solypsist
11-05-2000, 05:15
As a forum user here for quite some time, I frequently read threads exclaiming "such-and-such is a great strategy, but I've never been able to make it work."
It usually has to do with some sort of combat factor not having time to actually take effect.
I've played several battles using the same army composition/honor etc. but with different unit sizes. In another thread, it was suggested that you could use Naginata to hold a line and No-Dachi to sweep around from the flanks. This is a valid tactic, but you'll almost never have time to use it if you play with 60 man units, the reason being that it doesn't take long for a 60 man unit to break and run if things start to go badly. Try it with a 120 man unit; hand to hand combat lasts longer, giving you the time to move your men in a position to flank.
Also, try 120 muskets going off in the face of a charging unit, you'll see the morale-drop factor a lot faster despite the large sized attacking unit.
While many prefer battles with 60-man units due to computer speed, or ease of tactics, it might be fun to try large scale battles just to try new things that are dependent on troop movements.
[This message has been edited by solypsist (edited 11-04-2000).]
It usually has to do with some sort of combat factor not having time to actually take effect.
I've played several battles using the same army composition/honor etc. but with different unit sizes. In another thread, it was suggested that you could use Naginata to hold a line and No-Dachi to sweep around from the flanks. This is a valid tactic, but you'll almost never have time to use it if you play with 60 man units, the reason being that it doesn't take long for a 60 man unit to break and run if things start to go badly. Try it with a 120 man unit; hand to hand combat lasts longer, giving you the time to move your men in a position to flank.
Also, try 120 muskets going off in the face of a charging unit, you'll see the morale-drop factor a lot faster despite the large sized attacking unit.
While many prefer battles with 60-man units due to computer speed, or ease of tactics, it might be fun to try large scale battles just to try new things that are dependent on troop movements.
[This message has been edited by solypsist (edited 11-04-2000).]