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View Full Version : map_ground_type apply to both campaign and battle?



tailkickusmaximus
10-25-2004, 14:44
So I have a custom 80 by 80 map that I have laid out with various provinces and it loads and plays fine. I had the intitial problem of a "cannot create settlement at line "line#'" but I found out that was due to me using invalid RGB values.

Got that sorted and the map loads.

Now I go to apply ground types and map out the ground using the given colors found in the imperial campaign map.

Delete rwm.. load game, start campaign.

It still shows low fetertility tiles across the entire campaign map, and does not show them in the battle maps.

So has anyone gotten this to work right from a custom map?

And I also assume that your fractal variation of the land is based on the terrain.txt correct?