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Metal Storm
09-24-2003, 06:38
Hello everybody,
I have been working on a Rome Mod (V 2.0) now for a little while and it is nearing it's completion. I'm so close that I just wanted to do a little advertising for it and let you all see some screen shots. here is the URL

http://www.angelfire.com/scifi2/mezzma1970/RomeMAIN.html

It features over 115 new units and art work, over 35 new buildings and 9 new factions including the Roman Empire and a custom Mod for each individual faction.

The Mods are all based around the fall of Rome. I took some artistic liberties but based all the factions on similar ones during Roman times. The challenge (if you play Rome) is to keep it all together by crushing rebellions and warding of Barbarians and other hostile invaders while you try to restore Rome to its former greatness. If you like a challenge, this is for you

Nothing is available for download just yet but I anticipate it's Beta version to be completed by Halloween.
I would love you to check it out and let me know what your impression may be. Thanks and happy gaming

Antalis::
09-24-2003, 07:29
WOW

Amazing work: 115 new units, 35 new buildings

Are you also planing a new map?

And one question: Why are the Vandals black, they were a germanic tribe, maybe you meant the Nubians?

9 factions: Romans, Ostrogoths, Turks, Gauls, Vandals, Seuves.

What are the other three?


I can´t wait to get this mod in my hands to play it all day long http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

handyandy
09-24-2003, 08:05
what a mod sounds great it must have taken ages.
As soon i get medieval total war i shall download it

HopAlongBunny
09-24-2003, 08:16
Looks great

I would download it just for the new eye-candy http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Antalis::
09-24-2003, 12:52
I love your roman units http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif .


Antalis::

Lord Of Storms
09-24-2003, 16:16
Greetings Metal Storm, Looks like you put alot of work into this mod it looks very impressive, there alot of Roamn mod projects in the works and there was in my opinion one of the best mods around The Patrician Mod by King David. I am going to copy your original post over to the Dungeon so the other Modders can see what your doing. LOS

Scipio
09-24-2003, 22:52
Hey I must say great looking mod. Finally it looks like a roman mod project is gonna be completed as there have been many gone askew... Anyway when will you bring it out? How much of the Roman empire is left? Is it at its peak and starting to wind down? Its all good but it would have been cool if you could have made it say 230 bc. around the punic wars as those battles are the most interesting parts in Roman History. The real FIRST WORLD WAR. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Metal Storm
09-25-2003, 00:04
Thanks for all the positive feed back, I wasn't sure if people would give a rats @#$ about another Rome mod when the real deal should be out in January. At least, last time I check that's when it was to be on shelves but you know how these dates are always changing.

Scipio,
This mod is during the fall of Rome. I started out making this mod historically accurate but the research was well...not as fun as the creating so I did take a few liberties.

I am working on a custom map but decided to finish all the mod work first then release an update for the Punic wars.

I should have it uploaded about the End of October.

Lord Of Storms,
Thanks for putting the post elsewhere I don't have access to the other forums.

Antalis::
This mod will not have a new map but I am working on one for an updated release of the Punic Wars but not until after I finish this Mod. Also, thanks for mentioning the Vandal mix-up. I didn't know what you were talking about until I logged on to my web page and realized I put the Nubian units on the Vandals page. I just copy and pasted after I made the template. oops Thanks for mentioning it. I will update it soon.
The Factions are:
The Romans-Playable
The Ostrogoths-Playable
The Vandals-Playable
The Franks
The Seuves-Playable
The Gauls-Playable
The Turks-Playable
The Nubians-Playable
The Rurikids-Playable
Attila the Hun-Playable
The Britons

Thanks again for all the Feed back

Scipio
09-25-2003, 02:40
You and king david are my heros Of course people give a rats ass about a roman mod it is only the most interesting part of world history(Ive ready about 5 books each with about 1000 pages each and I'm still only done the punic wars and Sullas time And ya it would be great if you feel like doing an earlier one later. But just stick to it1 http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif

TheSilverKnight
09-25-2003, 02:40
Quote[/b] (Metal Storm @ Sep. 24 2003,18:04)]Thanks for all the positive feed back, I wasn't sure if people would give a rats @#$ about another Rome mod when the real deal should be out in January. At least, last time I check that's when it was to be on shelves but you know how these dates are always changing.

Scipio,
This mod is during the fall of Rome. I started out making this mod historically accurate but the research was well...not as fun as the creating so I did take a few liberties.

I am working on a custom map but decided to finish all the mod work first then release an update for the Punic wars.

I should have it uploaded about the End of October.

Lord Of Storms,
Thanks for putting the post elsewhere I don't have access to the other forums.

Antalis::
This mod will not have a new map but I am working on one for an updated release of the Punic Wars but not until after I finish this Mod. Also, thanks for mentioning the Vandal mix-up. I didn't know what you were talking about until I logged on to my web page and realized I put the Nubian units on the Vandals page. I just copy and pasted after I made the template. oops Thanks for mentioning it. I will update it soon.
The Factions are:
The Romans-Playable
The Ostrogoths-Playable
The Vandals-Playable
The Franks
The Seuves-Playable
The Gauls-Playable
The Turks-Playable
The Nubians-Playable
The Rurikids-Playable
Attila the Hun-Playable
The Britons

Thanks again for all the Feed back
Looks very good. Let me ask you, is this an expansion, which doesn't change anything about the game, just adds a new campaign/units/etc, or is it a replacement mod? which replaces certain files to make it work? http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Scipio
09-25-2003, 02:44
Ya good question thatwould make life just that little bit better.(but for me Im just happy to see a roman mod soo good Ive seen so many promising ones im lead to beleive a roman mod all to good to be true) http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Gregoshi
09-25-2003, 04:07
Welcome to the Org Metal Storm. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif Looks like your mod is going to make quite a few people very happy. http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif

Thanks LoS for copying this to the Dungeon.

Metal Storm
09-25-2003, 05:28
TheSilverKnight,
There are several files that will be replaced and some new ones of course. Unfortunately the official campaigns will not work with this mod. Most of the replacing is in the Textures/men files for the units body type. I added new weapons and shields on several of them and completely replaced others.

I tried to just add these new units to the CRUSADERS_UNIT_PROD11 to be able to play all campaigns but it seems there is a maximum number of units that can be used in this file. I believe it is some where around line 256 but I can't say for certain.

Gregoshi,
Thanks for the welcome http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Antalis::
09-25-2003, 09:12
Zitat[/b] (Metal Storm @ Sep. 24 2003,18:04)]Antalis::
This mod will not have a new map but I am working on one for an updated release of the Punic Wars but not until after I finish this Mod. Also, thanks for mentioning the Vandal mix-up. I didn't know what you were talking about until I logged on to my web page and realized I put the Nubian units on the Vandals page. I just copy and pasted after I made the template. oops Thanks for mentioning it. I will update it soon.
The Factions are:
The Romans-Playable
The Ostrogoths-Playable
The Vandals-Playable
The Franks
The Seuves-Playable
The Gauls-Playable
The Turks-Playable
The Nubians-Playable
The Rurikids-Playable
Attila the Hun-Playable
The Britons


Wonderful, I always wanted to play as Attila http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif .

Maybe you could make the Franks and Britons also playable?
Would be amazing http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

You know, a new map is one of the most importantant things in such a mod: It would a bit strange to see my roman units conquere Austria (it didn´t exist at that time).
Please take the time and make a map.
Maybe you could ask one of the skillful mapmakers in this forum, like komninos or someone of the Napoleon Mod team to make a map.

Please think about it.
A map would be great http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Also without one it´s a very good mod with all the units, but with a map it would be really, really great http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif .

MILITARYMAN
09-30-2003, 02:27
Hello Storm http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
A pat on the backs in order m8
COOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooolll.well done.

The Blind King of Bohemia
09-30-2003, 13:42
Top work dude. I will be downloading this http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Love the new shields, wicked http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

[DnC]
09-30-2003, 14:05
It certainly looks great I will definitly give it a try
The amount of new units I saw amazed me http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Good luck on completing this Mod

Metal Storm
10-15-2003, 19:22
Hello Everybody http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
I just wanted to give you all an update. Originally I was going to release all the campaigns as 1 mod but due to the size of it all and custom map complications I've decided to make a few separate but smaller mods out of the original giant mod.
The first one will be the first Punic war. Basically Rome, Gaul, Carthage as the major factions. I apologize as my goal was bigger than my free time. However I still intend to finish all 5 campaigns, they will all have a different map, units, blah blah blah.
I didn't want to leave everybody hanging. I am still on schedule for an Oct 31 release of my first Rome Mod The first Punic war

Scipio
10-24-2003, 01:57
Hey I finally found this mod again I was askin about it in twc tw.com and in the dungeon here so where are you at?

Marshal Murat
10-24-2003, 02:53
Yes how far are you?

ShadesPanther
10-24-2003, 11:16
hmm 31st of october

I will be off then http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

btw is it for vi or 1.0 as quite a few mods are out that are 1.1 for some reason http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Scipio
10-24-2003, 15:51
I really dont know but hopefully metal storm will start talking

Metal Storm
10-24-2003, 23:34
Hello everyone,
Sorry I've been a little out of the loop. I have 2 maps I am working with for my Rome mod which is for VI. 1 map Fully works but is 1/2 the size and smaller than I would really like so I made one 4096x3072 or what ever the full size is, I don't remember off had. The bigger & new map is giving me trouble and doesn't want to work with my Early Start Position text. It something I'm overlooking I'm sure and have been Debugging for the last 2 days. If I can't get it to work by the end of the weekend I will just go with the first map to keep with my end of the month goal.
I hope that answers some of your questions. See ya http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

ShadesPanther
10-25-2003, 11:27
Thanks for the info

ShadesPanther
10-26-2003, 18:03
I noticed on the campaign map tere are Assyrians But were the not along time before the Romans

Metal Storm
10-26-2003, 21:46
Hello Everybody in MTW Land http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Good news about my new map. After 3 hair pulling and stressful days I finally got the new/good/larger map to work I am now starting to place all the files from my old MTV folder and integrate them into the new Clean MTW VI with the new map. At the same time I am duplicating all the new files into a separate section for the actual MOD zip. I will probably have multiple zips for this mod as I believe there is a 2 meg Max with the upload tools.
Right now I am debugging/looking for missing .bifs and Names & Descriptions and stuff like that.
I will update my webpage for this mod later tonight or by Monday night. I will post here again to let you all know what is going on.

ShadesPanther,
You are absolutely correct I originally was going to have 1 map that would cover Classical/Hellenistic and Roman times. I bit off more than I could chew with that one. So I am making a few smaller mods.

ShadesPanther
10-26-2003, 22:48
Thats ok I was just wondering http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

a yay for the map http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Marshal Murat
10-26-2003, 22:58
Hey, with Carthage, although hard, after the Mod is released could you do Elephants, or to much hassle?

Metal Storm
10-27-2003, 08:20
Marshal Murat,
Though I am not sure but I believe the official Rome Project will have elephants as steeds. I wish I could do them but I am not sure how MTW reads the .bifs to determine which movement is for what and so on. Perhaps somebody with a little more knowledge may know how? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif
For now I am content to wait until Jan 04'

Scipio
10-27-2003, 20:30
Check around the dungeon there was a post by someone there that talked about how to make elephants and chariots

Metal Storm
10-28-2003, 00:10
Hey thanks Scipio I found some good info and How too posted there. I must say I have a MAJOR itch to create Both Chariots and Elephants now

Metal Storm
10-28-2003, 00:13
Hey thanks Scipio I found some good info and How too posted there. I must say I have a MAJOR itch to create Both Chariots and Elephants now

Scipio
10-28-2003, 00:32
Great your inspired i cant wait to charge into rome baring elephants

Scipio
10-29-2003, 06:50
I saw your post about the elephants and charios lol I didnt know you didnt know you could post in the dungeon how long have you been a senior patron?

Metal Storm
10-29-2003, 08:32
I can Post in the Dungeon? Hah, What do you know? I didn't know that. Cool Thanks for letting me know. I didn't know I had anything other than Newbie status. I'll have to check out this senior status stuff you mentioned.

Scipio
10-31-2003, 06:30
so hows it comin we almost lost this to the depths of forum so i had to speak

Metal Storm
10-31-2003, 06:54
Sorry, I got side tracked by creating the elephant mount but apart from the elephant its only got some missing descriptions and info pics here and there that I need to track down or create. As it is it all works without any crashes (that I have discovered).
Originally Oct 31 was my goal. With the addition of the elephant Mount I can't say for sure as it is a new realm for me and I am not 100% sure how to create action pages but I have some tuts now. Basically It will be ready for release shortly after the elephant is completed. Was that too evasive of an answer? http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif I'm just not sure how long elephant will take but this mod will be done soon.

Scipio
10-31-2003, 07:00
Wow graet news you think after a release you will make a chariot?

Metal Storm
10-31-2003, 22:42
Quote[/b] (Scipio @ Oct. 31 2003,00:00)]you think after a release you will make a chariot?
Funny you should ask, If the elephant works I will probably go crazy making bifs I already have a basic 1 horse chariot model rendered but have done nothing else with it because I want to see if the elephant will work and get the Punic War Mod completed. Then I'll delve into chariots and even some other models perhaps. I'll have to play it by ear, no promises but I too would like to see chariots, specially in a Hellenic or classical type mod.

Scipio
11-01-2003, 22:14
That would be great are you a programmer of some sort or just a lot of free time to make those elephants perfect?

Metal Storm
11-02-2003, 01:49
Quote[/b] (Scipio @ Nov. 01 2003,15:14)]That would be great are you a programmer of some sort or just a lot of free time to make those elephants perfect?
I'm aspiring to become a 3D animator. Call it a mid-Life crisis but I'm going back to school in Jan 04 to study digital media(Computer animation&Graphics).
And Free time? Hmm... Never heard of it? http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif

Scipio
11-02-2003, 03:47
lol me niether

ShadesPanther
11-02-2003, 12:54
i have alot of free time atm but sadly have to start revising for my GCSEs soon http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif

Scipio
11-04-2003, 03:50
So where are you at Metalstorm?

ShadesPanther
11-06-2003, 18:00
maybe hes playing wth the elephant so much...

Metal Storm
11-07-2003, 02:07
Hey,
Sorry I have been working on the Elephant. It's 1 problem after another but luckily Duke John(DJ) is gracious enough to share his knowledge. After reading his help I believe I understand now. http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif

I have implemented them into the game but had problems with the Image Origine but DJ helped me with that.

The problem I am having right now is the SIZE of the Elephant. I had to replace the EHorse bif with the elephant because MTW would not recognize the new Elephant Mount type I created. So that stinks. Also Mounts don't have Scale Height or Radius stats. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

I posted for help on this yesterday but I haven't got a response back yet. So I am reworking the image origin for the elephant I do have and also starting to make the Elephant (With 2 Riders on it's back) as an INFANTRY type unit and resize it that way.

I don't have the answers yet. I'm still trying different things but very close to not using the elephant bif. http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

Scipio
11-07-2003, 04:16
Dont give up on the Elephant my advice is to finish the other units and the rest of the mod and then come back to the elephant after

ShadesPanther
11-09-2003, 00:48
thats good advice scipio http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Metal Storm
11-09-2003, 05:50
Quote[/b] (Scipio @ Nov. 06 2003,21:16)]Dont give up on the Elephant my advice is to finish the other units and the rest of the mod and then come back to the elephant after
Very good advice indeed. I have taken a breather from the elephant and have started working on the Documentation for the Mod. I'm not big on documentation (not much fun) but it is important just the same. Thanks

Mr.Scary ClanMan
11-10-2003, 05:01
Hey your work looks really cool how long do u think it will be till its released?Im dying to play this mod http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Marshal Murat
11-11-2003, 20:29
So how soon Metal Storm haven't heard from you in a while

Metal Storm
11-12-2003, 01:15
I can't say for sure but the early period is being tested now without the elephants. I am working on the elephant but can't project anytime for sure. My schedule this last week has been crazy and I haven't put as much time into it as I would have liked. I will post again shortly this week with a better assesment of a time frame and perhaps start to upload some documentation.

Metal Storm
11-14-2003, 01:53
What is the best way to upload the beta of a large MOD? The upload tools have a 2meg max (last I looked). I have seen several people splitting their MODs up into several zips. Is that the best way to go?

Marshal Murat
11-14-2003, 02:02
I would say so, or ask Barroca about it, he does all that stuff. (needs to take down that STW stuff&#33http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Metal Storm
11-14-2003, 04:41
The First Punic War: -Beta- for MTW v2.0
By Metal Storm (Mark Roller)
=========================================================
=========================================================
Credits:
--------
This MOD would not have been possible without the help from the following people. (in no particular order)Wellington, Duke John, Hedge, Barrocca, Gnome.

A big special thanks to:(in no particular order)
Scipio, Marshal Murat, Lord Of Storms, TheSilverKnight, Gregoshi, ShadesPanther, TosaInu, _Martyr_

Also, like to thank:
Antalis,handyandy,HopAlongBunny,MILITARYMAN,The Blind King of Bohemia,[DnC],Mr.ScaryClanMan,Eastside Character, NagatsukaShumi, flip, hellenes,Jeebus_Frist,Jacque Schtrapp,CreativeAssembly,Activision,Sierra Studios and Impressions Games.

If I left your name out I apologize. I would also like to thank All the people at the ORG for their patients, help and kind words.
========================================================
Tools/Programs Used:
--------------------
From the ORG;
Bifreader***
Buffy the Bif Slayer***
LukeMap Maker 4.0 Beta***
Gnome Editor***
HedgesMTWDEditor***
Ultimate Paint**

Others Used;
Paint Shop Pro
Microsoft Excel
Microsoft Word
=========================================================
The First Punic War: -Beta- for MTW v2.0
Features:
---------
-MAP: Standard map, modified (colored) and Zoomed in 2x
-New Units: 109 new units about 8 modified body types
-Factions: (8) Gaul, Germanic Barbarians, Romans, Carthaginians, Illycrium, Seuves, Nubians
-Buildings Over (40) Roman Specific
-3 Periods Early, High and Late
============================================================
This Mod is based on The First Punic War. The 2 Main Factions are The Romans and the Carthaginians. There are a few smaller/minor factions that will cause some problems as well. They will all be playable but the most custom units and buildings are Roman and Carthaginian.
This mod is loosely historic. If you’re looking for strict adherences to history you will not find them here.
===========================================================
---Recommendations for more enjoyable play---
---Set the difficulty to the Hardest. Unless you stink
---If you play the Romans or the Carthaginians I fully recommend that you never become Allies with them even if they try to ally with you. That’s the best way to ensure THE FIRST PUNIC WAR
============================================================
============================================================
The (3) periods Early High and Late are just different starting situations. All 3 periods will have all buildings and units available and the same start date.

-Early period:
-------------
Recommended for those who like to get the full feel of the strategic campaign. This period requires building up your provinces to make more powerful units available. This is also the most challenging and Rewarding campaign period.

-High period:
------------
In the high period the provinces are somewhat developed and more units are available at the start.

-Late period:
-------------
Recommended if you don't like to spend time developing your provinces to obtain more powerful units. You will start out with several prosperous provinces and have almost all the units available at the start of the Campaign.
=============================================================
Status:
-------
Map: 100%
New Units
BIFs&LBMs 100%
InfoPics 25%
Descriptions 50%
Factions: 100%
Buildings 100%
Documentation 50%
Early Start 100%
High Start 100%
Late Start 0%
===============================================================
Some Screen Shots at my web page, Not all up to date, sorry.

http://www.angelfire.com/scifi2/mezzma1970/RomeMAIN.html
==================================================================
Bugs:
--For some reason the Sueves are shown to occupy Syracuse on the
faction select menu when in fact the Romans start with it.
--Illycrium Does not show up on the Factions Select Map.
--The Elephant Model;The Custom Elephant I was working on turns
out to be the size of a horse. It looks silly like a baby elephant on
the battlefield. As there is no way (yet Known) to scale it larger I will
NOT include the elephant as a steed in this mod. I will however make the
Elephant_H.bif available along with the elephant pics in case somebody
wishes to play with it or try to make it larger. As it is, The Elephant
side tracked me, taking way too much time and pushed my release date back.
--The Castle flags seem to move further away from the castle as it increases to a higher level?
--?

Marshal Murat
11-14-2003, 12:22
Thanks alot Metal Storm. Also, for elephants, you could scale up in the unit prod files I believe, crusaderunit prod, if you go along a clean version, they have radius and scale. To bad about the size, is there one rider or two? Forget all the unit prod, I tried it withmy Spartan Inf. and they didn't increase in size.

ChErNoByl
11-14-2003, 21:43
So do you have an estimate as to when we will be able to play this mod?

Marshal Murat
11-15-2003, 01:21
yea, we are all very interested.

Antalis::
11-15-2003, 18:37
I saw your campaignmap of the Punic War: Really impressive http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif


I think this mod will be great.

Good work.



Antalis::

Metal Storm
11-16-2003, 08:49
I'm glad you all seem to like it. I appreciate your kind words. I hate to keep you waiting much longer but I don't want to release it all until I get all the bugs out.
I'd love to give a new release date but I am reluctant. For now I think I will start to upload SOME of the files that are Complete. They won't be playable but you might be interested in seeing some of the stuff. I'll probably start to upload some documentation and maps and such tomorrow. I'll post here again and let you know what's up and where to get it.

Metal Storm
11-16-2003, 18:38
I Uploaded some Unit Info. You will need Microsoft Excel to view the Pics of the Units.

The File is called TEST_PunicWar_Unit_Info.zip (366k)

http://www.totalwar.org/Downloads/Mtw_Uploads/MTWbeta/

Metal Storm
11-16-2003, 18:54
I just added the Elephant_H.bif to the same place. Feel free to use it or even work on it. If you figure out how to scale it larger please let me know. Thanks.

Marshal Murat
11-16-2003, 21:13
hey are you going to post the entire mod in parts up or what?

Metal Storm
11-17-2003, 03:42
MM,
I've been thinking about what would be best for uploading. Right now I am still finding missing descriptions and Tweaking details like that. I just want it to be a fairly clean beta version with as few bugs as possible.
What I'd like to do is put it all on CD and mail it to somebody who has high-speed cable (Within the USA) that would be willing to help me clear up the beta and upload it to the Org for me when we complete it.
There are so many files and so many things I changed I am sure I will miss something when I zip it into groups. I would like to put it all on CD and Mail it. Then have whomever gets the CD unzip it and play with it and let me know if they find something missing. That way I could email the missing files or Upload them to my site and then have them add the missing files to the zip.
Of course this would be asking allot of somebody so I am reluctant to post a help request. In the mean time I'm still tweaking it.
Today I decided to add greater loyalty bonuses to all provincial governors because on Expert there are far too many Revolutions within the Carthaginian Empire.
I watched football most of the day so I didn't work on it much. All I can really say is it is not ready just yet but getting there.

Marshal Murat
11-17-2003, 03:48
Well just upload the files. Then they ask What happened to this file? and you can post a correct version. or just have some people beta, see if there are any problems, and fix them in due course.

Gregoshi
11-17-2003, 17:43
Okay, I think it is time to move this to the Dungeon - Alchemist lab forum.

Keep up the good work Metal Storm. You've developed a small following. http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif

Marshal Murat
11-17-2003, 23:10
You could maybe post the files at your site, Loc, Campmap, Battle, etc etc.

ChErNoByl
11-18-2003, 02:55
so do you have a lot of bugs to work out? We're all very eager to play.

Metal Storm
11-18-2003, 23:25
I've got Bad News & good News to those who are eagerly awaiting this MOD.

Bad:
-I am Delaying the Release. Unknown for how long but Hoping Before Christmas and more than likely after Nov 31.

Good:
-I got the War Elephants to work I was able to Tweak all the Crusader props and the War elephant now is 2x the size of a horse and dwarfs the men. I will definitely have at least 1 Body Bif Type of a war elephant. I figured it could be made to have different types of projectiles. Along that same Line of thought I was thinking it would be cool to have a balista mounted on top of the elephant for a different type of unit. Too far fetched? I will have to create the 3D model still but I think it will be real cool.
So I am thinking of a few different unit types to make from these.

--War elephant (with Carage/Basket on back):
--Unit1: Javelin Thrower
--Unit2: LongBow Archer(because it's more powerful)
--Unit3: Naphtha thrower (I know not in the time period but I'd love to see the destruction&#33http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

--War elephant (with Balista on back):
--Unit1: Balista

Any other thoughts or suggestions?

Metal Storm
11-19-2003, 07:06
I uploaded some PICS. Here is a direct link to the new War Elephant PICS.

http://www.angelfire.com/scifi2/mezzma1970/Elephant.html

I tried to take a few angles to show the different sizes.

Be warned my web page is a free Angelfire account so it only has 1gz of bandwidth. If it goes over the Max it will shut down for 2 hours then come back up. Sorry.

shand994
11-19-2003, 07:17
WOW not bad.

Antalis::
11-19-2003, 09:13
I can´t see the image, but its great that you got the war - elephant to work http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

LeBob
11-19-2003, 14:36
Metal storm,

any chance that you make a chariot?

LLB

Scipio
11-19-2003, 17:30
Hahah I knew you would find a way nicely done cant wait for the release

[DnC]
11-20-2003, 08:56
Wow those elephants look really good Metal

Marshal Murat
11-20-2003, 12:48
Awsome Metal, can't wait to see an army of them tumblinig across the plain. And the best thing is that I can move across the Alps without losing one.

Metal Storm
11-21-2003, 18:27
FYI, I just had to share my pain...

I had a little scare yesterday. I went to install a blank version of MTW to do some tests and my CD would not install I almost flipped out http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif

I had to contact tech support to help. I was afraid the CD had been damaged and I'd have to go buy a new one.
http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif It took all day trying to figure out what the problem was. I Defraged the computer and it finally installed OK.
But when I installed it I accidentally installed over my Rome MOD http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif

Luckily I had just backed up all the files http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif So, tragedy was averted and I finally got to get some sleep

NagatsukaShumi
11-21-2003, 19:16
God knows I know what system failures are like.....although I never backed up lol

Good to hear everythings ok.

Antalis::
11-21-2003, 19:57
Zitat[/b] (Metal Storm @ Nov. 21 2003,11:27)]FYI, I just had to share my pain...

I had a little scare yesterday. I went to install a blank version of MTW to do some tests and my CD would not install I almost flipped out http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif

I had to contact tech support to help. I was afraid the CD had been damaged and I'd have to go buy a new one.
http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif It took all day trying to figure out what the problem was. I Defraged the computer and it finally installed OK.
But when I installed it I accidentally installed over my Rome MOD http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif

Luckily I had just backed up all the files http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif So, tragedy was averted and I finally got to get some sleep
lol http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif , PLEASE burn http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif it on CD, time by time http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif , please, we need your mod http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif

ChErNoByl
11-25-2003, 21:02
can we have a progress update?

*bump*

Metal Storm
11-26-2003, 12:32
Sorry to keep everybody waiting so long for this Mod, I just want it to be complete and to my satisfaction.
I haven't had as much time as I anticipated to work on it.
Progress is steady although much slower due to my crazy schedule and the up coming holidays. Not to mention I downloaded NTW and got the itch to play it. So far I've resisted but I think this holiday weekend I might give in to the temptation to play it.

I guess the big new is the addition of the Scorpio Ballista. I'm jumping back and forth on what I'm working on. Mostly new additions and debugging. At this point I really can't give a good update because I am juggling so much right now. Over the weekend I will have a better Idea of where I am because I'll actually have the time to look at everything.

Sorry it's not much of an update I apologize for the delays.

Scipio
11-28-2003, 00:04
well thats cool I geusse your really on fine tuning then? just finding little things to do? Scorpion ballista sounds cool do you think you can show screens of it soon?

Metal Storm
11-30-2003, 08:05
Just a small update, I counted the number of New units (Not including Agents or Naval units) and it was 169.

169 new units
67 Original (Including agents and Naval units)
It works out to be about 17 Altered Unit Sprite Bifs and about 7 new ones.

Just an FYI. Though you might like to know. Back to Modding I go http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Metal Storm
12-08-2003, 19:15
I just wanted to update everybody because you have all been very patient. I am experiencing system stability problems. http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif
At first I thought it was the MOD. I have MTW installed on the computer in 2 different locations, 1 for the MOD and 1 Clean version. I now realize both crash to desktop about 5 seconds after it all loads up on the campaign map. So I am now thinking its a definite system problem and not the MOD. http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif
I'll keep you posted.

Hasdrubal Barca of Iberia
12-08-2003, 19:27
screenshots screenshots i want screenshots please http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Scipio
12-09-2003, 04:28
i concur screenshots plz?

Metal Storm
12-09-2003, 04:33
I can only give you old screen shots because the game keeps crashing a few seconds after the campaign map loads up. You can find some old screens at the link in my signature below. Sorry. This problem has been plaguing me for almost a week now http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

Scipio
12-09-2003, 04:37
oh yes i forgot about that so does this mean you havent done any work on it lately?

Metal Storm
12-09-2003, 05:19
I have been working on a few things and when I went to test them CRASH For a few days I was undoing my updated work but as it turns out I believe the MOD is OK but my computer system is having a problem with it. I discovered this when I went to play the "Clean" installation of MTW VI and it crashed just the same.

I've been checking support forums for possible problems but so far none of the fixes have worked. http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif http://www.totalwar.org/forum/non-cgi/emoticons/pissed.gif

Anyhow, I have not given up on it there are a few more things I can try. I'm going to defrag my computer tonight and hope it will be all better in the morning.

If It fixes it I'm just going to upload an early BETA version of this MOD and just upload updated files at a later date. I want to do so much more work on it. but, if I upload it prior to Christmas it may make some of you have a happier holidays if your snowed in and have nothing else to do Of course this all depends on if I can get it to actually WORK

Scipio
12-10-2003, 01:50
So howd the defrag work out for you? I hope for good news this sounds like such a good mod I hope it will last http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Metal Storm
12-11-2003, 16:01
Scipio,

The defrag report was very helpful. There is a file on my computer that is 1.01gigs and I can't delete it or uninstall it. It's just JUNK I'd like the memory back. I don't think this doesn't effect the MOD though.

I've done allot of different things to help. It seems my Virtual Memory was low and thus causing a crash. I was able to fix this and also downloaded a patch incase the fix doesn't stick.

The MOD is just fine. I am back to working on it. The Info-Pics are taking allot of time.

Scipio
12-11-2003, 16:57
Great news good to here were back in buisness http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Marshal Murat
12-12-2003, 00:10
Can you tell me the reason you need info pics, just use the same picture, and get this mod out, we want to play, and kick @$$

Scipio
12-12-2003, 00:12
patioence my dear lad patience, it will be out soon enough you just have to take a few breathers.

Marshal Murat
12-14-2003, 16:57
Well lets see it was December 11th, and today is the 14th 15th. One way to wait is to http://www.totalwar.org/forum/non-cgi/emoticons/read.gif read a book, blay handball http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif or drink http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif hey who needs this project.
(minutes later)
Oh my *** did I just deny the need of MTW, what is this world coming to AhhhhhA give me that mod

Metal Storm
12-16-2003, 20:11
Well, I can see Somebody has ants in their pants. Sorry the wait is making you http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif but with all the http://www.totalwar.org/forum/non-cgi/emoticons/snowman.gif and http://www.totalwar.org/forum/non-cgi/emoticons/santa.gif and http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif and http://www.totalwar.org/forum/non-cgi/emoticons/birthday.gif and http://www.totalwar.org/forum/non-cgi/emoticons/argue.gif and http://www.totalwar.org/forum/non-cgi/emoticons/read.gif and http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif computer problems http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif I haven't worked on it in about a week.

But on the plus side I've decided to release it sort of "AS IS" I'm just deleting some things that don't work and to heck with the Info PICS for now. I am also not including the War elephant with the ballista as there are some small bumps to fix but lack of free time dictates. Anyhow, I am hopeful to have this True BETA release prior to Christmas. I am calling it a True Beta because there will be plenty that is not finished and perhaps even errors will occur

TheSilverKnight
12-17-2003, 23:59
Quote[/b] (Metal Storm @ Dec. 16 2003,13:11)]Well, I can see Somebody has ants in their pants. Sorry the wait is making you http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif but with all the http://www.totalwar.org/forum/non-cgi/emoticons/snowman.gif and http://www.totalwar.org/forum/non-cgi/emoticons/santa.gif and http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif and http://www.totalwar.org/forum/non-cgi/emoticons/birthday.gif and http://www.totalwar.org/forum/non-cgi/emoticons/argue.gif and http://www.totalwar.org/forum/non-cgi/emoticons/read.gif and http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif computer problems http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif I haven't worked on it in about a week.
ooh ooh don't forget http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Marshal Murat
12-24-2003, 15:12
Hey MS any uptdate or is your computer crashing again? http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
Bump
keep up the good work
http://www.totalwar.org/forum/non-cgi/emoticons/santa.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Antalis::
12-26-2003, 12:03
Any news Metal Storm?


Antalis http://www.totalwar.org/forum/non-cgi/emoticons/birthday.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Scipio
01-03-2004, 23:54
Tell me some good news ms plz tell some good news Im hoping were near completion and Im coming home toummorow so plz put my mind at rest http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Metal Storm
01-04-2004, 02:20
My sincere Apologies to all. My computer went KA-PUT. I was attacked by spyware and AOL demons. Basically I've been without the computer for what seemed like an eternity. Anyhow, I lost much of my data but I had all the MOD files backed up prior to this http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif . I felt it getting worse and worse so I didn't take anychances. SpyBot helped me fix much and I am no longer with AOL as they were instramental in my computer problems. I have a new email address and have to firure out which sites require me to update them and I can't remember more than a hand full. Here's AOL and Here my Middle finger
I hate AOL.

My new plans are to release this Mod as is. I am hoping to get my High speed connection Monday and then I'll start uploading. But, this will only be a BETA version. I will continue to work on it and Upade it. There is so much more I would like the Mod to be. I am only fearful that if I upload it fairly "AS IS" nobody will be interested in playing the completed version.

Anyhow, I'm able to get on the internet again and my computer http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

ChErNoByl
01-04-2004, 05:43
why wouldn't we? all the other mods are in beta too and they have their own little cult following. You'll have yours, especially with 100+ units and maybe elephants (not sure what the situation is on that)

youone
01-05-2004, 04:33
Metal Storm
Glad youv'e got your PC back can't wait for your Beta how far is it off. From what I've seem on your web site my toe niles turned up. Better late and working than not atall.
The new year is looking up again.
If I can help in any way just say the word. Bye the way what is the correct release title is it going to be (The First Punic War)
Just can't wait to see them War Elephants http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Hross af Guttenburg
01-06-2004, 21:23
I've been aware of this mod for a time now, but I can't get the download- anyone help? Maybe it is the FALL OF ROME ON the org downloads page, if it is that's a real bugger coz it doesn't seem to do much once I've installed it. everything looks exactly medieval still. Anyone got advice for a moron?
or just keep me posted...
rosalexdowning@hotmail.com

Hross af Guttenburg
01-06-2004, 21:26
sorry, rossalexdowning@hotmail.com PS- this is really a fantastic mod, easily gives HTW and even NTW a run for the money -if looks are anything to go by.

