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The_Doctor
06-10-2005, 22:00
I had an idea:

In provinces with tradable resources (eg wine, wood) you can build workshop type buildings to generate more money from trade and give the province other bonuses.

EG
Wines= vineyard
The vineyard generates money for trade, increases happiness, the down side is that your governor could be an alcoholic

Game(loads of wild animals)= hunter's lodge
This will increase trade and growth rate. When it is upgraded archers gain a +1 valour bonus (from hunting experience).

Iron= backsmith (like in MTW)
increases trade, weapons and armour upgrades.

Fish(this can be represented by a fishing village)= fishermen
Increased trade, growth. When it is upgraded gives +1 valour to ships (from experience of sailing.

You would need a farming upgrade to get access the industrial building, then the next farm upgrade to get the upgrade for the industrial building. This is because as the population grows there are more people to work away from the farms.

Sauron the Great
06-10-2005, 23:23
Thats a good idea.
For game it could go hunters lodge, game reserve, Royal forest. Like the idea that archers could get a bonus.:rtwyes:

ShadesWolf
06-11-2005, 08:40
I love the idea, well done

The_Doctor
06-11-2005, 10:28
Thank You ~:cheers: