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eadingas
01-18-2005, 21:14
Modding Resource Header

Title: How to make buildings flammable on the battlemap

Posted by: eadingas

Modding area: Buildings (in battle)
Required programmes: Notepad (or other text editor)
Summary: Some buildings cannot be burned in cities, such as the core buildings (imperial palace etc). This tutorial explains how to make all buildings flamable. The method can also be reduced, so you can make buildings less flamable or not flamable at all.
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And now, a free tip: how to burn everything in the city.
In descr_building_battle.txt, find a section called 'stat_cats'.
Change every instance of flammability_none and flammability_low to flammability_high
Change impact_damage_none and impact_damage_low to impact_damage_high.
You should now be able to destroy every single building in the city using flaming ballistas or flaming onagers, INCLUDING Core buildings. Here's proof, burning Imperial Palace:
http://img150.exs.cx/img150/7023/burningpalace1tn.jpg
Same Palace, destroyed a bit later:
http://img150.exs.cx/img150/5999/palaceruin4ew.jpg

I'm not sure what effect will that have on campaign game, though... could be fun.

Lovasìjász
10-04-2005, 03:33
eastern and egyptian buildings won't burn, and neither the walls, there are more to this.

Kratos
12-09-2005, 03:23
Thx im gonna try it out hope it works.~;)