WImPyTjeH
08-16-2006, 18:22
https://img81.imageshack.us/img81/2412/untitled2rp5hy6.gif
Hi and welcome to TWC
We're making a mini-mod about the last years of the Great Island of Númenor. We will most likely use reskinned units from both LOTR:TW and FA:TW (with their permissions, ofcourse).
Here's the map:
https://img301.imageshack.us/img301/9098/starlandtb6.jpg
Right now it features 22 regions, but that number will increase in the future.
There will be two playble factions:
- The Faithful (Those Númenóreans faithful to the Elves and Valar)
- The King's Men (Those Númenóreans corrupted by Sauron)
Númenor: Total War will start in the year 3310 of the Second Age of the Sun. Ar-Pharazôn, King of Númenor, is influenced by his 'prisoner' Sauron, and has started the Great Armament in preparation for an invasion of Valinor. His aim: to take the gift of immortality by force of arms. The Faithful, a group led by Amandil, Lord of Andúnië, learn of these plans and set out to stop the King before it is too late. Darkness descends upon the isle of Númenor, and civil war and strife ensues...
It's your task to either destroy the King's Men so that there can be peace with The Eldar once more, or to destroy The Faithfull so that nothing stands in the way of the King's Men.
Nú:TW - Team
Frequently Asked Questions
Q. = Question
A. = Answer
Q. Why do you make a mod about Númenor?
A. Well, a week ago, i was chatting with Apoc and he said that he always wanted to see a Númenórean mod for RTW. 3 days ago, I began thinking about what he said. That night, I began writing story-lines, dates, etc... (from 1 am till 3 am). The next day, I began designing some maps about Númenor. But I realised that without some good units, it would be nothing, so I posted a request to use Wlesmana's units on LOTR:TW.net. He agreed and I started modding the map. But since I was unexperienced, I PM'ed Tittils (FATW Map Manager) who is a real pro when it comes to Map-Modding and Apoc also offered help.
Q. Who's on the team?
WImPyTjeH (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=10) - Founder, Team Leader and Coding
Alatar (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=30) - Skinning
Apoc (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=2) - Coding and Research
HawkyBoy07 (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=32) - Coding
Hokomoko (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=26) - Scripting
imthefrgt10one (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=24) - 2d Artist
LegionairosMatt (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=34) - Coding
Master Flip (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=28) - Skinning
pleasy (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=16) - Writing
Tittils (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=5) - Map Editing and Coding
vikrant1986 (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=25) - Skinning
voice945 (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=31) - 2d Artist and Logo Designer
Q. When will the Mod begin?
A. It will begin in 3310 of the Second Age when King Ar-Pharazôn ordered the Great Armament to invade Valinor.
Q. Which Factions are going to be included
A. The Faithful and The King's Men.
Q. Why only two factions?
A1. Simple, there are no more. We could include the Eldar but since Tolkien said that The Valar were not quick to forgive, it would be too inaccurate.
A2. We are aware that if the AI only has to focus on 1 faction, it improves the gameplay. A bit like Caius Brittanicus' 'The Crusades' mod principle.
Q. What are the Victory Conditions?
A. The Faithful will need to destroy The King's Men to stop the invasion of Valinor. The King's Men will need to destroy The Faithful so that nothing will stand in their way.
Q. When will the Mod be released?
A. Simple: when it's done. (=> classical answer)
Q. On what did you base the Mod?
Mostly on 'The Atlas of Middle-Earth' by 'Karen Wynn Fonstad' and some other maps I found.
Q. How many regions will there be?
A. There are currently 22 regions but that will most likely change.
Q. Will there be navies?
Yes, the Númenóreans were great mariners.
Q. Will there be Historical Battles
A. Not decided yet, but it's most likely that there will be a few. Our main goal is to recreate Númenor in all its aspects, not to make battles.
Q. Will there be Wizards and magic?
A. Absolutely not because there were no Wizards in Númenor.
FAQ will be updated from time to time.
