Dead Moroz
04-27-2004, 08:00
XIII Century: Sword & Honor
XIII Century: Sword & Honor is a 3D RTS that combines Risk-style global strategy gameplay with real-time tactical action. It immerses players into a world of noble knights and ruthless nomads of the Middle Ages. As a leader of one of the European nations in the XIII Century, gamers are tasked to test their steel against the neighboring countries and carve their names into history. Among the playable factions are the French, the English, the Germans, the Russians, the Spaniards and others. Gamers have to defend the crown against invading nations during the game's three extensive campaigns. The game features large-scale battles and gives players an opportunity to customize troops' and military equipment, tailoring them for specific battles in varied environments. The strategic mode gives players a vast variety of options to test their economic, diplomatic and political skills prior to invading and conquering a region. Landscape, units and game objects are fully 3D. The engine also supports night and day cycles, season and weather changes.
More info and screens are here (http://int.games.1c.ru/13_century/).
I suppose it will be MTW made in 3D engine finally. http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif
XIII Century: Sword & Honor is a 3D RTS that combines Risk-style global strategy gameplay with real-time tactical action. It immerses players into a world of noble knights and ruthless nomads of the Middle Ages. As a leader of one of the European nations in the XIII Century, gamers are tasked to test their steel against the neighboring countries and carve their names into history. Among the playable factions are the French, the English, the Germans, the Russians, the Spaniards and others. Gamers have to defend the crown against invading nations during the game's three extensive campaigns. The game features large-scale battles and gives players an opportunity to customize troops' and military equipment, tailoring them for specific battles in varied environments. The strategic mode gives players a vast variety of options to test their economic, diplomatic and political skills prior to invading and conquering a region. Landscape, units and game objects are fully 3D. The engine also supports night and day cycles, season and weather changes.
More info and screens are here (http://int.games.1c.ru/13_century/).
I suppose it will be MTW made in 3D engine finally. http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif