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The_Emperor
08-20-2003, 11:28
Hi guys, I'm looking to start up another campaign.

I set up this topic so we have somewhere devoted to the pooling of ideas for future campaigns.

What factions do you want to see? What Periods? What difficulty? GA or TD?
Let's see what people want.

http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

econ21
08-20-2003, 12:04
I'm pretty easy as to what campaigns are done, but I wonder if there is a problem of too many people wanting to join and not being able to? I am not sure I am right but I wonder if often the lists get rather long and we may have a number of frustrated or excluded people. I am wondering if there is a better more inclusive way of lining up the participants? This might connect with the idea for PBM races - setting up multiple lists for the same campaign (rather like the VI and non-VI Almohad campaigns) might help with the overflow. I don't know how many kings it usually takes to conquer the world, but I would guess about 10 or so - once a list reaches 10, a second version of the same campaign could be started up. Just an idea.

The_Emperor
08-20-2003, 12:13
I was having similar concerns regarding list length Simon,

My Viking Campaign had a fairly short list in comparison to the Almohad one, and already we have conquered well over 50% of the map, I fear some people might not get the chance to play when we are finished.

Maybe everyone should put players names on a list and then the name for the next ruler should be randomly selected at the end of each reign? This would at least give everyone a fair chance at being the next King.

Drucius
08-20-2003, 12:55
I'd like to have a bash at a Hungarian campaign, which would become rather interesting in 1230, probably.

As for list lengths, I think 8 would be fine and more manageable for whoever is doing the admin.

rafiki
08-20-2003, 13:47
If a campaign ends before all interested players have had a go at it, why not start a new similar campaign (as to faction, period, difficulty, VI/non-VI) and continue on the list? The finishing player could be given the choice of starting the next as reward for winning the previous campaign.

http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif Rafiki

Cazbol
08-20-2003, 14:21
Starting the same kind of campaign for perhaps 2 players who didn't make it to a previous campaign would most likely mean their new campaign would never be completed.

In my experience the interest in a campaign is great once it sets off, but when players have to wait for weeks for their turn, they'll often lose interest or just plain forget about it. Therefore campaigns sometimes run into problems in the end (at least long campaigns starting early). I'd therefore advice somewhat reserved optimism regarding participation.

Shahed
08-20-2003, 14:54
I'd say do a Wesmod campaign.

Kristaps
08-20-2003, 15:11
Quote[/b] (The_Emperor @ Aug. 20 2003,05:28)]What factions do you want to see? What Periods? What difficulty? GA or TD?
Let's see what people want.

http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
I don't think GA makes sense: the AI factions get their score knocked down to 0 once they're wiped out by the year-56 bug...

Yoko Kono
08-20-2003, 19:20
Quote[/b] (Drucius @ Aug. 20 2003,06:55)]I'd like to have a bash at a Hungarian campaign, which would become rather interesting in 1230, probably.

As for list lengths, I think 8 would be fine and more manageable for whoever is doing the admin.
i second this
the hungarian army is simply awesome and with some timely territorial aquisitions, namely moldovia and kiev, they can field cavalry worthy of the mongols themselves
lots of interesting units, plenty of rebel lands, easy access to the oceans and sharing borders with several different factions amkes them a fun challenging camapign , the fact the mongols arrive in your backyard in 1231 only adds to the excitement

Mount Suribachi
08-21-2003, 07:37
My thoughts on PBEM campaigns

1) Everyone plays to try and conquer the world ASAP. In the Almohad (VI) campaign, by 1230 Alrowan has only a few provinces to conquer to win the game - just 140 years of gameplay

2) As has already been mentioned, by the mid-game everyones turns take sooo long due to increased empire size and bigger battles and the game loses momentum

3) Most, if not all of us are veteran MTW players. We know most of the games workings, we know the tricks & tips, in short, even on expert, we can dominate the game.

My suggestions

1) Play as GA, rather than TD, this should tone done the relentless expansion somewhat.

2) Auto-sim any battles NOT involving your King or Princes. This
a) Is slightly more realistic (your King didn't fight every battle)
b) Should speed the game up, especially the mid/late game (not having to fight every battle)
c) Make the game more challenging cos you will lose some battles that you would win if you took control of the fight and so will again act as a check on relentless expansion

3) Roleplay your King. Is he pious? Then build churched & monastaries in all your provinces. Is he an atheist? Then church building will not be so important. A sybarite? Lotsa palaces everywhere. Charitable? Don't tax your peasants to the hilt. You get the picture. This adds flavour to the game, but also again increases the difficulty slightly as Kings who are RP'd won't exploit every little nuance of the game. This RPing would include Catholic Kings taking a bit more notice of the pope, trying to observe historical alliances etc.

Even with these rules we should be able to easily win with any Faction in GA, but it might provide for a more interesting game than the conquest rush-fest that the games turn into (and I am as guilty as anyone with Ismael I conquering 6 catholic nations...)

sprucemoose
08-23-2003, 13:42
i agree with SeljukSinan,a WesW mod will be very challenging
ive been walloped a few time now by the French http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

i think it will be worth waiting for the finished 3.00 mod as he and many others are ironing the wrinkles out of the betas.

Duke John
08-25-2003, 09:11
Excellent points MS The campaigns done so far are IMO only readable once a certain degree of roleplaying was done. And your points provide a nice set of rules to play with, especially auto-resolving battles where the king is not included.
As a player in a PBEM campaign you take control of the King and doing only the things that king would probably make even more interesting write-ups.
Also GA mode adds more depth to the campaigns. Instead of attacking everybody there is the possibility to make a longlasting alliance and other more diplomatic things.

Cheers, Duke John

The_Emperor
08-28-2003, 23:02
Ok so top of the list for a future venture are... The Hungarian Campaign, and perhaps a future WesMod campaign (though I haven't used the MOD myself yet so I'll try it out first).

I was also thinking about a Turkish Sultanate Campaign Starting in Early,

(fighting those God-Like Byzantine generals and Heavy Kat armies with little more than Turkish Horse Archer units and Armenian heavies... and being very close to Khazar when 1230 hits home)

Did anyone have any other factions in mind?

Monk
08-28-2003, 23:17
For those of us with Vi, Sicily could be good. It'd focus a lot more on being pasive traders at the start, we'd also have to focus on Ruling the Med by use of Naval power. Then starts the raids into northern Africa http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif.

Italy could prove to be fun, hemmed in by the papacy and the HRE, we'd have to fight our way out while trying to stay on the good side of the church at the same time. again This would be a (early on) a trade game.

Since Aragon already has one going, A Spanish PBM might prove to be fun, the unification of the Iberon then onto Africa. Battling it out with both the Almos and the Egyptians would be quite interesting.

The Danes would be fun, but with their Viking Units it might be a bit to much like the Fury of the northmen game.

Thats all i got http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Revenant69
08-28-2003, 23:30
Quote[/b] ] was also thinking about a Turkish Sultanate Campaign Starting in Early

Yeah i would be up for that Emperor. Seeing though that i have alot of trouble with all cavalry armies I would wait till i get ahead in my current Turk SP campaign. But I am sure that SeljukSinan will teach me how to play turks to their full potential in Early.

So I put my vote forward for VI Turk campaign Expert, Early.
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Cheers

PS Oh oh oh oh http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif I just had an idea. Why dont we start a poll on what kind of PBM campaigns peaople would like to play. I dont think i can start one - dont have that privilege yet http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Mount Suribachi
08-29-2003, 07:54
One that I've been thinkning about for a while is Byzantium in High. You've got to recapture Constantinople, fight off the Turks and look out for the horde...I think it would make for a cracking campaign.

In fact I've already discussed it with DoL, with the focus being on the writing up rather than the conquest of the world.

I shall probly start it when the current Byz PBEM finishes.

Turks, early sounds interesting.

And much as it pains me to say it, the best GA faction to play is France...ugh, I feel so dirty now http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Drucius
08-29-2003, 09:33
Yes, I quite fancy a go at a Turkish campaign, and the Byz in High is intriguing...

Revenant69
08-29-2003, 15:40
Mount Suribachi I like your idea of Byzantine high. That would definitely make for a fun and difficult campaing (at least in the beginning) along the line of High Tzars campaign.

CAn I put my vote up for two PBM games? lol http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
If so then i also put up the vote for Byzantine high Expert. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Honestly i wouldnt mind playing in both.

Mount Suribachi
08-29-2003, 22:46
OK then, I'll reserve a Byzantium, High, Expert, GA, VI campaign, but it'll have to wait till the current Byz game is over, which may be a while (hey, we might even have the patch by then&#33http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif.

And a wesmod campaign might be interesting, I've never played it either, so it might be a good excuse for some of us to try it http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

The_Emperor
08-29-2003, 23:05
Ok the Turkish will be in the pipeline soon... I'll keep the Russian Campaign going well, and will begin preparations for this new campaign to start in the near future

Revenant69
09-03-2003, 21:40
Quote[/b] ]Ok the Turkish will be in the pipeline soon... I'll keep the Russian Campaign going well, and will begin preparations for this new campaign to start in the near future


I cant wait.....I want it now lol. I am just kidding. I still have over 200 years to go in my Tuskish SP campaign (I play GA). So it is good practice for the PBM one http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif I definitely learned alot of things from Seljuk on how to fight those mighty Byzantines. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Cheers

PS I also like the idea of roleplaying your kings to some degree (thats what i tried doing in the Russian PBM campaign) - it makes it for a fun read and makes it more realistic. Cuz kings were individuals and not factory stamped superbeings who could do anything.

Monk
09-04-2003, 00:37
im up for a Turk Campaign, as soon as its organized i'll sign up

Cant wait http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Louis de la Ferte Ste Colombe
09-11-2003, 01:15
Not exactly a PBM campaign idea.

In the Mead Hall I have posted about 'Andras the Immortal'.

The storyline is simple. 1 king; get him to Wessex before he gets to 56 and ask for a patch at 'the tower of London' which is roughly located near CA headquarter.

My problem; I took a king of preparation and decidedd to do it with the first heir; it was also to boost a little the story line. Result; I got 2 stacks ready to roll from Hungary to Wessex, and taking my time. Well it was far too easy.

My challenge; pick a country, and try to do the same with either your first heir, or your first king, from capital to Wessex. I would like to see if someone can take the 1st King of Almo to Wessex in Late Or Egypt http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif, Or the Mongol Hord Whatever Boldest success win

Edit; link to Mead Hall challenge Louis Challenge (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=24;t=10838)

Louis,

hellenes
09-16-2003, 03:09
I dont know if its relevant but how can i send a file via email?It sais that i can send only text http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif ...

Revenant69
09-16-2003, 04:09
Now that my duties as Sultan Suleyman II and Grand Prince Sviatopolk III are over, I am hungry for more PBMing. Gimme gimme gimme (just joking) http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif But seriously, I wouldnt mind participating in another PBM campaign. The ongoing ones seemed to be filled up anyways, so i will throw some ideas here.

I massively enjoyed fighting the Horde in the Tzars PBM and as a result i think a High era campaign is more entertaining. So I kind of fancy a HIgh Turkish campaign http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif But i think a high era campaign of any faction that is close enough to the action in 1230 would be very interesting.

I like reading peoples writeups and enjoy writing my own so the campaign would have to have a focus on writing up.

I also wondered if it would be possible to play a late era campaign. Only short time to conquer the world. And in that respect, Germans spring to mind - all those kool Gothic troops http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

These are just my ideas. Let me know what you think.
Chers, http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
Rev

The_Emperor
09-16-2003, 22:15
What do you guys think about using the Green generals switch in PBM games?

It seems to me that if there were fewer 9* Jedi-Knight generals out there it could make the game slightly more difficult and allow us to roleplay our Generals more effectively... What do you guys think?

(For those that do not know adding the -green_generals at the end of your MTW shortcut command line causes for when generals die off, a successor does not share the same attributes and has a slight command reduction compared to his predecessor, this helps to show more that a new guy has in fact taken command and is different in more than just name)

A good idea?

Revenant69
09-17-2003, 00:19
Hmmm, I am indifferent to playing with or without Green Generals switch. I usually can survive with whatever crap generals are available. It may be an interesting experiment though http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif But, I think combining Green Generals and autoresolve only is a bad idea. With green generals one needs all tactical skill possible to win battles, so restricting the player to autoresolve only would suck IMHO.

Well, thats my 2 cents. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

hellenes
09-17-2003, 01:01
The most challenging and at the same time interseting IMHO would be the French GA campaign. So many goals building,conquering defending crusading (crack de chevalies http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif) at the same time the aforementioned rules would make a campaign like this quite imposiible (well the first homelands points are due to the stupid movement from province to province 20 years to reach palaistine http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif ?).

econ21
09-17-2003, 01:12
Yes, a French GA campaign would be fun. The idea of players role-playing has been mooted before but has not taken off so far. Maybe we've done the conquer the world thing enough to try something else?

I like the green general switch - I think it has been used in some campaigns I've played (Almohads VI?). I don't think it is so important for play balance; the replacements are not so bad and by the time it matters, you are probably ahead enough in other terms. I wonder, does the green generals switch kick in only when you start the campaign or whenever you load a save game? If the latter, then most of my campaigns have had green generals. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Mount Suribachi
09-17-2003, 07:59
Quote[/b] (hellenes @ Sep. 16 2003,03:09)]I dont know if its relevant but how can i send a file via email?It sais that i can send only text http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif ...
You take your save game file, zip it (using winzip) and send it as an attatchment with your email.

Revenant69
09-23-2003, 21:49
Allright, since my reign in Spanish Inquistion campaign is over I feel like playing another GA game. I was thinking of starting my very first PBM game, i participated in a few so i think i will be able to handle the responsibilities.

I am very much inclined to play a Glorious Achievement game, as Total Domination can get dull at times especially when the Empire is huge. I have heard that French GA game is the best so here is what type of game i propose:

French, Early, Expert, GA, v 2.0

If anyone is interested, please post your interest in this thread so that I know if it is a popular choice or not http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
Also if you have any concerns or suggestions please post them here as well and I shall try to accomodate them.

Thanks. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
Rev

TheSilverKnight
09-24-2003, 03:11
Maybe a Napoleon: Total War campaign game. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif I don't know, something like that

matt_g
09-24-2003, 03:39
Hey a French GA game sounds fun... if you do start one im with you.... though i want to see how i do with spain first

Mount Suribachi
09-24-2003, 08:00
Agreed that France have the best GA goals but.......they're the French I dunno if this Englishman can bring himself to play as them http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

hellenes
09-24-2003, 10:59
I know that im going to be stoned for this but what about an egyptian GA pbm. I know that it sounds boring take syria edessa cyrinaika and thats it. BUT there could be a rule you shouldnt allow any faction to die or to lose their capitol (byz cost,fren il de fr,eng wes,tur rum,hre sax).

econ21
09-24-2003, 11:55
French early GA is a good one, but I wonder if there should be a rule to leave the English alone unless occupying a specific province required under their GA? The problem is that if France is unified within ten years, it becomes one of the strongest factions.

An alternative rule is would be to always avoid excommunication, unless one has a particular unholy vice, and not to exploit the warned once, exterminate all others free bug.

Anyway, I'd be interested.

Revenant69
09-24-2003, 16:47
Quote[/b] ]Hey a French GA game sounds fun... if you do start one im with you.... though i want to see how i do with spain first

Yeah I am in no rush to start this campaign. But please do keep close attention to whats happenning in the Throne Room.


Quote[/b] ]Agreed that France have the best GA goals but.......they're the French I dunno if this Englishman can bring himself to play as them

Hehe http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif Well if you change your mind you know where to find the thread http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif


Quote[/b] ]French early GA is a good one, but I wonder if there should be a rule to leave the English alone unless occupying a specific province required under their GA? The problem is that if France is unified within ten years, it becomes one of the strongest factions.

An alternative rule is would be to always avoid excommunication, unless one has a particular unholy vice, and not to exploit the warned once, exterminate all others free bug.

Anyway, I'd be interested.

Yeah I agree about the excommunication warning exploit and generally I would have strict rules about playing the campaign. Anyhow I will start it up in the next wek or so, so please keep an eye out for it.

Cheers,
Rev

Duke John
09-24-2003, 17:01
I noticed that you all are mostly preferring hard and expert games. One penalty of playing on these difficulties is that you play with less starting florins, but that is also true for the AI. To crank up the difficulty I suggest that the first in the row of a PBM campaign ups all the starting treasury of the AI in the startpos file. So if you play with the French everybody except the French will get 20000 florins instead of 6000/4000.

If you're interested and know nothing of this modding thing then I will write up the steps you'll need to perform.

Cheers, Duke John

The_Emperor
09-24-2003, 17:35
Quote[/b] (Mount Suribachi @ Sep. 24 2003,08:00)]Agreed that France have the best GA goals but.......they're the French I dunno if this Englishman can bring himself to play as them http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
or our US Patrons http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

I was thinking about starting something similar... but it sounds good.

But I am putting my reservation down for Hosting a Hungarian Game (era yet to be decided, Can we GA the Hungarians?) http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Mount Suribachi
09-24-2003, 19:44
I like duke Johns idea of modding the AI starting treasury. There was talk of doing a wesmod game as well, for the challenge.

The Emperor I just checked, the Hungarians can be played as GA game. Though Poland has some interesting goals at the start of late - the Jagellonian University & Stand Fast.

Louis de la Ferte Ste Colombe
09-24-2003, 22:02
I am tempted ....

By an Hord expert late World conquest campaign with tough iron man rule...

such as;

Destroy everything in captured province. Develop only 4 provinces in the steppes. And that would be it.

Louis,

dessa14
11-02-2003, 03:58
i think a modded early russia campaign would be good or a modded early swiss campaign but you would have to post the mod on the net
thanks dessa

The Wizard
11-02-2003, 11:26
Well, we're still busy with a Russia High campaign, so... http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
(sorry guys haven't had the time lately, maybe today http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif)

I'd like to see a Northumbria campaign... resisting the powerful attacks of the Vikings

kataphraktoi
11-24-2003, 17:39
Come on try my Dark Age Mod. pretty please. Hmm seems like a hard sell, here goes.

Dark Age Europe 8th century

Factions:
The Ummayads
The Mericans
The Danes - Vikings
The Langobards
The Burgundians
The Franks
The Visigoths
The Count of Aquitaine
The Avars
The Slavs
The Khazars
The Berbers
The Byzantine loyalists
The Byzantine rebels
The Bulgars
The Papacy exiled in Finland...

I am thinking a custom GA game, I know the GA are hard-coded so I thought we could figure out a list of GA's with several levels in order.eg.

Level 1 CIVIL WAR
- 1A defeat the Byzantine rebels and eliminate them as a faction
- 1B build a church to commemorate victory

Level 2 WAR OF ATTRITION
- 2A .....
- 2B .....

So a mixture of missions, raids instead of a quick swift conquest of Europe, construction megalomania,etc, etc and other vain projects like buildings that are expensive and do nothing.

After all GA's are completed we could just take over the world....

With a few tweakings, some provinces are more rebellious than others to keep the conflict within western, central europe with no insanely conquests in northern eastern europe and other far flung empires. I hate it when the Ummayads conquer Moscow and Novgorod, what the hell
Mountainous regions tend to be rebellious, etc,etc...

New buildings or landmark sites:
defend them or build them or capture them
Church of the Holy Sepulchre, capture it if ur pious, destroy it if ur one mean blasphemer.

Every faction has an impediment of some kind

I seem to have gone overboard with trading items though...

Some regions are dirt poor, some are wealthy but not easy to take hold of.

+DOC+
04-21-2004, 16:35
Quote[/b] (Duke John @ Sep. 24 2003,16:01)]I noticed that you all are mostly preferring hard and expert games. One penalty of playing on these difficulties is that you play with less starting florins, but that is also true for the AI. To crank up the difficulty I suggest that the first in the row of a PBM campaign ups all the starting treasury of the AI in the startpos file. So if you play with the French everybody except the French will get 20000 florins instead of 6000/4000.

If you're interested and know nothing of this modding thing then I will write up the steps you'll need to perform.

Cheers, Duke John
This isn't strictly true, although it is possible to modify the AI's starting treasury. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif

Basically what happens is that the AI always starts with the stated normal amount in the campaign startpos files regardless of the difficulty level selected. That is 8,000 by default. By increasing the difficulty level the game simply gives the human player progressively less money. Start on easy level and the human player starts with 10,000

By modifying the second column, i.e. the one with the 8,000s for each faction, one can alter the amount florins the AI will start with in any campaign. If you never play on the normal difficulty level then simply change them all to whatever you want and the change will never affect the human player.

Happy playing.

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

The_Emperor
04-21-2004, 18:46
I think this was done during the French Campaign and everwhere around us AI Empires seemed to spring up too quickly (especially those Byz, give them more money and you know what happens)

The Wizard
04-21-2004, 19:15
Quote[/b] (kataphraktoi @ Nov. 24 2003,16:39)]Come on try my Dark Age Mod. pretty please. Hmm seems like a hard sell, here goes.

Dark Age Europe 8th century

Factions:
The Ummayads
The Mericans
The Danes - Vikings
The Langobards
The Burgundians
The Franks
The Visigoths
The Count of Aquitaine
The Avars
The Slavs
The Khazars
The Berbers
The Byzantine loyalists
The Byzantine rebels
The Bulgars
The Papacy exiled in Finland...

