View Full Version : Any updates for the open beta?
Pretorian
02-01-2006, 11:52
Hi all, I've been playing this mod for some time now, played with romani, Iberia, Greeks and now with kartaghe.
The mod is great, needs some stability as I have CTD's with all factions I've played so far.
Is there any updates that we can download for the mod, or any fixings will only come with a new release?
I've read somewhere there was a file that put roman banners in place, but I cant find it anywhere. :help:
Thanks for any help given, and congrats once again to EB team for this great mod (even in beta). :2thumbsup:
PseRamesses
02-01-2006, 13:13
There are some unit-graphics updates that you can DL.
There are some unit-graphics updates that you can DL.
Where might I find those?
PseRamesses
02-01-2006, 21:54
Where might I find those?
Top post in forum, below stickies, here: https://forums.totalwar.org/vb/forumdisplay.php?f=70
Not seeing anything... the top post is always changing isn't it? Whatever, I'll come across something sometime, or just wait for the patch.
PseRamesses
02-01-2006, 22:43
Not seeing anything... the top post is always changing isn't it? Whatever, I'll come across something sometime, or just wait for the patch.
Sorry, try this: https://forums.totalwar.org/vb/showthread.php?t=60430
Ah damnit, the animations. I have these lol. By unit graphics I thought you meant... unit.... graphics.... like textures or fixed errors. Thanks anyways though!
Well, we're working on a patch now, and I suspect we may be able to have it out by this weekend, but no promises.
Well, we're working on a patch now, and I suspect we may be able to have it out by this weekend, but no promises.
Will the patch include the new animations or do I have to install them anyway?
Will the patch include the new animations or do I have to install the anyway?
It will include the new animations as stated by khelvan in another thread.
It will include the new animations as stated by khelvan in another thread.
Oh, didn't see the other thread. Thanks!
GMT :bow:
It will be save compatible?
Teleklos Archelaou
02-06-2006, 02:25
Definitely not save game compatible. Way too much new stuff for that. Sorry.
Definitely not save game compatible. Way too much new stuff for that. Sorry.
Definately do not have to be sorry for that! Way too much new stuff = yay.
PseRamesses
02-06-2006, 21:19
Well, we're working on a patch now, and I suspect we may be able to have it out by this weekend, but no promises.
Great news Khelvan! Do it right, no rush m8!
Definitely not save game compatible. Way too much new stuff for that. Sorry.
And what exactly? I thought that this would be the "bug-fixer" only.
Teleklos Archelaou
02-06-2006, 22:01
Can't list everything, but there will be some building changes and trait changes that at the least will make it non-save-game compatible.
Kralizec
02-06-2006, 22:33
And to think that I never even had a recurring CTD yet (except the well documented 244 "apocalypse" bug) :balloon2:
I take it that the patch will also adress the recruitment bugs for Epeiros and the other Diadochi?
Teleklos Archelaou
02-06-2006, 22:37
Some recruitment problems are fixed for sure - not all. It's a huge task as anyone who looks at the recruitment lines can see. :grin:
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