Stuie
05-20-2006, 18:30
Quick run-down as to how to get this working in RTW v1.5 mods.....
You need to mod the following files:
1. descr_sm_factions.txt
Add "shadowed_by" and "shadowing" to the appropriate factions.
2. descr_event_enums.txt
Add in the text from the BI files that relates to shadow factions (I actually just used the BI file and it worked).
3. descr_event_images.txt
Add in the events relating to shadow factions (again, I just used the BI file).
4. descr_sounds_events.txt
Add in the sounds relating to shadow factions (or use the BI file).
5. export_descr_character_traits.txt
Add in the appropriate loyalty traits.
6. text\event_strings.txt
Add in the BI shadow event strings.
7. text\event_titles.txt
Add in the BI shadow event titles.
8. text\message_text_lookup.txt
Add in the character rebels/joins and city gained/lost stuff from BI. (I copy and pasted everything in from BI and that works fine).
9. text\tooltips.txt
Add in the loyalty tooltips from the BI file.
10. world\maps\campaign\imperial_campaign\descr_strat.txt
Add in LoyaltyStarter traits for characters in the appropriate factions.
11. \ui\roman\interface\stratpage_02.tga
Copy in the "ring" symbol from the BI file. Note I've only done this for romans thus far...
I'm pretty sure that's everything I touched. I've only tested a few turns in, but revolts have happened and I am able to go forward with no CTDs. I think the missing event stuff was what was causing CTDs for others that have tried this.
You need to mod the following files:
1. descr_sm_factions.txt
Add "shadowed_by" and "shadowing" to the appropriate factions.
2. descr_event_enums.txt
Add in the text from the BI files that relates to shadow factions (I actually just used the BI file and it worked).
3. descr_event_images.txt
Add in the events relating to shadow factions (again, I just used the BI file).
4. descr_sounds_events.txt
Add in the sounds relating to shadow factions (or use the BI file).
5. export_descr_character_traits.txt
Add in the appropriate loyalty traits.
6. text\event_strings.txt
Add in the BI shadow event strings.
7. text\event_titles.txt
Add in the BI shadow event titles.
8. text\message_text_lookup.txt
Add in the character rebels/joins and city gained/lost stuff from BI. (I copy and pasted everything in from BI and that works fine).
9. text\tooltips.txt
Add in the loyalty tooltips from the BI file.
10. world\maps\campaign\imperial_campaign\descr_strat.txt
Add in LoyaltyStarter traits for characters in the appropriate factions.
11. \ui\roman\interface\stratpage_02.tga
Copy in the "ring" symbol from the BI file. Note I've only done this for romans thus far...
I'm pretty sure that's everything I touched. I've only tested a few turns in, but revolts have happened and I am able to go forward with no CTDs. I think the missing event stuff was what was causing CTDs for others that have tried this.