Rodion Romanovich
10-11-2005, 16:37
That's right, magic has made it possible to add another faction to AOVAF, now that we've implemented the Pope in a different way than previously. But we have not yet decided which faction to choose among the many canditates. The result of this poll won't necessarily be what we choose as new faction, but we'll probably be strongly guided by it. So, let's hear your opinions!
Options:
- seldjuks - the turkish seldjuks emerged as a result of the khaliphate losing power, and their mighty armies were the ones to inflict the terrible Manzikert and Malazgiert defeats on the Byzantine empire, the probably most severe blow the Byzantines had taken in a very long time. The seldjuks played an important role in the area until eliminated by the mongol invasions in the 13th century, but the turkish population in the area was later united under the ottomans, through which the seldjuks in a way lived on, and started establishing another great empire from the 14th century and onwards. If implemented, the seldjuks will be an emerging faction with horde ability, and appear around the middle of the 11th century. Non-playable in the campaign early era, but playable in late era and in custom and mp battles.
- great moravia - the probably strongest slavic faction at the time of the mod's starting period, located in the Bohemia/Moravia area. Historically they were destroyed quite shortly after the mod's starting period, but nevertheless an important power and could also well symbolize the many slavic peoples in the area, even if it turned out the later slavic factions had other names. If implemented, the moravians will be included from start but not appear or be playable in the late era, but playable in early era and in custom and mp battles.
- polans (Polish) - the slavic polanes established a kingdom during the 11th century, united by Miezsko (sp?), but the empire was destroyed quite soon. Not until much later did the modern Polish kingdom appear, when these tribes united again, and remained united until today. If implemented, the polans/Polish will be an emerging faction, and appear around the 11th century. Non-playable in the campaign early era, but playable in late era and in custom and mp battles.
- volga bulgars - the volga bulgars created a powerful muslim empire on the steppes north of the Khazar khaganate. They were at times allies and protectorate of the khazars, but were also quite powerful and independent. However, they disappeared during the later period.
- muslim Sicily (or similar) - muslims established a strong empire on Sicily, which threatened many of the Christian states, including the Papal states. Muslims in Tunisia also acted as pirates independently of the khaliphate, and raided various coastlines in the southern Mediterranean, being "the Mediterranean correspondence to vikings".
- another Italian kingdom that would emerge around 900 - the Central Frankish empire dissolved into minor kingdoms, and later city states, which grew in importance due to long-distance trade, naval strengh, and large populations. However, after the feudal age the larger kingdoms could muster larger armies and could easily defeat the city states in battles. Nevertheless, the Italian city states were able to regain freedom repeatedly.
- croatia - one of the slavic states established during the period, that several times met the Bulgars in battle with varying results.
- serbia - one of the slavic states established during the period, that several times met the Bulgars in battle with varying results.
Options:
- seldjuks - the turkish seldjuks emerged as a result of the khaliphate losing power, and their mighty armies were the ones to inflict the terrible Manzikert and Malazgiert defeats on the Byzantine empire, the probably most severe blow the Byzantines had taken in a very long time. The seldjuks played an important role in the area until eliminated by the mongol invasions in the 13th century, but the turkish population in the area was later united under the ottomans, through which the seldjuks in a way lived on, and started establishing another great empire from the 14th century and onwards. If implemented, the seldjuks will be an emerging faction with horde ability, and appear around the middle of the 11th century. Non-playable in the campaign early era, but playable in late era and in custom and mp battles.
- great moravia - the probably strongest slavic faction at the time of the mod's starting period, located in the Bohemia/Moravia area. Historically they were destroyed quite shortly after the mod's starting period, but nevertheless an important power and could also well symbolize the many slavic peoples in the area, even if it turned out the later slavic factions had other names. If implemented, the moravians will be included from start but not appear or be playable in the late era, but playable in early era and in custom and mp battles.
- polans (Polish) - the slavic polanes established a kingdom during the 11th century, united by Miezsko (sp?), but the empire was destroyed quite soon. Not until much later did the modern Polish kingdom appear, when these tribes united again, and remained united until today. If implemented, the polans/Polish will be an emerging faction, and appear around the 11th century. Non-playable in the campaign early era, but playable in late era and in custom and mp battles.
- volga bulgars - the volga bulgars created a powerful muslim empire on the steppes north of the Khazar khaganate. They were at times allies and protectorate of the khazars, but were also quite powerful and independent. However, they disappeared during the later period.
- muslim Sicily (or similar) - muslims established a strong empire on Sicily, which threatened many of the Christian states, including the Papal states. Muslims in Tunisia also acted as pirates independently of the khaliphate, and raided various coastlines in the southern Mediterranean, being "the Mediterranean correspondence to vikings".
- another Italian kingdom that would emerge around 900 - the Central Frankish empire dissolved into minor kingdoms, and later city states, which grew in importance due to long-distance trade, naval strengh, and large populations. However, after the feudal age the larger kingdoms could muster larger armies and could easily defeat the city states in battles. Nevertheless, the Italian city states were able to regain freedom repeatedly.
- croatia - one of the slavic states established during the period, that several times met the Bulgars in battle with varying results.
- serbia - one of the slavic states established during the period, that several times met the Bulgars in battle with varying results.