King of Atlantis
10-19-2005, 02:45
https://img208.imageshack.us/img208/569/35tw.jpg
Welcome, the Predecesor for this mod was Pax Britannia (http://www.twcenter.net/forums/showthread.php?t=35519), it made the romano-British playble. But this was kinda ahistorical. Also there was no way to historically make the slava and Ostrogoths playable. So the Idea Came up to move to a later date, where these factions could become playable. The problem is that moving back means some vanilla factions arent around. Thus this mod needed to expanded more than moving some factions around. Thus Pax Romana Was born!
The Mod starts in 419 A.D. This means the Vistagoths are newly moved in spain, Romano-Britian is independent, the saxon invasion have begun, and the huns are moving in! This is the climatical end of the Roman Empire, but it doesnt have to be so. You can rebuild rome and have peace once again!
This mod will feature realism to a much further extent than CA, but Gameplay will be greatly observed. New units will be pumped out for every faction, and garuanteed the Sassinids wont burn out your eyes~:) .
We are still doing research but as of now the Faction list is as follows:
Roman Cultures
Western Empire
(western Rebels)
Eastern Empire
Romano-Brits
Germanic:
Visagoths
Ostragoths
Vandals
Burgundians
Franks
Lombards
Saxons
alemanni
Angles
Suebi
Celtic
Picts
Steppe
Huns
Slavs
Eastern
Sassinid
African
Bebers
Youll notice that is 19 factions, that means we are open to discussion for a final faction. Most liekly it will be a small but fun Kingdom.
The Team:
King of Atlantis-Skinning, research, coding, PR
Borsook-Coding
PyrrhusofEpirus-Research
Xennik-Skinning
Atheist Peace-Map Maker
Grimsta-Skinner, research
PyrrhusIV- Research
Shogo-Modeler/Skinner
Ferret-Skinniner, Research
Ellyssian Warrior-Skinner,research
Lusted- Modeler/skinner, reasearcher
We already have a nice team, but we are eagerly awaiting more members to help us on our project.
Stay Tuned, more will be on the way!
Welcome, the Predecesor for this mod was Pax Britannia (http://www.twcenter.net/forums/showthread.php?t=35519), it made the romano-British playble. But this was kinda ahistorical. Also there was no way to historically make the slava and Ostrogoths playable. So the Idea Came up to move to a later date, where these factions could become playable. The problem is that moving back means some vanilla factions arent around. Thus this mod needed to expanded more than moving some factions around. Thus Pax Romana Was born!
The Mod starts in 419 A.D. This means the Vistagoths are newly moved in spain, Romano-Britian is independent, the saxon invasion have begun, and the huns are moving in! This is the climatical end of the Roman Empire, but it doesnt have to be so. You can rebuild rome and have peace once again!
This mod will feature realism to a much further extent than CA, but Gameplay will be greatly observed. New units will be pumped out for every faction, and garuanteed the Sassinids wont burn out your eyes~:) .
We are still doing research but as of now the Faction list is as follows:
Roman Cultures
Western Empire
(western Rebels)
Eastern Empire
Romano-Brits
Germanic:
Visagoths
Ostragoths
Vandals
Burgundians
Franks
Lombards
Saxons
alemanni
Angles
Suebi
Celtic
Picts
Steppe
Huns
Slavs
Eastern
Sassinid
African
Bebers
Youll notice that is 19 factions, that means we are open to discussion for a final faction. Most liekly it will be a small but fun Kingdom.
The Team:
King of Atlantis-Skinning, research, coding, PR
Borsook-Coding
PyrrhusofEpirus-Research
Xennik-Skinning
Atheist Peace-Map Maker
Grimsta-Skinner, research
PyrrhusIV- Research
Shogo-Modeler/Skinner
Ferret-Skinniner, Research
Ellyssian Warrior-Skinner,research
Lusted- Modeler/skinner, reasearcher
We already have a nice team, but we are eagerly awaiting more members to help us on our project.
Stay Tuned, more will be on the way!