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View Full Version : WarMap v1.5 (11/06/06)



IceTorque
06-09-2006, 11:26
From https://forums.totalwar.org/vb/local_links.php?catid=95&linkid=184

WarMap v1.5 mod for RTW v1.5
by IceTorque

Features:
1. A very large scale strat map.
Map regions size in pixels is 510 x 337.
For comparison: vanilla 255 x 156 and mundus magnus 384 x 234.
Map size has been increased almost entirely by scale, with only slight
extensions to the north and east to accomodate Scotland and Bactria.
2.Movement points/traits have been enhanced.
3.A Homeland and capitol city Zone Of Reruitment.
4.Settlements spread out to enhance more field battles and less sieges.
5.Elite units do not become extinct with their factions demise
they simply fight for their new masters.
6.Decisive naval battles.

This ZOR ensures that the AI factions develop into several major powers
and NOT just one superpower, producing countless armies each turn.
Also as your empire grows so does game difficulty by emulating the age old
military problem of extended supply lines.

And many more tweaks to ensure the least micro-management,
and the most consistently challenging Campaigns and Battles.

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Conditions of use:
WarMap map tga's are public property,
and can be used in any public mod.
I only ask that the name WarMap not be used
and any customized WarMap tga's also become
public property.
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Epistolary Richard
06-11-2006, 13:05
Added 11/06/06