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tai4ji2x
04-16-2005, 17:43
how are the road connections in the mundus magna map? (ie, between cities and from cities to their ports)

just fyi, i've helped make suggestions for the RTR map's problems with roads. perhaps this might help with the mundusmagna/EB team, if needed?

http://www.twcenter.net/forums/index.php?showtopic=26749

khelvan
04-18-2005, 05:48
I've been gone for a while; what exactly is the problem, and what is the solution?

tai4ji2x
04-18-2005, 06:42
in the RTR map, there are several cities that logically should have roads between them, but instead do not. in the thread i link to, i've tried my best to explore some of the reasons, and how to fix them.

tai4ji2x
04-18-2005, 06:46
some additional threads/posts to look at:

http://www.twcenter.net/forums/index.php?showtopic=23464&st=28

http://www.twcenter.net/forums/index.php?showtopic=23894

Simetrical
04-18-2005, 20:34
Basically, the story is this. Road paths (as you doubtless know) are generated automatically based on terrain and so on. In general, every settlement will be connected by road to the settlement of every adjoining province, as well as its own port. If the entire border between two provinces is impassible, of course, there is no road connecting the two. However, sometimes a road doesn't even connect two provinces that have unobstructed borders. This can, in some cases, make troop movements inconvenient. It can usually be fixed by simple tweaking of the province borders. Similar problems can arise with a settlement not being linked to its port. It may therefore be a good idea to quickly look over your map with roads constructed in every province, checking for missing paths.

-Simetrical

khelvan
04-20-2005, 05:56
Thanks, we'll keep an eye out for this.