Severous
05-27-2006, 11:58
I did a little research on seige equipment.
During seiges you can construct seige equipment.
- I wanted to find out how many points you get
- If moving made any difference
- If leader made any difference
- If unit scale made any difference
- If difficulty made any difference
- Type of unit made any difference
Version: RTW V1.5 No mods.
Findings:
- A full strength infantry unit has 15 build points per turn. (Enough for a ladder each turn.)
- Partial strength unit gives partial points.(half strength Peltast had 7 points)
- Moving or stationary made no difference to 15 points per turn
- Leader made no difference to other units. But the big faction leader had between 16-21 points (Leader had no retinue/traits that helped)
- Large or Huge unit scale makes no difference to build points per unit
- Easy or very hard made no difference
- Infantry of all types had the same 15 points. 120man peasant, 80 man Spartan, 80 Man Mercenry Peltast etc ...each had 15 points.
I noticed that the number of ladders you get per set was:
- 4 ladders when an 80 man unit had them
- 5 ladders per set when a unit of 120 or more had them (Peasant on 'large' or most 'units' on huge)
Heres some of my data: In this case Greek Vh/Vh Large setting
Peltast 13 men = 3 points
Archer 23 men = 4 points
Hoplite 26 men = 5 points
Hoplite 30 men = 6 points
Peasant 68 men = 8 points
Merc Peltast 51 men = 9 points
Peasant 94 men = 11 points
Spartan Hop 54 men = 11 points
Merc Hop 62 men = 12 points
Merc Peltast 73 men = 13 points
Hoplite 80 men = 15 points
Peltast 77 men = 15 points
Faction Leader 35 men = 16 points
Faction Leader 44 men = 17 points
Greeks and Romans used in my research.
During seiges you can construct seige equipment.
- I wanted to find out how many points you get
- If moving made any difference
- If leader made any difference
- If unit scale made any difference
- If difficulty made any difference
- Type of unit made any difference
Version: RTW V1.5 No mods.
Findings:
- A full strength infantry unit has 15 build points per turn. (Enough for a ladder each turn.)
- Partial strength unit gives partial points.(half strength Peltast had 7 points)
- Moving or stationary made no difference to 15 points per turn
- Leader made no difference to other units. But the big faction leader had between 16-21 points (Leader had no retinue/traits that helped)
- Large or Huge unit scale makes no difference to build points per unit
- Easy or very hard made no difference
- Infantry of all types had the same 15 points. 120man peasant, 80 man Spartan, 80 Man Mercenry Peltast etc ...each had 15 points.
I noticed that the number of ladders you get per set was:
- 4 ladders when an 80 man unit had them
- 5 ladders per set when a unit of 120 or more had them (Peasant on 'large' or most 'units' on huge)
Heres some of my data: In this case Greek Vh/Vh Large setting
Peltast 13 men = 3 points
Archer 23 men = 4 points
Hoplite 26 men = 5 points
Hoplite 30 men = 6 points
Peasant 68 men = 8 points
Merc Peltast 51 men = 9 points
Peasant 94 men = 11 points
Spartan Hop 54 men = 11 points
Merc Hop 62 men = 12 points
Merc Peltast 73 men = 13 points
Hoplite 80 men = 15 points
Peltast 77 men = 15 points
Faction Leader 35 men = 16 points
Faction Leader 44 men = 17 points
Greeks and Romans used in my research.