View Full Version : Creative Assembly Patch is out
SouthwaterPanda
10-06-2004, 19:15
Front page of www.totalwar.com. 10Mb download.
RTKLamorak
10-06-2004, 19:21
This 1.1 patch addresses many issues with multiplayer dealing with game stability, performance and some synch issues.
· Fixed an issue with the GameSpy multiplayer lobby population when it hits its maximum.
· Elephant units in the game have been tweaked to make them less overpowering.
are those the only fixes? or just examples of?
oh and thanks for the info :O
It's really nice to see a patch released this quickly that addresses several major show stoppers in RTW multiplayer. At least people should be ablt to play the game online now.
Wasted time downloading 10mb patch, it does nothing. I still can't play mp.
It helped me :) And it seems it also fixed the chatwindow in multiplayer lobby, maybe not the most important thing but good that it was fixed anyway :)
Kalle
Thanks Panda and CA team. This patch may not be able to address all our listed items but at least thats a fast response to our problems and concerns we are facing. ~:)
Will be looking forward for more good news from you guys. Thanks again ~:pat:
Yes thanks for this quick patch. One step taken on a long road heh.
CBR
FearZeus
10-06-2004, 23:23
GUYS,
please go read my post... (fearzeus's fix list)
I need 3 or 4 peeps to help me organize this list and also want to get all community support as requested by southwaterpanda.
email me -: fearzeus@hotmail.com
Excellent ! Good call ! on the patch ... and also on the list.
FearZeus
10-07-2004, 03:37
Thx Sinan and also for the patch CA
Louis de la Ferte Ste Colombe
10-07-2004, 08:56
I can now buy RTW with some confidence it will provide a good MP experience.
Thanks for fixing those problems.
Louis,
I will get my colleagues who are interested also get one copy. ~D They may be hard nut to crack during working hours, but during the game I'll make them to fight on my own ground ~;) :duel:
d6veteran
10-07-2004, 18:35
I plyaed several games last night with the patch. Our clan had no connection issues and no sync issues. Our Seleucid player did complain/whine about the elephant changes ;)
The memory leak seems to be minimized at least ... we're still trying to find the sweet spot for performance. We have decent machines (I have a 2.8) and we were getting lag on 3v3 battles once the missile fire started. It was like playing a slideshow at times at 4,000 men.
So the patch is worth downloading? Any more feedback?
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