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Ludivico Sforza
12-05-2006, 15:48
I'm working on a personal mod that requires gunpowder to be available from the start of the game. How would I go about this? Will the descr_events.txt accept a negative value for the year gunpowder is discovered? Or am I barking up the wrong tree?

Throumbaris
12-05-2006, 16:05
In the events file there should be a section witht he gunpowder event and a variable to set how many years until the event. It should be 60-70 i think to indicate a random value from 60 to 70 years. You can use a 0 or a 1 value there to make it available from the start.

Ludivico Sforza
12-05-2006, 16:41
Thank you very much.

Epistolary Richard
12-05-2006, 23:31
Or you can just remove the 'and event_condition gunpowder_discovered' or whatever it is from each of the recruit lines in the export_descr_building file. That will make all the units recruitable and then just remove the event from descr_events.