PDA

View Full Version : Victoria - Empire Under The Sun



Alrowan
02-29-2004, 13:43
well i just picked up Victoria the other day, and after reading the manual and starting a campagin, i can finally rest assured that EU has a worth succesor (HoI was dissapointing in many aspects)

its quite an in depth game, and i really like the new options in the diplomacy menue, and the political engine is a wonder indeed.

What does everyone else think of this game?

The Scourge
02-29-2004, 14:45
Got it and it seems like it'll be a good game ,but as I've got a few new games I haven't really had a chance to get really into it yet.
Been playing quite a lot of Pax Romana ,which is very similar ,but set in Rome.
The main difference is that you can play with the political game turned on ,so you've got to fight for power(Elections ;games etc.)to even before you're allowed to get a chance to win glory on the battlefield.
Still needs a little patching though´.

Shahed
02-29-2004, 18:23
thx for the game tip http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Shahed
02-29-2004, 18:30
Question (maybe a stupid one):
which pnations can you play as ?

The Scourge
02-29-2004, 18:45
If you mean Victoria.I'm pretty sure all of them.
Pax Romana ,just Rome.

Alrowan
02-29-2004, 21:56
yeah, victoria you can choose any of the nations in the 1836-1920 timeline, from the civilised great powers, to the barbaric powers in africa, they are all playable

Efrem Da King
02-29-2004, 22:19
Can you play aus after 1901?

Alrowan
03-01-2004, 01:53
well there is 3 campagin start dates, 1836, 1850 something and 1914

im sure u can play them in 1914

Leet Eriksson
03-01-2004, 02:13
I usually play china,britain,ottoman empire and the CSA..

but i also play Abu Dhabi,Oman and other uncilivised nations just for fun http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Its a pretty cool game,but a bit buggy...

Alrowan
03-01-2004, 02:18
i noticed the bugs at first as well, but when i patched to 1.03 it solved most fo the probs.

I just started a campagin as the Russians, hopefully i can get them ready for the great war in time. The CSA would be fun to use though, always wondered how they would fare if they won

RisingSun
03-01-2004, 05:52
Been considering buying Victoria for a while now- so you guys all recommend it? That might make me go out and get it. It is a bit hard to find out here in the states, though...

Leet Eriksson
03-01-2004, 12:52
I had to pre-order it...since it never came here http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Efrem Da King
03-02-2004, 11:33
HEY HOW IS ARTILLERY HANDLED


THe queen of the battle field of WW1, the way art was handled in HOI ruined the game for me. How you used your art and how much art you had was the desisive factor in WW1 battles over 1/3 of all casualties were caused by it. I hope that is reflected in the game.

Alrowan
03-03-2004, 21:56
its still handled as sub divisions, but i tihnk it gives you more of a boost when attacking entrenched forces

Efrem Da King
03-04-2004, 09:23
Thats crap. I'm not getting it.

In WW1 artillery fought the battles infantry just took over won positions. (or died in the thousands if the artillery failed).

If its like that I take it you can't choose to lauch 7 days artillery bombardments in an attempt to wipe out the enemy.

In a major WW1 battle the only way you could keep count with how quickly the shells were falling was by chattering your teeth as fast as you could and you'd still be quite a bit behind then.



Why they choose to ruin what would be a good game like that I do not know http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif (BLOODY EMOTICON LIMIT)

econ21
03-04-2004, 10:20
Do you have any sources for the dominant role of artillery in WW1, Effrem? My impression was that because the technology was rather backward, artillery was not nearly as effective as you make out. You may be right it was the big killer, but I am not sure how many offensive battles it won. Generals over-relied on it. WW1 seems to be a catalogue of offensives that were supposed to be decisive because of the weight of supporting artillery, but still became bogged down. War only became fluid only when they had mastered other approaches - infilitration tactics, tanks etc. Dogged infantry, dug in and defending in depth with ample machine guns can take a lot artillery fire (going out of context, Monte Cassino in WW2 is a case in point). Even if they break, it's not hard to establish another trench line a few miles back if the follow throw to any successes is delayed (as it often was due to the poor communications of the time).

Cazbol
03-04-2004, 11:18
The problem with long artillery bombardments before offensives meant that you had just announced to the enemy that you were about to storm the place in a while. As a result the infantry would just run into recently arrived reserves.

Basileus
03-04-2004, 11:55
I dont know but i never like the games Paradox makes, Victoria Thorne of Blood EU etcetera..im ot patient enough perhaps heh

Alrowan
03-04-2004, 13:19
yeah, patience is a biggie, for me i found the patience needed is for learning the game, then once you got that covered its all fun and games.

Right now im going to be trying a prussian campagin from the very start, either that or a CSA campagin from 1861

Efrem Da King
03-04-2004, 22:06
Quote[/b] (Cazbol @ Mar. 04 2004,04:18)]The problem with long artillery bombardments before offensives meant that you had just announced to the enemy that you were about to storm the place in a while. As a result the infantry would just run into recently arrived reserves.
Thats why you don't launch 7 day ones, you launch 1 hour ones that are devistating and use tanks to crush wire.


But it is very hard to move in re-enforcements under an artillery barrage.

Alrowan
03-05-2004, 08:49
yikes, ive learnt a tonn in the last little bit, and im realising war is a bitch to fight

started a campagin as the CSA and it dumped me right into the civil war, i then started learning FAST how to manage and make armies, because i had to (i had the USA running ofver me at first)

now the fight back is on, can the CSA with its new conscription bill fight off and hold out against the USA

only time will tell

Alrowan
03-10-2004, 12:41
ok, after a lot more time to get the hang of this game, i finally now can say that it really is quite in depth. I started a french campagin in 1836, its now 1859, and my french empire is expanding with colonies in africa and the pacific. Russia is now at the mercy of several nations, barely escaping a great war, with them on one side, and the rest of europe on the other, but only time can tell.

As far as conquests in my own area go, im have conquered several smaller uncivilised nations in africa, and i am expanding my colonies in the south. One major problem the french face is lack of literacy, this tends to inhibit industrial growth past a certain point. Hoppefully i can break that soon

Sjakihata
03-10-2004, 12:55
I've just bought this game, seems much more complex than EU2.


Can someone explain what I need to do in the beginning in order NOT to lose all my money at once?

RisingSun
03-11-2004, 03:25
Play the British, because as I understand it, all the other nations are ridiculously hard.

Download the patches, the game was horribly difficult and buggy for a while, I hear.

Sjakihata
03-11-2004, 16:48
got 1.03, but I still lose around 1000 gold in one year, without doing anything. Maybe that's the problem ;)

RisingSun
03-12-2004, 01:51
Take a look at their forums, that should help you out.

el_slapper
03-12-2004, 21:28
http://www.europa-universalis.com/forum/

And ask, ask, ask. That's Really a deep game... ¨Playing the States is really tough, I've found. Sweden 1861 is my advised tutorial game.

Alrowan
03-13-2004, 21:48
the paradoxplaze forums have been helpnig me a lot. The main key to success in this game is getting that industry up and running. Uk or the USA are powerful and easy to start with, but i reccomend belgium, if u can hold off the initial war, its easy to learn the ropes with them, small, but not too backward, allowing some room for error

the Count of Flanders
03-15-2004, 08:09
Quote[/b] (Efrem Da King @ Mar. 04 2004,15:06)]
Quote[/b] (Cazbol @ Mar. 04 2004,04:18)]The problem with long artillery bombardments before offensives meant that you had just announced to the enemy that you were about to storm the place in a while. As a result the infantry would just run into recently arrived reserves.
Thats why you don't launch 7 day ones, you launch 1 hour ones that are devistating and use tanks to crush wire.


But it is very hard to move in re-enforcements under an artillery barrage.
Tanks in WW1? You mean those metal cans that got stuck in the mud all the time?
The machine gun was way more decisive in trench warfare then artillery. It wasn't up till 1917 that the allies realised (and could succesfully do it) the value of curtain bombing followed by infantry assault. But even that tactic failed in most of the cases.

Obex
03-15-2004, 12:21
Quote[/b] (Sjakihata @ Mar. 10 2004,04:55)]I've just bought this game, seems much more complex than EU2.
If i hadnt picked up the game, id assume that this would be impossible. My buddy and i had our first look at it mp, and were were both amazed at (and lost in) its depth and complexity. You are right, it makes EU2 look simple.

