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meatdabu1
09-28-2002, 20:42
For some reason, I know not why, I cannot seem to get my edited map's castle walls to collapse when I play on a random battle. Could somebody please help me out?

Bullethead
09-29-2002, 03:35
A bit more detail on your problem would be helpful http://www.totalwar.org/ubb/smile.gif

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-Bullethead

In wine there is wisdom, in beer there is strength, in water there is bacteria

meatdabu1
09-29-2002, 10:36
More info....sure. I am trying to make a map with a castle/ fortress for use in a custom battle. After I make the castle, I try to test it in custom battle. When I destroy the castle walls, they don't crumble and fall. They just remain standing, but passable. Iis there any way to make them crumble?

Bullethead
09-30-2002, 05:31
Hmm, that's something I've not seen so I can't help. http://www.totalwar.org/ubb/frown.gif

------------------
-Bullethead

In wine there is wisdom, in beer there is strength, in water there is bacteria

Lord Krazy
09-30-2002, 10:34
ask gil gay ,he he

LK


[This message has been edited by Lord Krazy (edited 10-03-2002).]

meatdabu1
10-01-2002, 08:26
huh?

Wellington
10-01-2002, 08:32
Quote Originally posted by Lord Krazy:
models/Western European/CastleWallDamaged1

Name model_castle_wall
HeightType LOWEST
IsWall
ConstrainRotation 2048

staticscale 3.47118
animscale 3.47118
sfx 1 SE_BUILDING_WALL_COLLAPSING_STONE2
sfx 2 SE_BUILDING_WALL_COLLAPSING_STONE3
sfx 3 SE_BUILDING_WALL_COLLAPSING_STONE4
breach 400 0[/QUOTE]

I'm quite sure there is a lot of potentially useful information in this ... well, it would appear so. It may even pertain to this thread!

Jeez ... is everyone on coke nowadays?
one

Lord Krazy
10-01-2002, 10:44
I'm sorry I tought


but did not understand

LK

[This message has been edited by Lord Krazy (edited 10-03-2002).]

meatdabu1
10-03-2002, 08:41
and what exactly do i do with these?

GilJaysmith
10-03-2002, 09:08
Ignore all the above... it's relevant to modders, not map editors.

There are some models which show damaged walls. These are only for decoration, and can't be destroyed without modding the game data. The other wall models, as far as I remember, should be destructible. You can try it by just placing one of them on a map and then playing a custom battle. You'll need to be the attacker as only the attacker can target models on a map; they're assumed to belong to the defender.

This shouldn't have anything to do with the wall being a part of a castle, so my guess is that you're accidentally using an indestructible model.

You can see which ones are indestructible by just putting one of each on the map and seeing which ones your artillery can target and knock down.

Gil ~ CA

GilJaysmith
10-03-2002, 19:10
Quote Originally posted by Lord Krazy:
ask gil gay ,he he

LK


[This message has been edited by Lord Krazy (edited 10-03-2002).][/QUOTE]


Edit it again ;-)

Gil Jaysmith


[This message has been edited by GilJaysmith (edited 10-03-2002).]