Nú:TW - Team
Hi and welcome to TWC
We're making a mini-mod about the last years of the Great Island of Númenor. We will most likely use reskinned units from both LOTR:TW and FA:TW (with their permissions, ofcourse).
Here's the map:
https://img301.imageshack.us/img301/9098/starlandtb6.jpg
Right now it features 22 regions, but that number will increase in the future.
There will be two playble factions:
- The Faithful (Those Númenóreans faithful to the Elves and Valar)
- The King's Men (Those Númenóreans corrupted by Sauron)
Númenor: Total War will start in the year 3310 of the Second Age of the Sun. Ar-Pharazôn, King of Númenor, is influenced by his 'prisoner' Sauron, and has started the Great Armament in preparation for an invasion of Valinor. His aim: to take the gift of immortality by force of arms. The Faithful, a group led by Amandil, Lord of Andúnië, learn of these plans and set out to stop the King before it is too late. Darkness descends upon the isle of Númenor, and civil war and strife ensues...
It's your task to either destroy the King's Men so that there can be peace with The Eldar once more, or to destroy The Faithfull so that nothing stands in the way of the King's Men.
Nú:TW - Team
Frequently Asked Questions
Q. = Question
A. = Answer
Q. Why do you make a mod about Númenor?
A. Well, a week ago, i was chatting with Apoc and he said that he always wanted to see a Númenórean mod for RTW. 3 days ago, I began thinking about what he said. That night, I began writing story-lines, dates, etc... (from 1 am till 3 am). The next day, I began designing some maps about Númenor. But I realised that without some good units, it would be nothing, so I posted a request to use Wlesmana's units on LOTR:TW.net. He agreed and I started modding the map. But since I was unexperienced, I PM'ed Tittils (FATW Map Manager) who is a real pro when it comes to Map-Modding and Apoc also offered help.
Q. Who's on the team?
WImPyTjeH (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=10) - Founder, Team Leader and Coding
Alatar (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=30) - Skinning
Apoc (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=2) - Coding and Research
HawkyBoy07 (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=32) - Coding
Hokomoko (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=26) - Scripting
imthefrgt10one (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=24) - 2d Artist
LegionairosMatt (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=34) - Coding
Master Flip (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=28) - Skinning
pleasy (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=16) - Writing
Tittils (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=5) - Map Editing and Coding
vikrant1986 (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=25) - Skinning
voice945 (http://www.chamber-of-records.com/forum/profile.php?mode=viewprofile&u=31) - 2d Artist and Logo Designer
Q. When will the Mod begin?
A. It will begin in 3310 of the Second Age when King Ar-Pharazôn ordered the Great Armament to invade Valinor.
Q. Which Factions are going to be included
A. The Faithful and The King's Men.
Q. Why only two factions?
A1. Simple, there are no more. We could include the Eldar but since Tolkien said that The Valar were not quick to forgive, it would be too inaccurate.
A2. We are aware that if the AI only has to focus on 1 faction, it improves the gameplay. A bit like Caius Brittanicus' 'The Crusades' mod principle.
Q. What are the Victory Conditions?
A. The Faithful will need to destroy The King's Men to stop the invasion of Valinor. The King's Men will need to destroy The Faithful so that nothing will stand in their way.
Q. When will the Mod be released?
A. Simple: when it's done. (=> classical answer)
Q. On what did you base the Mod?
Mostly on 'The Atlas of Middle-Earth' by 'Karen Wynn Fonstad' and some other maps I found.
Q. How many regions will there be?
A. There are currently 22 regions but that will most likely change.
Q. Will there be navies?
Yes, the Númenóreans were great mariners.
Q. Will there be Historical Battles
A. Not decided yet, but it's most likely that there will be a few. Our main goal is to recreate Númenor in all its aspects, not to make battles.
Q. Will there be Wizards and magic?
A. Absolutely not because there were no Wizards in Númenor.
FAQ will be updated from time to time.
Nú:TW - Team