Sjakihata
03-15-2004, 13:26
Hey, if you want to play some training games (training for all of us) contact me @ martinlarsen38@hotmail.com

http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

the Count of Flanders
03-15-2004, 13:42
hmm, on Amazon.co.uk this game is still on pre-order status (ie not released yet)

Sjakihata
03-15-2004, 16:27
well, I own it http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif

RisingSun
03-16-2004, 03:09
I can't bloody find it anywhere http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif

Bloody Europeans. Better share the love

Alrowan
03-16-2004, 08:00
heh, its been out since last year, i got my copy here in aus.

if anyone is up for some MP fun, my MSN is the_smphill@hotmail.com

ShadesWolf
03-16-2004, 08:26
I will get the game as soon as I see it http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Amazon dates Victoria - Empire Under The Sun as March 26th, which is the same date as Lords of the Realm 3. And its the wifes birthday...She going to hate all these games im going to buy her http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

My copy of Two Throwns wil be arriving from the USA within 10 day http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif

Shahed
03-16-2004, 13:54
Wow MUCH better diplomacy than MTW and management option are VAST I am up for MP (if you guys dont mind a playing a newbie):

email/msn: katsujin_ken@hotmail.com

Alrowan
03-16-2004, 22:34
wheee, thats three of us

we could take over the world in a tripple alliance :D

Shahed
03-19-2004, 16:05
That would be great fun after someone teaches me how to to play http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

FesterShinetop
03-20-2004, 10:32
Quote[/b] (ShadesWolf @ Mar. 16 2004,07:26)]And its the wifes birthday...She going to hate all these games im going to buy her http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

Yeah, weird huh, they never seem to like that

http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

I just got this game as well. Haven't really played it yet but as soon as I get the hang of it a little I am up for some MP as well http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif

Nowake
03-20-2004, 13:53
What do you people think about Crusader Kings? I think is better than this ..

Alrowan
03-20-2004, 22:44
crusader kings is different from victoria, like HoI and EU2 are different from each other. Im really looking forward to it myself, as i do with most paradoxplaza games.

Shahed
03-21-2004, 01:16
Was playing Russia just now. Got a couple of basic questions:

-After a certain technological level scientific research can become painfully slow, or even look like its stopped completely. How can one avoud this ? how do you ensure that your scientific research goes ahead full steam ?

-The revolution risk, do you really have to leave 20,000 troops in each province ? or is this related to the daily needs ? what are the factors (in point form please) which affect the daily needs and the revolution risk ?

Many thanks for your help. Salute

FesterShinetop
03-21-2004, 10:47
Hmmm, haven't played a lot but I think the scientific research is linked to the educational funds you provide... so if you spend more money on education research will go quicker...

My first game was with The Netherlands (duh) but I really screwed up that one... got attacked by the Belgians right in the beginning and panicked (as I had no idea how to actually play yet http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif ) and mobilized almost my entire workforce in the military http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif After that my production collapsed http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

So I started a second game as Portugal (a good nation to start with) but still my production is very bad It's like -30 after 1.5 years http://www.totalwar.org/forum/non-cgi/emoticons/gc-inquisitive.gif
Any tips on how to improve it? Or at least keep it up a bit? I know I'm just missing some small stupid thing here... http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif

the Count of Flanders
03-22-2004, 08:18
Quote[/b] (Apache @ Mar. 21 2004,03:47)]Hmmm, haven't played a lot but I think the scientific research is linked to the educational funds you provide... so if you spend more money on education research will go quicker...

My first game was with The Netherlands (duh) but I really screwed up that one... got attacked by the Belgians right in the beginning and panicked (as I had no idea how to actually play yet http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif ) and mobilized almost my entire workforce in the military http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif After that my production collapsed http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

So I started a second game as Portugal (a good nation to start with) but still my production is very bad It's like -30 after 1.5 years http://www.totalwar.org/forum/non-cgi/emoticons/gc-inquisitive.gif
Any tips on how to improve it? Or at least keep it up a bit? I know I'm just missing some small stupid thing here... http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif
Have been trying the whole weekend to get the hang of it and am finally starting to get somewhat good at it. Now my belgian empire is steadily growing (at my 3rd attempt at it).
Some things I have learned:
* go for peace (minimise defense budget and maintenance) untill you have your economy up and running
* close down all factories that aren't making a decent profit (in belgium: close down small arms, fabrics and canned food factories) and replace them with profitable industries (take a look at price and supply at the world market) -> timber, paper, more steel in my game
* go for producing the middle-tech construction goods. My whole economy is based on steel and timber and I was making killer profits by 1840.
*coal and iron are essential, try to conquer provinces producing these things
*your factories need 2 clercks/3 craftsmen to work at optimal efficiency
* don't build too many factories Factories are only usefull if you have people working in them: you'll have to educate POPs to clerks and craftsmen first.
*keep an eye on your pop's militancy and their needs.
* colonisation is essential for nations like Belgium
* upgrade railroads in industrial states, this makes a lot of difference

btw in the beginning you aren't attacked by the belgians, holland is attacking belgium

Efrem Da King
03-22-2004, 11:01
Any official word on playing aus???

Sjakihata
03-22-2004, 15:59
yeah, Austria is great fun :p

edit:

thanks for your advices count Im playing on a training GC with Belgium, im at 1842 and got 10,000 in treasury, build an additional steel factory and upgraded every province to next level transportation (experimental railroads) and Brussels to next level again (early railroads).

I didnt colonize yet, too expensive and I do not know how to do it properly I think, any advice?

RisingSun
03-22-2004, 23:30
http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif Why the hell can't I have this game? *mutters about greedy evil Europeans and how they won't let him have any fun*

Alrowan
03-23-2004, 04:43
well in my latest campagin, i started as the USA, its not the 1840's, and just after the 1st mexican war. The poor bastards lots a lot to me, and now most of the south is under US control, and im greedily looking at the californian posessions. My industry is lacking a little, but in the peace ive been bumping that up an aweful lot. Soon itll be time to war again, and take the war into the heart of mexico

TheSilverKnight
03-23-2004, 04:53
Quote[/b] (RisingSun @ Mar. 22 2004,16:30)]http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif Why the hell can't I have this game? *mutters about greedy evil Europeans and how they won't let him have any fun*
It'll be out in America soon..errr..I think http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Efrem Da King
03-23-2004, 07:04
I meant australia.

the Count of Flanders
03-23-2004, 08:16
Quote[/b] (Sjakihata @ Mar. 22 2004,08:59)]yeah, Austria is great fun :p

edit:

thanks for your advices count Im playing on a training GC with Belgium, im at 1842 and got 10,000 in treasury, build an additional steel factory and upgraded every province to next level transportation (experimental railroads) and Brussels to next level again (early railroads).

I didnt colonize yet, too expensive and I do not know how to do it properly I think, any advice?
Colonisation is vital for Belgium, without it you'll never get the manpower to compete militarily. Just go to the province you want to colonise, you'll see a list of all the provinces in the state. I suggest starting to colonise cameroon: it's only 3 provinces. Once you have a colonial building in all 3 of them (just build the cheapest) you can claim it. Once you have a colony you can steal other nation's colonies/claims through colonial wars (no chance of losing really important territory). Smacking down some uncivilised nations (look at their military rating first) and annexing them is a good tactic too.
To start a colony you need either a claim on every province in a state to be able to claim it as a colony. Or you need 4 claims, with 4 different building types and every province has to be claimed by some nation (ie no empty provinces) -> now you can claim the colony and all foreign claims will also go to you.
Good relations with other colonial powers like france will help so that you can trade claims with them. Often one single foreign claim will prevent you claiming the entire colony.

Sjakihata
03-23-2004, 18:55
Quote[/b] (Efrem Da King @ Mar. 23 2004,07:04)]I meant australia.
I know, I was kidding


Thank you, helped a lot http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif

Efrem Da King
03-23-2004, 22:06
I knew you knew but you still haven't answered......

ShadeFlanders
03-23-2004, 22:15
Citaat[/b] (Efrem Da King @ Mar. 23 2004,21:06)]I knew you knew but you still haven't answered......
If Aus was independant before 1914 then it will be playable in the later campaigns, but probably as a sattelite nation to Great Britain. Every nation in the game is playable, even midgets like Liberia.

Alrowan
03-23-2004, 22:32
there are mods available to play independtent aus from the start

Efrem Da King
03-24-2004, 06:43
Quote[/b] (Alrowan @ Mar. 23 2004,15:32)]there are mods available to play independtent aus from the start
SWEET

I am getting victoria then

Aus is the funnest nation to play in HOI and will probably be same in victoria.

RisingSun
03-26-2004, 03:09
No way, Germany is the most fun. I'll take down the Red Bear

Anybody ever read the HoI AAR Battleships for Bhutan, Nukes for Nepal, or El Submarine for El Salvador? All by the same guy, with the goal being stated in the title. I think he succeeded in all of them, too.

A sterling example of how you can play any nation in HoI.

Efrem Da King
03-26-2004, 11:10
I got victoria on my way home from school today. http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif What a cr*p interface........


Oh welll. Having fun... I think. Will like it once I understand what is happening.

Alrowan
03-26-2004, 13:27
lol, its such a turn off at first when u just start to play it, everyingthing is a mess, but once u take the time (about 3-4 hours) to sit down and fiddle with everything, u soon find u cant stop playing

Efrem Da King
03-26-2004, 13:31
How so you get a blanced budjet??? You'd think the budjet would start you off balanced not at bloody 630 in debit

the Count of Flanders
03-26-2004, 13:42
Quote[/b] (Efrem Da King @ Mar. 26 2004,06:31)]How so you get a blanced budjet??? You'd think the budjet would start you off balanced not at bloody 630 in debit
don't worry, for most nations it's normal to start with a negative balance. Only the industrial powers like Britain and Belgium can turn a profit early on. Go into debt to build up your industry and soon you will be making profits.

Sjakihata
03-26-2004, 14:49
everyone talks about getting an industry up and running. how exactly does it benefit me? i pay for the factories, yet the pops receive money for the sold goods. and shall i decide to buy a couple of luxury clothes (for the money of the state) and sell them again, the pops get the money this is very weird model of economy and is ridiculous.

as i understand it the only way an indtustry benefits you is indirectly through taxes, true?

the Count of Flanders
03-26-2004, 15:57
Quote[/b] (Sjakihata @ Mar. 26 2004,07:49)]everyone talks about getting an industry up and running. how exactly does it benefit me? i pay for the factories, yet the pops receive money for the sold goods. and shall i decide to buy a couple of luxury clothes (for the money of the state) and sell them again, the pops get the money this is very weird model of economy and is ridiculous.

as i understand it the only way an indtustry benefits you is indirectly through taxes, true?
pop income is determined by the difference between export and import -> the higher your trade balance, the higher your pop's income, the more taxes you get on their incomes.
Industry contributes a whole lot to export so a strong industry is essential.
So yes you are correct, you benefit indirectly.

Sjakihata
03-26-2004, 20:07
which is odd, since

1) the state payed for the factory
2) the state pays wages, so wages and tax eliminates the profit

RisingSun
03-26-2004, 20:37
Welcome to socialism. :p

Efrem Da King
03-27-2004, 00:51
....How do I build up industry???

Efrem Da King
03-27-2004, 08:14
Still don't get how industries and rgos work but AM LOVING IT.



THis game rocks Like 50 times better than

Shahed
04-03-2004, 08:55
Quote[/b] (Sjakihata @ Mar. 26 2004,19:07)]which is odd, since

1) the state payed for the factory
2) the state pays wages, so wages and tax eliminates the profit

Hey Sjak, maybe it works like this in the game ? I dunno:

1. the factory has a break even point, after that whatever si earned above the material and wages is profit

2. if the wages are lower than the taxes there is profit for the state

S

TheSilverKnight
05-07-2004, 00:43
Is this game any good? I've been thinking of buying it for a while now, but I want to know what's the deal with it. Is it like MTW? What's the game engine? Is the realism good??

RisingSun
05-07-2004, 00:57
Google is your friend. (http://www.google.com)