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Dooz
02-08-2006, 23:25
https://img446.imageshack.us/img446/487/triarii0fr.th.jpg (https://img446.imageshack.us/my.php?image=triarii0fr.jpg)

https://img241.imageshack.us/img241/3227/triarii29xp.th.jpg (https://img241.imageshack.us/my.php?image=triarii29xp.jpg)

https://img241.imageshack.us/img241/6581/triarii30up.th.jpg (https://img241.imageshack.us/my.php?image=triarii30up.jpg)

It's not a shader issue as the setting is as it should be and other units are fine. Has this already been reported? Is it just my crappy pc?

galathas
02-09-2006, 09:58
I have the same problem with the triarii. Helmets are black when they are a bit away and then turn silver once you get really close.

Quite a few units have strange variations when they are a bit away. I ll try to post them all in this thread once i remember them.

Casse Milnaht have a spike on their helmet when they are a bit away which then dissappears once you get close.

Some spearcarriers seem to have longer spears when they are away than in close-up

Dooz
02-09-2006, 10:05
Do the feet have the same problem with you as in the screenshots?

Baldrick
02-09-2006, 12:44
pointy feet and the likes are usually related to video resolution..at least it was when I tried running Vanilla on my ninja video card-less PC at home

Dooz
02-10-2006, 09:30
Yes, but all the other units I've encountered so far are perfectly fine. That's why I assume it might be a quirk with this one unit specifically.

Baldrick
02-10-2006, 10:55
ah sorry..didn't read the whole line in your post. Can't say I've seen this as I've not tried Romani yet....so much to see and not enough time to see it