Kraellin
12-11-2000, 22:35
just before i left for vacation i was approached by fearmaky in the multiplayer chat room. he asked me to make him a map and briefly described it to me. i said sure and proceeded to knock one out for him. this was just before i left so i never got the chance to show him my results. upon returning from vacation i then contacted him in the game and subsequently sent him the map via email. we tried it out and it wasnt precisely what he had envisioned. no problem. i simply talked to him a bit more and got what he wanted and will be doing another.
so, here's the deal: if you'd like to see your map ideas come to fruition but arent really a map maker yourself or dont really want to hassle with the rather cumbersome map editor in the demo game or just hate the idea of downloading 97 megs of demo game just to get the map editor, then simply write up your idea and post it here.
bear in mind that we still cant do some things with the current editor. bridges are still a mystery so stay away from river maps for the time being. you cant put more than one castle in a map and have it work correctly. water sometimes causes serious bugs so be stingy in adding that one too for the time being.
if you wish your map to look the way you envision it then you're going to have to communicate that vision to those making the maps. be accurate. describe it to us in detail. also be aware that we cannot edit the starting locations or how big of an area this will be. the game does that automatically. also, orientation is important; if you want your band of trees to run east and west horizontally across the map, then make sure you tell us that.
i'm not sure this is accurate but i tend to think of the map orientation as regards the starting positions. if the defender is on the south side facing north, then obviously the attacker is on the north side facing south. east would then be towards the right re the defender and west on his left. again, i dont know if that's accurate and if someone knows for sure then please feel free to enlighten me.
upon returning from vacation and after showing maky his new map, we were talking in the chat and leokniteRA asked about map editing and also wanted to commission one. i think he'd rather make one himself, but that 97 meg d/l is pretty forbidding. so i had him describe his map to me, reminded him that guns do poorly through trees and ended up with a pretty good idea of what he had in mind.....i think.
probably the best way to do this would be to make up a 'sketch' in a paint program and send it to one of us, but that's not totally necessary either and could even be restrictive if you used a program that wasnt compatible to the ones we use. but most paint programs will allow for viewing of other files if the format is the same type. .bmp, .jpg, .lbm and so on are pretty standard file formats and readily readable from a variety of programs.
i make no guarantees that anyone will even attempt your map idea, but this at least gives us a place to exchange ideas and to post your ideas somewhere and possibly even see them come into being.
also, just to remind folks, TosaInu has a web site with new maps and scenarios posted on it. the site is: www.boy-co.demon.nl (http://www.boy-co.demon.nl)
these are free downloads.
also, both map maker and map commissioner shld bear in mind that it's quite natural for a map to need 'tweaking' after a first attempt. i was quite a bit off from what maky wanted in my first attempt. so ya just show him what ya made, get his comments and do another draft. no biggie. be polite. you're not paying for this and even if you are, be polite anyways http://www.totalwar.org/ubb/wink.gif
K.
so, here's the deal: if you'd like to see your map ideas come to fruition but arent really a map maker yourself or dont really want to hassle with the rather cumbersome map editor in the demo game or just hate the idea of downloading 97 megs of demo game just to get the map editor, then simply write up your idea and post it here.
bear in mind that we still cant do some things with the current editor. bridges are still a mystery so stay away from river maps for the time being. you cant put more than one castle in a map and have it work correctly. water sometimes causes serious bugs so be stingy in adding that one too for the time being.
if you wish your map to look the way you envision it then you're going to have to communicate that vision to those making the maps. be accurate. describe it to us in detail. also be aware that we cannot edit the starting locations or how big of an area this will be. the game does that automatically. also, orientation is important; if you want your band of trees to run east and west horizontally across the map, then make sure you tell us that.
i'm not sure this is accurate but i tend to think of the map orientation as regards the starting positions. if the defender is on the south side facing north, then obviously the attacker is on the north side facing south. east would then be towards the right re the defender and west on his left. again, i dont know if that's accurate and if someone knows for sure then please feel free to enlighten me.
upon returning from vacation and after showing maky his new map, we were talking in the chat and leokniteRA asked about map editing and also wanted to commission one. i think he'd rather make one himself, but that 97 meg d/l is pretty forbidding. so i had him describe his map to me, reminded him that guns do poorly through trees and ended up with a pretty good idea of what he had in mind.....i think.
probably the best way to do this would be to make up a 'sketch' in a paint program and send it to one of us, but that's not totally necessary either and could even be restrictive if you used a program that wasnt compatible to the ones we use. but most paint programs will allow for viewing of other files if the format is the same type. .bmp, .jpg, .lbm and so on are pretty standard file formats and readily readable from a variety of programs.
i make no guarantees that anyone will even attempt your map idea, but this at least gives us a place to exchange ideas and to post your ideas somewhere and possibly even see them come into being.
also, just to remind folks, TosaInu has a web site with new maps and scenarios posted on it. the site is: www.boy-co.demon.nl (http://www.boy-co.demon.nl)
these are free downloads.
also, both map maker and map commissioner shld bear in mind that it's quite natural for a map to need 'tweaking' after a first attempt. i was quite a bit off from what maky wanted in my first attempt. so ya just show him what ya made, get his comments and do another draft. no biggie. be polite. you're not paying for this and even if you are, be polite anyways http://www.totalwar.org/ubb/wink.gif
K.