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edyzmedieval
07-05-2006, 20:08
I think it's a good idea for everybody to post screenshots and write a small history about their EB progress in the Imperial Campaign.

I'll post mine later. I've started with Romani, 270BC. :balloon2:

Obelics
07-05-2006, 21:55
it is a very nice idea, but i think it would be wonderfull to have a whole subforum dedicated to this thinks:idea2:

Musopticon?
07-05-2006, 22:19
Man, an AAR subsection would be awesome.

paullus
07-05-2006, 23:28
I think EB guys had invited people to post AAR's in the gameplay guides area. Maybe I'll post something on the story of Baktrian independence. Riveting couple of hours of gameplay it was. And in pretty much the exact same time the historical Baktrians did it.

And while people are mentioning AAR's, Artaserse/Obelics (you are the same person, right?) has posted a couple of great new tables for his "Wasteland" AAR for Pahlava. Its real good stuff.

CrownOfSwords
07-06-2006, 02:30
Ill have to put up a picture sometime where i reconquered all of alexanders empire as the Bactrians

Cheexsta
07-06-2006, 02:47
Here's my "little" Roman Empire, a little on-and-off pet project of the past couple of weeks:

https://img.photobucket.com/albums/v23/cheex/Random/RomeTW2006-07-0610-51-03-98.jpg

Expansion first started in Iberia, where Roman allies were under attack by Carthage. The Senate commissioned two Legions (one Legion being 2 Hastati, 2 Principes, 1 Triarii and 1 Equites, plus allies) to relieve our Iberian allies. Carthage had managed to obtain a large amount of Iberia, either under their direct control or forcing them into an alliance; Numantia was one such example. After a long and drawn-out siege, Numantia finally fell to Roman power. Fairly soon, however, the ageing Iberian king grew jealous of our power and attacked, resulting in the near-total annexation of the peninsula. Only Gallaecia remained in Iberian control, while the rest of the northern coast aligning themselves with the growing Aedui.

The next decade or so was spent trying to keep our Averni allies alive. A short expedition by two Legions to conquer land on the behalf of our allies was extremely successful, however futher east the Republic was threatened by a new power: the Koinon Hellenon, a confederation of Greek city-states, which had extended its influence into Epirus and Macedon and had started to attack its ex-protectorate, the Getai. So, naturally, the Romans stepped in and annexed Greece, Macedonia and part of the Illyrian coast and formed an "unofficial" alliance with the Getai (we never signed any alliance deals, but we never attacked each other). The Macedonians were not defeated, however; a number of the ruling family managed to flee to the island of Lesbos and, from there, gain a union with the Attalids of Pergamon. They then moved onto Bithynia and Byzantion and had eventually built up a small empire in that area.

In the south, the Carthaginians - who were allied to a number of the Greek states - declared war on us once more, although they had only been defeated within living memory. The Roman senate sent four full-strength Legions to capture Carthage and, though there were several bitter fights, they managed to capture Karthadast and Hadrumento.

The next few decades (ca 200-180BC) were lived in relative peace. Ceasefires were obtained with all enemies and trade rights with many more. Eventually, Rome was forced to interrupt international affairs again when the Ptolemaioi was being defeated by the Seleucids in the east. Six Legions were sent eastwards to take the province of Asia, and just as they were marching down Syria and up the Neilos to liberate them from their Seleucid oppressors, the King of Syria sued for peace. Roman terms were harsh: the Seleucids were to give up their political freedom as well as their Syrian provinces. They accepted and became a protectorate of Rome, and eventually - after many more diplomatic deals - the rest of Aegyptos was released back to the Ptolemies.

And, once again, peace reigned until 108BC, when the Casse (who had been slowly conquering all of Gaul) declared war on us. In the same year, the outcast Macedonians declared war and annihilated one of our Legions and badly damaged another. These were the main causes of the Roman military reform in 107BC, turning Roman soldiers into a professional force. This new army pushed into Gaul quickly annexing it within a decade of the reforms. Simultaneously, they attacked the Macedonians who had conquered most of the Getai. While all this was happening, the Hayasdan finished destroying Pontos and declared war on us. Their allies, the Seleucids, broke relations with the wavering Republic and attacked Syria and Egypt, which had been slowly conquered by Rome (with a little help from bribery and corruption ~D). Rome then sent several Legions eastwards and pushed the Hai back to their homelands and the Seleucids all the way to Seleukeia, but the Roman momentum was slowing and the combined efforts of the enemy pushed us back slightly again.

Simultaneously, a Roman general by the name of Britannicus (so-called for his conquests in Brythonic Gaul, but I forget his first names...) launched an invasion of Britain, defeating several armies there and conquering much of the land. He returned to Rome to celebrate his triumph* and was voted as Rome's first Dictator for life to deal with the troubles in the east. This is where I'm up to now, with Britannicus sailing eastwards to subdue the Armenians and Seleucids.

* = He didn't really get a triumph, despite winning many battles, but I can pretend, can't I? ~D

So yeah, that's it. Sorry about the essay, but this campaign has suddenly exploded into action in the last few game years and it's getting quite interesting (and frustrating at places - those Germans just don't stop attacking!). I've almost reached the EB victory conditions (just need to raid Seleukeia, Sarmiszegethusa and Swebozland or whatever it's called, and then destroy the Carthaginians and Ptolemies), but at the moment they're secondary to simply surviving ~D

PSYCHO V
07-06-2006, 05:00
:2thumbsup: Awesome!

Teleklos Archelaou
07-06-2006, 05:23
Seconded! That really is nice Cheex. :2thumbsup: Maybe nice enough to merit a bit of the Roman culture graphic user interface leaking out. :grin: (battlemap variant - which hadn't been shown before - I think some WIP's were shown earlier of part of the strat map one)


https://img415.imageshack.us/img415/6048/romanguiclip3oe.jpg

Divinus Arma
07-06-2006, 06:27
Here's my "little" Roman Empire, a little on-and-off pet project of the past couple of weeks:

https://img.photobucket.com/albums/v23/cheex/Random/RomeTW2006-07-0610-51-03-98.jpg



My goodness. Look at Baktria. Damn worthless Yuezhi. It's all their fault for sucking so much. :inquisitive: (Although they managed to survive this long.)

Who is that on the Arabian Penninsula?

Obelics
07-06-2006, 07:34
great empire cheexta! Wow Arabophiles Parthians!

@TA that was a BM? for me the colors are just "romans" i want to see a full preview (if i haven't missed it before in some othere thread), great!
Ah you guys are getting me mad, i will format my computer a day or another...

Cheexsta
07-06-2006, 07:53
Thanks all for the comments, and nice little sneak-peek there TA ~D

Here's an updated image from today's conquests, as well as a mugshot of Brittanicus himself:

https://img.photobucket.com/albums/v23/cheex/Random/RomeTW2006-07-0616-01-12-96.jpg

The Seleucids eventually started giving in, and the Armenians were all but wiped out for a while until I abandoned the Caucassus region (didn't look right...) and the settlements revolted back to them. I had just made the Seleucids a protectorate (again...) and the damn Hayasdan returned and attacked me (again...) and stuffed up my alliance with the Seleucids (again...). However, my borders are pretty tight now, so my next focus will be on obtaining the mines of Sarmiszegethusa, as well as destroying the Ptolemies who have started harrassing me in Egypt. While I'm at it I may as well finish off the Carthaginians, too.

And a quick explanation of Baktria's expansion: originally, the steppes were controlled by Hayasdan after they wiped out the Sauromatae. I implemented a bit of scripting to make the area rebel again, and blocked off the Caucassus since I didn't want them attacking that region (hence why they declared war on me the first time, they had nowhere else to expand). And now the Baktrians are doing the same thing, so I'm tempted to make them rebel yet again and add another landblock to the region to stop them from expanding there. But really, I couldn't be stuffed.

Anyway, don't let me be the only one to show an empire. Someone else post one, quick! ~D

GMT
07-06-2006, 08:24
Nice empire but I have to ask, why do you have 9 generals in Rome??? :dizzy2:

Don't your generals get any bad traits with all that money? Why don't you spend more of your money, like build bigger armies and a powerfull navy perhaps?

edyzmedieval
07-06-2006, 09:24
Wow Cheexsta...You played till 84 BC. :dizzy2:
And thanks TA, nice UI. ~D

Avicenna
07-06-2006, 11:25
His income per turn would be massive, and too many armies might be annoying to manage and unnecessary. The navy would definitely be. After all, he controls the whole Mediterranean.

Radier
07-06-2006, 11:27
Seconded! That really is nice Cheex. :2thumbsup: Maybe nice enough to merit a bit of the Roman culture graphic user interface leaking out. :grin: (battlemap variant - which hadn't been shown before - I think some WIP's were shown earlier of part of the strat map one)


https://img415.imageshack.us/img415/6048/romanguiclip3oe.jpg

That looks very good! :2thumbsup:

Cheexsta
07-06-2006, 12:46
Nice empire but I have to ask, why do you have 9 generals in Rome??? :dizzy2:

Don't your generals get any bad traits with all that money? Why don't you spend more of your money, like build bigger armies and a powerfull navy perhaps?
Three of those generals are currently on their way to join the African campaign. A further three (including Brittanicus) are too old to be of any use anywhere except maybe as governors in Italy. The rest are too young to lead armies (I prefer my generals to be older than 30) and are still receiving their education.

And yes, I do get quite a few bad traits on my generals (mostly Nota Censoria and Wealthy traits), and corruption in the empire is absolutely ridiculous. In the east it's not uncommon to have 3k mnai lost per turn for a settlement, just from corruption.


His income per turn would be massive, and too many armies might be annoying to manage and unnecessary. The navy would definitely be. After all, he controls the whole Mediterranean.
Pretty much. I'm earning at least 30k or so per turn if I don't spend anything, but for a while I was getting 140k per turn, which brought me up above 6mil. Around 40k of that income was from the Seleucids' tribute. Yes, I like to hoard my money ~D

I'm actually trying to cut back my military and navy since they're draining so much money. When your basic Legionaries cost more than 2k to train and 500 in upkeep, it stacks up pretty quickly. I have no need for a navy, since no other faction is willing to try and contend the seas, and pirates seem to be non-existant at the moment. If I ever need to transport troops somewhere, a quick fleet of transport ships can be raised from just about any region quite easily. The only fleet I'm keeping is in the English Channel to ward off any Casse invasions.

So c'mon, show us yer empires ~D

Meothar
07-06-2006, 12:58
Perhaps you are the only one who plays EB ;)
I would be, but I am too lazy to make a vanilla 1.2. I deleted my old one by accident and now only have vanilla 1.5.

I just found some older screenshots from EB .73 but they are boring because nothing really happened until ctds.

paullus
07-06-2006, 14:03
I think the glory of your campaign has the rest of us intimidated...

My Baktrian campaign is only in 240, my Mak campaign in about 225. Frankly I'm amazed that you lucked out so awesomely with the military reforms. that was my favorite part of the story at least.

Avicenna
07-06-2006, 15:50
Great stuff, by the way. I'm hoping to emulate that in EB 1.0 :2thumbsup:

(not touching EB after a small test until full version out)

By the way, how do you make nobody capture the Sahara and defend Africa from Carthage? Must take a helluva lot of time in battles against Carthage, and a lot of scary modding to achieve that...

Conqueror
07-06-2006, 17:05
Rise of Makedonia

I found myself in a difficult position: surrounded by enemies and suffering a weak economy. There was no chance to build up, time was against me. A quick assault against those democracy-crazed Athenians was the ideal course of action.

http://images5.pictiger.com/thumbs/9f/e175f4d69a21dd73b4950326534a7c9f.th.jpg (http://server5.pictiger.com/img/407922/computer-games-and-screenshots/.php)

Having thus brought the jewel of Hellas under the benevolent wings of my monarchy, my armies were able to march against the Spartans. The Lakedaimonians landed with reinforcements and great battles had to be fought before this threat to my fledgling empire was eliminated.

http://images5.pictiger.com/thumbs/3e/ca79fe4b72245d351fad2b262c6c543e.th.jpg (http://server5.pictiger.com/img/407923/computer-games-and-screenshots/.php)

The dust had barely settled since my victories down south when those semi-barbaric Epirotes marched toward my capital with their ugly war-beasts!

http://images5.pictiger.com/thumbs/4c/8b6cfb3797154b13b1bd34dab5cc524c.th.jpg (http://server5.pictiger.com/img/407924/computer-games-and-screenshots/.php)

After dispatching the attackers I launched a counteroffensive to their homelands. The gods must have favored me for I managed to trap their king against the shores of the Adriatic with only a nominal force in his company.

http://images5.pictiger.com/thumbs/33/c93af39ae5a462a08caa20c8baa78c33.th.jpg (http://server5.pictiger.com/img/407925/computer-games-and-screenshots/.php)

Thus fell the Molossan king. An Alexandros reborn he was not.

http://images5.pictiger.com/thumbs/2b/1d26405731ecac7bba538f9d10f4ba2b.th.jpg (http://server5.pictiger.com/img/407926/computer-games-and-screenshots/.php)

There would be no peace for my kingdom as long as the Epirotes kept skulking in my backyard. While their homelands would fall, their royal dynasty would survive in Southern Italy, in the shadow of the romans.

http://images5.pictiger.com/thumbs/27/883ffd4e8e1783f7733471b25f350a27.th.jpg (http://server5.pictiger.com/img/407927/computer-games-and-screenshots/.php)

After solidifying my position in and around the home turf, my eyes were set on the foes overseas. While the Ptolemaioi were willing to come to terms with me, the hostile attitudes of the Cretans and Rhodians had to be quelled through blood and fire.

http://images5.pictiger.com/thumbs/a8/1c0eb4289fd08038f9dd23e86f70afa8.th.jpg (http://server5.pictiger.com/img/407928/computer-games-and-screenshots/.php)

Meanwhile up north, the barbarous king of the Getai was showing worrying signs of aggressive expansion. So great was their insolence that they even dared to march to Makedonian borders. While war was still avoided, it was clear that this new threat would have to be addressed soon.

http://images5.pictiger.com/thumbs/ae/b6020009c3b7573a3f7bfefc56cdf7ae.th.jpg (http://server5.pictiger.com/img/407929/computer-games-and-screenshots/.php)

In preparation to the inevitable clash with the northern barbarians I set off to subjugate tribes in the borderlands. My armies marched all the way to Byzantion, and seeing that Nicomedia was left defenseless, crossed the Bosphorus and occupied this gate to Asia Minor. This was too much for my 'allies' the Seleukids who betrayed my trust.

http://images5.pictiger.com/thumbs/fa/d9a99e5ed661b649eeb0e197449e06fa.th.jpg (http://server5.pictiger.com/img/407930/computer-games-and-screenshots/.php)

Luckily, Nikomedia happens to be easy to defend against attacks from the mainland, so I could leave the punishing of Seleukids for later and proceed with my plans to eliminate the Getic threat.

http://images5.pictiger.com/thumbs/2f/8d6f5c872698fcec8646e02043fa812f.th.jpg (http://server5.pictiger.com/img/407931/computer-games-and-screenshots/.php)

This campaign proved extremely bloody, but I was able to gain the upper hand and my armies penetrated deep into Getic territory.

http://images3.pictiger.com/thumbs/d7/189749d8d643677048d23af645e92ad7.th.jpg (http://server3.pictiger.com/img/398348/picture-hosting/.php)

The end was the elimination of the royal line of succession, the ambitions of these people dying with their last king. Their children were enslaved, their hometowns burned to the ground. I left their holy mountain untouched however, for one should not risk invoking the wrath of the gods.

http://images3.pictiger.com/thumbs/c8/235c480d405b3417cac3617ba0d6f3c8.th.jpg (http://server3.pictiger.com/img/398349/picture-hosting/.php)

My armies were exhausted and in serious risk of overextending, so I decided to pull back to the Danube. This left me in an excellent defensive position, as I could effectively isolate my lands from the rest of Europe. Now time was right to turn east and inflict deserved punishment on the treacherous Seleukids. But new threats were already looming on the horizon: notice how the Hayasdan have completely erased the kingdom of Pontos from the map?

http://images3.pictiger.com/thumbs/43/c3d95fb896fb7e944b2982635a976f43.th.jpg (http://server3.pictiger.com/img/398350/picture-hosting/.php)

They wasted no time to attack me. Being allied with the Seleukids, they concentrated their efforts to driving me out of Asia Minor. I had to endure seemingly endless hordes attacking Nikomedia, all the while I was struggling to secure the western coast from Seleukid defenders.

http://images3.pictiger.com/thumbs/30/4651512d272944d78b3211a9a2ffa330.th.jpg (http://server3.pictiger.com/img/398351/picture-hosting/.php)

After expelling the Seleukids I thought that things would turn better, but just then those opportunistic Ptolemaic rats decide to pester me. Thankfully I had the money necessary to satisfy their greed... for a moment.

http://images3.pictiger.com/thumbs/23/1bb1a4c81acd3adc3b3518e9d136aa23.th.jpg (http://server3.pictiger.com/img/398352/picture-hosting/.php)

After a while, the attrition did it's job and the Hayasdan aggression lost it's momentum. It was time to strike back at them, and so I marched forth to look for a decisive field battle. They hid in their cities at first, but by ravaging their lands I lured them out to fight. Deploying my phalangites on the top of a hill formed a nearly unbreakable line, and the storming charge of the Hetairoi and the Thessalians secured me glorious victories.

http://images3.pictiger.com/thumbs/0e/353424cc5e7eeb9b2718c4aefc5c9e0e.th.jpg (http://server3.pictiger.com/img/398353/picture-hosting/.php)

My strategy was to bypass the central region and strike directly at the cities on the Black Sea coast, thus cutting the Hayasdan forces in Asia Minor off support from their homelands.

http://images3.pictiger.com/thumbs/33/11ca6345dc8f7f1ae861c3d978d7eb33.th.jpg (http://server3.pictiger.com/img/398354/picture-hosting/.php)

And just as I've libarated Sinope, the wretched Ptolemaic dogs come barking out of their dens and run all over my lands. Back! Bad dog!

http://images3.pictiger.com/thumbs/54/6d37bf7d74949ffdc6f25c352994c554.th.jpg (http://server3.pictiger.com/img/398355/picture-hosting/.php)

Their growls turned into whimpers soon enough when I taught them a thing or two about land warfare. The price of their ambition would be Side.

http://images3.pictiger.com/thumbs/d4/58464c3acec9ef702ee60eb13f68fed4.th.jpg (http://server3.pictiger.com/img/398356/picture-hosting/.php)

Soon enough they came begging for peace, which I was happy to grant them. I enjoyed watching their surviving forces take the long route home, through the lands of the beloved Seleukid king. Meanwhile, my campaign against the Hai people was progressing slowly but surely.

http://images3.pictiger.com/thumbs/0c/db91a0913bc7264d458a0fc70dfe5e0c.th.jpg (http://server3.pictiger.com/img/398357/picture-hosting/.php)

Once I controlled the land routes between Hayasdan and their possessions in Galatia and Kappadokia, the well-fortified cities of these inner provinces could be seiged without any fear of relief forces. In one such siege battle, I managed to gain control over the gatehouse when the beaten defenders were retreating back into their city. These poor men realized too late that instead of open gates they'd be receiving a shower of boiling oil.

http://images3.pictiger.com/thumbs/ed/e9906f50899c5c8cea21a40b7f605bed.th.jpg (http://server3.pictiger.com/img/398358/picture-hosting/.php)

Just who do these Romans think they are? Come tromping around like they own the place. In this picture you can see a part of my "Danube Defense Line"; every single chokepoint from the Black Sea to the Adriatic coast is blocked by an army.

http://images3.pictiger.com/thumbs/b3/13fbb60991aa482b04185a587bb41bb3.th.jpg (http://server3.pictiger.com/img/398359/picture-hosting/.php)

Finally, here is my attempt at an ambiphious assault to Alexandreia. The plan was to sack the city and recover the body of Alexandros. Sadly, that was never accomplished as my campaign was ended by a CTD which I could not get around.

http://images3.pictiger.com/thumbs/de/d07c8a0dda845065caca9da43710bfde.th.jpg (http://server3.pictiger.com/img/398360/picture-hosting/.php)

Imagehost - PicTiger (http://www.pictiger.com)

Teleklos Archelaou
07-06-2006, 18:13
There is some sort of CTD that deals with the body of Alexander. You can probably keep playing if you figure out how to get around it. I'd try either leaving the body alone, or just anything else depending on your situation. But if you can get past that, you should be ok.

Conqueror
07-06-2006, 20:17
The CTD I'm talking about wasn't related to the Alexander mission. It came about in 214 BC and it'd cause the game to crash any time I tried to go next turn with the script activated, or when I tried to fight battle with the script activated. Going for several turns without the script and then activating it didn't help. I tried to find out what causes it and it seems to be connected to a battle with the Romans. They attack one of my Danube defenders in the turn after which the CTDs begin to appear. If I'd retreat from the battle there would be no crash. But if I win the battle (automated or in battle mode) then the CTDs turn up. It could be caused by the roman reforms, they are still using the old hoplite style Triarii in this game.

-Praetor-
07-06-2006, 22:00
Sometimes I had that kind of problems... a CTD while other faction`s turn. I think it`s related to agents. (save the Cyprus port bug that was adressed on previous versions).

Every time I had a CTD on other faction`s turn, I always solved it by moving my agents around a bit. Dunno why, but that always solved my problem... moving my diplomats or spies around, far away from the enemy units, and depleting their movement points...

That saved like 2 or 3 campaigns for me.

Don`t know if it would work in your case though... hope that helps.

Bye.

abou
07-06-2006, 23:01
Thus fell the Molossan king. An Alexandros reborn he was not.
Ha! Pyrrhos died. That's sounds like something he'd do.

Tanit
07-07-2006, 04:07
You'll forgive me if I have no dates, but my campaign was played very sporadically. I started a campaign as Karthadast and immediately began my aggressive expansion. General Xanthippos led the Afrcan armies first into Kirtan, narrowly defeating the swarms of Numidian horsemen sent against him. After this victory Xanthippos slowly led his army along the western African coast, conquering all of the ports. At the same time in Spain a policy of increased defense was supported and more units were trained to defend. In Sicily the city of messana fell to Hamalcar first, followed by Syraceuse and Rhegium. All around the globe my diplomats made alliances with every nation save the Casse, who I could not reach. The Ptolemies however decided they had had enough of me and recinded their alliance. Things started heating up when Iberia beseiged my Spanish provinces. They withdrew their armies quickly however to beseige rebel villages and it was later discovered that their forces were infact massacred in the ensuing battles.

Rome at this time conquered Tarentum and I chose to support the Epeirotes in this war, for the farther away an ally is, the more loyal he is. Following this the Romans moved an Army under Aulius Florius Crispin near Rhegium in menacing fashion. Fearing the worst, the Carthaginian ambassadors secured vast sums of money to buy the loyalties of Aulius and the Tarentum people. Hamalcar occupied Tarentum with a small force while Aulius led the main army to the very gates of Rome, bypassing all other towns as they were lightly defended. Aulius' gamble payed off and the Romans were lured into attacking and subsequently slaughtered, there maniples of Triarri surrounded and routed. Rome fell and smaller contingents of men captured Capua and (The other southern Italian state). Aulius then continued north to conquer the last of the Roman settlements.

In Africa Xanthippos hadtaken the coastal settlements and moved south but was recalled when most of his men were lost in a battle against a rebel general. A new army was raised of numidians with a detachment of elephants and a diplomat. At this time the Egyptians approached Garama and it joined me willingly in hopes of safety. The Egyptians left it alone and instead captured the Sahara. My new army captured Tuat and the diplomat bribed the Egyptian general that had now moved outside the city. Together they took the Sahara and then captured the last free african state. The ptolemies attepted to beseige Libya but were massacred by the citizen militia garrison. Xanthippos meanwhile had received a new army and set sail eastward taking Crete and Rhodos, finishing off the Koinon Hellenon. An army was finally raised in Iberia and most of the peninsula was conquered. Lacking the time to deal with the Ptolemies at this point I gave financial contribution to my seleukid allies who conquered side and two other syrian territiories. As a gesture of good will I also gave the the Seleukids a city in Iberia that was constantly in revolt and costing me far too much. Xanthippos then took Salamis but decided, due to his age to retire there as a governor. His successor and son in law took the army and set sail to Karthadast in order to retrain the units and receive new troops being trained there. At the same time as all this Aulius had finally conquered all of the northern italian provinces but had been stopped short outside Luvavoaetae by several enormous Barbarian armies. Xanthippos fought his last battle on Salamis against resurgent Ptolmaioi troops, winning a resounding victory with his militia. His successor stopped short of returning as he had been ordered and conqeured the independant state of Thermon. As a consequence, Makedon soon declared war and beseiged Thermon. Luckily for the foolish commander the reinforcements from Karthadast arrived and the elite of the Makedonians including Hetairoi, Hippeis, Hypaspists, and Pheraspidai were defeated in an almost Pyrrhic victory. Aulius defeated another army of 3500 barbarians, massacring them with ony 21 losses and another army has been raised in Spain to complete the conquest there.

I plan to document my .8 campaign completly, years and all. I think alot of people should.

Tanit
07-07-2006, 04:35
Here are some Pics:
http://images4.pictiger.com/thumbs/34/6de78e7c71ac36430869a90f54e09b34.th.jpg (http://server4.pictiger.com/img/412890/computer-games-and-screenshots/carving-a-path.php)

http://images4.pictiger.com/thumbs/a2/32439e0c1f1444aa15e2b5d8d4013ba2.th.jpg (http://server4.pictiger.com/img/412891/computer-games-and-screenshots/eleutheroi-wooped.php)

http://images4.pictiger.com/thumbs/31/d7269658b06938648bd21118ab0c8431.th.jpg (http://server4.pictiger.com/img/412892/computer-games-and-screenshots/forward.php)

http://images4.pictiger.com/thumbs/15/2de01e0bd4d48e8b2ebdb82aa830ab15.th.jpg (http://server4.pictiger.com/img/412893/computer-games-and-screenshots/karthadast-empire.php)

http://images4.pictiger.com/thumbs/bf/eace1d85540ada682853aa31780aa0bf.th.jpg (http://server4.pictiger.com/img/412894/computer-games-and-screenshots/leading-the-charge.php)

http://images4.pictiger.com/thumbs/8c/24fe6dc17f2e297185797b41ee66b98c.th.jpg (http://server4.pictiger.com/img/412895/computer-games-and-screenshots/merc-army.php)

http://images4.pictiger.com/thumbs/8a/ade5fb93f9a09b0455fa42cf004f328a.th.jpg (http://server4.pictiger.com/img/412896/computer-games-and-screenshots/seeing-the-foe.php)

http://images4.pictiger.com/thumbs/6c/efc7451bc5f20e376e5174bdd1b7c26c.th.jpg (http://server4.pictiger.com/img/412897/computer-games-and-screenshots/oh-dear.php)

http://images4.pictiger.com/thumbs/9b/d45f5ece301039e9180ca3c04cdac89b.th.jpg (http://server4.pictiger.com/img/412898/computer-games-and-screenshots/i-did-it.php)

Photo Sharing - PicTiger (http://www.pictiger.com)

Tanit
07-07-2006, 04:36
Whoops! accidently put the same pic again! Anyways, Definently document the next one better.

paullus
07-07-2006, 05:59
Rather than sharing something that happened in my campaign, I'll share what happened in Greece in my Baktria campaign (observed through Dion Nysos, my most experienced diplomat).

First off, the KH survived the first few years, which doesn't always happen. In 262 a KH army took Corinth, in 260 they took Chalkis. At this point they clearly had the upperhand. They took Demetrias next, and in 255 a full stack marched to within sight of Pella (conveniently in the square next to the aging Dion Nysos). They were defeated by the Mak field army the next turn, and retreated to Thessaly. In 254 I noticed several fullstacks of KH and Makedonian armies in the Thessalian plains. As the turn went through, it became evident the Makedonians came out on top--barely. Judging by the stacks, about 15,000 men died in the battles over that turn. From there it was a losing war for the KH. Chalkis fell first, then Athens in 252. The Peloponnesos stood a good bit longer, thanks in part to an Epirote invasion to the gates of Pella. Dion Nysos died before I could see what happened, so in 246 I took of fog of war, and saw a full stack besieging Sparte, and thus ended the KH. But they put up one heck of a fight. I just wish you could watch big AI battles.

Oh, and in a change of the normal pattern for AI expansion, Hayasdan had their butts handed to them by rebels for the first twenty years of the game, and only in the last years of the 240's did they succeed in taking the Taurus. Meanwhile, the Sauromatae control the ENTIRE steppe, from mikra skythia to the next to last province in the east.

Mamba
07-07-2006, 06:52
I plan to document my .8 campaign completly, years and all. I think alot of people should.

Agreed, my good man.

First of all I'd like to say that I've enjoyed this mod very much. It drastically improved upon the original game.

Now for my tale of empire building. It has not gone on for as long as many of yours I'm sure, but it is at least as interesting.

It began in the year of 272 B.C. This was a crossroads for the Romanis, as Phyrrhos had recently left Italy to tend to his homeland Greece. Roma saw this as an expansionist opportunity and immediately rustled up as many troops as it possibly could, garrissoning Cannae and preparing for an immediate assault upon the southern tip.

Initially, the plan was to use Mr. Scipio to assault Taras. However, due to unforseen circumstances, a young man named Caius Aurelius Cotta was forced to lead the army. Cotta was young, having just come of age this month. With his youth came inexperience, and he was up against Roma's greatest enemy of all: the vile Epieros.

Cotta took the entirety of the empires forces (approximately 1300 strong), leaving many of its cities without any garrisons. In the Fall of 272 BC, Cotta left Cannae. In Winter, he reached the city and besieged it.

Cotta, being a naturally crafty fellow, knew that he wasn't a very good attacker (to be honest, that's me. I'm bad at sieging cities). As such, he wanted to bait the Epierotes into an attack. This turned out to be a bad idea. Within two turns, two large Epierote armies landed on the tip of the boot, one led by the infamous Pyhrros himself. Pyhrros's army quickly attacked, and Cotta was surrounded, and outnumbered 3:1. The odds of winning were a disturbing 7:1 against.

One thing was on Cotta's side: the terrain. The entire battlefield was covered with forests except for a small strip, containing a road, which was all on an incline. Cotta's army laid on the road and at the top of the incline, and it was faced with one small Epierote force at the bottom of the incline.

Cotta's plan was simple: let the Epierotes come to him. It worked brilliantly, as the enemy was unable to march very well in the woods and quickly tired. Units of enemies would emerge from the woods, only to be destroyed by a double pincer strike by Cotta's cavalry.

The Epeirote armies, after taking around 800 fatalities, began to wise up. The visible force at the bottom of the incline began sneaking into the woods and surrounding the Romani, also cutting off their retreats. Meanwhile, the remaining Epeirotes continued pouring out of the woods. It looked as though the Epeirotes would eventually surround and annihilate the brave Romanis.

Cotta acted fast. He knew that he would need to back his forces up and out of the way if he were to stand a chance. Bravely taking charge, he took his own cavalry unit and another and charged at the left flank of the oncoming Epierote force while the rest of army retreated further up the hill.

The cavalry charge had cost Cotta around 20 men, but had saved many more. He ordered them to retreat and rejoin the main army at the top of the hill.

By this time, the Epeirotes had taken many fatalities and had inflicted a startlingly small number. Many of their regiments were in full retreat, but their generals were slowly managing to pull them into tight regiments.

Cotta and his cavalry unit were on their way back up the hill when they noticed that one of the Epeirote generals was relatively undefended. Making a quick charge, they took their exhausted horses completely by surprise, and following a quick melee, their general lay dead. As it turned out, this general was none other than the famous Pyhrros Aiakides.

Without their primary inspiration, the Epeirote morale was strained. Their armies were routing constantly, and the powerful Romani infantry gave chase.

By this time, the Epeirote edge was no more. It was a simple matter of flanking and crushing their visible force.

The Epeirotes, under Phyrros and two captains, had fielded approximately 3800 men and had lost around 3775. The Romani, under Cotta, had fielded approximately 1300 troops and had lost only around 130. This was regarded as a Heroic Victory for the Romani, and they had managed to take Tara as a result.

I'll continue this later, as there is a lot more. This was definetely the most interesting battle so far, as I don't think it's common for Phyrros to come back to Italy so soon.

Avicenna
07-07-2006, 11:32
Ha! Pyrrhos died. That's sounds like something he'd do.

But really, who doesn't? ~;)

Nice empires, everyone. I'm intimidated by all the multiple stacks flying around in EB.

The Spartan (Returns)
07-07-2006, 19:39
very nice everyone! though im not playng EB until V8 is out. it just goes slow on 1.2!

paullus
07-07-2006, 22:12
Paullus' postcards:

Since I haven't taken many campaign map shots, this may be a better way to show off my campaign...

We start from a large hill overlooking the Oxus, not far from Baktra itself...
https://img445.imageshack.us/img445/4910/oxus4qn.jpg

From there our sightseeing tour moves into the central Hindu Kush in summertime:
https://img183.imageshack.us/img183/2883/hindukush0uy.jpg

And on to the forests and mountains near Taksashila:
https://img174.imageshack.us/img174/2307/hindukush25jh.jpg

Then back west, through mountain passes toward a warm vacation at the partly-Greek city of Alexandropolis:
https://img174.imageshack.us/img174/295/pakistanborder3ps.jpg

But seeing how it was summer, we headed further south, passing through Karmania en route to the luxurious resorts at Hormuz:
https://img174.imageshack.us/img174/4421/karmania1ru.jpg

We then took a look toward Persis...
https://img174.imageshack.us/img174/3552/topersis9sf.jpg

...before heading north toward the wooded valleys of Ariana:
https://img174.imageshack.us/img174/3626/ariana4xe.jpg

It wasn't too long after that, when the Yuezhi "invited" us to visit the northern Hindu Kush...
https://img183.imageshack.us/img183/6291/uzbekmtns2bp.jpg

...and even take a quick look toward the mythological realm of China (though admittedly it was a little hazy, what for all that billowing smoke coming from the city...and the pezhetairoi swear they don't know how the fires started):
https://img445.imageshack.us/img445/8141/towardchina0vt.jpg

About the time our Seleukid overlords got all pissy, and so we were forced to head back west to throw off their yoke. We let one live, to go tell their king we would no longer give earth and water:
https://img334.imageshack.us/img334/2033/lethimgo5dx.jpg

hope y'all enjoyed it!

Ludens
07-07-2006, 22:37
:2thumbsup:

Obelics
07-07-2006, 22:57
very nice postcards Paullus, here's my actual empires, please note that i play very slowly, 1 or 2 years every couple of days, so im still in the 3th century for all three empires.

So here weare:
1) Gauls (VH/M) 241BC
2) Parthians (VH/VH) 226BC
3) Greeks (VH/VH) 223BC

Ive choosed this three faction according to different factors:
1)Gauls, because from were i was a child and i studied Roma, i had some sympathy for the gauls, but RTW had no care for this civ, so thanks EB i can try finally give a stop to Roma from raising in the Northern Europe.
2)Parthians, well same of above except that im a great fan of the Eastern civs, and when we studied Greece at the school, i dont know why i always was for the Persians...
3)Greek, i dont know, i have not a particuallary attraction for this civ in the history, but it is the more accurate in EB, so i had not but to try it.

here are some descriptions and my current campaign maps for the three empires:

1) Gauls:
ive already conquered the Arverni, and have unified the Exagon, but im having a very bad moment with Cartaginians (from Iberia) who want to take Emporium at all costs, the romans are not giving me much problems cause i can handle it with my Gaesate, but ive actually only 3 army, one on the north, one on the Sud-East (this is the more powerfull cause it have to face Roma), and One in the Sud-West that is guarding Emporium. I think that after ive stabilized my frontiers with Roma, i will take care of Chartaginians, sending a big army to invade spain, that's all.
https://img340.imageshack.us/img340/9247/gallicempire0lj.jpg (https://imageshack.us)

2) Parthians:
this is my more difficult campaign, im conquered a abaut 12,13 provinces, but im still facing Seleucids and Bactria, My biggest town is Kiat, that i consider my economical capital.
https://img93.imageshack.us/img93/4255/parthianempire1ew.jpg (https://imageshack.us)

3) Greeks:
this campaign is very funny, cause the greek oplites are not so good to attack, so i have to manage almost all my battles on the defensive, and i must say that defending a place with a full parade of greek oplites is a great spectacle. i must also say that the Torakitai (theuroforoi++) are really nice, and are good to protecting the fanks of my oplites. And there are some very nice cavalry unit too. In definitive i must say that this faction is very accurate and nice to play
https://img93.imageshack.us/img93/8460/greekempire5xd.jpg (https://imageshack.us)


The gauls and the Parthians are the slower to play since im actually writing some aars, so i cant play them free, but im trying to follow a storyline
The greek are my "jolly" faction, cause i play it without have nobody to tell abaut my game, i can play them more often (i have not to write about what i do in the campaign).
I was having also an YuèZhe campaign that was the first faction (really) i tryed when i downloaded EB (but i sadly stopped the campaign when i had the bad news that this faction will be cruelly eliminated), im an eastern civs fan as you know, now im waiting for the new China Han faction in EB0.8 (with the new map spreading to the pacific ocean), i know it will be great and im anxious to fight the romans with my QinShiHuangDi Elite Guards!

that's all

PS and here's my preferred pic (washed-out) from my gallic campaign
https://img102.imageshack.us/img102/9846/001bat011ic5au.jpg (https://imageshack.us)

Dooz
07-07-2006, 23:09
Heh, I like the picture Obelics. One naked dude in the middle of all the action. Nothing like a Gallic full moon to brighten up your battle.

Foot
07-07-2006, 23:41
Really, really beautiful pics, paullus.

Foot

tk-421
07-08-2006, 02:56
So here weare:
1) Gauls (VH/M) 271BC
2) Parthians (VH/VH) 226BC
3) Greeks (VH/VH) 223BC

Ive choosed this three faction according to different factors:
1)Gauls, because from were i was a child and i studied Roma, i had some sympathy for the gauls, but RTW had no care for this civ, so thanks EB i can try finally give a stop to Roma from raising in the Northern Europe.
2)Parthians, well same of above except that im a great fan of the Eastern civs, and when we studied Greece at the school, i dont know why i always was for the Persians...
3)Greek, i dont know, i have not a particuallary attraction for this civ in the history, but it is the more accurate in EB, so i had not but to try it.

here are some descriptions and my current campaign maps for the three empires:
1) Gauls:
ive already conquered the Arverni, and have unified the Exagon, but im having a very bad moment with Cartaginians (from Iberia) who want to take Emporium at all costs, the romans are not giving me much problems cause i can handle it with my Gaesate, but ive actually only 3 army, one on the north, one on the Sud-East (this is the more powerfull cause it have to face Roma), and One in the Sud-West that is guarding Emporium. I think that after ive stabilized my frontiers with Roma, i will take care of Chartaginians, sending a big army to invade spain, that's all.
https://img340.imageshack.us/img340/9247/gallicempire0lj.jpg (https://imageshack.us)


How exactly did you do all of that by 271 BC? It would take me a good 30 years. I'm pretty bad at campaigns though so maybe what seems amazingly fast to me is normal to experts.

Edit: Oh wait, it's 241 BC. That makes a lot more sense.

Teleklos Archelaou
07-08-2006, 03:00
TK is already having a good time and it's just now 9pm on a Friday night. :grin:

Obelics
07-08-2006, 07:24
Heh, I like the picture Obelics. One naked dude in the middle of all the action. Nothing like a Gallic full moon to brighten up your battle.

and this is nothing, i have a pic (taken from the front side) of a full stack of this nude dudes charging triarii spearmen, ah i love these guys...

Avicenna
07-08-2006, 07:50
Is this Han China faction official?

By the way, the First Emperor was a dynasty before Han ~;)

Obelics
07-08-2006, 08:07
yes it is official in the 0.8 of my dreams:juggle2:

anyway you have preceded me, i was just running here to correct it, omg if one of my collegues at uni read that ive lost my face...

I wanted to say a WuDi or a GaoZu army spreading to West against romans and taking all Europe... i Know QinShiHuanDi was the emperor of Qin dinasty and not of Han, but i dont know what i was thinking while writing, what a good think to be anonimous on these forums...

anyway i was referrring to a generic Qin/Han faction that cover the EB timeframe since the Han start in the 206 bc

Ludens
07-08-2006, 10:11
very nice postcards Ludens
They aren't mine. They are Paullus's.

Conqueror
07-08-2006, 10:22
The Romans are invading Crete in your KH campaign? That's cool, I've never seen the AI make naval invasions in any of my EB games.

Obelics
07-08-2006, 10:27
They aren't mine. They are Paullus's.
ah sorry lets give Kaesar what is of Kaesar:2thumbsup:


The Romans are invading Crete in your KH campaign? That's cool, I've never seen the AI make naval invasions in any of my EB games.
in fact they aren't invading, they actually are "neutral" but there is a stack of them in Crete i dont know from how many turns, whitout doing nothing, i dont attack it cause i dont want to start a war with Rome...

Avicenna
07-08-2006, 11:53
Go Team China! :china: :hongkong:

Obelics: If you plan on keeping Crete and keeping neutral, I suggest not moving your troops away ~;)

paullus
07-08-2006, 13:03
Roman commander (while at sea): allright men, see that coast? Well, that's Crete. It should be easy pickings, and its got easy women

[Cheers]

Roman commander (after landing): hmmm...(surveying garrison)...well, men, what do you say we just sit tight then? Right? Right!

Tanit
07-11-2006, 03:50
Quick update on Carthage.

The Makedonians attacked, pushed my forces into Thermon and beseiged the city, reinforcements from Carthage landed and the siege was lifted without a blow. Makedonian elite troops faced the Carthaginians on the peninsula and despite some heavy losses the Carthaginians surrounded and defeated the combination of Hetairoi, Hippeis, Hypaspists, pheraspidai and Phalangitai. Two more armies attacked the Carthaginians on the same plain but were routed with fewer losses, The Carthaginian troops now beseige Corinth and are about to face the last threatening stacks of Makedonians, may Baal save us.

Aulius has started a campaign through Italy to eliminate the numerous rebels that have sprung up.

Reverend Joe
07-11-2006, 04:12
@TA that was a BM?

No, sir that particular picture

https://img415.imageshack.us/img415/6048/romanguiclip3oe.jpg

was most definitely not a Bowel Movement. :stare:

Avicenna
07-13-2006, 14:08
https://upload.wikimedia.org/wikipedia/commons/2/2a/LocationRomanEmpire.png

^^ The Roman Empire at it's height, Cheexsta. Turns out you should have kept the Caucasus ~;p

Darkarbiter
07-17-2006, 10:12
OMG are they really going to have the chinese han empire included in 0.8!!!! Thats like the entire world now except america nice :)

Geoffrey S
07-17-2006, 10:51
:inquisitive: What?

Avicenna
07-17-2006, 11:03
No, sir that particular picture

https://img415.imageshack.us/img415/6048/romanguiclip3oe.jpg

was most definitely not a Bowel Movement. :stare:

However, it is a Battle Map.

Conqueror
07-17-2006, 11:10
@ Darkarbiter:

No that's just wishful thinking by Obelics. They'd need a whole lot more faction slots to expand the map that much eastwards and do it even half-hearted justice. And the Han empire wouldn't exist at the start date, "China" would still be going through it's Warring States era.

Darkarbiter
07-17-2006, 12:20
Doesnt BI double the faction slots for the RTW engine. So once they upgrade to BI they could do it

Sdragon
07-17-2006, 14:22
BI never increased the faction limit. CA just replaced the factions already there with different ones.

Justiciar
07-17-2006, 19:44
I don't believe the EB team intend to use BI anyway.

Ludens
07-17-2006, 19:57
I don't believe the EB team intend to use BI anyway.
Khelvan announced a long time ago that the finished version of EB will run on vanilla R:TW. Off course, this does not exclude the possibility of an EB 1.1 for BI. Also, a 1.5 -> 1.6 port is relatively easy, so no doubt we'll be seeing BI ports for EB 0.8 onwarts.

Reenk Roink
07-20-2006, 21:46
Gah!

Around 2 months with no EB due to a corrupt install of 1.2 was all I could take...

Yesterday, I went and uninstalled R:TW and BI, cleaned my registry keys, reinstalled, used the automatic 1.2 patch instead of the difficult .zip files, and finally played some EB...

:balloon3: :2thumbsup: :balloon: :2thumbsup: :balloon2: :2thumbsup:

So good...

*gurgle*

Anyway, here's my new Epeiros campaign, winter 270 BC...

https://img320.imageshack.us/img320/1725/1qj4.jpg (https://imageshack.us)

Instead of foolishly going for Southern Greece, I reigned in Pyrrhos's capricious tendencies, and sent him to consolidate his holdings in Macedonia... After all, the starting army I gave him (a 14 unit basic Hellenistic army) did wonderful against the levies that defended Macedon (hey, Pyrrhos already defeated Antigonos II 2 years ago)...

I also meant to keep Taras, as in due time I would send old Pyrrhos off to subdue the Romans and conquer Sicily. Luckily, I had started building a stone wall immediately, because as soon as it was finished, a Roman army came knocking...

The incredibly inept A.I. failed to take advantage of my pitiful garrison, and so a couple of archers along with the towers decimated the attacking army, and the two units of levy pikemen finished them off...

I have now sent most of the Macedonian-conquering army to garrison in Taras, and signed a ceasefire with Macedon. Time for some economic buildup, and then Italian campaign redux... :2thumbsup:

Teleklos Archelaou
07-20-2006, 21:53
RR: In that position, historically it doesn't seem hard to understand that consolidating power in Macedon and taking Pella would have been the best option for Pyrrhos. It's too bad (or good - depending :grin:) that he tried to move into the south of Greece. Dumb move. Every time I play as Epeiros, Pella is the first place I go, after I get a treaty with the KH, and usually the Getai too. It's a great place to recruit troops from too - not like some (currently) poor illyrian provinces or into central italy.

Reenk Roink
07-20-2006, 22:35
RR: In that position, historically it doesn't seem hard to understand that consolidating power in Macedon and taking Pella would have been the best option for Pyrrhos. It's too bad (or good - depending :grin:) that he tried to move into the south of Greece. Dumb move. Every time I play as Epeiros, Pella is the first place I go, after I get a treaty with the KH, and usually the Getai too. It's a great place to recruit troops from too - not like some (currently) poor illyrian provinces or into central italy.

True, even if I hadn't modded descr_strat to give me a decent starting army, with the majority of the Makedonian army in southern Greece, it seems idiotic not to go after Makedonia itself... The Epeirote starting army will suffice to at least take Pella...

Anyway that's the beauty of EB, so many different scenarios to play out... :2thumbsup:

Teleklos Archelaou
07-20-2006, 22:38
Oetairos is making sure we put macedon at a disadvantage up there. You can thank him for any further changes in this setup too - we are still working on it, but he's the impetus behind fixing things.

Reenk Roink
07-20-2006, 22:57
I think you guys have come up with the best system to show the complicated situation between Epeiros/Makedonia. Most of the army should be to the south, with Pyrrhos facing there and all, and Makedonia itself having only levies to defend it. This is better than say, giving Makedonia to Epeiros in the start, which would leave the A.I Makedonia with an extremely difficult situation...

Hmm, maybe I'll play as Makedonia and see how the Epeiros A.I plays the initial stages...

Anyway, thanks O'etairos and the rest of you EB folk... :nice:

Avicenna
08-07-2006, 06:38
Couldn't resist EB in the end, so here goes:

My KH campaign.

https://img525.imageshack.us/img525/9120/rometw2006080709321303br4.jpg
Pella, the economic capital. Pumps out around 9k Mnai per turn from mining alone, thanks to the governor's 75% boost in mining income.

https://img525.imageshack.us/img525/396/rometw2006080710470703li6.jpg
Death of yet another Pontic king in my campaign to take over Northern Turkey.

This general is the new talent to lead the Greeks, after Akrotatos gained some vices, costing him -2 command permanently and -3 command when attacking.

Fondor_Yards
08-07-2006, 07:38
Here's my 171 Averni Campain. Took FOREVER to get this far.
https://img.photobucket.com/albums/v195/FondorYards/av1.jpg
My only general left army in active duty. Also faction leader. After the greak reforms of 189 most armies became captain led, simply because it was easier to mass produce armies. That army has seen it all, almost all of it is gone, only 1 gaesate unit is left from the first version. All others have been replaced/retired or killed. It took all of gaul and iberia, southern germania, northern dacia, the baltic sea area, and even went to scythia. Also I love those 2 traits "Romaneitas" -Killer of romans and "Romaeneitha" Sacker of Roma. *I burned rome as many times as I could, reduced it's population to 400 and destoryed all it's unqiue buildings. It's now about to destory the last 2 roman cities and kill them for good *if I continued it*.

https://img.photobucket.com/albums/v195/FondorYards/av2.jpg
About to invade the Epirote Empire, my once best allies now with the romans gone, my biggest *and only real* enemy. They were a monster before, expanding and killing the maks, and pushing the greeks out and the getai up to scythia. But then they made pontus and getai their protectorates, which keep them bottled up till after 50 years of peace, decided to attack me. At the far right you see my killer steppe army, made up of only high exp roxolani nobles. The 4 triple gold ones are from my old armies, before I removed them from those. Retraining was a bitch. You can also see at least 6 full stacks, their war is going to be fun. You can also see my 2 fortess border cities, both full of falx warriors. I would love to see them try to take those.

https://img.photobucket.com/albums/v195/FondorYards/av3.jpg
That's right, the Seleucids are VERY slowly, but surely, defeating the Ptolemaics. About 30-40ish years in, the Ptolemaics had driven all the way to Ekbatana, taking a good 6+ cities and cutting the Seleucids in half. So I write them off and turn on fow. Then one day I suddenly turn off fow, and see they somehow turned it around! Not only had they taken back their cities, they were slowly taking the Ptolemaic ones. In the west, carthage *with some finacial help from me* had held off the Ptolemaic onslaught as well! It's a dream come true.

https://img.photobucket.com/albums/v195/FondorYards/av4.jpg
Cept for Armenia and Bactria. The east has been very interesting. Ever since 250-240 Bactria and the Seleucids have been at war, but as far as I can tell, they really havn't fought at all. Most of the bactria lands are from seleucid ones that rebelled, and then were taken. Parthia is off hiding in Arabia holding the Bactrians don't chase them down there too. Bactria some reason has been bribing 1 by 1 the Seleucid cities there.
Till about 190 BC or so, armenia had been sitting there. Then suddenly it attacks the seleucids, carving up a large part of land. The SE it seems either didn't send any troops at them or had really small garrisons. At first it seemed to beat them back, but then suddenly lost several more cities.

Diplomacy
Allies-Just Might Carthage
Enemies-Rome*almost dead* Eprius *soon to be dead*
Protectorates-Germania and the Casse *didn't even use the reload bug, jsut reduced to 1 city and offered a few back and crazy amounts of money. But gave me very good fights, and were a pain in the ass to fight. So instead of killing them off, I decided to let them live under my rule. Thinking of using them as shields vs Scythia and whoever becomes the next champ in asia minor. Just give them a few boarder cities and see what they do.

Dead- Spain- really annoyed me so I killed them good. Still put up a good fight.
Macedonia-Got owned by Eprius, haha suckers!
Greece- Not really dead, but might as well be. They were making a good sized empire in asia minor and were fighting the good fight vs pontus, but then got destoryed. Even in that war, didn't affect the world at all.
Getai-See Greece
Scythia- Been Bactria protectorate for what must be since 250 BC. Other then taking the other steppe cities, just been chillen there.

Also Bactria bribed an Illriyan city, don't ask why. They can't even make troops there, so they just sit there making nice stone roads and walls for me to take. They also bribed some city in modern day Belarus, which I took from them. Bactria must be bribe crazy. If they have so much money they should really be spending it on armies. Which is what killed my Epriote alliance in the first place. Why they sided with them, again no idea.

Musopticon?
08-07-2006, 11:19
https://img.photobucket.com/albums/v195/FondorYards/av4.jpg
Cept for Armenia and Bactria. The east has been very interesting. Ever since 250-240 Bactria and the Seleucids have been at war, but as far as I can tell, they really havn't fought at all. Most of the bactria lands are from seleucid ones that rebelled, and then were taken. Parthia is off hiding in Arabia holding the Bactrians don't chase them down there too. Bactria some reason has been bribing 1 by 1 the Seleucid cities there.
Till about 190 BC or so, armenia had been sitting there. Then suddenly it attacks the seleucids, carving up a large part of land. The SE it seems either didn't send any troops at them or had really small garrisons. At first it seemed to beat them back, but then suddenly lost several more cities.

It's a good thing the AI doesn't suffer from reinforcement CTDs.:inquisitive: That screen would be pretty wild otherwise. Remind me to never let Armenia expand that much. *ahem*

Anyways, great campaigning there. Especially that that you ahve kept yur Empire in shape for so long. You wouldn't have any good advice for playing as the Gallic factions?

Avicenna
08-07-2006, 13:46
It's a good thing the AI doesn't suffer from reinforcement CTDs.:inquisitive: That screen would be pretty wild otherwise. Remind me to never let Armenia expand that much. *ahem*

Anyways, great campaigning there. Especially that that you ahve kept yur Empire in shape for so long. You wouldn't have any good advice for playing as the Gallic factions?

The countless ones are Baktrians ~;p

Never played Gallic factions myself, but my guess is quickly unify France and go for Rome.

Fondor_Yards
08-07-2006, 20:05
First thing was kill off the Aedui. Gaul is mine and mine alone. So after a few years they attacked and I in turn took all their cities. That took about 7-10 years. At that point I basicly had all of middle gaul, from the English channel down to north italy. Not wanting a boarder so close to rome yet, I gave the north italy city to carthage *which then rebelled in 2 turns*. In hindsight that was probably the worse possable move. The Po river only has 3 crossing *2 are the bridges which was easy to defend* and at the very left end of the river you can sneak between the river and mountains. I didn't know about that till 2 full stacks appeared behind my lines >_<. But there are trees there so ambush away!

I then turned to secure my northern boarder, and pushed up into Holland, stopping at the last Belgae city. Used Belgae armies for my northern garrisons. After that I sent my army to take the western half of gaul and the important ports there.

After that 4 important things happened. The first was the romans taking north italy, and thus having a boarder with me. The First Gallic-Roman wars had began. 99% of the battles were them seiging Masillia, and me sitting on the stone walls shooting the crap outta them with my slingers every time I sallied. I killed so many romans this way, the general there earned the trait "Conqouer of Romans" simply by his sallies.
The 2nd was a boarder with Iberia. Normaly I'd laugh at them since Iberian recruitment only works in 3 cities so all they have is velties. But since I modded it so they can recruit all their units in all cities, they had a lot of high exp troops. So began my conquest of Iberia.
3rd was I modded it so I can build Arveni Arjos, which I couldn't before.
4th was a scripted alliance with Eprius and having to take a few cities because of this.

So I retire my first general to my captial and form my next generation of generals. The first and most promising I gave my old army and sent him to Iberia. It was hard fighting, after taking 2 or so cities I would have to retrain from all the losses. Then half the time my garrisons were too small, and they bribe or take back the cities.

After taking about 1-2 cities in Spain, I got the script. I formed a northern army, made up of Belgae Milant and Mori Gastum(sp) with my 2nd general and sent him to fight. I sent him to take the area between germania and italy, where the Boii are. The rebels had quite a few large stacks here, but since they were like all silver exp lugoe, they fell easy. After taking 3 cities, I sent it home for retraining.

At some point now german declared war, and started sending huge armies of all at least 3 exp units at me. I sent my northern army to beat them down. I meat grinded my way to take all of iberia, kicking off the carthagians and taking their 3 west med islands while I was at it with a smaller army of half mercs. After finishing with Iberia, I sent my 1st army to help vs the germans. I slowly reduced them to only Norway, and then turned them into a protectorate with another 2cities. At this point, I got fed up with the romans, took the old Aedui city *forgot name* and Segestia and got a ceasefire. I put up mostly mori gasum armies on the bridges, and an army of 3 gaesate and a bunch of slingers in segeasta. That plus the roman super large bastilla shooting walls made my northern boarder safe.

For the hell of it, I send my 1st army to take the Baltic regions. This is what got me in trouble with bactria and ended my epirote alliance. Bored with the easy battles in the Baltic area, I sent my 1st army to scythia so I could recruit some good steppe noble cav to my cause. I was only able to take 1 town, after fighting 3 full stacks of sarmatian nobles my army was gone.

At about 189 and the reforms never happening *probably due to my modding of the descr_building file so the averni could make the 2nd and 3rd level of acadmies like they should* I phyiscal let me make the reform buildings, which was turning point. At which I took 2 Epriote super stone wall cities and ending our war with a large sum of money. I took my 2nd army and reformed it. Now it was only Neitos, Gastiz, slingers, and roxolani nobles. I used this to take ireland and southern brition, after several huge and bloody fights. Dam brits fought hard, had about 6 full stacks jsut sitting there at the start.

The romans pissed me off 1 time too many, so I decided to kill them. Sent my reformed 1st army, with a 2nd stack of only neitos and gaeasta(sp) to help fight. Following these were a couple of stacks of whatever 120 sized units I had, there were garrison fodder. After about tens years of this, and relizing steppe cav was kinda hard to retrain, I sent to form a soley cav army to fight the war with the Epriotes that would start sooner or later. With my inf only armies I basicly only used auto-cal to win. This gave me high exp armies but needed a lot of retraining. I beat my the british with my 2nd army *now only made of neitos, gastiz, and carnute cingotes that modded in* and made them a protectorate. And thats were I ended it, got bored with it.

Ok here are my celtic tips:
1. If your going to be a main land tribe, be the Aedui. They have a slighty better recruitment and better starting position. Also all the celtic rebels build Aedui governments, so all you need to do is repair theirs and yours are already in place.

2. Unite your homeland and build strong boarder. Either take all of brition or gaul, or both if your good. Make sure you have strong defensable boarders, either at the many rivers or mountain passes.

3. In a normal game, Iberia is pretty weak, so germania and rome are your 2 main enemies now. I recommand killing the romans before their reforms, they get really nasty after them. Better cav, much better inf, it's not pretty.

After that it's pretty much whatever you want.

Armies:
Mainly inf armies, differing from time to time. Normaly about 4 missile units, celtic archers or greek slingers once I got them. About 2 cav other then my general, 1 brithen and 1 of those light cav units. The rest is infantry. If your going to be fighting a lot of strong armies, not get those unarmoured chaps, they just don't hold without a lot of exp. Any of the chainmail fellows *Arjos, Cingetos, Soldriu(sp)* make a good core. That plus gaestum are very nice. Those naked fellows are the best, they will fight and kill much more then their cost and size. They are so good, I only had 4 to keep it fair. Plus with a human they hit 9 exp very fast. Once you hit the reforms, Neitos make a very good standard unit. Not to costly, very nice defense and offensive stats, and recruitable in gaul and north italy.

Overall the celtic campain was tons of fun and I recommand it to everyone.

Musopticon?
08-08-2006, 09:09
Woah, that's some pretty heavy advice. Thank you.


So, I think I'll play Aedui, Carnute Cingetos sound so good and while their starting position is worse than Averni(that city right next door to Romans isn't very enticing), I agree more with the Aedui form of goverment than Averni's godkinghood.

Bonny
08-08-2006, 20:46
Nice Campaign, one comment to your Baktria Screenshot (all those small armies around a seleucid city).
i'v seen this before in an Thread in the Scriptorium about AI Campaignbehavior (https://forums.totalwar.org/vb/showthread.php?t=63614) by Nicolay 1962, and it seem that in your case the Baktrians get stuck because of Pathfinding issues on the campeignmap.

Teleklos Archelaou
08-08-2006, 21:14
As for using the rebel aedui govt buildings, I wouldn't advise it if you really want to play EB as it was designed. If I play as the KH and take over Thermon, I should build a new govt there. No matter if they are greek too. Take India for example - if you are baktria, and you take over it, you shouldn't just use the baktrian govt (because they can fit under no other faction of their own). Or if you are Sweboz and take over other germanic areas. You still need to either put your own tribe/subgroup/kingdom's people and customs into place in power or let them rule themselves - not just repair their own homeland govt or type2 and leave it.

It's each player's choice, but we don't suggest that anyone repair govt buildings. The only exception is if you already built one in a province, lost the province, then move back in. The AI doesn't have to slowly build their best govt (it's automatically placed), so if you take it back within a few years you should be fine repairing your old one.

Fondor_Yards
08-08-2006, 21:59
Read most of that post, some really interesting things there. Would explain why the AI acts so strange sometimes.
@TA Yea I'd noticed that 1 turn aftering taking a city, the AI has goverment building in place already, was wondering about that. Just thought they had 1 turn building for the AI. As for the governments, I guess your right but I thought it was the same type of government as yours just your changing the ruler. Also all the rebel celtic governments seem to be type 3 or 4, not 1 or 2, so it didn't seem to be a problem to call it your own

Avicenna
08-09-2006, 02:33
Wait.. so my coastal raids and destruction of AI government buildings was a waste of men?

MarcusAureliusAntoninus
08-09-2006, 09:25
Is there any order to the AI building their government buildings? Is it random or is there a certain government number scripted for each faction for each region? I've noticed alot of type 3/4 in areas that should have 1/2.

Avicenna
08-09-2006, 12:15
MAA: that should just be for the Eleutheroi cities, which tend to have type III, at least in the Hellenic world.

Teleklos Archelaou
08-09-2006, 17:00
They should build the best type for that province. Scripts place all type govts for the AI. Where are some examples that are wrong?

Fondor_Yards
08-09-2006, 18:16
I've seen the Getai make a type 3 in Sarmiszegethusa. Which is bad since they can only get type 1 in 3 cities, including that.

Musopticon?
08-09-2006, 23:06
And I've seen Aedui Allied tribes in the Illyrian provinces, even though they can built better ones there.

The Kataphract
09-01-2006, 23:21
I can't give you pictures [Well, right now I can't. If I can figure out how to get my computer to agree with me, then maybe....], but I can wirte a little essay about my Sweboz campaign, now currently in A.D. 5.

B.C. 272-250: The early period, the era of initial expansion. I form an alliance with the nearby Aedui Alliance, and later on with Qarthadastim, even for a short time with the Romans. Trade is established with the Casse and the Averni Kingdoms. I disband most of my troops, leaving my King and a one unit of Frankammanoz as a garrison in my homeland, and I send the Kuningaz's brother out for some hearty conquering. Within fifteen years, the Habuko-z/Cherucii, Herusko-z/Suebii[?], Hattarko-z/Chaucii, the Rugoz, the Silengoz, the Sembu, and the people in Ascaucalis [can't remember their name] have all been subjugated, and have joined the Sweboz confederation. Peace sets in for about twenty years.

B.C. 250-230: During this twenty year period, I focus on the economy of my cities, and most of the army is disbanded as there are no external threats. I start sending out spies and diplomats to investigate events in Europe. The Aedui, my staunch alies, have been engaging the Averni on and off for quite sometime now, and they've reached a stalemate. The Romans have defeated Epirus, forcing them out of Italy. The First Punic War has been fought, and the Romans now control most of Sicily and have taken Carthage[In my game, there were six Punic Wars instead of threes. They'd fight, declare ceasefire, and then fight again. Carthage lasted quite a bit longer].

B.C. 230-200: Thirty more years of economic growth. My cities are becoming dangerously large. But I still have no major enemies. I keep my generals happy with fighting those little internal rebels[I prefer to call them 'tribes'-Rebels just seems so bland after a while....]. Rome fights the Second Punic War with Carthage, taking complete control of Sicily after about fifteen years of fighting [Carthage had three full stack armies around Lilibaeum]. The Aedui and the Averni continue to hammer away at each other, to no avail.

B.C. 200-180: My cities have gotten too large. Out of seven cities, all but two are now minor cities with populations of 15,000+. I decide to do a little 'migrating'. I'd racked up roughly 200,000 mnai over 70 odd years, so I virtually depopulated the minor cities, leaving them with about 5000 people each. I took about six years worth of turns, and the end result was the about seventy percent of my population was now in the army [about 40,000 thousand soldiers]. I turned them lose on the neighboring Volcae, Boii, Lugii, Helvetii, Kimbardo-z [sp?], and Skandiaz [sp?]. I lost about ten-thousand people in the process, but it was worth it; My people had now gained six new provinces, and my hold on the Amber Route was secured. I disbanded all the troops in the cities they'd conquered leaving them with respectable populations[since I'd butchered every man, woman, and child in the cities when I conquered them, this was needed]. Outside of my lands, the war in Gaul dragged on, and Rome fought the Third Punic war, taking Sardinia. By this time though, Rome spent more time fighting Carthage's eight full stack navies than they did fighting soldiers.

B.C. 180-135: My population continued to grow. A major rebellion took place in some of the eastern provinces, who didn't like the current Kuningaz. That took me about twenty years, as five full stack rebel armies had popped up as a result. Shortly after this rebellion, the Casse began raiding the Aedui, and they approached me with a call for assistance. I responded with the full force of my kingdom, which having just come out of a rebellion large enough to count as a civil war, I had some damn fine soldiers at my disposal. I spent the next twenty years repeatedly burning every city in the British Isles to the ground. I made sure not to wipe them out, always leaving them with one city. I'd then leave my currently conquered city, raise the taxes to an insane level, let it revolt, and move on. It was really quite fun. Then I left. The Casse expectedly then sued for peace. I also became involed in the Aedui-Averni war, sending my people in to raid Vesontio, which I then sold to the Aedui. I also sent multiple small three/four card armies into central Gaul to pillage[they basically stood on a particular tile from spring until autumn-the planting, growing, and harvesting seasons-, which obliterated the Averni crops, starving them of both population growth and money. Roman attacks on southern Averni cities didn't help them either [the Averni were allied with Carthage, and Rome didn't like this....]

B.C. 135-125: The Averni fall to repeated assaults from the combined forces of the Aedui Alliance and my raiders. In the end though, this leads to a weakend and unstable Gaul under Aedui control. Trade with them, however, increases. By this time, the Nervii have fallen after another 'migration' of my people. Rome fights the Fourth and Fifth Punic Wars, taking control of Carthage's Iberian provinces, and part of Numidia. They also fight a huge war against Makedonia, whom they crush, along with their allies the Koinion Hellion and the weakened Epirotes. Illyria is also taken.

B.C. 125-97: My people 'migrate' and expand farther eastward, and the first contact is made with the powerful Getai. It is not freindly. The first war occurs between us, and it drains both of us utterly. Neither side gains anything, and we grudgingly accede to a ceasefire, which you could almost say is broked by the Sauromate, whose powerful kingdom to my east has formed an alliance with both myself and the Getai. Rome fights its' last war with Carthage, capturing the city itself and burning it to the ground, mirroring real life. They then began pusing into Aedui Gaul. They also push north int the Cisalpine Alps, and Noricae and Rhatae fall to them.

B.C. 97-40: Little happens here for me, as my people are still recovering from the Ragnarok-esque war with the Getai. Rome on the other hand, expands exponentially, completely conquering the Aedui, while I'm forced to sit aside and watch, as my cities are still to depopulated to gather an army to help my allies. Rome also sends armies to Anatolia to combat the Seleucids, as their allies Pontos had been raiding Roman shipping in the Aegean. Anatolia as far east as Antioch falls, and Rome conquers Judea. The Romans also send thier first probing armies into my lands, all very small, but they all disappear in the forest of western and southern 'Germania'.

B.C. 40-25: My peoples' population rebounds under one of the strongest Kuningaz they've had in one hundred years. They expand as far east as the Crimean peninsula. The Roman general who was the conquerer of Gaul is declared dictator-for-life [I actually had a bit of a laugh at this. My game was playing out like a history book...]. He apparently didn't like the fact that no fewer than eleven Roman armies had disappeared in the forests of Germania. In 25 B.C., the growing tensions between my people and Rome came to a head. A massive Roman expeditionary force, including two prominent generals, tried to sneak up through Noricum past my southern border. In a Teutoberger Wald-style, I ambushed them. Not a single Roman left that forest alive. The results of this battle were not lost on the Romans. I was able to foist a ceasfire and 25,000 mnai off of them.

B.C. 25-A.D. 5: The second great war with the Getai is fought during this period. And once again, it's a stalemate. The only differance, is this time we declared a ceasefire before we managed to mutually depopulate our kingdoms. I've currently enacted a bargain with the Romans, in which they'll pay me tribute to fight the Sauromate, who've been raiding Roman holdings in Armenia and the northern shore of the Black Sea.


And there you have it, a comprehensive timeline of my longest running game to date. This post would've been shorter if my computer would let take a friggin' screenshot, but that ain't happening. Sorry about that. I hope you enjoyed this!

**If your wondering how I found out so much about lands far away when I had FOW off, I had a ton of spies. at least eighteen at any given time. It kept me informed.

Teleklos Archelaou
09-01-2006, 23:34
Holy cow that was sweet! You need to play some more massive campaigns and do an AAR for us. :grin: That sort of campaign with pics and more details would be so freakin' sweet.

Slartibardfast
09-02-2006, 02:27
Sometimes I had that kind of problems... a CTD while other faction`s turn. I think it`s related to agents. (save the Cyprus port bug that was adressed on previous versions).

Every time I had a CTD on other faction`s turn, I always solved it by moving my agents around a bit. Dunno why, but that always solved my problem... moving my diplomats or spies around, far away from the enemy units, and depleting their movement points...

That saved like 2 or 3 campaigns for me.

Don`t know if it would work in your case though... hope that helps.

Bye.

Its apparently to do with post battle traits in reinforcment battles.

https://forums.totalwar.org/vb/showthread.php?t=68114

This is the link for the CTD fix. This is apparently the last major issue to fix for 0.8.

https://forums.totalwar.org/vb/showthread.php?t=68312

For once you've got the band-aid fix and can post more pics of your respective empires help the EB team with the exploratory operation and donate your malignant CTD saves.

Love the pics and stories of Empire building! May post some of my own soon.

Slartibardfast.
EB beta bonkers and seriel CTD save pest.

Slartibardfast
09-02-2006, 02:59
Roman commander (while at sea): allright men, see that coast? Well, that's Crete. It should be easy pickings, and its got easy women

[Cheers]

Roman commander (after landing): hmmm...(surveying garrison)...well, men, what do you say we just sit tight then? Right? Right!

Hail Caesar!

Though casualties have been light we have been bogged down by fierce heavy local resistance here for several sunny summer months on the beaches of the northern coast of Crete and have yet to achieve our major objective.

Despite desperately missing our wives, children and normal duties home in Ebracorium my men and I will preserver here, do our duty and see this mission through.

Both I and all my junior officers are unaimous in being confident that by this this time next year all Crete, given the weather holds up as it is, be Caesars.

Ave!
Gaius Marcus Britanicus.
Supreme Commander,
SPQR forces,
Crete.

Conqueror
09-02-2006, 11:52
I can wirte a little essay about my Sweboz campaign, now currently in A.D. 5.

:jawdrop: That's amazing! I hope I'll get to play a campaign that great some day.

Janius
09-02-2006, 20:37
My current campaign is a Romani campaign (VH/M).

I first conquered the entire Italian peninsula, followed by Sicily, Korsim, Sardin, Medilanum, and the northern Adriatic cities (except Ambrakia, capital of Epeiros).

Around 240BC I simultaneously launched an attack on central Gaul and Africa. Both of these campaigns were successful:
Central Gaul came under my command and in Africa I quickly conquered Kart-Hadast and Adrumento, followed by Lepki, Garama and Rapsa.

Around 220BC the tables turned in Africa. A new power was rising: the Ptolemaioi. They send a full stack silver chevroned army across the desert and laid siege to Lepki. The garrison there was no match for this kind of force and was slaughtered. I responded by sending an army, yet it was butchered too, leaving Africa undefended. I knew I would lose my grip on Africa if I didn't respond fast, so I tried to let Lepki revolt to keep them busy, while I assembled a new army in Italy. As planned I send 4 spies into Lepki, causing it to revolt back to the Karthadastim. Yet the Ptolemaioi didn't seem to care and marched on towards Adrumento. To make things worse, they had send another army, headed for Garama. The next turn all was lost: Both Adrumento and Garama were sieged by the Ptolemaioi and the Karthadastim had sent an army to claim back Kart-Hadast. At that moment I decided to leave Africa and strengthen my campaign in Gaul. I lost all my cities in Africa, except one, Rapsa.
At the same time in Gaul, I destroyed the Aedui, conquering all of their territories.

In 209BC under Cnaeus Floronius Scipio the Roman army was reformed, mainly because of the defeats suffered in Africa.
https://img452.imageshack.us/img452/696/polybianreformin7.jpg

In 207BC the Arverni tribes openly declared war on me. I responded by conquering all of their cities and exterminating their population :juggle2:
In Africa I gave Rapsa back to the Karthadastim in exchange for a cease fire and trade rights, and thus the first Punic war ended.

Around 200BC all of Gaul bowed to my will. With no more direct enemies at my borders it seemed a time of peace had arrived...

Yet in 198BC the Casse send a full stack across the channel and laid siege to Bratosporios. I rerouted my army headed for Iberia and attacked them. Together with the city garrison the Casse army was annihilated, no one was spared. While I was busy dealing with the Casse I didn't notice that the Getai were sending half stacks at their borders. 2 turns later my 4 border cities were laying under siege. I raised 2 legions and send them on their way. At the same time I invaded the Iberian Peninsula and started the second Punic war.

I punched both the Karthadastim and the Getai back. The Getai understood they couldn't win this war and offered a cease fire, now, at that time I had 600k mnai (or what's it called?), and thought it would be wise to spend some of that... so I took on the plan to buy cities from the Getai instead of conquering them by force. And thus I accepted their peace proposal.

In 182BC Epeiros sieged Epidamnos and took the city 2 turns later. I started raising a new legion and send it to take the city back.
In 184BC I reclaimed Epidamnos and marched on to Ambrakia, capital of Epeiros.
In 185BC I had conquered the entire northern half of the Iberian Peninsula, later that year Ambrakia fell.
And now it is currently winter 185BC:
https://img452.imageshack.us/img452/5592/rome185bcwinternewguiyt6.jpg


If you should wonder why the Sweboz never really expanded, here is you answer:
https://img314.imageshack.us/img314/4107/rome185bcwinternewguisweboz2wh3.jpg

There are 3 full stack Eleutheroi armies camping near their capital :inquisitive:
I don't think they will be bothering me at all :2thumbsup:

Anyway, I have enjoyed this campaign for many hours and I will for many hours still to come.
My thanks to the Europa Barbarorum team for making this wonderful mod, looking forward to 0.8!

Janius

Oleo
09-04-2006, 19:12
Sweboz:

After a long and hard campaign against the Casse, Ive now turned my attention to the Romans, who are slowly trying to push north into my territory. Ive moved my army through the Belgae past the Gauls and have conquered two cities from the Romans, who seem to bring little more than triarii and Gauls (mala gaeraos and lugoae) in one full stack per two turns though. With my second army guarding the Dacian border (I imagine those dacian "barbarians" will backstab me if not opposed) my right flank is open for the taking for the Aedui and the Arverni. Fortunately they havent done more than take one eleutheroi settlement on their northern borders in the first 40 years, so I dont expect them to use this weakness to their advantage.

so here it is:
https://img414.imageshack.us/img414/6208/swebozlb3.jpg

Notice the KH in Iberia and the Carthaginians in Memphis.

The Kataphract
09-04-2006, 19:32
Sweboz:

Notice the KH in Iberia and the Carthaginians in Memphis.

I've seen the Koinion Hellenon come inot possesion of settlements in the Iberian peninsula. I believe it occurs when they revolt agains either the Carthaginians or the Iberians, and they ask the Konion Hellenon if they can join the Koinion.

As for the Qarthadatsim in Memphis.... how'd that happen?

eadingas
09-04-2006, 20:19
I had some interesting campaigns when playtesting various versions of our internal build... they all ended pretty early due to bugs we were fighting with, but for what it's worth, here's a small summary of my most memorable Sweboz campaign:



272-233 - HERUWULFAZ I THE GREAT

272 BC - Heruwulfaz the Great is elected Kuningaz of the allied Sweboz tribes. He choses to wage a great war and unite all the Germanic tribes under one flag and one chief.

272-248 - Unification of Tribes

272-270 - First conquests of Heruwulfaz: neighbouring tribes of Rugioz, Kimbroz are subdued. Soon after, all of Skandza acknowledges Heruwulfaz as chief.

269-263 - Consolidation and assimilation. All the subdued tribes acknowledge the rule of Heruwulfaz and hegemony of Sweboz. This time is also famous for travels of Hagaradaz the Weary, an ambassador of Heruwulfaz, who signs treaties and alliances with many civilzed nations, from Iberia in the West to Seleukia and Sarmatians in the East.

261 - Tribe of Heruskoz is subdued

258 - Habukoz wage a fierce battle and repel Heruwulfaz's army for a while

256 - All the lands of Habukoz tribe are assimilated into the alliance

253 - The Hattoz are convinced that the alliance is for their best

251-241 - Lugian War

251 - Heruwulfaz moves towards last of the independent tribes, the Silengoz. In the mountains he encounters a new enemy. First battle with forces of the celtic Boii. The battle is won, but Heruwulfaz must retreat to resupply his troops.
An alliance of tribes is arranged in the east, to fight the Sweboz hegemony. Led by Cataracos of the Boii, the Lugian Alliance consists of the Silengoz, Boii, Lugians and Veneds. Heruwulfaz decides to secure his eastern flank and conquer this alliance.

248 - After three years of preparations, Heruwulfaz appears with a mighty army in Silengoz. The tribe surrenders.

247 - I Battle of Eburonum. Smaller of the Sweboz armies is sent to besiege Eburonum, but the garrison proves too strong, and entire army is slaughtered by Cataracos. The offensive against Lugian alliance is set back once again.

244 - II Battle of Eburonum. This time, Heruwulfaz himself marches on the city. His army is so huge that the Boii decide to leave the city and start a guerilla war instead.

242 - The Lugians are forced to surrender Carrodunum, and all lands on upper Vistula.

241 - The Veneds, last and weakest of the Lugian Alliance, are conquered by Heruwulfaz. In the same year, III Battle of Eburonum is fought, in which remnants of the Boii army are destroyed. Lugian Alliance is conquered.

240-235 - Belgae Wars

240-238 - Conquest of the Nervii. After several difficult battles, their whole territory is subdued. Borders of the Sweboz cross the Rhine.

238-235 - Succesful campaign against Vindelicos tribe to the south of Nervii. Sweboz armies reach Alps.

234 - "Race for the Spoils". The Arverni alliance crashes due to infighting, rebellions and pressure from Aedui and Romani. Along with the Sweboz, the three neighbours race to subdue the leaderless tribes. Heruwulfaz lifts the siege of Veldideno to secure the spoils in the west.

233 - Treaty of the Three. Lands of Helvetii fall to the Sweboz, while Gergovia is captured by Rome and lands of Lugiae by Aedui. In the same time, Lemovici decide to join the Sweboz alliance to secure themselves from the Aedui and Romani onslaught.
Rome declares war on Aedui, but through cunning diplomacy Sweboz remain neutral in the conflict.

In winter of 233 BC, a plague falls on the Sweboz army campaigning in the lands of the Sequane. Heruwulfaz the Great, mightiest of the Kuningaz, Uniter of the German Tribes, destroyer of Lugian Alliance, Victor Belgae, triumphant over numerous tribes of Gaul, dies peacefully in his tent after nigh 40 years of constant campaigning. From the same plague dies another general of this campaign, Athawulfaz.

233-227 - THEUDANAZ I

Young Theudanaz is elected the new King, and marches out of far away Silengoz to avenge his predecessor.

232 - Sequane are finally subdued, even though armies of the Sweboz are led by mere captains. Also, rebellious Biturige are destroyed in alliance with the Lemovici and Aedui.

228 - After 3 years of preparations, and another 3 years of siege, Theudanaz gains a victory where Heruwulfaz failed. On his first military expedition, he succesfully conquers Veldideno.
In the same year, Rome decides it can no longer allow Sweboz to remain neutral, and declares war also on them. Theudanaz reacts swiftly, sending three great armies to Italy itself, through Alpine passes.

227 - Theudanaz faces roman tribune Caius Vipsanius Scipio, vanquisher of Gauls. In a fierce battle at Viennos, both generals die, but a young captain Saiwafulgaz saves the Sweboz army and destroys the roman legion. Viennos falls. Two other tribunes of the Scipio family perish at Segesta, the city is sacked of all valuables and left.
Young Bidawarjoz is chosen as next Kuningaz.

227-226 - BIDAWARJOZ I

228-226 - An expedition subdues last of the Lugian rebels in eastern provinces, and then the army is sent to secure the Amber-giving shores in the north.

226 - Bidawarjoz is surrounded in a fort in one of the Alpine passes, and slain. Saiwafulgaz, hero from Viennos, is elected a King in his stead. The message of this nomination reaches him just before Viennos is besieged by Rome.

226- SAIWAFULGAZ I THE VALIANT

225 - While reinforcements are gathered, Saiwafulgaz fiercely fights a lonely campaign in southern Gaul. Land of Bituriges is lost, but outnumbered Sweboz armies gain several victories.

224 - Rome agrees to ceasefire, which allows Saiwafulgaz to gather more troops in southern Gaul in preparation for war. Rightly so, since treacherous Rome breaks the ceasefire in winter the same year.

Unfortunately I kept getting CTDs almost every turn since then and had to abandon the campaign when waiting for some bugfixes. Also because Epeiros started pretty much kicking my butt in the east and I didn't have a heart to see my empire crumble ;)

Oleo
09-04-2006, 21:02
As for the Qarthadatsim in Memphis.... how'd that happen?

My guess would be a bribe. There is a diplomat standing next to the town, there is no garrison (garrison disbanded on bribe) and Carthage lost over 100000 (mnai?) in her last turn.

Simmons
09-05-2006, 01:13
Notice the KH in Iberia and the Carthaginians in Memphis.
The Seleukids are doing quite well to which is rare.

Markus_Aurelius
09-05-2006, 13:07
in my campaing the seleucids are doing well also. At first they were getting messed by the Baktrians and Ptolemys, but not the baktrians and Ptolemys are getting messed up.

Obelics
09-05-2006, 16:42
Here's an update on my KH campaign
Settings are:

-US: huge
-DL: campaign VH / battle VH
-No battle time limit
-Manage all settlements
-Fog of war: always On

Rules (very few):

-never declare war if not attacked
-use spyes and Assassins only to kill other Spyes and Assassins, and "enemy" Diplomats (i kill every enemy diplomat cause they have a strange tendency to bribe everythinks, especially romans and ptolemaics)
-do not enter in the borders of an allied or a neutral faction to "force" a war
-use navy only to attack enemy navies that blockade your ports, but never use a block on an enemy port
-tax are almost all setted on Very Hight, I can down them a bit if there can explode a revolution, but as thinks go better i have to raise it again.
-always accept diplomatic offers unlast they ask to become protectorate, that i cannot accept.
-never ask to become protectorate to an enemy, but i can ask for a ceasefire
-if the diplomatic condition are good, i can ask some neutral faction that have all the requisites, to become allied, but i haven't done it yet
-do not conquer Rome at last until the second Mario's reform
-I build stone walls (or MegaWalls) only in town I repute enough important, or if they already had it (cause for exampe i conquered it to an enemy), so for example Sparta, Messana, Lilibeo, Talis etc. will not have it, Athene, Pergamon etc will have, but other town if I need, will have only level one stone wall.
ect. ect. (i use others, for battle etc. but these are the basis)


we are currently in 204 BC

Magna Grecia
https://img430.imageshack.us/img430/4944/grec2itavw3.jpg (https://imageshack.us)

The Romans that previously were neutral (they were at war with Chartage as we were), have attacked us after we have conquered all Sicily against Cartaginians our enemies, so as we have become neighbours, they have attacked us and have accorded a cease fire with Carthage, and then... they have become allied with them...!

not a bad situation, cause this gave us the "La" to start an Invasion of the Magna Grecia, now we have comquered all Magna Grecia + Capua (this town is not a Magna Grecia town but an Italic one), having setted our norhtern borders to the city of Rome itself.
We will not continue our conquest further in the north cause we are not interested in the Italic territories, we wanted back just our former Magna Grecia and Italiotes lands. (plus i must say that the romans had the first reform in 209, and we want to wait them to gain the marian one)


Grecia
https://img399.imageshack.us/img399/8919/grec1ra3.jpg (https://imageshack.us)
And that's our mainland, the roman army that was settled out the wall of Kidonia (cant remember from how much years, it could be 30, 40 years?) was routed by our Faction Leader (Settled in Kidonia), we have attacked it after the romans declared war on us. They gained their boats and fled away, but were destroied (with their navy) by our fleet in the ionian sea.
In the north we have defeated the muntain kingdom of Macedonia,they fled further in the north and they are still alive, now they are neutral with Roma, but we know they soon will ally with them, so we have to reinforce the northern frontier sooner or later... (we found Macedonian Hetairoi Cavalry another uber-unit very difficult to defeat on VH, and if there is a 9 star general commanding it, well, it is impossible to defeat, 2 gen bodyguar + 2 unit of etairoi have destroied our 3 unit line deep phalanx (very long spears), on the edge of a hill, impossible...)

Tracia
https://img432.imageshack.us/img432/8186/grec6tracovekh4.jpg (https://imageshack.us)
this is our North West borders

https://img432.imageshack.us/img432/9816/grec5tracestli9.jpg (https://imageshack.us)
and these are our North Est ones.
We are allied with Getai, they ask for an alliance after Macedonians went to north (thanks to us) and started to attack them to expand, the Getai seem good people, they never betrayed till now (after all they cant cause they need us to destroy macedonians). Anyway the kingom of Macedonia is newly growing in power and is starting to invade us again (that was our fault cause we haven't destroyed them when we have made them very weack)

Anatolian Peninsula
https://img432.imageshack.us/img432/955/grec3anatez6.jpg (https://imageshack.us)
this is our Anatolian Peninsula domain, it was hard, we have to face Seleucids and Ptolemaics, on VH settings, their Kleurichoi Agemata were almost invincible, they were the real borg, we just could not defeat them in the normal way, even one only unit of them could slain a 2 or 3 unit of our Torakitai Oplites, so we have to use a sort of guerrilla, we had to attrackt them to siege one of our towns with MegaWall, suddendly selly out of the siege, and fight them under the walls, at the end we won, but we alwayse had lost almost all our army)
Anyway, now that Seleucids are out of Anatolia, and Ptolemaics are back in their territories, we are safe (for now), cause there is the State of Pontos between them and us, since Pontos is their allied, they cant access Pontiac territory (I think they have not "military access") so i have only Pontiac State as my Eastern Border, I will not destroy it for now, cause i dont want to have Egiptian and Syrians after me, their elites troops are just overpowered in my opinion, and almost impossible to defeat. (while Pontiac Armies are "relatively" easy to keep away)


https://img342.imageshack.us/img342/140/grec4asminzg4.jpg (https://imageshack.us)
This is some other town we obtained to subtract to Ptolemaics, Salamis and Side, as you can see the town of Tarsos is a good protection against the Two successors state and they uber powered units... (as I sayd they are just impossible to defeat unlast you dont use some tricks, they need to be balanced i guess...). So we will keep Tarsos as it is, we will not attack it, and we hope Pontos will continue to mainain its alliance with Successors, without military access.

Black Sea
https://img342.imageshack.us/img342/7980/grec7nerott1.jpg (https://imageshack.us)
and this is the town of Pantikapaion on the Black sea, we obtained it after a rebellion and we keep it, since it is in our victory condition.

And a world map:
https://img383.imageshack.us/img383/2743/grec8mapdv2.jpg (https://imageshack.us)
as you can see Suebi and Baktrians are doing well, but they are still far away... while Roma even if expanded, is very Easy to defeat with oplites (at last now in the 204)

this is all, i could update again after 20 / 30 years

Teleklos Archelaou
09-05-2006, 17:07
Very interesting summary there. I'm surprised to see the Getai and Sweboz doing so well. Looks like you should try to ally with Parthia - they are taking apart the Seleukids. Good luck with those VH settings! :grin:

Obelics
09-05-2006, 19:38
well, the strange think is that i thought that if the successor was such an huge beast to beat with their full stack after full stack of kleurichoi agemata etc. (and they still are, i have a rest now thanks that godsent of Pontiac frontier in the East), the romans would have been an even worst enemies, but i found them very easy, this is why i dont want to tauch them until marian reform (there are no victory condition on central italian provinces anyway, and regarding to Massalia, Emporion etc. they can wait). I forgot to say that Epeiros was destroyed by me after they betrayed me (they were my allies) in favour of Macedons, and Pahlava and Bactria are my current allies with Getai.

Olaf The Great
09-06-2006, 16:31
Well because of a error EB disapeared from my computer, and in RTR I can only play Romans..Oh I am so unfortunate...along with missing my CD number two and the games on a secondary USB hardrive so I can't install a patch, so no EB 8.0. And I'm missing half of a units desc-unit part, Can some give me a copy of their RTR desc-unit, just copy and paste it to here or PM me...

Teleklos Archelaou
09-06-2006, 16:43
Probably a good idea to PM. No need to try and resolve RTR technical problems in an EB forum after all. :laugh4:

I would of course advise buying a used copy of RTW so that you can play 0.8 at least. :grin:

Discoskull
09-06-2006, 16:51
Yeah so this is my Casse campaign (VH/H) circa 232 BC.

https://img73.imageshack.us/img73/1566/mapzj5.jpg

If you can't tell, I like to play nice and slow, making trade agreements and piling up gold in my treasury rather than steamrolling the unwitting AI (I'm waiting for my warmonger faction heir to become high king before I do that, as to keep with the realistic aspects of the mod).

I've been carving away at the Aedui lands in the north and slaughtering their coastal settlements, which lets me rake in the cash. I've sacked their capitol twice, slaughtered the populace and destroyed every building, but I didn't want to share too many borders with my allies (the Arverni) just yet, so I let the city fall back into Aedui hands both times. When I do attack with intention to hold, I'll do it with a force large enough to devastate middle Gaul and attack the Arverni in the same year.

I've also got two colonies far to the south, in Iberia.

https://img479.imageshack.us/img479/2208/spanishcoloniesbf9.jpg

One lets me train boats, and both have valuable mines. These are at low taxes until I have enough governers to send someone down there to babysit. My puppet Iberian governer is doing alright for himself, even though the ports of Vellika are constantly being raided by pirates (usually at around 400 minai on low taxes)...
Now those bugged towers in my homeland make more sense...imported Iberian culture, anyone? :2thumbsup:

Just recently the Arverni (who are still at war with the fading Aedui) stupidly betrayed me and attacked my decently-fortified border province with a tiny little stack. Fine by me - I always planned to dominate Gaul, and I was hoping to connect my Gaelic lands with my Iberian holdings before the Iberians start to get frisky...

https://img73.imageshack.us/img73/9714/arvernibetrayalnq2.jpg

I'm currently part of a triangle alliance/league with the Romani and the Iberians, which as been working out fine so far (Both are busy with the Carthagenians, and the Romani are fighting the Aedui and the Sweboz to boot). Of course, I'm not expecting that to last forever...

I'm only a fledgling coastal empire, a small part in world affairs, and this campaign is already the most interesting/fun I've ever played in any version of RTW. I can't wait to invade Italy in oh, say, twenty years...TO WAR!!!

https://img479.imageshack.us/img479/9043/britainomarchxm3.jpg

Olaf The Great
09-06-2006, 16:56
You did a very similar thing in you Campaign but I had to wait until the Aedui declared war on the Arverni*I was allied withe everyon* to attack Gaul, and at the end of my campaign(and error destroyed it)
The Arverni were still my allies and we're helping me with the Germans and Romans(I extented my empire to Crimeria and I had Cis-alpine gaul.

Although I had no Influence in Iberia I had a Greco-Scythian army go into eastern Greeces and destroyed 2 factions without conquering 2 provines*I took Rhodes and Crete witch destroyed the Greeks and Killed all of Macedons Generals in a battle in Macedon.

Obelics
09-06-2006, 20:02
that's strange... the first time it happens to me it was about a battle with Ptolemaics in my KH campaign... well look the Egiptian army on the right... all perfectly alligned:

https://img340.imageshack.us/img340/1420/battdr5.th.jpg (https://img340.imageshack.us/my.php?image=battdr5.jpg)

it was very nice...

The Kataphract
09-06-2006, 21:42
Soemtimes I feel as if I'm the only person who prefers to try to stay within my nations historical boundries. I often tend to get really irritated when a country moves into lands that it had no business being in according to history. I don't know. I guess I'm just starange like that.

Shigawire
09-07-2006, 00:41
I loved your AAR Kataphrakt! :2thumbsup:

More more more

Discoskull
09-07-2006, 01:27
Soemtimes I feel as if I'm the only person who prefers to try to stay within my nations historical boundries. I often tend to get really irritated when a country moves into lands that it had no business being in according to history. I don't know. I guess I'm just starange like that.

But that's what's so flippin' entertaining about it. It wouldn't be a very fun game if all I did was sit in southern Briton and wait for somebody to invade. You get to carve your own history. Besides, the northern coasts of Iberia are part of Casse's victory conditions.
So tttppp

The Kataphract
09-07-2006, 02:49
But that's what's so flippin' entertaining about it. It wouldn't be a very fun game if all I did was sit in southern Briton and wait for somebody to invade. You get to carve your own history. Besides, the northern coasts of Iberia are part of Casse's victory conditions.
So tttppp

I tend to get more annoyed when countries like Rome expand into Germania. That right there is an affront to the memory of Ariminus [or Hermann the German....], and I usually take steps. Some things I tolerate, but other blatant dishonesties of history just really push my buttons.

EDIT: Oh, and by the way, it's thbhthbtpbhpt...... so thptbthpphpbt yourself :D

-Praetor-
09-07-2006, 04:01
But that's what's so flippin' entertaining about it. It wouldn't be a very fun game if all I did was sit in southern Briton and wait for somebody to invade. You get to carve your own history. Besides, the northern coasts of Iberia are part of Casse's victory conditions.
So tttppp

You know, I kinda understand him. Many times I`ve found miself in my arverni campaign trying to reconstruct the historical expansion areas of the kelt people...

I don`t know why... just find it much more interesting and fun.

Ignoramus
09-07-2006, 04:32
That's what I try and do in normal RTW. That's why I fume over the fact that unmodded Rome has three Roman factions!

MarcusAureliusAntoninus
09-07-2006, 12:45
I agree, I love trying to recreate the Roman Empire historically. But I hate it when the AI expands way more than historically (Bactria) or not expand at all (Germans, Parthia). I usually end up buying or bribing towns from seleucia and giving them to Pahlav.

Dayve
09-07-2006, 13:04
I also hate factions expanding beyond their historical borders, but i've found a way to just play around it. If, for example, by some fluke, Koinon Hellenon manage to conquer Makadonia AND The Epirotes and conquer the Greek peninsula, i just PRETEND that in fact the Greeks HAVEN'T conquered that area but the Macedonians and Epirotes have simply adopted the old Greek way of war and begun to use hoplites instead of phalangites. Try it, it works.

What you do is, look at your own faction as the only people in the world that matter, (which is how leaders back then used to think anyway) and see the rest of the world as disorganized rabble who are nothing more than opportunities put there for you to exploit. Don't look at a city as part of another faction unless it is their historic capital city. So, for example, if the Getai conquer Sparta, which never happened in history, don't look at Sparta as a city conquered by the Getai, look at Sparta as a Greek city that has adopted a different culture.

By doing this you are conquering the city of Sparta that belongs to the Greeks, and not the city of Sparta that belongs to the Getai. So you see what i'm saying? View yourself as the only 'proper' faction, and everything else as it was historically, except it has adopted a different culture and taken a different path from what it actually took in history.

Avicenna
09-07-2006, 14:57
Now, a Dacian Sparta is even more queer than Dacian expansion into Achaea.

The Kataphract: The Romans did advance into Germania though.. they just lost it quickly to Ariminius.

Discoskull
09-07-2006, 15:50
no no no!

I'm all for history, I love it dearly (which is why I have this mod in the first place), but half the fun, IMO, is having an ancient world where things work out differently than they did in the history books - I think it would be rather fun to liberate a war-torn Greece from its recent Gatai oppressors - it gives the Romani a whole new reason to invade Greece - it would be an affront for the legendary land to be in the hands of filthy barbarian scum!

Just imagine history books written about that, or shows on the history channel documenting Greece's "ten years of darkness" or something - completely different, feeds the imagination!

But I do agree that [stuff like] Bactria/Armenia expanding into the barren steppes instead of the rich Selukid Empire/Indian Kush is kind of dumb, but hey - that's AI for you...perhaps placing Bactrian spies closer to India's cities would encourage them to expand that way instead...?

Dayve
09-07-2006, 16:11
Personally i would be in favour of landblocks in places where there would be no chance those factions would expand in history. Like a landblock to stop Armenia/Parthia/Pontus/Bactria expanding into the stepps, and one inbetween Egypt and Carthage.

Krusader
09-07-2006, 17:41
Personally i would be in favour of landblocks in places where there would be no chance those factions would expand in history. Like a landblock to stop Armenia/Parthia/Pontus/Bactria expanding into the stepps, and one inbetween Egypt and Carthage.

We are trying to implement various means, but as there is no way to alter this, except blocking access totally almost and thus ruining it, we are trying other ways.

The only way we can somehow stop them expanding into where they cannot is traits, but then again there are often captain-led armies being sent out. Unfortunately there is no way atm we know to effectively represent campaigning in desert and steppes with penalties. It always makes the illusion break when a Baktrian army marches into the steppe just like that, or Ptolemaic & Carthaginian armies march nilly-willy around Sahara with nothing to represent that they have the logistical means to constantly keep them supplied with water.

Oh, how I wish I sometimes had a magic wand and could create a standalone EB game...

Conqueror
09-07-2006, 20:24
So, for example, if the Getai conquer Sparta, which never happened in history, don't look at Sparta as a city conquered by the Getai, look at Sparta as a Greek city that has adopted a different culture.

:inquisitive: I don't quite get how you can bend your mind around something like that. To me it seems much more believable that the Getai grew powerful and defeated the Spartans.

Shigawire
09-07-2006, 21:26
t always makes the illusion break when a Baktrian army marches into the steppe just like that, or Ptolemaic & Carthaginian armies march nilly-willy around Sahara with nothing to represent that they have the logistical means to constantly keep them supplied with water.

Oh, how I wish I sometimes had a magic wand and could create a standalone EB game...

This was my dream. :shame:

When I was set to work on siege warfare, I couldn't help but look at all aspects involving logistics and morale. I wanted to fully simulate attrition in all its forms. Penalties would be incurred in inhospitable environments such as winter, desert, mountains. Water-holes for desert areas, grazing bonuses for nomads on grassy areas, some form of implementation of Fabian tactics.. etc.
Proper modelling of logistics in desert areas would allow us to repeat the disastrous folly of Marcus Licinius Crassus forcemarching his army towards Parthia, disregarding the crucial need for water. This could also help simulate some realistic Crusader scenarios in a medieval mod.


Alas... we don't know how to program such a 3d engine, or any game for that matter. So I guess we should be glad we get the opportunity at all.
Still, things could always be much better. What we have now are just walls and more walls - hinders impeding what would be amazing features.
:wall:

The Kataphract
09-07-2006, 22:02
Now, a Dacian Sparta is even more queer than Dacian expansion into Achaea.

The Kataphract: The Romans did advance into Germania though.. they just lost it quickly to Ariminius.

Oh, I know. They advanced as far in as the elbe, but the people of Germania [disunited as they were...] as a whole didn't like that. So Ariminius did something about it.


:inquisitive: I don't quite get how you can bend your mind around something like that. To me it seems much more believable that the Getai grew powerful and defeated the Spartans.

Indeed, that's a very strange idea. It's entirely possible that Burebista, if he hadn't been assasinated by some rather ignorant members of his own court [alongside with his contemporary, Caesar], it's entirely possible that Burebista could have fought a winning war against the Romans. And if he had, a large, Dacio-Balkan kingdom would have been more than a little feaseable.

Shigawire
09-07-2006, 22:16
Kataphrakt, you are right in the sense that certain major historical tendencies and trends will statistically overrule the odd variations. However, history was never predestined. I do not believe in destiny, I believe the world is dynamic. And when you on top of that consider ALL the complicated variables, such as all the interactions between each faction/culture, this dynamism gets further EXTRAPOLATED.
The real world is far more fickle than you would have it. :dizzy2:

I still believe the butterfly theory (a kind of chaos theory) in this respect.

The Kataphract
09-07-2006, 22:45
Kataphrakt, you are right in the sense that certain major historical tendencies and trends will statistically overrule the odd variations. However, history was never predestined. I do not believe in destiny, I believe the world is dynamic. And when you on top of that consider ALL the complicated variables, such as all the interactions between each faction/culture, this dynamism gets further EXTRAPOLATED.
The real world is far more fickle than you would have it. :dizzy2:

I still believe the butterfly theory (a kind of chaos theory) in this respect.


Oh, I understand what you're saying, I just don't like seeing Romans camped out in Skandia, or Seleucids camped out in Eire. But if you consider that history has already occured, and is therefore set in stone [not that we know everything about it, just that once it happens, it happens. You can't change it...]. What your saying did apply then, when that time was the present, but now this current moment is the present, and the factors that your using now only apply to us.......................

.............I applaud you..............you've managed to get me to confuse myself, and it's all your fault. Oy.... history, physics, and chronology should never mix.... too many headaches. :D

Dayve
09-07-2006, 23:40
Of course nobody has to view it as i view it. Another way of doing it is simply to pretend that history has not yet happened, and that it is actually, for example, 227BC, and you are actually the leader of whatever faction you're playing, etc. etc...

So, if you're happily plodding along as the Romans and you see that the entire north-east of the map has been conquered by Baktria, do not think to yourself, HEY! BAKTRIA NEVER DID THAT! MY GAME IS RUINED! Instead, Just pretend that they did really expand into that part of the map and that nothing there is out of the ordinary. If you want to view it that way, then view it that way.

Personally, if i see the entire north-eastern part of the map has been conquered by Baktria and the Sauromartae(sp) no longer exist, i prefer to see it as "Hey look at that, the barbarians have adopted Baktrian culture".

It is for this reason i also view everyone else on the map as un-unified, but not all of the time. Let me explain. If the Baktrian AI somehow manages to perfectly conquer as Baktria historically did, then i would view the entire area owned by Baktria as a unified Baktrian kingdom. But if Baktria then went on to conquer the entire north-east part of the map and i was to attack that north eastern part of the map, i would see it as attacking un-unified cities that have adopted Baktrain culture/warfare, not attacking Baktria itself.

With western barbarians it is much easier. Their fighting style and culture is all but identical. Without the colours to mark borders, what would be the difference between the Gauls and the Iberians? Different swords, yes, different style of shield, yes... Same way of living, same type of gods worshipped, same fanatic type of soldiers who would charge without orders, same hardy people... So if Iberia conquered all of Gaul, it wouldn't really matter because those people were just collections of tribes who fought amongst each other constantly.

NeoSpartan
09-08-2006, 02:03
Well I see why some members have a MAJOR BEEF when the AI expands in a way that is unhistorical or when players expand their empires in an unhistorical way.

But u know what?. I don't mind AT ALL. :shrug:
Here is why:

Naturally I would LOVE the AI to expand historical but since it doesn't happen that way I can't BEAT my PC up for it. Nor can I get mad at players when they expand their empires in an unhistorical way.

ONE of the reasons why I bought RTW in the 1st place was so that I could play with Factions that NEVER or RARELY fought eachother. Like for example, in my Aedui campain in EB I attacked Carthege (sp) just to see what it would be like. Another battle I would love to play is a Sweboz army Vs a Makedoian Army. And hell, one of the reasons I get a Kick out of playing with KH is that I can go ahead and fight all the Successor states and later the Romans. (still working on that campain right now). Sure I luv history, but I also like to see, what would happen IF this people would have fought this other people.


Oh and for the record. If a World TW ever comes out, i can't wait to send Medieaval Knights to Japan to fight Sammurai warriors.... NOW THAT WOULD BE A FIGHT!!!!!! :2thumbsup: :boxing:

Conqueror
09-08-2006, 10:39
Another way of doing it is simply to pretend that history has not yet happened, and that it is actually, for example, 227BC, and you are actually the leader of whatever faction you're playing, etc. etc...

That's exactly how I play TW games/mods. I don't see much fun in trying to recreate history, at least not for most of the factions. When I control the Karthadastim, I certainly won't intentionally lose to the Romans just because that's what happened back in those days. No, I'm going to try and change history in the game by actually winning the Punic Wars. And since I allow this freedom of deviation for myself, I don't see why I shouldn't allow the same freedom for the AI-controlled factions.

Obelics
09-08-2006, 10:56
perfectly agree, I try to play in my way, starting from some almost accurate conditions, the mod give those starting conditions and you can modify it on your way...

The Kataphract
09-08-2006, 12:44
I'm suprised. I seem to have spawned a mini-thread within a thread.

Wandarah
09-08-2006, 13:57
God I miss this game.

So...anyone in London want to sell some computer time? :D

The Kataphract
09-09-2006, 05:26
Here's an update from my Sweboz campaign, which I finished out today.

A.D. 5-14: My people, now having shown Rome the folly of invading a land of people far more cunning in the way of the forest, I decide to act on my part of the bargain. I am to attackt the Sauromate, who have been raiding Roman cities in Armenia and along the northern anatolian shore of the Black Sea.

I send spies into the vast steppes, only to find the most impressive suprise I've ever had in R:TW, vanilla or modded.

My spies come upon what can only be called a 'migration': 24 full stack armies. And every one is moving in a large line westward. Needless to say, my Kunningaz [not to mention myself] nearly crapped his pants.

I figured, hell, there's eight years left in the game, so why not have fun?

I pull every man who can stand-up, see lightning, and hear thunder, into the service of the Kunningaz. My army surges to 135,000 men. Still roughly only equal to a little more than half of the combined might of the Sauromate tribes.

The Sauromate tribes cross the Danube in A.D. 9. They smash the entire force of the Getai armies, but refuse to even look at thier cities. They then turn north, and cross the frozen Danube going north in the winter of 9.

The army, no longer in a line, is now quite bunch together, and moving in near tandem into my easternmost lands. The Sweboz Confederation would not tolerate this. The Sauromate continue to move northwest. Finally, in the summer of A.D. 10, the entire populations of two massive nations clash on the fileds of present day Poland.

[I]135,000 men against 238,450 men. My computer hated every minute of this. It took me roughly seven hours to get through this battle, enjoying it thoroughly, despite the fact that the lag would have put anybody's claims of a slow processor to shame.

Every last Sauromate man died. Thier entire royal family died, leaving what is apparently a distant cousin of the King's uncle the ruler. His nation now had a population consisting overwhemingly of women, as realisticly, 97% of the Sauromate male population died on the fields of southern Poland.

Shortly after the battle ended and it proclaimed heroic victory, my game ended with a glorious CTD.

I can think of no better way of rounding of a game that had lasted me for nearly 300 years.

*And those numbers on that battle? Not exaggerated at all.



-------If I'm correct, my battle qaulifies as the largest R:TW battle ever played out. Book o' World Records anyone?

-------I'm currently trying to upload the save game to a download site, but it's failing everytime.

CountArach
09-09-2006, 05:37
How could that have happened? Only a max of 9 armies can go one one field...

Censor
09-09-2006, 05:44
He lies, that's how.

How generic. Biggest battle ever and the save won't upload.:laugh4: :inquisitive: ~:rolleyes:

Teleklos Archelaou
09-09-2006, 06:03
C'mon, give him a little benefit of a doubt. He's shown no propensity for it so far that I've seen. And anyway, even if it was a lie, it's an entertaining one. :grin:

We'll see if he can get it uploaded. If he can't there's no prize anyway even if he had been able.

Sdragon
09-09-2006, 17:41
24 full stacks is what, Roughly 72,000 men? Plus only 9 stacks can take part in one battle. Plus the steppes despite difficulty and script cannot support such as army even with epic cities. Plus there is a hard coded number of men who can be in a battle, so not so many men can be in the battle. Only thing that makes sense is if he does as many do and see each man on the field as representing 10 and treats multiple battles as the same uber battle.
Joined with perfect Roman expansion and save game not uploading. I can't believe such a thing could happen.

The Kataphract
09-09-2006, 19:07
24 full stacks is what, Roughly 72,000 men? Plus only 9 stacks can take part in one battle. Plus the steppes despite difficulty and script cannot support such as army even with epic cities. Plus there is a hard coded number of men who can be in a battle, so not so many men can be in the battle. Only thing that makes sense is if he does as many do and see each man on the field as representing 10 and treats multiple battles as the same uber battle.
Joined with perfect Roman expansion and save game not uploading. I can't believe such a thing could happen.

You got one part right. It was a series of battles that occured directly one after another. That's probably one of the reasons the computer crashed directly after thae last battle. Each battle had I believe seven reinforcing Sauromate armies, while I had one stacfk for each, all due to posistioning along the tiles. I counted it as one battle, due it occuring during an "end turn".

I'll explain. The Sauromate had pushed as far south as the Arabian peninsula. Baktria and India were also under their control. So were the lands of the Pahlav and the eastern Seleukid Empire. They had plenty of money to fund this. And apparently, they went steadily bankrupt for about ten years after A.D. 1, indicating that they were funding for troops. The chart screen showed they went from being the richest nation, with about 900,000 mnai. That dropped to zero within ten years.

Don't exactly believe the numbers, those are within a +/- 25,000 of the actual number, as I tried to figure out how many troops were fighting, and my addition skills aren't up to par.

Do you see where I'm going yet?

As for the save game, I'm still trying to upload it, but I belive the CTD is doing something strange. I do have a screen shot from one of the battles though, so give me a little while and I'll post that. I actually have two, the one I jsut stated, plus another from the battle preceding that.

paullus
09-09-2006, 19:54
i'd love to see some campaign map shots from this...it sounds like there were only about 4 factions left, and it'd be something else to see that many stacks together. do you have an earlier save-game you could try loading?

CountArach
09-10-2006, 08:29
If you can get me a screenshot of the campaign map, then that would be brilliant! Even after if they were historical battles.

Shigawire
09-10-2006, 17:14
It's easy to upload..

http://www.rapidshare.de

Tellos Athenaios
09-10-2006, 17:22
How could that have happened? Only a max of 9 armies can go one one field...
:book:
Not really, you can switch to 'unlimitted men on battlefied', only limitted by your system itself, by altering the apropiate line in the preferences.txt file.

Since my system doesn't even chew hughe units, I never make use of it: I rather play with 'real' size units than with unlimitted amount of units. Moreover my system would simply refuse to and get stuck, I suppose. :skull:

But to all who want to give it a try: :2thumbsup: .

Obelics
09-10-2006, 18:42
a very small update to my KH campaign:

MAKEDONIA CAPTA!!!

https://img96.imageshack.us/img96/5483/immaginevh3.jpg (https://imageshack.us)

and this is to remember two pasted enemies, now Tarsos is a rebel town, hope Ptolemaioi will not attempt to take it...it is still a usefull barrer against them... (in fact i didn't want to destroy Ponto, i just had a battle with their last Family Member so they disappeared, and Tarsos become rebel..)

https://img77.imageshack.us/img77/1577/immagine2ej1.jpg (https://imageshack.us)

3 faction out... im becoming to feel as a collector... :laugh4: I want them all!

what a pity that with Pahlava i cant have the same good results... ah money wretched moneys....

Sdragon
09-10-2006, 19:56
Half the fun is the struggle. Your Pahlava aar would have been less fun if it wasn't for the ups and downs. I don't like seeing the enemy utterly slaughtered in every battle. Speaking of which, since RTR forum is back and your aar posts are still there. What are you going to do?

Obelics
09-10-2006, 20:47
Half the fun is the struggle. Your Pahlava aar would have been less fun if it wasn't for the ups and downs. I don't like seeing the enemy utterly slaughtered in every battle. Speaking of which, since RTR forum is back and your aar posts are still there. What are you going to do?

yes i know, anyway this wasn't too easy as it seems (i had a really bad time with Ptolemcs and Seleuks:duel: , cause the settings as i sayd, their elites Phalanxemen were almost invunerable, i had a break thanks to Pontos interposed by me and Ptolems after i conquered their last town in western Anatolia)
Now i really dont dare to conquer that rebel town of Tarsos cause i dont want to meet Kleurikoi Agema anymore (at last when in some next campaign i will set on Medium difficult...). Anyway i noticed that in VH battles, the more bad affected are your Horse Archer and Cavalry (the charge even from the back is often useless), so you are right KH campaign is easier...
Regarding the AAR, well, i gave a look at the new forums and they are still there, but the title is screwed and it seems only moderators can post in aar subforums for now... and in fact there is already some moderator who posted...
Anyway when i will be able to post there i will add the 2 installements i posted here, and for furhter one, pheraphs i will post here and there...
Their forum are on-line and i love it, but i like the familar athmosphere here too... and last, im an EB fan upon all:bow:

Discoskull
09-15-2006, 17:05
An update on my simply slow-but-steady Casse campaign...

RULES:
I ONLY play battles when a general is present. Captains are on their own in the auto-calc world.

CURRENT ALLIES:
Karthadast and Arverni

CURRENT ENEMIES:
Romani

CURRENT WORRIES:
Sweboz hordes massing on the Germanic Frontier...looks like my Aedui protectorates are gonna have a fight on their hands...

CURRENT PAIN IN MY @$$:
Iberian spies. I don't like red faces.

https://img158.imageshack.us/img158/3392/223bcmapcassecw5.jpg

After being betrayed by the Arverni during the Aedui wars, Barae got pissed. Diplomacy is disgustingly overrated, he decided.

After sacking Bibracte yet again and slaughtering its people, the Aedui were forced to submit to permanent Casse rule, becoming client tribes (protectorate), as well as nifty buffers between Germanic and Arverni frontiers.

Now that Barae was free to focus on the treacherous Arverni, Burdigala - their only port city - received a full-force whack from the Casse war machine. It wasn’t long before the Arverni dogs, already at war with the Romani of the southlands, were scrambling for a ceasefire.

A couple years passed. Barae conquered the meager tribes of Vocallra, yearning to see the fabled Mediterranean ocean that he’d dreamed of since conquering Gallic Britain in the good old days. He saw those white shores, and dreamed of peace…and then a cowardly Romani assassin attempted to kill him in his sleep. To war!

In the following five years, after a brutal tug-of-war across the coastline of Vocallra and Greceoallra (or the Greco Coast, as the Casse called it), Massalia fell to the might of the Casse. Barae happily slaughtered the boot-loving Greeks that lived there, bringing a grand and rich city into Casse hands and paying for the campaign ten times over.

This same year, the ever-so-annoying pirates of the North Sea were finally crushed, allowing the disbandment of the fleet. Quarter-annual profit shot from around 5K minai to around 15K+ minai, no small feat!

Barae was not finished with the treacherous Romani, however. In a daring incursion into Italy itself, Barae sacked Segesta and left no structure standing, bringing even more great wealth to the already wealthy Casse Empire (current treasury totals are around 200,000 minai).

Though Barae intended to leave Segesta as soon as the snows left the ground, to live out his days in Massalia, this was not to be. Barae, Conqueror of Caledonia, King of the Goldis, ravager of the Gallic coast and killer of Romans, fell to a Roman assassin’s blade that very winter at the ripe old age of 71, sending shock waves throughout the fledgling empire.

The leaderless army left Segesta to stew in its own filth the following spring, intent on carrying Barae’s remains back to Massalia for a hero's burial. After intense fighting with Romans in the mountain passes, they succeeded, though morale was extremely low, and many men were lost.

Good thing Barae’s young and influential grandson, a gifted commander and stout tactician, was just arriving in Massalia that very spring…

Krusader
09-15-2006, 18:14
Bravo!! :2thumbsup:

Nice map too.

Ludens
09-15-2006, 18:50
~:thumb:

paullus
09-15-2006, 19:55
yup, i'll echo the sentiments that your map and presentation were pretty danged awesome.

plus its glad to hear that there are still not-a-yanks living in atl

Obelics
09-15-2006, 20:20
I want a map like that!!! and great banner too:2thumbsup:
BTW it is a very good think to have gauls as a barrer against the nasty sweboz...i could suggest to not face them until you have some very trained units... i have only problems when i meet them...

edit: i noticed that you got all your infos without toggling off the fog of war, so it was a work of diplomacy... nice!

Discoskull
09-15-2006, 20:31
Oh yes, that's the world according to Casse circa 223. I love my fow.
And I got the inspiration for my banner from yours, actually:2thumbsup:

Obelics
09-15-2006, 20:49
ah thanks, the too guys on the first-plane seem to have some resemblance... pheraphs they are a sort of causins, who can know...they could meet a day:laugh4:

salut from the wastelands!

edit: i too, never toggle-off the fow, I like to use (when i can afford) spyes and diplomats to get map infos, just like you.

Simmons
09-18-2006, 23:09
edit: i too, never toggle-off the fow, I like to use (when i can afford) spyes and diplomats to get map infos, just like you.Me to I like discovering the northern steppe tribes and so on but I am looking forward to when the map is partially reveled where historically accurate such as the Seleukids knowing where everything is in Greece for example.

Shigawire
09-19-2006, 00:17
Great AAR Discoskull! :2thumbsup: :2thumbsup:

I look forward to more.

At least you had a map to prove your story, contrary to someone else. :sweatdrop:

Atreidis
09-19-2006, 18:05
Diskosull how did you persuade then to become a protectorate. I have tried in many campaigns but their "freedom is precious". Even if Iam ready to exterminate them

Discoskull
09-19-2006, 21:15
I took their capitol city and offered it back to them in exchange.
edit: along with 10,000 mnai - it was worth it for all those "buffer provinces"

Atreidis
09-19-2006, 23:15
Thnx

Discoskull
09-20-2006, 00:27
Another update on that Casse campaign, which as gone from slow and steady to something of a blitzkrieg...

CURRENT ALLIES: Karthadast and Arverni

CURRENT ENEMIES: Romani and [what's left of] Iberia

CURRENT WORRIES: The new alliance between the Romani and the Sweboz Empire. Romani dogs. I hate them. And those Sweboz are spreading like a juice stain...

CURRENT RELIEF: The Sweboz are busy fighting vicious Thracians and the Greeks in the far east, and the last thing they'd want to endanger is their western border.

214 BC
https://img371.imageshack.us/img371/6721/214bcmapcopyha5.jpg

I know it may not look as if much as changed, but the map has been rather malleable of late, thanks to constant warfare with the Romani dogs.

The Romani Wars: 228 BC - ?

First Invasion
https://img176.imageshack.us/img176/9228/romaniwars223215copyia6.jpg
(by the way, those are famous battles, though the one near Segesta was Barae...)

Carratocuros dyn Nimmall, a promising general, superb administrator, and all around influential guy, arrived in Massalia in 223 BC just in time to learn of his grandfather's murder at the hands of a Romani assassin. Carratocuros is not so happy.

When summer came and his armies were replenished, Carratocuros invaded Italy full force, using the southern route through the coastal wilderness, rather than the guarded mountain passes.
The Romans, though their armies were many, were not prepared for Carratocuros's vicious onslaught. Medilanum falls within the year.

The following spring, Sennianos ar Carvetae arrived, newly married into the family from Caledonia.
Though Sennianos was no scholar, he was a vigorous commander - a hammer to use against the Romani.
Segesta and Bononia fell the next year, and finally, at the Battle of Medilanum in 218 BC - when the Romani attempted to take the city back with an army from Aventicos (looks like those foolish man-worshipers, the Arverni, can't even take a single isolated settlement) - Roman military might in northern Italy was crushed.

If Patavium had fallen, it would have spelled the definitive end of Roman power in the north...

https://img213.imageshack.us/img213/2964/battle4ke4.jpg

This glorious victory was to be short-lived, however.

The following year, the Romani of the south (2 full legions) decided that the meek Carthegenians weren't as much of a threat as the marauding Celts.
They arrived in northern Italy led by an uber 4-star general (who suddenly gained 3 stars when he attacked :wall: ).

They bypassed Bononia and met the Casse army under Sennianos as he marched towards Patavium. For all Carratocuros's virtues, he forgot about using spies...

Summer, 215 BC - The Battle of Venetia
Though the tough and experienced army under Sennianos fought bravely and killed many Romani dogs, it was no use; they were outnumbered, outclassed, and their battle line was cut in half. Sennianos himself fell in battle. Turns out that hammer came from Wal-Mart.
The remaining warriors knew it was certain death to stand and fight...but they were slaughtered as they attempted to withdraw.
As a silver lining, the Roman general was killed in a scuffle as he attempted to ride down the last of the retreating Britons.

The shattered army joined Carratocuros's forces in Medilanum.
The leaderless Romani immediately laid siege to Medilanum, and Carratocuros found himself fighting, not for conquest, but for survival.

He and his son - newly come of age under the Roman siege - managed to break free of the Romani dogs in the winter of 215 BC, but the damage done at the Battle of Venetia had already taken hold. The Romani were regrouping, and Casse power in the region had been cut in half and was falling fast.

Seeing no other alternative but meaningless death, the (literally) battle weary Carratocuros abandoned northern Italy. He and his remaining forces returned to Massalia to regroup. The mountain passes are much easier to defend, after all...but that doesn't take away the stinging fact that he had failed to take Italy.



The Iberian War: 218 - ?
(a mere footnote compared to the happenings in Italy)

Meanwhile, another young general - Barrivendos, of the Goldis - made war with the weakened tribes of Iberia, allies of the Romani dogs. The Iberians' constant wars with Karthadastim have left them open and vulnerable.
Tyde and Numantia fell with little resistance.
The Iberians defended Lustania in a rather large battle - er, slaughter. It didn't help them...

Summer, 215 BC: Battle of Turdulia

https://img228.imageshack.us/img228/9192/battle1ce3.jpg

When Barrivendos marched on Sucum-Murgi with his sizable force of mercenaries and shortswords-men, he met a vast army (1.5 stacks), the last of the Iberian forces in the south. In the epic battle that followed, the Iberians were utterly crushed.
Too bad Barrivendos died fighting in the streets of Sucum-Murgi not long after...



Barrivendos's sacrifice was not in vain. The Iberians will be subdued shortly, and the Casse can concentrate their efforts eastward with the Iberian territories pumping even more gold into their coffers.

Once Carratocuros finally takes Roma, I believe a jolly old extermination is in order...though those weak-willed, man-worshipping Arverni may have to be absorbed before that can happen...having no allies is better than having a crappy one.

(sorry for the length, but I had absolutely nothing to do today, which rarely happens, if at all...)

Shigawire
09-20-2006, 01:35
Good stuff. :2thumbsup:

CountArach
09-20-2006, 03:33
brilliant update. I'm starting to like this sort of Mini-AAR

Discoskull
09-20-2006, 04:06
Yeah I'll update again once I've wiped the Empire of the Sweboz off the map.
edit: :no:

fallen851
09-20-2006, 23:19
I demand more updates!

As I eagerly await EB, these updates are like the previews for M2TW that everyone is drooling over.

Discoskull, how did you lose that battle to the Romans, could you explain that more please? And more screenshots would be nice too.

Reverend Joe
09-22-2006, 02:35
Yeah I'll update again once I've wiped the Empire of the Sweboz off the map.
edit: :no:
Sweboz give you some trouble?

Update anyway. It will be interesting.

Discoskull
09-23-2006, 07:37
I demand more updates!

As I eagerly await EB, these updates are like the previews for M2TW that everyone is drooling over.

Discoskull, how did you lose that battle to the Romans, could you explain that more please? And more screenshots would be nice too.

They outnumbered me 2/1, my general was killed pretty early on, and they had a crapload of Triarii (however you spell it), and I do mean a crapload. I should have run away and hid in the hills...

Warlord 11
09-23-2006, 10:27
Sweboz give you some trouble?

Update anyway. It will be interesting.
I agree! This is my favorite thread here!:2thumbsup:

Discoskull
09-23-2006, 22:08
Update: The whole of Iberia is ours. We can now call ourselves a true Empire.

PROTECTORATES: Aedui and Arverni

CURRENT ALLIES: Sweboz

CURRENT ENEMIES: Karthadastim and Romani

CURRENT WORRIES: A bloody 2-front war against Africans, Germans, and Romans has reduced my coffers from 200K to around 30K, and the Romani have just initiated a massive invasion…

CURRENT RELIEF: The African War is won. And, thanks to a war in far-off Greece, the alliance between the Sweboz and the Romani dogs was shattered. Now they’re my friends, for as long as that lasts. Eat it, Romani dogs. Eat it.

197 BC
https://img158.imageshack.us/img158/9246/197bcmapcopyjf3.jpg

Wars, wars, wars…

Albion Wars: 272 – 248 BC
The tribes of the Tin Isles are conquered by Barae of the Casse and united under one banner.

First Gallic War: 246 – 234 BC
(fought against Armoriae, Lemorisae, Aedui, and Arverni)

Iberian War: 218 – 212 BC

Romani Wars: 228 BC – ?

After the utter failure of the first invasion, Carratocuros, newly elected High King of the Casse, sent his son, Borrodan, southwards to subdue the last of the Iberian tribes.
Things were quiet on the northern front for a couple of years…until Ryddon, an axebitten warmonger and great general not yet in his twenties, arrived from the Gallic coast in the year 212 BC.

Second Invasion
Carratocuros, tired of leading men to their deaths, gave control of the eastern army to Ryddon, who marched into Italy in spring of 211.
Ryddon, though not as smart or influential as Carratocuros, proved to be a far more capable general in the field. He utterly defeated two Roman armies at the top of a hill overlooking Segesta, losing only sixty-eight men in the process.

https://img226.imageshack.us/img226/3975/battleofsegad7.jpg

(and, after a flanking job by three hidden units of cavalry…)
https://img220.imageshack.us/img220/7858/rundownuj2.jpg

These Roman armies were thick with mercenaries from their northern-most city, Aventicos. Ryddon, after defeating these men, realized something…if he could control forces like this, he could defeat the dreaded Roman Triarii much easier than with swords, and ravage Italy!

Ryddon sacked Medilanum that winter…but, instead of attempting to hold lands in northern Italy, he marched across the Alps and sacked Aventicos in the year 210, intent on employing the mercenaries of Helvetis. Things were all going to plan…until a horde of Sweboz, allies of Roma, descended on Medilanum in 210 and took the city for themselves. Ryddon was not prepared for this…

Over the following two years, Ryddon drove the Sweboz out of northern Italy…

https://img158.imageshack.us/img158/6149/germanicsquabblexi2.jpg

…though Medilanum fell into Roman hands yet again in the process.

Though the Sweboz lost four armies – and four generals – the cost to Ryddon’s army was too high. Well over half of them, the most experienced warriors in the Empire, lay dead on various battlefields. War with the Sweboz could not continue.

Aventicos, the prize of the Second Invasion, was given to the Arverni by Carratocuros in exchange for a secure eastern border.
A ceasefire with the Sweboz followed soon after, and much-needed trade in the North Sea commenced once more. However, Ryddon was not happy about losing Aventicos at all…

…so Carratocuros set him loose upon the Arverni. The Second Gallic war followed…

(By the way, Medilanum has been one hot potato.
Aedui-Romani-Casse-Romani-Casse-Sweboz-Casse-Romani)


Second Gallic War: 208 – 207 BC

Ryddon was very bitter over the loss of his men and the unavoidable loss of Aventicos. The Arverni had refused to help him against the Sweboz…so he showed them no mercy.

The man-worshipers were attacked without warning. Arvernitorg fell in a single year.
After the Battle of Sequallra (the only real resistance the man-worshipers put up), the Arverni were brought to heel.
This short war would have been a mere footnote, if not for it’s dire repercussions in the raw, newly conquered southlands of Celtiberia…

African War: 208 – 197 BC

Major Battles of the African War
https://img268.imageshack.us/img268/3337/majorbattlesofthefirstafricanwarui5.jpg

The Africans of Karthadast, long-time allies of both Arverni and Casse, were not pleased that the Casse had betrayed the Arverni. Perhaps they were afraid of a similar betrayal, or perhaps they were simply waiting for an excuse to attack Casse holdings in Iberia…who can say?

All the armies of Africa – and that’s a LOT – were emptied onto the beaches of southern Iberia, and the Qarthadastim attacked Baikor in the year 208 BC. Their forces were overwhelming, to say the least.
Borrodan, son of Carratocuros, was not prepared for this. The southern army – largely made up of Iberians in the service of the Casse – was depleted from the Iberian War.

Hillforts were erected all along the borders of Carpetania and Turdulia. Borrodan kept the rebellious peasants of Baikor in line while his uncle, Belenos, defended Celtiberia valiantly over the next two years in a series of epic bridge battles.

https://img208.imageshack.us/img208/2141/battleofbaikorgk9.jpg

One African general after another fell.
https://img462.imageshack.us/img462/818/deadgeneralcarthagepa4.jpg

https://img158.imageshack.us/img158/4312/qarthestimaftermathdk7.jpg

Though the African forces were mighty, they could not cross into Carpetania. Belenos’s army of mercenaries and Iberian allies managed to keep the Africans at bay while Borrodan rallied reinforcements.
With each successive battle, the humiliation of the Africans, victors of many wars against the Greeks of the Sahara, grew…until the Battle of Some Bridge in Turdetania.


Winter, 202 BC: The Battle of Some Bridge in Turdetania

The African prince, a 5-star general, led a vast army of against Belenos’s battle-wearied Britaino-Iberian forces.
The clash was epic. It was also the first time any Briton laid eyes on terrible creatures thought to be mere myth – elephants!

https://img180.imageshack.us/img180/5107/battleofbaikor2tk5.jpg

Thanks to newly trained skirmishers from Baikor, the elephant monsters were killed – though they massacred two battalions of scutarii, and many men fled in terror at the very sight of them. The battle raged on.

Belenos himself fell even as he put the African prince under the sword. This did not bode well for either army. The battle was fierce and incredibly bloody…and the Africans managed to win by the narrowest of margins.
Good thing Barrodan had been busy training reinforcements…

The Battle of Some Bridge in Turdetania left the African coast open for the retrained army under Barrodan. One large – and leaderless – African army remained to be dealt with.


Spring, 200 BC: The Battle of Gader

The two armies met on the fields outside the great city of Gader.

The leaderless Africans, though they had superior numbers and superior troops, foolishly and arrogantly attacked uphill.

https://img398.imageshack.us/img398/6599/battleofgader2fk9.jpg

Though the fighting was hard, the Africans routed and were slaughtered as they ran like cowards. Only a handful of Barrodan’s men were lost.

Gader was sacked soon after, bringing rich mines of Turdetania into British hands.


Meanwhile, Gwenddolau of the Gaels had conquered the ravaged lands of Lacetania. He marched on Edetania – which had recently been taken by Karthadast – and defeated the Africans at the Battle of Arse.

Only one obstacle remained before total Casse domination of Iberia – the huge, grandiose city of Mastia, garrisoned with the last major African army in Iberia – and, by far, the most dangerous, as spies informed Barrodan that the army was almost entirely made up of elite forces, including the dreaded Sacred Band, and the Africans’ new prince, an 8-star general, commanded them…


Winter, 197 BC: The Battle of Mastia

Barrodan called upon every able-bodied man in Celtiberia to march on Mastia. They met his battle-hardened Celt-Iberian army at the walls of the city, and laid siege.

Mastia did not have the huge walls of Gader (in fact, only a wooden wall stood between the Celts and the city proper), but the defenders were legion.

Gwenddolau’s army from Arse arrived in the Winter of 197 BC. The Britons outnumbered the Africans 3 to 1…however, the elite African army was indeed a monstrous force to take on with a horde of which 2/3’s were spear-armed farmers and inexperienced shortswordsmen…

The city was surrounded. The Britons attacked. In the brutal battle that followed, countless men – Briton and African alike – died fighting in the streets of Mastia.
Gwenddolau fell as he foolishly attempted to ride down a dreaded Sacred Band.
It was only the bravery of two small and very experienced bands of Calawre from the Gallic Coast, veterans of both the Iberian War and the previous battles of the African War, that inspired the Britons and Iberians to keep fighting – and to win.

https://img208.imageshack.us/img208/8738/battleofmastiaul3.jpg

The city was taken. The Africans were slaughtered, and they lost yet another prince to Celtic blades. It was a great day for all Britons…though, keeping the chaotic, riot-ridden African coast from rebelling when most of the fighting men in Iberia are dead and rotting will prove to be quite a job…


197 BC: Romani Invasion

Not long after the victories of the African War, the eastern borders of the Empire – which had been rather quiet the last couple of years – were attacked.

Ryddon, warlord of the eastern armies, is now facing a 3-pronged Romani invasion. Five armies of the Romani dogs have laid siege to Massalia, Viennos, AND Arverni-controlled Aventicos…good thing the High King has been preparing!

(by the way, I'm not embellishing any of this - EB tends to be epic without anybody helping it along...:2thumbsup: )

CountArach
09-23-2006, 22:18
Brilliant update. I see that you lost a major battle against Karthadast, which was that one?

Can't wait to see the final showdown with Sweboz.

Discoskull
09-23-2006, 22:27
The one with the elephants. And it was only a close victory, though I did loose a good general...so sad...
edit: the Battle of Some Bridge in Turdetania.

CountArach
09-23-2006, 23:34
Ah okay.

lol, reading this has made me restart my Casse Campaign.

paullus
09-24-2006, 00:29
nice narratives! the casse are a lot of fun, i'm glad someone is getting them some quality face time.

i've always wondered with my gameplay...is it wrong/unfair for me to use obstacles like bridges/fords, or to place my army on steep inclines? as far as I know, the AI never refuses to advance, even up sheer cliffs.

Discoskull
09-24-2006, 01:37
I don't usually wait at bridges for the AI to attack, but when they have 6+ full stacks all in the same provence coming at my 1.25 (they'd been building up in Africa for quite a while), I found myself in a dire situation, and I just didn't care.

So no. If you're outnumbered/outgunned, exploit the AI's arrogance if you can. That's what I say.

Djurre
09-25-2006, 00:59
Where do you people find the money to support such large amounts of troops.

In my roman campaign, ive got itally, sicily and Kart-Hadast.
I can support 2 active stacks, a small navy, and the nececary reinforcements.
maybe i'm just impatient.

Sdragon
09-25-2006, 02:04
Depends by what you mean by small navy, if you have something like 5 ships then it'll soak up a load of money. 2 full stacks isn't so bad for a small kingdom, just try to keep 1 full stack together. It may also pay off to use cheaper troops. Cut down on the cavalry and Triarii some. Use Rorii and Leves for garisons to save money. As Romans you should have plenty of cash in bank.

--------------

EDIT: Also, about this wonderfull Casse campain, how tough are those reform Roman troops? What troops do they use after the reforms, spam of Triarii again?

Discoskull
09-25-2006, 04:22
Where do you people find the money to support such large amounts of troops.

In my roman campaign, ive got itally, sicily and Kart-Hadast.
I can support 2 active stacks, a small navy, and the nececary reinforcements.
maybe i'm just impatient.

I only have 2 active stacks (one in Iberia, one near Italy), and one little rebel patrol on the Island. That's why the war with the Qarthadastim was so intense/scary for me. Also why there were so many bridge battles. :dizzy2:

As far as a navy goes I don't need much of one, since I have no competition in the North Sea. I just have a single transport vessel that was reduced to 15 men b/c of battles with pirates.

Add all that to my uber amount of ports/uninterupted sea trade, and I've got bank. So there.

Discoskull
09-25-2006, 04:25
EDIT: Also, about this wonderfull Casse campain, how tough are those reform Roman troops? What troops do they use after the reforms, spam of Triarii again?

Actually they just started pumping those out, and frankly, the new triarii aren't as scary as the phalanx capable hard-noses.
But the principes (however it's spelled) en masse are rather intimidating under a good general...

Lots of principes so far, good amoung of triarii and hastati, plus a smattering of celts and greeks. Armies are actually much more rounded out than the first phase, which is making me consider NOT wiping them off the map just yet...

edit: of course, the Romani have been beaten down pretty bad by this point, and there aren't too many Roman generals left...(I'm currently knocking on Roma's door)

Djurre
09-25-2006, 12:16
By navy i ment five ships. i used them to take out the african navy. after that i disbanded 3. the rest i need to ship over reinforcements.
Do you roman players use roman stacks everywhere? i mean, when your in asia minor, bringing in reinforcements is going to take a little while right....

btw, seeing these huge casse and roman empires really makes me appreciate EB. It is so much better than vanilla rtw. In fact, the next expansion that comes out, should be about realism, not some crazy invasion.

Singleton Mosby
09-26-2006, 09:00
That where some very nice After Action Reports and good pictures :)

Olaf The Great
09-27-2006, 00:41
In my EB campaigns I toned down the crippling navy costs because the only faction useing navies were Carthage, Rome and Ptolemy.

Olaf The Great
09-27-2006, 00:59
Disco, if you ever are able to conquer Germania, do it.
As soon as you take a province you are full capable to recruit massive amounts of the cheapest unit in the game( forgot its name, but its has a plain shield, and no shirt). You can use them to be the (pinner) against phalanxes, also they can easily obliterate the germans with them, with 60 per unit, 150 gold per unit, and "better then lugae" stats. Also, in my campaign I used alot of Belgae Minahlt, as a faster version of the Calawre.

What units are the Romani using these days, I always had trouble with them, the phalanxs are too good. I, because I had no access to Iberia, I used alot of German or Gallic Javelin "hastati" style Infantry (commonly Belgae Batatorri) and then retreated them behind a line of Calawre and Minhalt, and then warcryed, charged, engaged, and fought.
Then the Heavy Gallic Cavalry charged into the back of the Triarri, and I usually won unless the Romani had reinforcements.

Remember that in my campaign Gaul was split between the Northen Casse half, and the Southern Arverni half, the Arverni were my allies since the war in Gaul between them and the Aedui(Which gave the ability to invade), although in most wars the Arverni were Neutral, remaining as the buffer between me and the Romani if the Romani were to take the advantage.
Romani and Epeiros(who joined late in the war) were the cash cows, and send stack after stack against the enemies, which is why I allied with the Epeirotes, to fight the Romans, which they did, but it turned into more hurt then help with they attacked my holdings in Northern Italy and Southern Germany, be careful with them,

Discoskull
09-27-2006, 02:05
Thanks for the tips!
I've been holding off on Germania until I have the Romani dealt with (I've been at war with them for almost 30 years now). That 150 minai unit will come quite in handy, especially since the Germans have become the unopposed "cash cow" in my game...

https://img151.imageshack.us/img151/9561/germancashca188ga3.jpg

I can't fight them until they're my only enemy. Whenever this happens, it's gonna be a #$%&storm, since everyone around them except me, my protectorates, and the fast-fading Romani are Sweboz protectorates...I guess all that free cash per turn really helps the AI out, which is great, since it makes mid-game just as challenging as early game, but on a much larger scale! If I turn off fow, the sheer volume of Sweboz stacks romping around Eastern Europe makes me cringe.

I don't think I'll have to worry about phalanx capable triarii anymore now that the Romans have gone through reforms, and the Britons have no plans to invade Greece, at least not for another couple of generations...

- Oh, and I don't think I'll be substituting calawre for belgae minahlt any time soon. I have 4 units of calawre with 3 gold chevrons each, and that eagle is just irreplaceable in combat. They go where the Bren needs them, and they will be needed in Germania most definately...

Djurre
09-27-2006, 14:20
how does one turn of FOW by the way.

Avicenna
09-27-2006, 14:56
Hit "`"

Then type in "toggle_fow" and hit Enter.

Disco: sounds an awful lot like the Cold War. ~;p

Discoskull
09-27-2006, 20:42
BTW, I moved this mini-AAR to the gameplay guides section, where they're suppossed to go, instead of cluttering this thread up any more...

PSYCHO V
09-28-2006, 09:18
Brilliant Discoskull!

Bloody shame though your glorious empire hasn't enjoyed all the new units we're trying to get into 0.8

Discoskull
09-28-2006, 16:48
Pffft, I'll just build another one. Each game is completely different anyway.

I can't wait to use those spear-throwing uber chairiots! All I can really use the vanilla ones for is scaring folks when the battle lines are locked.

You said unitS...?
:balloon2:

Olaf The Great
09-28-2006, 19:58
- Oh, and I don't think I'll be substituting calawre for belgae minahlt any time soon. I have 4 units of calawre with 3 gold chevrons each, and that eagle is just irreplaceable in combat. They go where the Bren needs them, and they will be needed in Germania most definately... I didn't subsitute them, I used them along with the calaware, because of theri speed really, they are better at going into the back of the enemy, or using them like the Pobylian legion.

Discoskull
09-28-2006, 20:07
Oh, don't worry - When I invade the northern coasts of Germania, most of my army will be Belgae :2thumbsup: