled. http://www.totalwar.org/forum/non-cgi/emoticons/shock.gif

Nelson
06-18-2003, 21:17
Have we seen legionaries throw pila yet? I don't think so. I want to see this.