GodsPetMonkey
12-03-2006, 01:12
http://www.users.on.net/~roehr/CTW/logo.jpg
Citadel: Total War – The Renaissance Mod
Citadel: Total War is a mod that will cover the Renaissance and early Reformation (from approximately 1400 through to 1600) in the area roughly ranging from the Atlantic to the Caspian. It aims to cover the political, religious and military turmoil and upheaval that made this era so important to human history.
While M2TW does cover much of this period, it falls seriously short when it comes to capturing the dramatic changes that occurred (both on and off the battlefield). Originally conceived as a total conversion for RTW, CTW aims to correct the mistakes CA made when it came to the 15th and 16th centuries, providing a single player campaign that tries to capture the period as much as possible, and including both revised versions of the units CA included for this time period, and many new ones that CA neglected to include originally.
The Team (Includes both those who have worked on the RTW and M2TW versions):
ACTIVE –
GodsPetMonkey (Bit of everything)
Yggdrasill (Research, scripting and unit lists)
Ignoramus (Research)
Shark974 (Graphics)
Ciaran (Scripting)
NO LONGER ACTIVE -
Silver_Rusher (Founder)
Uesugi Kenshin (Team leader, head playtester)
Narayanese (Graphics)
Zharakov (Research and unit lists for Russian factions)
Celtic Winter (Unit coordinator)
Suleiman the Magnificent (Research)
Saranalos (Historical battles and scripting)
Two Roses (Textures)
Devercia (Textures)
FEMTO (Loading screens)
Che_87 (Playtesting and bug finding)
Wazikashi (Playtesting and bug finding)
Dark_Shadow89 (Playtesting and bug finding)
Dionysos (Playtesting, bug finding and sound gathering)
Lief (Playtesting and bug finding)
Janissary Karamurat (Playtesting and bug finding)
Withmyspearandmagichelmet!!! (Playtesting and bug finding)
goliath88 (Playtesting and bug finding)
MetalSlug (Playtesting and bug finding)
Citadel: Total War – The Renaissance Mod
Citadel: Total War is a mod that will cover the Renaissance and early Reformation (from approximately 1400 through to 1600) in the area roughly ranging from the Atlantic to the Caspian. It aims to cover the political, religious and military turmoil and upheaval that made this era so important to human history.
While M2TW does cover much of this period, it falls seriously short when it comes to capturing the dramatic changes that occurred (both on and off the battlefield). Originally conceived as a total conversion for RTW, CTW aims to correct the mistakes CA made when it came to the 15th and 16th centuries, providing a single player campaign that tries to capture the period as much as possible, and including both revised versions of the units CA included for this time period, and many new ones that CA neglected to include originally.
The Team (Includes both those who have worked on the RTW and M2TW versions):
ACTIVE –
GodsPetMonkey (Bit of everything)
Yggdrasill (Research, scripting and unit lists)
Ignoramus (Research)
Shark974 (Graphics)
Ciaran (Scripting)
NO LONGER ACTIVE -
Silver_Rusher (Founder)
Uesugi Kenshin (Team leader, head playtester)
Narayanese (Graphics)
Zharakov (Research and unit lists for Russian factions)
Celtic Winter (Unit coordinator)
Suleiman the Magnificent (Research)
Saranalos (Historical battles and scripting)
Two Roses (Textures)
Devercia (Textures)
FEMTO (Loading screens)
Che_87 (Playtesting and bug finding)
Wazikashi (Playtesting and bug finding)
Dark_Shadow89 (Playtesting and bug finding)
Dionysos (Playtesting, bug finding and sound gathering)
Lief (Playtesting and bug finding)
Janissary Karamurat (Playtesting and bug finding)
Withmyspearandmagichelmet!!! (Playtesting and bug finding)
goliath88 (Playtesting and bug finding)
MetalSlug (Playtesting and bug finding)