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barocca
08-31-2002, 16:57
Beginning in the first week of august Lord Krazy was deciphering the way the Demo accessed and loaded units and their weapons shields etc.
During this he realised we could emulate the missing units by copying existing ones and renaming them.

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These are Lord Krazy's Mod Packs for the MTW Demo, follow the instructions in the read me files and all will be well.

They are for the MTW Demo only, and install many new unit types, as well weapons and shields for a number of units that are missing them in the demo.

They're not perfect, but a heck of a lot of work went into making them work, and they certainly whetted my appetite...

They can be downloaded from the Org's Medieval Direct Download page

I suggest install them in the order listed here.

the following Units are Installed with Lord Krazy's Packs

(LKNewunits.zip)
1 HighRoyalKnights
2 KnightsHospitaller
3 KnightsSantiago
4 KnightsTemplar
5 TeutonicKnights
6 TeutonicSergeants

(LKmoreNewUnits.zip)
1 SpanishJinetes
2 Hobilar
3 MountedSergeants

(LKnewFootunits.zip)
1 Gallowglass
2 Swiss Halbardiers
3 Swiss Pikemen

(LKbulgarianbrigands.zip)
1 Bulgarian Brigands

(LKiconpack.zip)
1 JanissaryHeavyInfantry
2 GothicKnights
3 MamlukHandgun

(LKnewBowMen.zip)
1 JanissaryInfantry
1 TurcomanFoot

(LKswissArmorPikemen.zip)
1 Swiss Armored Pikemen

(B_seige_crew_weapons.zip)
1 catapultcrew
2 trebuchetcrew

(LKeuorCav.zip)
1 Boyar
2 LithuanianCavalry
3 PolishRetainer

(LKhlplarsh.zip)
1 AlmohadUrbanMilitia
2 ChivalricManAtArms
3 VarangianGuard

(LKMocosCav.zip)
1 SteppeCavalry
2 GoldenHordeHorseArchers
3 GoldenHordeHeavyCavalry

(LKwoodsman.zip)
1 woodsman

(LKneginf.zip)
1 NegroSpearmen
2 AbyssinianGuard

(LKfullplar.zip)
1 HospitallerFootKnights

(LKJanni.zip)
1 JanissaryBows

(LKMongCost.zip)
1 GoldenHordeWarriors

(LKdervish.zip)
1 GhaziInfantry

(LKfullplarV2.zip)
1 Hospitaller Foot Knights
2 Gothic Foot Knights

(LKalmughavars.zip)
1 Almughavars


Also install these, again follow instructions
>> LKActionsPage.zip
and
>> LK_W_Sfiles.zip
These will add a few more units to your lineup!


In addition there are several UnitIcon packs around, I'd suggest the backup version from the Org's medieval download area
http://www.totalwar.org/ubb/smile.gif


OPTIONAL UNITS
some optional and unique units!!

(LKDalcassionKnightsV1forModders.zip)
DalcassionKnights

(LKDalcassionKnightsV2forModders.zip)
DalcassionKnights

(LKMountedDalcassionKnights.zip)
MountedDalcassionKnights

(LKalternativeGallowglass.zip)
an alternate GallowGlass set


Lord Krazy also wrote a Battle Mod, for which you will need the Dalcrossion Units.
(LKbattlemod.zip)

remember the whole set can currently be downloaded from the Org Medieval Direct Downloads section
http://www.totalwar.org/ubb/smile.gif


Notes :-

The shield tga in facshields
will only go with a item shield if the shape
matches i.e. if you put 3 in orderoffootsoldier_S.txt and you play as the
english or french you get a templar cross
if you put 4 you get the lions or the flur
because the canvas for order tga is no the
same size,know what i mean caus i barly do,
but i have put a big santiago cross on shields1 for the knights useing the highroyal


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OK this is very simple but correct I think, to make a weapon appear for a unit
from the original units ,i.e. fuedalfootknights you create a weapons_W file
in chainHlm for the unit.Know if you open Weapons.txt you should see
5,192,49,199,1,3
180,216,228,232,1,3
136,234,225,248,2,3
112,251,226,253,3,1
each line is a weapon therefor if you have 4 strings you have 4 weapons to choose
from.So if you put 1 in the weapons_W file and if you have the correct folder in
items\weapons1 then you should get weapons1 displayed which is a straight sword
2=curved sword 3=poleake type thing (JanissaryHeavyInfantry) 4=lance
on my system I use 1,4 which gives me sword and lance ,I remove the files bar
fight.txt in weapons1 and replace the fight.txt in weapons4 with the stand.txt so you
only see the sword when it's mano a mano and you get the lance for charging but he
won't use it to fight . I also do this with hospitaller but not in my mod because I wanted
people to notice sword and lance togeather to know it was possable.


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put pikemen folder from w6 into w7 and you
got a pike.just make sure you got the unit folder in the weapons folder that coorisponds
with the number in the _W.txt
hope this helps

My files are not the same because I made them myself, by mixing and matching and existing bifs and actionpages and sometimes weapons and shields
folders and adding _W and _S files. I hope you understand what I am saying ,it's very simple really .


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Many Thanks to Lord Krazy for all his fine work!

Lord Krazy
09-01-2002, 05:25
He forgot to mention himself again.


If you want an easy fix get barroca's,
.bat install for the units.
You can get it at the Clann Draggon site.
Otherwise u might hate me forever.
lol

but otherwise do as he says.

thank's bar.

Lord Krazy