Scipio
01-07-2004, 03:59
The fall Of Rome is a different mod all together sorry no versian out yet

chris
01-08-2004, 04:23
woah, i am working on getting the units info, but man anythign with rome, and especially with the guals......i will love a hundred times over i absolutly cannot wait to try this thing out

Scipio
01-08-2004, 05:56
Welcome to the club we are all highly anticipating...

Metal Storm
01-14-2004, 08:48
After testing it over and over I felt that more Factions would be best. It just seemed that after either Carthage or Rome was defeated the MOD lost its luster because there were no other REAL threats. So, I changed some things. I'll be updating my web page and should also give a better time line of the progress to those who are waiting so patiently. I like these new Smilies
http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-argue.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-gossip.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-dizzy2.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-sunny.gif

Antalis::
01-14-2004, 08:53
Metal Storm:

What do you think about giving your mod a name?


Antalis http://www.totalwar.org/forum/non-cgi/emoticons/gc-curtain.gif

Metal Storm
01-14-2004, 21:49
Yeah, we could call it "The Mod that is taking Forever to Finish"

it was just going to be "The First Punic War" but now It is not centered about the conflict but rather Rome itself.

Antalis::
01-14-2004, 21:55
lol http://www.totalwar.org/forum/non-cgi/emoticons/gc-wacko.gif , hmm what could be the name for this great mod (and I have respect for this huge work you have done)?

You could ask the people for suggestions here.

Antalis::
01-14-2004, 21:56
Maybe "Rise and Fall of the Roman Empire"?

Or simply "ROME"?

Or "ROMA VICTOR" (the sentence of Gladiator, please correct my latin if its wrong).

Metal Storm
01-14-2004, 22:05
Any suggestions are welcome. Keep in mind that this is not historically accurate due to the amount of conflicting info on the web and the time consuming research. This is my fictional version based on Historical empires. I tried to bring the best or rather most fun war game aspects into this MOD from about 500bc-500Ad.

youone
01-14-2004, 22:51
Metal Storm
How about "ROME STORM OF METAL " http://www.totalwar.org/forum/non-cgi/emoticons/gc-thumbsup.gif

youone
01-14-2004, 22:56
Metal Storm
Could you use {copyright and all that) The intro video on the 2nd disc of Viking invasion this would be great for your mod would get the red mist flowing

Metal Storm
01-15-2004, 16:21
youone,
My copy of VI only has 1 CD. Do you have a Gold or perhaps some sort of Deluxe edition?

NagatsukaShumi
01-15-2004, 20:55
I presume he is referring to the Rome : Total War preview available on the disc. Consdering its hefty size you can simply place it yourself as an opener without CA hunting you down.

youone
01-16-2004, 14:02
Metal Storm/NagatsukaShumi
Yes it's the VI disc (Rome) preview Taking the size 30+MB, yes it would be best to replace it yourself If I knew how can you lead me in the right direction, can't wait to play this mod Metal Storm hope it's close to been ready, but don't rush and spoil a good mod I can wait http://www.totalwar.org/forum/non-cgi/emoticons/gc-thumbsup.gif

Hross af Guttenburg
01-16-2004, 16:35
Given the years range won't you have to do this in Ages like the original game? the earlier eras having say Carthage and Sassanids and then the later eras the Huns and Goths and Vandals as the major powers in their stead?
You might want to make the Alannic/Sarmatian, Germanic homelands (and Pictland) particularly prone to rebellions and such against Roman command if that is possible, so that they have a harder time in dominating those provinces as was historically so...
Personally I think Rome TW is gonna do much of the early Empire and Republic wars, which leaves in fact the most exciting and popular era ...that of the Fall of Rome. Hordes of Huns and so on....
by the by why is the preview site down?

NagatsukaShumi
01-16-2004, 19:03
To replace the opening movie, place the RTW Preview in the Credits/Legals folder. Then delete the opening movie and re-name the RTW movie to the opening movie's name (It actual title escapes my mind off the top of my head, you'll figure it out). Then start the game up and voila, RTW movie. It does work as I have done the same with CTW.

youone
01-16-2004, 20:26
NagatsukaShumi
Thanks Did you use a program to convert the bink video to mpeg file I've done what you suggested but when I start the game it by passes the intro movie
The movie will certainly give Your Centurion and metal storms mod a great opening. http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-thumbsup.gif

NagatsukaShumi
01-16-2004, 21:33
Hmmmmm, I did not realise that the RTW Preview was not a MPEG, I took mine off of a PC Gamer CD-Rom, I presumed that this would be the case with the VI disk.

youone
01-21-2004, 03:14
Metal Storm NagatsukaShumi
I've done a search and found the Rome total war movie in mpeg format at this site www.3dgamers.com I did what Nagatsukashumi advised and it works great gives great feeling to the game great mod http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Metal Storm
01-21-2004, 05:03
Thanks, I did find it on the CD. It was pretty cool.

I'm debugging scripting problems right now and have been for the last few days. Wellingtons LMM4 wasn't meant for VI so there are some fixes I need to find. I expanded the Map to include More area for Gaul and extended it to the Caspian sea and Middle Africa. I just hate debugging http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif It's probably 1 small tiny thing that's off. It's like finding a needle in a haystack. http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif

Apollo
01-22-2004, 14:23
Where do I extract all my files as at the moment they are in zipped files http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif

Metal Storm
01-23-2004, 07:41
Did you download this MOD? http://www.totalwar.org/forum/non-cgi/emoticons/gc-inquisitive.gif Its still being created. http://www.totalwar.org/forum/non-cgi/emoticons/gc-computer.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif

There are several Rome Mods out. I believe you must have down loaded one of the other ones. Best I can do is suggest you look for a readme file and look for the creators email address to ask them what you need to do. Sorry I couldn’t be more help.

GreasePaintMonkeyBrains
01-29-2004, 09:17
here a pic of me last weekend.
http://www.foamwar.com/albums/jan2004/jan_11_2004_51c.jpg
i cant wait to see your mod http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Regards
GPMB

tical76
01-29-2004, 21:16
Hi, I'm new to the forums... Metal Storm, your Mod looks great, its almost like waiting for Rome Total war to come out... You guys are great...

Scipio
01-29-2004, 21:56
Yay another Canadian that makes anout 10 0f us http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif where abouts in CanaDA

Sir Zack de Caldicot
01-30-2004, 00:20
Well, me Ontario,CAnada

tical76
01-30-2004, 08:41
Ottawa, Ontario http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif , How bout you guys...

How about making canada a faction, I think canada should appear in a RTS game sometime, i've played many and i always wish i can play as canada especially in a WWI or WW2 game, we may have a small army but we are great warriors.

Scipio
01-30-2004, 09:06
Oh I geuss I'm the only westerner then. Vancouver is where I live

Marshal Murat
02-01-2004, 01:28
Any new info? Update, becuase its getting a little Ahhhhgggrrrhhhm http://www.totalwar.org/forum/non-cgi/emoticons/gc-zzz.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-zzz.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-zzz.gif

Metal Storm
02-02-2004, 04:06
How's this for an update.... http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif


This might be more helpful...
http://www.angelfire.com/scifi2/mezzma1970/RomeMAIN.html

GreasePaintMonkeyBrains
02-05-2004, 02:53
when can we expect a beta release???? http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif

tical76
02-05-2004, 04:34
Seems pretty close, Sure could use it right about now, its freezing up here. http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

Lord Zimoa of Flanders
02-06-2004, 13:33
Metal Storm,hope you solve your problems soon and we can enjoy your mod
CZoF http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Julius Caesar
02-18-2004, 06:57
Any news so far?

Kaatar
02-18-2004, 23:31
When this beaty going to be released? It looks so good

tical76
02-18-2004, 23:42
It really looks great, I think the wait will be worth it. but not too long i hope .
http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif

Scipio
02-19-2004, 16:50
Hey Metal Storm, I know that you where having problems with the camp map did you see that their is a new camp map editor?

PseRamesses
02-20-2004, 03:41
Quote[/b] (Metal Storm @ Jan. 23 2004,00:41)]Did you download this MOD? http://www.totalwar.org/forum/non-cgi/emoticons/gc-inquisitive.gif Its still being created. http://www.totalwar.org/forum/non-cgi/emoticons/gc-computer.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif
Isn´t it great Metal Storm to have all this attention? You´d better hurry up before we DL some more of your comp´s mods. Can´t wait much longer http://www.totalwar.org/forum/non-cgi/emoticons/gc-greedy.gif

tical76
02-23-2004, 18:37
Any new news ...

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

Julius Caesar
02-24-2004, 05:10
Yeah, i hella wanna try this mod...

tical76
02-24-2004, 05:28
Welcome to the club ...

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

A_B
03-08-2004, 20:32
So any news on this mod? I started work on a strategic map for Fall of Rome, but it is almost identical to the new strat map for this one (it is nudged further north, with all of Scotland and Denmark, and less of africa, but it is a dead ringer on the eastern map edge). I'd rather spend my time on new campaigns if the map will be released soon.

thanks in advance.

Lord Aeon
03-09-2004, 20:53
So how we doin'? You might wanna release this before R:TW comes out. ;)

Lord Of Storms
03-15-2004, 02:33
Moved to the new mod development forum currently called Edit3 you may follow this topic there. thanks...LOS

Sir Zack de Caldicot
03-20-2004, 19:07
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif DUDE, JUST RELEASE IT http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Alot of mods, Infact almost all are in BETA status.
I'm sure you would certaintly not gotten food thrown at you,well almost http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
If those War Elephants actually work like on the site pictures, this, I'm sure, could grow into something big like HTW and NTW,Heck, there mods are in BETA's too. So stop worrying and release the present version and then just upload patches that people can download with units and what-not, because this mod is seriously overdue, get it in before R:TW

Lord Zimoa of Flanders
03-20-2004, 22:22
Yes nothing wrong with a beta release people will get more interested and involved and maybe give you a helping hand.

CZoF http://www.totalwar.org/forum/non-cgi/emoticons/gc-curtain.gif

Antalis::
03-22-2004, 07:58
Yes I hope, that the work on this mod will continued http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif


Antalis

Antalis::
03-31-2004, 07:56
Metal Storm: Do you plan to release your mod, or is it canceled?

Would be a pitty: So much work for nothing.

The Blind King of Bohemia
04-02-2004, 15:57
Metal storm, please carry on with the mod. It looks like it will kick ass and the new units you have made look excellent http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Ypoknons
04-04-2004, 04:36
Thirded. Not many mods have unit .bifs as good as yours, and I do hope you will be here soon and, release the mod at whatever stage you think you would like to.

Brianbbj
04-04-2004, 15:51
why don't you share that elephant bif with the Hellenic crew, i think they have been planing to make elephants in there mod.

Maybe im stepping on some invisible line now, but i can't under stand way the Mod Crew don't work better together.
One good elephant should be enough for all mods, and this will save time for others, maybe you can get there chariots.

Sir Zack de Caldicot
04-04-2004, 21:55
Exactly, Theres nothing wrong with that, sharing with the fellow community http://www.totalwar.org/forum/non-cgi/emoticons/gc-yes.gif

The main problem is however, the lack of Metal Storm, lone creater of this mod. http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif

Julius Caesar
04-06-2004, 01:27
Metal STorm? Any updates about the mod?

TigerVX
04-06-2004, 04:28
He appears to be MIA in last week or so.

Scipio
04-06-2004, 05:57
M8's he did give flip the elephant bifs along time ago...I would know, I got them to talking http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Duke John
05-03-2004, 12:08
Topic unpinned
Only active mods are kept pinned. Once Metal Storm returns and starts posting progress then this topic will be pinned again.

Duke John