Nerouin
10-16-2004, 21:32
Here it is; it only seems to happen when they hit the enemy.. it might be when they pull out their swords.
It is just modified greek cav.
type greek medium cavalry
dictionary greek_medium_cavalry ; Greek Cavalry
category cavalry
class light
voice_type Medium_1
soldier greek_medium_cavalry, 27, 0, 1
mount medium horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 7, 15, no, 0, 0, melee, blade, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 0, 5, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 6, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 140, 40, 60, 370
ownership greek, slave
It is just modified greek cav.
type greek medium cavalry
dictionary greek_medium_cavalry ; Greek Cavalry
category cavalry
class light
voice_type Medium_1
soldier greek_medium_cavalry, 27, 0, 1
mount medium horse
mount_effect elephant -8, camel -4
attributes sea_faring, hide_forest
formation 1.5, 4, 3, 6, 4, square, wedge
stat_health 1, 0
stat_pri 7, 15, no, 0, 0, melee, blade, piercing, spear, 25 ,1
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 0, 5, 0, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -6, 0
stat_mental 6, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 370, 140, 40, 60, 370
ownership greek, slave