Myrddraal
01-26-2005, 13:53
Modding Resource Header
Title: How to make all armies move further per turn
Posted by: Myrddraal
Modding area: Characters (campaign)
Required programmes: Notepad (or other text editor)
Related links: How to - Edit the movement points for ships/spies/diplomats/assasins (https://forums.totalwar.org/vb/showthread.php?t=51372)
Summary: This tutorial will add movement points to all strategic map pieces. It will mean that spies, assasins, diplomats, characters, captains and fleets will all gain extra movement points. To make only one of these move faster, see the related link.
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How to - Make all armies move further per turn
This will increase the movement range for all armies navys etc.
Open the file descr_character.txt in the data folder.
Near the top, there is a line:
starting_action_points 80
Increase this number.
WARNING: Increasing this number to more than 100 will cause the game to become buggy. If you want units to move even further, use this technique:
Title: How to make all armies move further per turn
Posted by: Myrddraal
Modding area: Characters (campaign)
Required programmes: Notepad (or other text editor)
Related links: How to - Edit the movement points for ships/spies/diplomats/assasins (https://forums.totalwar.org/vb/showthread.php?t=51372)
Summary: This tutorial will add movement points to all strategic map pieces. It will mean that spies, assasins, diplomats, characters, captains and fleets will all gain extra movement points. To make only one of these move faster, see the related link.
__________________________________________________
How to - Make all armies move further per turn
This will increase the movement range for all armies navys etc.
Open the file descr_character.txt in the data folder.
Near the top, there is a line:
starting_action_points 80
Increase this number.
WARNING: Increasing this number to more than 100 will cause the game to become buggy. If you want units to move even further, use this technique: