the_mango55
11-26-2006, 02:19
I like the armorer system in this game a lot, at least in theory.
In practice, aside from the cool looking upgrades, the armorers, especially the higher level ones, are no where near worth the price in florins and time. Also, many units visually wearing heavy armor actually have crap for armor as far as stats go.
The idea is to make it to where the armor the units are wearing gives somewhat more of an effect. I would accomplish this by making upgrades +2 armor instead of +1, if possible. Also, this would lead to crazy amounts of armor on units with 2-3 upgrades, so I would actually reduce armor on units that are wearing leather or light chain and have a lot of armor.
For example, I present this picture:
https://img83.imageshack.us/img83/172/armorlp6.jpg
On the left is plain Italian spear militia, to the right is fully upgraded pike men.
As you can see, the pike men are wearing partial plate, and the Italian spear militia are wearing simple leather armor. If I were to create this mod, I would reduce the armor of the spear militia to 2 (they are pretty overpowered anyway). Then, with the 3 upgrades to pikes they would have an armor of 6, and a fully upgraded italian spears would also have armor of 6 (which is what their fully upgraded stats are anyway).
I would also give units a bonus to defense if I feel they are too weak with original armor downgrades.
So what I need to know, is whether or not it's possible to increase the armor value given per upgrade.
In practice, aside from the cool looking upgrades, the armorers, especially the higher level ones, are no where near worth the price in florins and time. Also, many units visually wearing heavy armor actually have crap for armor as far as stats go.
The idea is to make it to where the armor the units are wearing gives somewhat more of an effect. I would accomplish this by making upgrades +2 armor instead of +1, if possible. Also, this would lead to crazy amounts of armor on units with 2-3 upgrades, so I would actually reduce armor on units that are wearing leather or light chain and have a lot of armor.
For example, I present this picture:
https://img83.imageshack.us/img83/172/armorlp6.jpg
On the left is plain Italian spear militia, to the right is fully upgraded pike men.
As you can see, the pike men are wearing partial plate, and the Italian spear militia are wearing simple leather armor. If I were to create this mod, I would reduce the armor of the spear militia to 2 (they are pretty overpowered anyway). Then, with the 3 upgrades to pikes they would have an armor of 6, and a fully upgraded italian spears would also have armor of 6 (which is what their fully upgraded stats are anyway).
I would also give units a bonus to defense if I feel they are too weak with original armor downgrades.
So what I need to know, is whether or not it's possible to increase the armor value given per upgrade.