Divinus Arma
05-23-2006, 14:29
CA has done an excellent job, imo, bringing us diversity of skins in this next TW game. Very nice CA. Well Done.
There is but one more obstacle to the final elimination of "clone armies". Captain Fishpants, Intrepid Sidekick, et al, please consider:
Individual fighting stances within one unit. Now, I understand that 100 different fighting stances woulod be absurd, but it would be a pleasure to see some diversity in fighting stances just as you have created diversity in skins.
Please observe:
The unit on the left, while beautiful, demonstrates my point perfectly. All soldiers have assumed an identical fighting stance, and have done so simultaneously.
https://img153.imageshack.us/img153/4581/mtw2143yx.jpg (https://imageshack.us)
Diversity in fighting stances, whether the unit be idle, defending, charging, or otherwise, would take the game to the next level of stunning visual realism.
Please note that I consider gameplay and AI first and foremost, but am also attempting to look at the big picture, so to speak.
Thanks. :bow:
There is but one more obstacle to the final elimination of "clone armies". Captain Fishpants, Intrepid Sidekick, et al, please consider:
Individual fighting stances within one unit. Now, I understand that 100 different fighting stances woulod be absurd, but it would be a pleasure to see some diversity in fighting stances just as you have created diversity in skins.
Please observe:
The unit on the left, while beautiful, demonstrates my point perfectly. All soldiers have assumed an identical fighting stance, and have done so simultaneously.
https://img153.imageshack.us/img153/4581/mtw2143yx.jpg (https://imageshack.us)
Diversity in fighting stances, whether the unit be idle, defending, charging, or otherwise, would take the game to the next level of stunning visual realism.
Please note that I consider gameplay and AI first and foremost, but am also attempting to look at the big picture, so to speak.
Thanks. :bow: