gurge
10-08-2003, 19:57
I wanted to reply to this topic in the Main Hall but I can't post there.
I've played lots of games as Polish, in fact I barely even tried any other faction. Even on expert I can win almost every time. I only have v1.1 and MedMod 1.85 so I don't know how well my strategies would work in VI, but FWIW here's what I do.
I usually take Pomerania or Moldavia first, then Prussia and Volhynia as soon as I can. Only build forts and border forts in these provinces and keep them lightly garrisoned. Build a fort and bowyer in Silesia and crank out woodsmen and a few archers (more archers if they are cheap like in MedMod). Build spears and whatever you need for feudal men at arms in Poland. Also work in 40% farming for both starting provinces somewhere along the way.
Ignore trading because its really not woth the expense till you get Lithuania. Instead build a good size army of spears, woodsmen and archers with a few fmaa that have just started being produced.
I rarely ally with HRE but instead ally with the French and anyone they are allied with, as well as the Hungarians. When the French and HRE start fighting look for any opportunity to take Bohemia and Brandenburg. Many times I have teamed up with the French in a kind of reverse-World War 2 where we squish Germany between us. If the HRE looks to powerful use the army to get Lithuania and Kiev(if the byzantines don't already have it) and attack the Germans later. Of course always keep a defensive army in Poland. The Hungarians are generally a good ally unless you leave the place toatlly undefended.
Once I have my empire secured from Bohemia to Lithuania I start building up for Baltic trade, setting up Bohemia for upgraded foot units and getting retainers in Poland. Once you get trade going things are fairly easy as long as you stay allied to the major sea power in the area. I generally leave the eastern border at Lithuania/Livonia/Kiev and let whoever owns the steppes take the brunt of the Horde's assault.
When you are strong enough (or the Horde has weakened enough) push them back and take all the east. From then on the game is pretty much won, though things can get interesting if another superpower has arisen.
I've played lots of games as Polish, in fact I barely even tried any other faction. Even on expert I can win almost every time. I only have v1.1 and MedMod 1.85 so I don't know how well my strategies would work in VI, but FWIW here's what I do.
I usually take Pomerania or Moldavia first, then Prussia and Volhynia as soon as I can. Only build forts and border forts in these provinces and keep them lightly garrisoned. Build a fort and bowyer in Silesia and crank out woodsmen and a few archers (more archers if they are cheap like in MedMod). Build spears and whatever you need for feudal men at arms in Poland. Also work in 40% farming for both starting provinces somewhere along the way.
Ignore trading because its really not woth the expense till you get Lithuania. Instead build a good size army of spears, woodsmen and archers with a few fmaa that have just started being produced.
I rarely ally with HRE but instead ally with the French and anyone they are allied with, as well as the Hungarians. When the French and HRE start fighting look for any opportunity to take Bohemia and Brandenburg. Many times I have teamed up with the French in a kind of reverse-World War 2 where we squish Germany between us. If the HRE looks to powerful use the army to get Lithuania and Kiev(if the byzantines don't already have it) and attack the Germans later. Of course always keep a defensive army in Poland. The Hungarians are generally a good ally unless you leave the place toatlly undefended.
Once I have my empire secured from Bohemia to Lithuania I start building up for Baltic trade, setting up Bohemia for upgraded foot units and getting retainers in Poland. Once you get trade going things are fairly easy as long as you stay allied to the major sea power in the area. I generally leave the eastern border at Lithuania/Livonia/Kiev and let whoever owns the steppes take the brunt of the Horde's assault.
When you are strong enough (or the Horde has weakened enough) push them back and take all the east. From then on the game is pretty much won, though things can get interesting if another superpower has arisen.