I am thinking a custom GA game, I know the GA are hard-coded so I thought we could figure out a list of GA's with several levels in order.eg.

Level 1 CIVIL WAR
- 1A defeat the Byzantine rebels and eliminate them as a faction
- 1B build a church to commemorate victory

Level 2 WAR OF ATTRITION
- 2A .....
- 2B .....

So a mixture of missions, raids instead of a quick swift conquest of Europe, construction megalomania,etc, etc and other vain projects like buildings that are expensive and do nothing.

After all GA's are completed we could just take over the world....

With a few tweakings, some provinces are more rebellious than others to keep the conflict within western, central europe with no insanely conquests in northern eastern europe and other far flung empires. I hate it when the Ummayads conquer Moscow and Novgorod, what the hell
Mountainous regions tend to be rebellious, etc,etc...

New buildings or landmark sites:
defend them or build them or capture them
Church of the Holy Sepulchre, capture it if ur pious, destroy it if ur one mean blasphemer.

Every faction has an impediment of some kind

I seem to have gone overboard with trading items though...

Some regions are dirt poor, some are wealthy but not easy to take hold of.
I'd really love to play your mod, but 3dDownloads... I wait bloody 30 minutes and then it stops reloading. http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif



~Wiz

Chimpyang
05-09-2004, 11:06
How about a Bzyantine one? We havent had one ofthem in while.

Xiahou Liao
06-18-2004, 01:24
This might be a little off subject...But...What about assigning players provinces to control...you know, like governors? Yeah, and the king/emperor/sultan will rule the capital. Each player will take his/her province's turn and then pass it on. This will keep continous gameplay, and if the governor isn't online and the king/emperor/sultan is online, he/she can take over the governor's position to continue the game. ...Yeah I know, I'm dumb. http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

YAKOBU
06-18-2004, 09:59
Hi Xiahou http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

I like your idea, but one I have is how about general's roleplay. Each player control's 1 particular general and the King control's the generals. In effect the general's just fight the battles. Player's should only control the high ranking generals i.e. those to be used in combat.

Anyone have any feelings on this?

Tricky Lady
06-18-2004, 17:39
Quote[/b] (Xiahou Liao @ June 18 2004,02:24)]This might be a little off subject...But...What about assigning players provinces to control...you know, like governors? Yeah, and the king/emperor/sultan will rule the capital. Each player will take his/her province's turn and then pass it on. This will keep continous gameplay, and if the governor isn't online and the king/emperor/sultan is online, he/she can take over the governor's position to continue the game. ...Yeah I know, I'm dumb. http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
Sounds potentially interesting... but errr, ahem... can you explain it in other words because I don't really understand how it works.
Everybody plays a turn on the campaign map? I thought I've read on these forums that multiplayer campaign gaming was tested and abandoned because not successfull

So please enlighten me. I have a feeling I will like your idea (once I get it) http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

Xiahou Liao
06-21-2004, 06:05
Well...I'll try. But of course it'll take constant loading and saving, but it's worth it. My friend and I, we played the Forge of Destiny III campaign as the Holy Roman Empire, with no cheats at all, not even the map cheat, and I played the Emperor at first. As the Emperor I dealed with the political stuff, but he was my economic advisor. I gave him Prince Conrad to control, and a small starter army, He invaded Saxony from Franconia. Any province he took under his control was his to control, not mine. After my Emperor died, he played the Emperor for three Reigns, which, I think Prince Ludwig should've been the heir, he had a valor of 10... Anyway It would be sort've like that, and basically, this is meant for people with patience.

Of course, say, for example, One of the players has his province building something that takes a long time.

Xiahou Liao
06-21-2004, 06:09
Of course, say, for example, one of the players is building something that takes about 4 years, and there is no apparant threat of war, or anything bad to come...He/she can decree to skip their turn for 4 years. This has only been tested between my friend and I, and I suggest, at the time, 2 players, but 4 max at the most...

Xiahou Liao
06-21-2004, 06:21
I think I'd agree to doing that Yakobu.

My idea requires this...

http://www.totalwar.org/forum/non-cgi/emoticons/gc-gossip.gif Cooperation :D

Not...

http://www.totalwar.org/forum/non-cgi/emoticons/gc-argue.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-argue.gif

so that this may happen in the end...

http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif